It just occured to me that as time passes, the price of computer
software falls off whereas old DVD Movies cost as much as a new release.
A good example is a racing sim by a company named Papyrus - Grand Prix
Legends. This is possibly the best piece of software code outside of NASA,
costing around $70 when released here in Australia in 1998. It can be
purchased anywhere now for under $10 - new and legal. And many in the sim
racing community will tell you that this is still the best racing sim on the
planet 'til this day!
Then we move to, say, the DVD of the old classic - Lawrence of Arabia.
This title is about 40 years old and I have seen it priced at numerous
retail outlets at just under or over $40!
Whether it be a Computer game or a DVD, both, if good, clean up upon
their release. In the case of a movie, it cleans up at the box office and
then DVD/Video rental as well!
WHY? (ie why does software taper off but not DVDs?)
Why old games get cheap but classic DVDs don't
Byron Forbes asked why Grand Prix Legends sells for a few dollars while old films on DVD cost full price. Replies cited restoration of classic films, the much larger market and costs of movies, and the rapid obsolescence and compatibility problems of old games. Mike Beauchamp argued that most gamers would discard GPL for its dated graphics, while Byron Forbes argued games give far more hours of entertainment.
Automated summary.
The consumer mind set for software is "newer is better"
on the other hand movies become "classics"
"Byron John Forbes" <[email hidden]> wrote in message
news:[email hidden]...
the
Quoted text (7 lines)
> It just occured to me that as time passes, the price of computer > software falls off whereas old DVD Movies cost as much as a new release. > A good example is a racing sim by a company named Papyrus - Grand Prix > Legends. This is possibly the best piece of software code outside of NASA, > costing around $70 when released here in Australia in 1998. It can be > purchased anywhere now for under $10 - new and legal. And many in the sim > racing community will tell you that this is still the best racing sim onQuoted text (12 lines)
> planet 'til this day! > Then we move to, say, the DVD of the old classic - Lawrence of Arabia. > This title is about 40 years old and I have seen it priced at numerous > retail outlets at just under or over $40! > Whether it be a Computer game or a DVD, both, if good, clean up upon > their release. In the case of a movie, it cleans up at the box office and > then DVD/Video rental as well! > > > WHY? (ie why does software taper off but not DVDs?) > >On Wed, 19 Nov 2003 09:41:20 GMT, Byron John Forbes wrote in
aus.computers:
> Then we move to, say, the DVD of the old classic - Lawrence of Arabia.
> This title is about 40 years old and I have seen it priced at numerous
> retail outlets at just under or over $40!
.... which is a newly remastered version of the film.
The Resident Evil series, as well as Metal Gear Solid are being remade
and updated for Nintendo GameCube, and are being released at full price.
--
- Cods
[email hidden]
(un ROT-13 to e-mail)
Minor correction, great movies become classics, many others fall by the
wayside.
When Lawrence first mixed things up in the desert, filmmaking was already
quite a few decades old. The home computer industry as a whole is still in a
relative infancy. The two shouldn't really be compared. Once you are
comparing a classic game that comes out 50-60 years after Space Invaders
with one that comes out 80-100 years after, things might be different.
"lol" <-> wrote in message
news:3fbb3d2b$0$20482$[email hidden]...
Prix
> > Legends. This is possibly the best piece of software code outside ofNASA,
> > costing around $70 when released here in Australia in 1998.
Quoted text (8 lines)
> The consumer mind set for software is "newer is better" > on the other hand movies become "classics" > > "Byron John Forbes" <[email hidden]> wrote in message > news:[email hidden]... > > It just occured to me that as time passes, the price of computer > > software falls off whereas old DVD Movies cost as much as a new release. > > A good example is a racing sim by a company named Papyrus - Grand"Byron John Forbes" <[email hidden]> wrote in message
news:[email hidden]...
> It just occured to me that as time passes, the price of computer
> software falls off whereas old DVD Movies cost as much as a new release....
> WHY? (ie why does software taper off but not DVDs?)
Ah, but a DVD is likely to drop in price over time. It's the age of the
release, not the age of the film that is the determining factor IMHO.
Daniel
--
Daniel Bowen, Melbourne, Australia
Email: dbowen at custard dot net dot au
http://www.danielbowen.com/
Computer games gets outdated - but classic movies - dont.
And unless I am mistaken many of todays classics are being remasted and/or
restorated before their release on DVD - making it in essence a better
product.
I'm pretty sure that if Papy were to "re-master" GPL too - it would sell for
$40 aswell :)
--
ed_
"Byron John Forbes" <[email hidden]> skrev i melding
news:[email hidden]...
> It just occured to me that as time passes, the price of computer
> software falls off whereas old DVD Movies cost as much as a new release.
> A good example is a racing sim by a company named Papyrus - Grand Prix
> Legends. This is possibly the best piece of software code outside of NASA,
> costing around $70 when released here in Australia in 1998. It can be
> purchased anywhere now for under $10 - new and legal. And many in the sim
> racing community will tell you that this is still the best racing sim on
the
> planet 'til this day!
> Then we move to, say, the DVD of the old classic - Lawrence of Arabia.
> This title is about 40 years old and I have seen it priced at numerous
> retail outlets at just under or over $40!
> Whether it be a Computer game or a DVD, both, if good, clean up upon
> their release. In the case of a movie, it cleans up at the box office and
> then DVD/Video rental as well!
>
>
> WHY? (ie why does software taper off but not DVDs?)
>
>
"Matthew Page" <[email hidden]> wrote in message
news:3fbb51a3$[email hidden]...
: Minor correction, great movies become classics, many others
fall by the
: wayside.
:
: When Lawrence first mixed things up in the desert, filmmaking
was already
: quite a few decades old. The home computer industry as a whole
is still in a
: relative infancy. The two shouldn't really be compared. Once
you are
: comparing a classic game that comes out 50-60 years after Space
Invaders
: with one that comes out 80-100 years after, things might be
different.
:
While I whole heartedly agree with your sentiments I think it is
more a case of "Economics 101 - Supply and Demand."
