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Rec.Autos.Simulators Archive

How is N3 force-feedback compared to GPL?

4 posts by 3 people · 15 Sep 1999 - 16 Sep 1999

Joe McGinn 15 Sep 1999#492716
Is the Nascar3 FF implementation as good as in GPL? In other words, does it cover weight-shifting effects as well as tire grip? Joe McGinn ========================================== Staff Writer for the Sports *** Network [link lost in import: /***.com/] ==========================================
Andrew 15 Sep 1999#492717
I got the force feedback working by editing the N3.ini file. There is info in the readme on how to do it. I have it set at 175 right now, but it is still not as nice as GPL. I am going to up the force and the dampening to 200 and see how it stacks up, but so far it is not as good as the force in GPL. Andrew
Joe McGinn 16 Sep 1999#493037
>I got the force feedback working by editing the N3.ini file. There is info >in the readme on how to do it. I have it set at 175 right now, but it is >still not as nice as GPL. I am going to up the force and the dampening to >200 and see how it stacks up, but so far it is not as good as the force in >GPL. Thanks Andrew. I didn't really expect it to be. I think a lot of the GPL effects are made possible by the 3D physics model. Joe McGinn ========================================== Staff Writer for the Sports *** Network [link lost in import: /***.com/] ==========================================

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