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Rec.Autos.Simulators Archive

N3 performance?

8 posts by 5 people · 20 Sep 1999 - 23 Sep 1999

Extractor 20 Sep 1999#493917
Somehow I doubt a frame rate running as low as 20 would be smooth as glass, especially at Talladega. My opinion only. Ex >I have a Pentium II 233 64 megs with a VooDoo2 12 meg card and Nascar3 >RULES! >My frame rate hovers between 20 and 28 and it runs smooth as glass.
Philster 20 Sep 1999#493918
Quoted text (11 lines)> Somehow I doubt a frame rate running as low as 20 would be smooth as > glass, especially at Talladega. My opinion only. > Ex > >I have a Pentium II 233 64 megs with a VooDoo2 12 meg card and Nascar3 > >RULES! > >My frame rate hovers between 20 and 28 and it runs smooth as glass.
Agreed. I curse when I get only 25 fps. That's why I had to reduce some details on my PII400. Philster
Larry 21 Sep 1999#494120
Actually, it ain't bad. -Larry
Quoted text (11 lines)> Somehow I doubt a frame rate running as low as 20 would be smooth as > glass, especially at Talladega. My opinion only. > Ex > >I have a Pentium II 233 64 megs with a VooDoo2 12 meg card and Nascar3 > >RULES! > >My frame rate hovers between 20 and 28 and it runs smooth as glass.
Doug 21 Sep 1999#494121
WHAT?!?! You have a PII400 and you have to reduce graphic detail?! Try getting a 3D card... if you have one.. don't you wonder how it is that a game based on a game engine that is more than 5 years old and originally created for a Pentium machine doesn't run fast enough on a Pentium II 400?!?! That is what I call AWFUL code!! I have a Celeron 500 overclocked to 563Mhz... 128MB RAM.. a 7200RPM IBM hard drive and a Velocity 4400 TNT AGP card and a Voodoo2 card and the game usually stays at aroudn 25-28fps. I know someone of you will defend this but... PAPYRUS really sucks!!! It started when Sierra bought them. SODA Off Road Racing?!?! Does anyone even play that still?! It just goes to show you.. Papyrus can't do shit now. They have to keep working on their Nascar 2 engine... trying to make it better because they don't know how to program something new. They're a bunch of monkeys!!!!
Philster 21 Sep 1999#494122
Quoted text (16 lines)> WHAT?!?! You have a PII400 and you have to reduce graphic detail?! Try > getting a 3D card... if you have one.. don't you wonder how it is that a > game based on a game engine that is more than 5 years old and originally > created for a Pentium machine doesn't run fast enough on a Pentium II > 400?!?! That is what I call AWFUL code!! > I have a Celeron 500 overclocked to 563Mhz... 128MB RAM.. a 7200RPM IBM hard > drive and a Velocity 4400 TNT AGP card and a Voodoo2 card and the game > usually stays at aroudn 25-28fps. > I know someone of you will defend this but... PAPYRUS really sucks!!! It > started when Sierra bought them. SODA Off Road Racing?!?! Does anyone even > play that still?! It just goes to show you.. Papyrus can't do shit now. > They have to keep working on their Nascar 2 engine... trying to make it > better because they don't know how to program something new. They're a > bunch of monkeys!!!!
Bla-bla-bla... What I was saying is that I don't consider 20-25fps smouth as glass. Also, I get 18-25fps with all the details turned on, with 43 drawn ahead, 16 bit sound, value 6 draw ahead (track), high value skid buffer on the PACE LAP. When I'm running by myself, it's fine. I can even run the game in 1024X768 with 30+ fps. But at Taladega, in the draft, I really hate it when the frame rates dips below 26 fps. I found that a value of 4 in draw ahead (track) and medium skid buffer is just fine (as well as 4 cars heard, don't see much difference with 7). As for your other allegation, I'm assuming you didn't play with the game that much. It's alot better than N3. I'm sorry to hear that's it's not on par with your standards. BTW, what is? What's your favorite racing sim? Philster
Philster 21 Sep 1999#494123
> WHAT?!?! You have a PII400 and you have to reduce graphic detail?! Try > getting a 3D card... if you have one.. don't you wonder how it is that a > game based on a game engine that is more than 5 years old and originally > created for a Pentium machine doesn't run fast enough on a Pentium II > 400?!?! That is what I call AWFUL code!! Oh, and by the way, I do have a 3D card. How do you think I'm able to run the game in 3Dfx with transparent smoke? You have a Celeron 500 and the game stays in the 25-28 fps range? Glad to see my unacelerated PII 400 is not doing too bad compared to yours! Philster Philster
Doug 22 Sep 1999#494422
Actually.. it's quite strange.. I was racing online the other night.. cruising around the track with my bud during a race at tally. The connection went bad while racing.. it didn't disconnect me, just got extrememly bad... but suddenly my FPS jumped all the way up to 34. I was shocked!! Everything seemed to go by at a wonderful speed.. fluid and all. As soon as the connection got back up.. fps went back to its normal speed.
Quoted text (15 lines)> > WHAT?!?! You have a PII400 and you have to reduce graphic detail?! Try > > getting a 3D card... if you have one.. don't you wonder how it is that a > > game based on a game engine that is more than 5 years old and originally > > created for a Pentium machine doesn't run fast enough on a Pentium II > > 400?!?! That is what I call AWFUL code!! > Oh, and by the way, I do have a 3D card. How do you think I'm able to > run the game in 3Dfx with transparent smoke? > You have a Celeron 500 and the game stays in the 25-28 fps range? Glad > to see my unacelerated PII 400 is not doing too bad compared to yours! > Philster > Philster
Sounds like you bought a Gateway, just like I did... I must say that Im am fairly impressed with the performance.... Everthing runs just fine except the AI gets a little twitchy in heavy traffic. I am running on a; Pentium II at 450mhz 64 megs of Ram and a Banshee Getting 30 fps

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