*IF* customers will still part with $40 for a classic like LOA
then it will be that price. If there are huge unsold stocks of
it then just watch the price plummet. Re: computer games - there
is always "the new kid" on the block to compete with so any
current game has to remain keenly priced. A bit like why did I
pay over A$4800 for an Acer 486 SX33, huge 4Mb ram (double what
it came with), 170 MB HD and a 2 speed CD ROM with a big 14"
colour monitor in 1992???? And what is that machine worth
now???? *IF* you could buy it new?
My $0.02 TT
i thought it would be obvious to anyone with a noodle, the dvd format itself
enhances the viewing of the movie, wether it is a 40 yr old movie or new
release is irrelevent in regards to price.....besides, they do drop in
price, i can think of at least 10 titles that have dropped from around
$30-35 to around $20 less than 6 mths after release....
"Byron John Forbes" <[email hidden]> wrote in message
news:[email hidden]...
the
i thought it would be obvious to anyone with a noodle, the dvd format itself
enhances the viewing of the movie, wether it is a 40 yr old movie or new
release is irrelevent in regards to price.....besides, they do drop in
price, i can think of at least 10 titles that have dropped from around
$30-35 to around $20 less than 6 mths after release....
"Byron John Forbes" <[email hidden]> wrote in message
news:[email hidden]...
the
Quoted text (7 lines)
> It just occured to me that as time passes, the price of computer > software falls off whereas old DVD Movies cost as much as a new release. > A good example is a racing sim by a company named Papyrus - Grand Prix > Legends. This is possibly the best piece of software code outside of NASA, > costing around $70 when released here in Australia in 1998. It can be > purchased anywhere now for under $10 - new and legal. And many in the sim > racing community will tell you that this is still the best racing sim onQuoted text (12 lines)
> planet 'til this day! > Then we move to, say, the DVD of the old classic - Lawrence of Arabia. > This title is about 40 years old and I have seen it priced at numerous > retail outlets at just under or over $40! > Whether it be a Computer game or a DVD, both, if good, clean up upon > their release. In the case of a movie, it cleans up at the box office and > then DVD/Video rental as well! > > > WHY? (ie why does software taper off but not DVDs?) > >Quoted text (7 lines)
> It just occured to me that as time passes, the price of computer > software falls off whereas old DVD Movies cost as much as a new release. > A good example is a racing sim by a company named Papyrus - Grand Prix > Legends. This is possibly the best piece of software code outside of NASA, > costing around $70 when released here in Australia in 1998. It can be > purchased anywhere now for under $10 - new and legal. And many in the sim > racing community will tell you that this is still the best racing sim onQuoted text (12 lines)
> planet 'til this day! > Then we move to, say, the DVD of the old classic - Lawrence of Arabia. > This title is about 40 years old and I have seen it priced at numerous > retail outlets at just under or over $40! > Whether it be a Computer game or a DVD, both, if good, clean up upon > their release. In the case of a movie, it cleans up at the box office and > then DVD/Video rental as well! > > > WHY? (ie why does software taper off but not DVDs?) > >My point also. The computer industry is still moving forward in giant leaps.
Its still new. Consumers aren't going to use or play something old just
because it has tight code. They want more texture shaders and bigger guns.
Hence, price plummets abound. Myself I still play Sub Command, but I
wouldn't pay full price for it.
Besides this is moot, IIRC ezydvd is selling Lawrence for $23.50, not $40.
;)
"TT" <[email hidden]> wrote in message
news:3fbb80fb$0$4420$[email hidden]...
Quoted text (14 lines)
> *IF* customers will still part with $40 for a classic like LOA > then it will be that price. If there are huge unsold stocks of > it then just watch the price plummet. Re: computer games - there > is always "the new kid" on the block to compete with so any > current game has to remain keenly priced. A bit like why did I > pay over A$4800 for an Acer 486 SX33, huge 4Mb ram (double what > it came with), 170 MB HD and a 2 speed CD ROM with a big 14" > colour monitor in 1992???? And what is that machine worth > now???? *IF* you could buy it new? > > My $0.02 TT > > >On Wed, 19 Nov 2003 09:41:20 GMT, "Byron John Forbes"
<[email hidden]> wrote:
If you are prepared to wait the DVD title you're after should
theoretically come down in price. I'm currently waiting for "Far From
Heaven" to come down below the $25.95 mark and I'm prepared to wait.
It's extremely rare for me these days to pay over $25.95 for a DVD.
Concerning "Lawrence of Arabia", I've seen this disc advertised for
$24.95 at places like EZYDVD and the like. I want to get this title,
but will wait for the YET AGAIN re-mastered version which improves on
this title which recently came out in U.S. Apparently, in the first
DVD release, the colour of the sky changes colour so many times and a
major remaster was done yet again.
So, if you are prepared to wait, DVD prices can drop dramatically
within 6-12-24 months. And remember, you are under no compulsion to
buy straight away. Often, it's better to wait for a special edition
release to come out - that's a wait of 2-4 years in some cases.
Hope it helps
Newcastleboy
Quoted text (8 lines)
> It just occured to me that as time passes, the price of computer >software falls off whereas old DVD Movies cost as much as a new release. > > Then we move to, say, the DVD of the old classic - Lawrence of Arabia. >This title is about 40 years old and I have seen it priced at numerous >retail outlets at just under or over $40! > > WHY? (ie why does software taper off but not DVDs?)On Thu, 20 Nov 2003 01:12:37 GMT, NewcastleBoy wrote in aus.dvd:
> Often, it's better to wait for a special edition
> release to come out - that's a wait of 2-4 years in some cases.
Almost all DVDs are "Special Editions" (or Collector's, Ultimate,
Extreme, Limited)...
--
- Cods
[email hidden]
(un ROT-13 to email)
Laurence of Arabia... #23 in the top ratings of ALL movies ever made, voted
for by over 22,000 people on IMDB.com.
GPL... crappy old game, with really bad graphics compared to anything today.
