I just read a review of N3 multiplayer via internet... unfortunately it
sound like we may have very choppy/warped play. Please note that
reviewer was using 56k modem and only tried racing with one other
person... not a great sample to base conclusions on... but it is
dissapointing. Otherwise, it sound good for singleplayer.
I hope his findings are inconclusive. You can see it at
[link lost in import]
I'll wait and see what others find once released.
--
Paul G
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Share what you know. Learn what you don't.
I haven't completed my review of the final version yet, but my experience
with the multiplayer over the Internet is much better than Jeff's. I also
only have a 56k, but didn't witness anything like what he describes- I'll
let you know when the review is done and published.
--
Scott Moore
Sports *** Network
[link lost in import: /***.com]
Offline Sim Racing Headquarters
[link lost in import: /***.com]
Good to hear Scott! I was hoping that the "Operation Sports" experience
was not representative. I look forward to your review.
Thanks,
Paul G
> I haven't completed my review of the final version yet, but my experience
> with the multiplayer over the Internet is much better than Jeff's. I also
> only have a 56k, but didn't witness anything like what he describes- I'll
it
> > sound like we may have very choppy/warped play. Please note that
> > reviewer was using 56k modem and only tried racing with one other
> > person... not a great sample to base conclusions on... but it is
> > dissapointing. Otherwise, it sound good for singleplayer.
> > I hope his findings are inconclusive. You can see it at
[link lost in import]
Sent via Deja.com http://www.deja.com/
Share what you know. Learn what you don't.
Quoted text (13 lines)
> let you know when the review is done and published. > -- > Scott Moore > Sports *** Network > [link lost in import: /***.com] > Offline Sim Racing Headquarters > [link lost in import: /***.com] > > I just read a review of N3 multiplayer via internet... unfortunatelyAccording to the manual, the Server Side requires 24k of bandwidth for
_each_ car in the race.
-Larry


































