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Rec.Autos.Simulators Archive

N3 Multiplayer Questions

8 posts by 6 people · 15 Sep 1999 - 16 Sep 1999

David Hearn 15 Sep 1999#492566
I just got finished racing with a field of 16 over the internet (Real people, not AI). It was great!
Quoted text (7 lines)> I haven't been following the N3 posts much, sorry if this has been ask > already. > According to the N3 book, you can only have 2 players over the net for > multiplay, can you at least get a full field with AI cars? (plus the 2 > human players) Why was modem play dropped? > Thanks, > Andy
Philster 15 Sep 1999#492567
Quoted text (7 lines)> I haven't been following the N3 posts much, sorry if this has been ask > already. > According to the N3 book, you can only have 2 players over the net for > multiplay, can you at least get a full field with AI cars? (plus the 2 > human players) Why was modem play dropped? > Thanks, > Andy
It's kinda surprising that only 2 cars can race online, knowing you can race 12 cars in GPL (it's tougher on system requirements too). Will have to wait and see (tomorrow, hopefully). Philster
I am not sure why they dropped the modem-to-modem connection, and I could speculate on it, but to answer your question; yes, you can fill the rest of the field with AI :-) And you can definetly have more than just 2 players over the net....just had a 22-car race at IMS that was virtually warp free. I didn't get the chance to ask the host what he was using, but I think it was DSL. -- Michael Lentz > I haven't been following the N3 posts much, sorry if this has been ask > already. > According to the N3 book, you can only have 2 players over the net for > multiplay, can you at least get a full field with AI cars? (plus the 2 > human players) Why was modem play dropped? > Thanks, > Andy
And 16 Sep 1999#492861
I haven't been following the N3 posts much, sorry if this has been ask already. According to the N3 book, you can only have 2 players over the net for multiplay, can you at least get a full field with AI cars? (plus the 2 human players) Why was modem play dropped? Thanks, Andy
No, you can have many drivers, depending on the quality of the host and the quality of your connection. Here's what ya do: Click on multiplayer of course, and this takes you to the join or host screen. Make sure both tcp/ip and internet boxes are checked. Do not check ipx. Then, click on either join or host. This takes you to the multiplayer menu. If you have clicked "join", you will now see a list of races. For instance, you would have seen my dega, as my id I set was dburn. You then highlite the race, and from there you can either ping or join. You can ping it to get a good view of your latency. If your comfortable you can race in it, you can click on join, if the creator issued a password, you would enter it there as well. That's all there is too it, no need in knowing ip addresses and such. If your hosting, you can either password it or not, and set all your race parameters, yes, even including fixed setups :) You can even set the latency parameters of drivers you will allow in the race, along with how many starting field size), and whether you want any ai cars in the race ( along with their strength). Now, even if you do not check the ai box, you will still see them in the pits depending on your field size. You'll notice they don't run on the track though, and as you get more live races, they leave in disgust :). Ok, now for the really cool part: When you host or join a race, you will two boxes to the right, that say Player id and car. Player id is where you type in your id name, ie I had typed in Dburn. It can be whatever you want it to be, just if your hosting a league run make sure everyone knows the id you will sign on as. Second box - car. Yep, you can pick which car you want to drive. Say you have a custom car, in my case the infamous #16 Dburn car. I have it it my cars directory saved as Dburn2. I type in "Dburn2" in the car box. Note the name you type in must match the name of your custom car file. You will then be driving your own car. Now, for the wayyyy cool part. League racing where everyone sees your custom car. Get the league to put together a collection of everyone's N3 cars. Can't import N2 cars, gotta be N3 car files. Someone get them together , zip em up, and send to the aoll list. Then, everyone extract them to your N3 cars directory. Then, in your next race with your AOLL buddies, everyone will see each other in their own cars. Providing, of course, they type in their custom car name when they join. I'm sure I left some things out, if anyone has any questions feel free to email me. This is really the easiest way guys. Use those won.net matching servers and make it easy. -- Don Burnette Dburn on Ten http://members.home.net/d.burnette/Sportsman%204.htm > I just got finished racing with a field of 16 over the internet (Real > people, not AI). It was great! > > I haven't been following the N3 posts much, sorry if this has been ask > > already. > > According to the N3 book, you can only have 2 players over the net for > > multiplay, can you at least get a full field with AI cars? (plus the 2 > > human players) Why was modem play dropped? > > Thanks, > > Andy
The main reason we dropped the in-game modem-to-modem option was to simplify the user interface enough so that less experienced users can jump into the game right away and race online. If you want to dial direct, Microsoft has a TCP dial-up server for WIN-95 that will let you establish a direct connection (either modem to modem or serial) between two computers. I think most people will find that they can get a good enough Internet connection that they will prefer to use Inet, but that would be a viable choice for someone who doesn't have a decent Internet connection available or who prefers to dial direct. Charlie Heath / Papyrus >I am not sure why they dropped the modem-to-modem connection, and I could >speculate on it, but to answer your question; yes, you can fill the rest of >the field with AI :-) >And you can definetly have more than just 2 players over the net....just had
Quoted text (16 lines)>a 22-car race at IMS that was virtually warp free. I didn't get the chance >to ask the host what he was using, but I think it was DSL. >-- >Michael Lentz >> I haven't been following the N3 posts much, sorry if this has been ask >> already. >> According to the N3 book, you can only have 2 players over the net for >> multiplay, can you at least get a full field with AI cars? (plus the 2 >> human players) Why was modem play dropped? >> Thanks, >> Andy
And 16 Sep 1999#492864
Wow! Thanks for the informative post. This was much better than I expected. The manual seems to really sell the game short on the multiplayer aspect. (maybe I missed something, I didn't go over it that well) Andy
And 16 Sep 1999#492865
On Wed, 15 Sep 1999 22:49:41 -0500, "Michael Lentz" >I am not sure why they dropped the modem-to-modem connection, and I could >speculate on it, but to answer your question; yes, you can fill the rest of >the field with AI :-) Thanks for the info. I know that with a modem connect you could at least get the AI cars, and was fearing that wouldn't be allowed with just a net connect. (a friend put that idea into my head) <G> Sounds promising, but I'm still a bit skeptical. (not that I don't believe you,) just wondering if your experience was the exception instead of the norm. Time will tell. :-) I'll be happy to race with 4 to 6 friends, and the rest AI! Andy

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