Flame away, nerds. But if you plop GPL in the hands of the average PC gamer,
they'll throw it away, face it. Heck, there's even hardcore sim racers who
don't even like it, and who would rather play ETCC, F1C, F12002, GTR2002,
RT, or Mobil 1.
Mike
http://mikebeauchamp.com
"Byron John Forbes" <[email hidden]> wrote in message
news:[email hidden]...
the
Quoted text (7 lines)
> It just occured to me that as time passes, the price of computer > software falls off whereas old DVD Movies cost as much as a new release. > A good example is a racing sim by a company named Papyrus - Grand Prix > Legends. This is possibly the best piece of software code outside of NASA, > costing around $70 when released here in Australia in 1998. It can be > purchased anywhere now for under $10 - new and legal. And many in the sim > racing community will tell you that this is still the best racing sim onQuoted text (12 lines)
> planet 'til this day! > Then we move to, say, the DVD of the old classic - Lawrence of Arabia. > This title is about 40 years old and I have seen it priced at numerous > retail outlets at just under or over $40! > Whether it be a Computer game or a DVD, both, if good, clean up upon > their release. In the case of a movie, it cleans up at the box office and > then DVD/Video rental as well! > > > WHY? (ie why does software taper off but not DVDs?) > >Exactly..
The Laurence of Arabia DVD has been cleaned up a considerable amount. It's
not like it's been on DVD since 1962. Also, I'm pretty sure LofA sells a few
more copies than GPL.
Mike
http://mikebeauchamp.com
"free2002" <[email hidden]> wrote in message
news:[email hidden]...
> i thought it would be obvious to anyone with a noodle, the dvd formatitself
Prix
> > Legends. This is possibly the best piece of software code outside ofNASA,
> > costing around $70 when released here in Australia in 1998. It can be
> > purchased anywhere now for under $10 - new and legal. And many in thesim
> > racing community will tell you that this is still the best racing sim on
> the
> > planet 'til this day!
> > Then we move to, say, the DVD of the old classic - Lawrence ofArabia.
> > This title is about 40 years old and I have seen it priced at numerous
> > retail outlets at just under or over $40!
> > Whether it be a Computer game or a DVD, both, if good, clean up upon
> > their release. In the case of a movie, it cleans up at the box officeand
itself
Prix
> > Legends. This is possibly the best piece of software code outside ofNASA,
> > costing around $70 when released here in Australia in 1998. It can be
> > purchased anywhere now for under $10 - new and legal. And many in thesim
> > racing community will tell you that this is still the best racing sim on
> the
> > planet 'til this day!
> > Then we move to, say, the DVD of the old classic - Lawrence ofArabia.
> > This title is about 40 years old and I have seen it priced at numerous
> > retail outlets at just under or over $40!
> > Whether it be a Computer game or a DVD, both, if good, clean up upon
> > their release. In the case of a movie, it cleans up at the box officeand
Quoted text (10 lines)
> enhances the viewing of the movie, wether it is a 40 yr old movie or new > release is irrelevent in regards to price.....besides, they do drop in > price, i can think of at least 10 titles that have dropped from around > $30-35 to around $20 less than 6 mths after release.... > > "Byron John Forbes" <[email hidden]> wrote in message > news:[email hidden]... > > It just occured to me that as time passes, the price of computer > > software falls off whereas old DVD Movies cost as much as a new release. > > A good example is a racing sim by a company named Papyrus - GrandQuoted text (7 lines)
> > then DVD/Video rental as well! > > > > > > WHY? (ie why does software taper off but not DVDs?) > > > > > i thought it would be obvious to anyone with a noodle, the dvd formatQuoted text (10 lines)
> enhances the viewing of the movie, wether it is a 40 yr old movie or new > release is irrelevent in regards to price.....besides, they do drop in > price, i can think of at least 10 titles that have dropped from around > $30-35 to around $20 less than 6 mths after release.... > > "Byron John Forbes" <[email hidden]> wrote in message > news:[email hidden]... > > It just occured to me that as time passes, the price of computer > > software falls off whereas old DVD Movies cost as much as a new release. > > A good example is a racing sim by a company named Papyrus - GrandQuoted text (8 lines)
> > then DVD/Video rental as well! > > > > > > WHY? (ie why does software taper off but not DVDs?) > > > > > >On Thu, 20 Nov 2003 03:11:03 GMT, Mike Beauchamp wrote in aus.dvd:
> Heck, there's even hardcore sim racers who
> don't even like it, and who would rather play ETCC, F1C, F12002,
> GTR2002, RT, or Mobil 1.
I'm no "hardcore sim racer", but I /do/ think Gran Turismo should be in
your little list... ;)
--
- Cods
[email hidden]
(un ROT-13 to email)
Turismo is definately fun when you want to play some multiplayer at
someone's house for fun... Like, with people who aren't necessarily crazy
about simming..
Mike
http://mikebeauchamp.com
"Codswallop" <[email hidden]> wrote in message
news:[email hidden]...
Quoted text (14 lines)
> On Thu, 20 Nov 2003 03:11:03 GMT, Mike Beauchamp wrote in aus.dvd: > > > Heck, there's even hardcore sim racers who > > don't even like it, and who would rather play ETCC, F1C, F12002, > > GTR2002, RT, or Mobil 1. > > I'm no "hardcore sim racer", but I /do/ think Gran Turismo should be in > your little list... ;) > > -- > - Cods > > [email hidden] > (un ROT-13 to email)Meh! $40 for LOA...I got the limited edition cloth cover one for 17.95
brand new at Blockbuster's last massive movie clearance in Hoppers
Crossing. Was very happy and had never seen the movie before this,
only heard the myth. Just never got around to it. Best 17.95 I ever
spent I reckon.
ok,
Maybe its because, i don't know, it costs millions and millions of
dollars to make a film? Lawrence would be a $100+ million film if it
were made today. Maybe its because you have to pay residuals, points,
etc... to people involved in films, including all the big name stars?
Maybe its because investors have actually put up millions of dollars
and expect some kind of return on their investment? Maybe its
because, as others have pointed out, the staying power of films vs.
computer games? No one is gonna be playing GPL (or any other current
game for that matter) in 40 years. Maybe its the distribution costs
associated with getting that product out? You can go into just about
any audio/video store and get a copy of Lawrence. You can't say the
same about any computer game except maybe "The Sims."
I'll grant you that the reproducion costs are minimal compared to the
cost of the product, but trying to understand the different pricing
structures of DVD movies vs. computer games is not rocket science.
jeff
On Wed, 19 Nov 2003 09:41:20 GMT, "Byron John Forbes"
<[email hidden]> wrote:
Quoted text (18 lines)
> It just occured to me that as time passes, the price of computer >software falls off whereas old DVD Movies cost as much as a new release. > A good example is a racing sim by a company named Papyrus - Grand Prix >Legends. This is possibly the best piece of software code outside of NASA, >costing around $70 when released here in Australia in 1998. It can be >purchased anywhere now for under $10 - new and legal. And many in the sim >racing community will tell you that this is still the best racing sim on the >planet 'til this day! > Then we move to, say, the DVD of the old classic - Lawrence of Arabia. >This title is about 40 years old and I have seen it priced at numerous >retail outlets at just under or over $40! > Whether it be a Computer game or a DVD, both, if good, clean up upon >their release. In the case of a movie, it cleans up at the box office and >then DVD/Video rental as well! > > > WHY? (ie why does software taper off but not DVDs?) >On Wed, 19 Nov 2003 22:18:37 +1100, "Matthew Page"
<[email hidden]> wrote:
It's highly unlikely a game that old will work on any contemporary PC.
Even many of today's bargain bin games will not work on today's PC's.
It's a case of buyer beware and that is why they sell for so cheap.
Quoted text (8 lines)
>Minor correction, great movies become classics, many others fall by the >wayside. > >When Lawrence first mixed things up in the desert, filmmaking was already >quite a few decades old. The home computer industry as a whole is still in a >relative infancy. The two shouldn't really be compared. Once you are >comparing a classic game that comes out 50-60 years after Space Invaders >with one that comes out 80-100 years after, things might be different.Another point is in movies, graphics and sound are everything. In video
games, graphics, sound, and gameplay are everything. Even in todays games,
the graphics are not up to the level that movie graphics were in the 1940's!
Film has it's advantages so it all comes down to whether or not it's a good
movie while in video games, a great classic video game can be hampered by
poor graphics. One day when game graphics become truley photo-realistic
(There's an overused term!), then we can start loving classic games.
-Tim
P.S. - Time to start playing Miner 2049er again.
"Matthew Page" <[email hidden]> wrote in message
news:3fbb51a3$[email hidden]...
> Minor correction, great movies become classics, many others fall by the
> wayside.
>
> When Lawrence first mixed things up in the desert, filmmaking was already
> quite a few decades old. The home computer industry as a whole is still ina
release.
Quoted text (13 lines)
> relative infancy. The two shouldn't really be compared. Once you are > comparing a classic game that comes out 50-60 years after Space Invaders > with one that comes out 80-100 years after, things might be different. > > "lol" <-> wrote in message > news:3fbb3d2b$0$20482$[email hidden]... > > The consumer mind set for software is "newer is better" > > on the other hand movies become "classics" > > > > "Byron John Forbes" <[email hidden]> wrote in message > > news:[email hidden]... > > > It just occured to me that as time passes, the price of computer > > > software falls off whereas old DVD Movies cost as much as a newQuoted text (7 lines)
> > > A good example is a racing sim by a company named Papyrus - Grand > Prix > > > Legends. This is possibly the best piece of software code outside of > NASA, > > > costing around $70 when released here in Australia in 1998. > >> (There's an overused term!), then we can start loving classic games.I cant say I agree with that.
If you love classic games you love classic games as they are now.
Give a 12 YO a revamped version of Space Invaders and I bet he'll hate it.
As for games..
People buy new games for new gameplay innovations and features.
Thats why the 2003 version gets thrown out for the new 2004 version.
already
> > quite a few decades old. The home computer industry as a whole is stillin
Grand
Quoted text (12 lines)
> > -Tim > > P.S. - Time to start playing Miner 2049er again. > > > "Matthew Page" <[email hidden]> wrote in message > news:3fbb51a3$[email hidden]... > > Minor correction, great movies become classics, many others fall by the > > wayside. > > > > When Lawrence first mixed things up in the desert, filmmaking wasQuoted text (16 lines)
> a > > relative infancy. The two shouldn't really be compared. Once you are > > comparing a classic game that comes out 50-60 years after Space Invaders > > with one that comes out 80-100 years after, things might be different. > > > > "lol" <-> wrote in message > > news:3fbb3d2b$0$20482$[email hidden]... > > > The consumer mind set for software is "newer is better" > > > on the other hand movies become "classics" > > > > > > "Byron John Forbes" <[email hidden]> wrote in message > > > news:[email hidden]... > > > > It just occured to me that as time passes, the price of computer > > > > software falls off whereas old DVD Movies cost as much as a new > release. > > > > A good example is a racing sim by a company named Papyrus -Quoted text (8 lines)
> > Prix > > > > Legends. This is possibly the best piece of software code outside of > > NASA, > > > > costing around $70 when released here in Australia in 1998. > > > > > >"Byron John Forbes" <[email hidden]> wrote in message
news:[email hidden]...
> It just occured to me that as time passes, the price of computer
> software falls off whereas old DVD Movies cost as much as a newrelease.
> A good example is a racing sim by a company named Papyrus - GrandPrix
> Legends. This is possibly the best piece of software code outside ofNASA,
> costing around $70 when released here in Australia in 1998. It can be
> purchased anywhere now for under $10 - new and legal. And many in thesim
> racing community will tell you that this is still the best racing simon the
> planet 'til this day!
> Then we move to, say, the DVD of the old classic - Lawrence ofArabia.
> This title is about 40 years old and I have seen it priced at numerous
> retail outlets at just under or over $40!
> Whether it be a Computer game or a DVD, both, if good, clean upupon
> their release. In the case of a movie, it cleans up at the box officeand
> then DVD/Video rental as well!
Older movies are often re-released in a lesser packaging.
Most new DVD's cost $25-40 US, collector's edition even more.
The lesser-packages would cost about $15-25, and sometimes
discounted to $9 to $12.
Just look at Independence Day (ID4). The original one have the games,
and more on it. The lesser package removed most of that.
Then you get into the "bundle" deals. Best Buy and such often would
have two movies for one low price (usually about $25 for two, and
sometimes three-for-two.
Movies are often also re-released in "director's special cut" and such.
T2 came out in no less than THREE separate editions, the theatrical,
the extreme, the ultimate.
--KC
<"j[nospa"@nospam.attbi.com wrote in message
news:[email hidden]...
A movie has a huge depreciation factor after it's first viewing! A good
computer game yields endless hours of entertainment, and can even get better
with time! Also, why you think the box office and follow up rentals aren't a
good enough return I don't know!
> I'll grant you that the reproducion costs are minimal compared to the
> cost of the product, but trying to understand the different pricing
> structures of DVD movies vs. computer games is not rocket science.
>
True, it's a simple study in greed! Not what you suggest.
PS - are you a movie producer bozo?
Quoted text (15 lines)
> ok, > > Maybe its because, i don't know, it costs millions and millions of > dollars to make a film? Lawrence would be a $100+ million film if it > were made today. Maybe its because you have to pay residuals, points, > etc... to people involved in films, including all the big name stars? > Maybe its because investors have actually put up millions of dollars > and expect some kind of return on their investment? Maybe its > because, as others have pointed out, the staying power of films vs. > computer games? No one is gonna be playing GPL (or any other current > game for that matter) in 40 years. Maybe its the distribution costs > associated with getting that product out? You can go into just about > any audio/video store and get a copy of Lawrence. You can't say the > same about any computer game except maybe "The Sims." >> A movie has a huge depreciation factor after it's first viewing!..........
That is so very wrong. Movies have tremendous value post release. In
fact, a movie will generate more money in revenue after its release
(far more) than it does at the box office. Here is a very elementary
explanation of this:
http://www.factbook.net/wbglobal_rev.htm
"according to a September 2000 research report by the international
investment bank ABN Amro, global box office accounts for only 26
percent of the total wholesale revenues for a film released today."
>A good computer game yields endless hours of entertainment, and can even get better
>with time! Also, why you think the box office and follow up rentals aren't a
>good enough return I don't know!
Because, as i pointed out, studios ultimately answer to investors, and
investors want the most return for their dollar. So, in reality, the
returns will never be "good enough."
> True, it's a simple study in greed! Not what you suggest.
Greedy or not, its the system that is and the process that drives it
is exactly as I suggest. And the computer gaming industry would do
the same if they could. Believe me, if Sierra/Papy could still get
$49.00 a copy for N2003, they would.
>PS - are you a movie producer bozo?
No.
"A movie has a huge depreciation factor after it's first viewing! A good
computer game yields endless hours of entertainment, and can even get better
with time!"
You are joking right? Are you sure you didn't get the word "movie" and
"video game" accidentally mixed up in that sentence? :)
10 years from now, tons of people are still going to be going NUTS over
"Lord of The Rings". By then, nobody will remember what the hell "Max Payne"
is, or care to load it up on their homesupercomputers. That is, if CD ROM
drives are even around anymore...
How many 10 year old videogames are on the shelves now? How many 10 year old
movies are on the shelves now?
Mike
http://mikebeauchamp.com
"Byron John Forbes" <[email hidden]> wrote in message
news:[email hidden]...
better
> with time! Also, why you think the box office and follow up rentals aren'ta
Quoted text (21 lines)
> > <"j[nospa"@nospam.attbi.com wrote in message > news:[email hidden]... > > ok, > > > > Maybe its because, i don't know, it costs millions and millions of > > dollars to make a film? Lawrence would be a $100+ million film if it > > were made today. Maybe its because you have to pay residuals, points, > > etc... to people involved in films, including all the big name stars? > > Maybe its because investors have actually put up millions of dollars > > and expect some kind of return on their investment? Maybe its > > because, as others have pointed out, the staying power of films vs. > > computer games? No one is gonna be playing GPL (or any other current > > game for that matter) in 40 years. Maybe its the distribution costs > > associated with getting that product out? You can go into just about > > any audio/video store and get a copy of Lawrence. You can't say the > > same about any computer game except maybe "The Sims." > > > > A movie has a huge depreciation factor after it's first viewing! A good > computer game yields endless hours of entertainment, and can even getQuoted text (12 lines)
> good enough return I don't know! > > > I'll grant you that the reproducion costs are minimal compared to the > > cost of the product, but trying to understand the different pricing > > structures of DVD movies vs. computer games is not rocket science. > > > > True, it's a simple study in greed! Not what you suggest. > > PS - are you a movie producer bozo? > >Having been in the Army, I can't watch it... I tried, but it's just too
realistic for me.
"Larry" <[email hidden]> wrote in message
news:jZOvb.11775$yM6.7659@lakeread06...
> I have one Mini-Series that I will probably never tire of watching. BandOf
> Brothers. IMHO, this is the best war movie, series, tv show, whatever you
> want to call it that has ever been produced.
>
> -Larry
Well, that depends on the Movie, and how many you have :)
I now have in excess of 400 movies in my DVD collection. All store-bought,
most from Best Buy (their prices on release-tuesday are as good as
anyone's).
Once your collection grows to a certain point, watching what you have
doesn't get stale any more.
And, of course, there are those really great movies that you watch time and
time again. I call them 'background' movies because I can put them in and
watch them while doing other work and be just as entertained as with any
Music CD. Some examples of this (for me) are:
1. Demolition Man.
2. The 5th Element.
3. Aliens.
4. The Abyss.
5. I come in peace ( a real sleeper of a movie, and dammit when IS it
coming out on DVD!).
6. Up Periscope! (a wonderful little Kelsey Grammer ditty, also waiting for
the DVD).
7. The Pentagon Wars (another Kelsey Grammer goody, also waiting for the
DVD).
etc...
You see what I mean :)
I have one Mini-Series that I will probably never tire of watching. Band Of
Brothers. IMHO, this is the best war movie, series, tv show, whatever you
want to call it that has ever been produced.
-Larry
"Byron John Forbes" <[email hidden]> wrote in message
news:[email hidden]...
>>A movie has a huge depreciation factor after it's first viewing!<<
Mike,
While I certainly agree with you in principle, there is one hitch that keeps
older games from being feasible. They simply cannot be run in a lot of
cases.
One example, and it's not even near 10 years old. Take Indy Car Racing II
and try to get it up and running on a current-day Windows XP machine. While
it may be possible (though I think sound is a deal-breaker), what you would
have to go through to get it done would really suck. Ditto for Soda Offroad
Racing. I have both of these and would LOVE to run them, but it just isn't
going to happen.
-Larry
"Mike Beauchamp" <[email hidden]> wrote in message
news:[email hidden]...
> "A movie has a huge depreciation factor after it's first viewing! A good
> computer game yields endless hours of entertainment, and can even getbetter
Payne"
> is, or care to load it up on their homesupercomputers. That is, if CD ROM
> drives are even around anymore...
>
> How many 10 year old videogames are on the shelves now? How many 10 yearold
> movies are on the shelves now?
>
> Mike
> http://mikebeauchamp.com
Quoted text (7 lines)
> with time!" > > You are joking right? Are you sure you didn't get the word "movie" and > "video game" accidentally mixed up in that sentence? :) > > 10 years from now, tons of people are still going to be going NUTS over > "Lord of The Rings". By then, nobody will remember what the hell "MaxIn article <[email hidden]>, "Byron John Forbes"
<[email hidden]> writes:
>WHY? (ie why does software taper off but not DVDs?)
Not all. Last time I checked, The Sims was still selling at $39 or $49(can't
remember which).
Eldred
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Remove SPAM-OFF to reply.
The hardware incompatibility isn't what's holding old games back, it's the
opposite actually.
If the industry thought releasing "Soda Offroad Racing" was profitable
still, then they'd tweak it for 20 minutes to get it to run in XP with DX
and make a killing off of it. Just like movie industry makes tons of cash by
releasing oldermovies like "Scarface" on DVD. But that's not the case...
Nobody cares about "Soda", and nobody is gonna pay money for it. Not with
good new games on the shelf.
PS. I'm also a huge fan of Soda, I thought it was a great game. Indy II as
well!!
Mike
http://mikebeauchamp.com
"Larry" <[email hidden]> wrote in message
news:c1Pvb.11778$yM6.754@lakeread06...
> Mike,
>
> While I certainly agree with you in principle, there is one hitch thatkeeps
> older games from being feasible. They simply cannot be run in a lot of
> cases.
>
> One example, and it's not even near 10 years old. Take Indy Car Racing II
> and try to get it up and running on a current-day Windows XP machine.While
> it may be possible (though I think sound is a deal-breaker), what youwould
> have to go through to get it done would really suck. Ditto for SodaOffroad
> Racing. I have both of these and would LOVE to run them, but it justisn't
ROM
Quoted text (18 lines)
> going to happen. > > -Larry > > "Mike Beauchamp" <[email hidden]> wrote in message > news:[email hidden]... > > "A movie has a huge depreciation factor after it's first viewing! A good > > computer game yields endless hours of entertainment, and can even get > better > > with time!" > > > > You are joking right? Are you sure you didn't get the word "movie" and > > "video game" accidentally mixed up in that sentence? :) > > > > 10 years from now, tons of people are still going to be going NUTS over > > "Lord of The Rings". By then, nobody will remember what the hell "Max > Payne" > > is, or care to load it up on their homesupercomputers. That is, if CDQuoted text (10 lines)
> > drives are even around anymore... > > > > How many 10 year old videogames are on the shelves now? How many 10 year > old > > movies are on the shelves now? > > > > Mike > > http://mikebeauchamp.com > >Band of Brothers is amazing.. I've watched it twice now. It blows my mind...
Mike
http://mikebeauchamp.com
"ZeeOhSix (Z06)" <[email hidden]> wrote in message
news:p0Pvb.205041$mZ5.1533440@attbi_s54...
Band
> Of
> > Brothers. IMHO, this is the best war movie, series, tv show, whateveryou
> > want to call it that has ever been produced.
> >
> > -Larry
>
>
Quoted text (8 lines)
> Having been in the Army, I can't watch it... I tried, but it's just too > realistic for me. > > > "Larry" <[email hidden]> wrote in message > news:jZOvb.11775$yM6.7659@lakeread06... > > > I have one Mini-Series that I will probably never tire of watching.I was in 11 years myself, but I rod those big grey things that burned lots
and lots of gas :)
-Larry
"ZeeOhSix (Z06)" <[email hidden]> wrote in message
news:p0Pvb.205041$mZ5.1533440@attbi_s54...
Band
> Of
> > Brothers. IMHO, this is the best war movie, series, tv show, whateveryou
> > want to call it that has ever been produced.
> >
> > -Larry
>
>
Quoted text (8 lines)
> Having been in the Army, I can't watch it... I tried, but it's just too > realistic for me. > > > "Larry" <[email hidden]> wrote in message > news:jZOvb.11775$yM6.7659@lakeread06... > > > I have one Mini-Series that I will probably never tire of watching.Mike,
Well, that wasn't really along my line of thinking (why old games die), but
that's ok :)
-Larry
"Mike Beauchamp" <[email hidden]> wrote in message
news:[email hidden]...
> The hardware incompatibility isn't what's holding old games back, it's the
> opposite actually.
>
> If the industry thought releasing "Soda Offroad Racing" was profitable
> still, then they'd tweak it for 20 minutes to get it to run in XP with DX
> and make a killing off of it. Just like movie industry makes tons of cashby
II
good
over
year
Quoted text (22 lines)
> releasing oldermovies like "Scarface" on DVD. But that's not the case... > Nobody cares about "Soda", and nobody is gonna pay money for it. Not with > good new games on the shelf. > > PS. I'm also a huge fan of Soda, I thought it was a great game. Indy II as > well!! > > Mike > http://mikebeauchamp.com > > > > "Larry" <[email hidden]> wrote in message > news:c1Pvb.11778$yM6.754@lakeread06... > > Mike, > > > > While I certainly agree with you in principle, there is one hitch that > keeps > > older games from being feasible. They simply cannot be run in a lot of > > cases. > > > > One example, and it's not even near 10 years old. Take Indy Car RacingQuoted text (15 lines)
> > and try to get it up and running on a current-day Windows XP machine. > While > > it may be possible (though I think sound is a deal-breaker), what you > would > > have to go through to get it done would really suck. Ditto for Soda > Offroad > > Racing. I have both of these and would LOVE to run them, but it just > isn't > > going to happen. > > > > -Larry > > > > "Mike Beauchamp" <[email hidden]> wrote in message > > news:[email hidden]... > > > "A movie has a huge depreciation factor after it's first viewing! AQuoted text (8 lines)
> > > computer game yields endless hours of entertainment, and can even get > > better > > > with time!" > > > > > > You are joking right? Are you sure you didn't get the word "movie" and > > > "video game" accidentally mixed up in that sentence? :) > > > > > > 10 years from now, tons of people are still going to be going NUTSQuoted text (7 lines)
> > > "Lord of The Rings". By then, nobody will remember what the hell "Max > > Payne" > > > is, or care to load it up on their homesupercomputers. That is, if CD > ROM > > > drives are even around anymore... > > > > > > How many 10 year old videogames are on the shelves now? How many 10Quoted text (9 lines)
> > old > > > movies are on the shelves now? > > > > > > Mike > > > http://mikebeauchamp.com > > > > > >Ditto for MYST. Still a best seller to this day.
There are rare exceptions :)
-Larry
"EldredP" <[email hidden]> wrote in message
news:[email hidden]...
> In article <[email hidden]>, "Byron John Forbes"
> <[email hidden]> writes:
>
> >WHY? (ie why does software taper off but not DVDs?)
>
> Not all. Last time I checked, The Sims was still selling at $39 or$49(can't
Quoted text (14 lines)
> remember which). > > Eldred > -- > Homepage - http://www.umich.edu/~epickett > Member > Screamers Racing League > IICC League > GPLRank -2.4 MoGPL rank +302.38 > ChallengeRank +54.48 MoC +743.77 > Hist. +82.82 MoH in progress > N2k3 rank:in progress > > Remove SPAM-OFF to reply.
"EldredP" <[email hidden]> wrote in message
> >WHY? (ie why does software taper off but not DVDs?)
>
> Not all. Last time I checked, The Sims was still selling at $39 or$49(can't
> remember which).
Sims Double Deluxe, which is Sims and TWO expansion packs, is now
for $39 or so in most American stores. Consider most expansion packs
are $25-$29, that's quite a bit of depreciation.
--KC
On Wed, 19 Nov 2003 09:41:20 GMT, "Byron John Forbes"
<[email hidden]> wrote:
> A good example is a racing sim by a company named Papyrus - Grand Prix
>Legends. This is possibly the best piece of software code outside of NASA,
>costing around $70 when released here in Australia in 1998. It can be
>purchased anywhere now for under $10 - new and legal.
where did you find it for so little?
Ebay currently has a copy of Grand Prix Legends on sale in Australia
going for 26 bux currently. I think u should tell them :)
Any shopping tips? ;)
On Wed, 19 Nov 2003 09:41:20 GMT, "Byron John Forbes"
<[email hidden]> wrote:
> WHY? (ie why does software taper off but not DVDs?)
>
Ah, I'll try to answer this too.
Computers move fast, technology-wise. Games and the platform to run
them are a moving target, riddled with complexity, compatibility
problems and whatnot. The 'freshness' or 'Expiry Date' for a game
comes around much sooner than that of a movie. A movie can pretty much
be enjoyed (and sold) by anyone with the device to play the movie
(which doesn't change half as much as the software and hardware of
PCs).
New movies can't really be effectively re-sold claiming "better
graphics, more realism" (unless they re-release on new formats like
DVD, but that doesn't happen very often), and a movie cannot be easily
de-valued by new movie releases or new playback hardware and software
capabilities the way games can.
There are also no compatibility issues to speak of with movies, DVD
regions notwithstanding. Therefore they are always a 'safe buy', hence
they tend to keep their value more. Also, people are still replacing
all their old VHS originals with DVDs now...at quite a rapid pace, so
there's no reason for them to reduce prices of DVDs too much - the
demand is still quite strong.
A movie is the same now as the day it was released. A game can be...up
to a point...and with a lot of maintenance and in-depth knowledge to
keep it current and running fine on the changing hardware/software
platform. Prices plummet mostly because of this, I reckon. That and
the rapidly changing technology bringing us better visuals, sound and
immersion (generally speaking :)
I think console games also hold their value a lot more than PC games
due to some of the reasons outlined above, too - the platform doesn't
change so much and they can be used by 'simple' users without a worry,
and the demand is quite a bit higher for console games than PC titles,
so again, no need to rapidly drop prices to sell off excess inventory.
A good example of a game that has kept its price nice and high is
Battlefield 1942. Demand is high so why bother? GPL may be considered
highly in sim niche circles, but from what I've heard it tanked in the
sales department on the whole, so a rapid price reduction was probably
necessary.
<"j[nospa"@nospam.attbi.com wrote in message
news:[email hidden]...
> > A movie has a huge depreciation factor after it's firstviewing!..........
Yes, but this is a long term thing to the point of the game being
obsolete. Many, for example, will play a good sim virtually (no pun
intended) every day for months. How many movies have this sort of value?
Compare the overall time of entertainment of a good computer game to a good
movie. No comparison!
> Greedy or not, its the system that is and the process that drives it
> is exactly as I suggest. And the computer gaming industry would do
> the same if they could. Believe me, if Sierra/Papy could still get
> $49.00 a copy for N2003, they would.
>
I assure you that GPL could pull as much as most DVDs - just not as many
sales. But so what? DVD piracy would be virtually non existant if the prices
were where they should be. Return to the investors would be about the same.
I've seen a ton of DVDs that most people wouldn't take off your hands for
free! Yet they want $25 for them in stores. Joke! Why price things at a
point where no one will purchase and also create a thriving piracy culture?
Stupid!
If I can go to a multi millon dollar Cinema complex to see the movie on
first release for, say, $10, then why should it cost any more to get it on a
cheap bit of plastic - a DVD? That is then played back on at least $1000 of
electrical equiptment at MY expense?
Moral to story - DVD pricing is idiotic!
GO THE PIRATES!
Quoted text (8 lines)
> > That is so very wrong. Movies have tremendous value post release. In > fact, a movie will generate more money in revenue after its release > (far more) than it does at the box office. Here is a very elementary > explanation of this: > > http://www.factbook.net/wbglobal_rev.htm >
"Mike Beauchamp" <[email hidden]> wrote in message
news:[email hidden]...
> "A movie has a huge depreciation factor after it's first viewing! A good
> computer game yields endless hours of entertainment, and can even getbetter
Payne"
> is, or care to load it up on their homesupercomputers. That is, if CD ROM
> drives are even around anymore...
>
Mike, answer me this? Compare the amount of time you spent on your
favourite PC game ever to your favourite movie. You either don't get into PC
games much and/or you have a great passion for unsurprising repitition!
> How many 10 year old videogames are on the shelves now? How many 10 yearold
> movies are on the shelves now?
>
Every genre of pc game will exist forever, as will every film genre. But
hey, let's explore this a bit more though. MS let you upgrade to a new OS
for a reduced price compared to buying the new OS outright. Yet you pay 2 to
3 times as much for a DVD compared to the price of entry to the cinema on
first release????? You kiddin!? Oh, but hang on. Now I forked out all that
money for DVD players, decoders, speakers, etc so it makes sense that the
DVD should also cost more. Or did I get that "mixed up"?
Quoted text (7 lines)
> with time!" > > You are joking right? Are you sure you didn't get the word "movie" and > "video game" accidentally mixed up in that sentence? :) > > 10 years from now, tons of people are still going to be going NUTS over > "Lord of The Rings". By then, nobody will remember what the hell "Max Got it at Dick Smith's about a month back for a buddy who I just built a
computer for. Seen it at Target too. In a DVD type case - bargain classics.
The $26 job is probably original release in full box and manuals.
"ThermosBoy (TM)" <.@.> wrote in message
news:[email hidden]...
> On Wed, 19 Nov 2003 09:41:20 GMT, "Byron John Forbes"
> <[email hidden]> wrote:
>
> > A good example is a racing sim by a company named Papyrus - Grand Prix
> >Legends. This is possibly the best piece of software code outside ofNASA,
Quoted text (8 lines)
> >costing around $70 when released here in Australia in 1998. It can be > >purchased anywhere now for under $10 - new and legal. > > where did you find it for so little? > Ebay currently has a copy of Grand Prix Legends on sale in Australia > going for 26 bux currently. I think u should tell them :) > > Any shopping tips? ;) Now this is getting out of hand! :) All I can say to this is I KNOW, I
KNOW, I KNOW! I have fallen into the trap of comparing overpricing of DVDs
to computers. My actual point is why are DVDs so expensive - especially when
all the money has already been paid at the box office and the rental stores.
No more in depth explainations of the absurdly obvious please! :)
"ThermosBoy (TM)" <.@.> wrote in message
news:[email hidden]...
Quoted text (46 lines)
> On Wed, 19 Nov 2003 09:41:20 GMT, "Byron John Forbes" > <[email hidden]> wrote: > > > WHY? (ie why does software taper off but not DVDs?) > > > > Ah, I'll try to answer this too. > Computers move fast, technology-wise. Games and the platform to run > them are a moving target, riddled with complexity, compatibility > problems and whatnot. The 'freshness' or 'Expiry Date' for a game > comes around much sooner than that of a movie. A movie can pretty much > be enjoyed (and sold) by anyone with the device to play the movie > (which doesn't change half as much as the software and hardware of > PCs). > > New movies can't really be effectively re-sold claiming "better > graphics, more realism" (unless they re-release on new formats like > DVD, but that doesn't happen very often), and a movie cannot be easily > de-valued by new movie releases or new playback hardware and software > capabilities the way games can. > > There are also no compatibility issues to speak of with movies, DVD > regions notwithstanding. Therefore they are always a 'safe buy', hence > they tend to keep their value more. Also, people are still replacing > all their old VHS originals with DVDs now...at quite a rapid pace, so > there's no reason for them to reduce prices of DVDs too much - the > demand is still quite strong. > > A movie is the same now as the day it was released. A game can be...up > to a point...and with a lot of maintenance and in-depth knowledge to > keep it current and running fine on the changing hardware/software > platform. Prices plummet mostly because of this, I reckon. That and > the rapidly changing technology bringing us better visuals, sound and > immersion (generally speaking :) > > I think console games also hold their value a lot more than PC games > due to some of the reasons outlined above, too - the platform doesn't > change so much and they can be used by 'simple' users without a worry, > and the demand is quite a bit higher for console games than PC titles, > so again, no need to rapidly drop prices to sell off excess inventory. > > A good example of a game that has kept its price nice and high is > Battlefield 1942. Demand is high so why bother? GPL may be considered > highly in sim niche circles, but from what I've heard it tanked in the > sales department on the whole, so a rapid price reduction was probably > necessary.In article <LvWvb.13406$yM6.7284@lakeread06>, "Larry" <[email hidden]> writes:
>Ditto for MYST. Still a best seller to this day.
>
>There are rare exceptions :)
>
Ugh...I never understood the draw for that game. My boss loaned it to me for a
while. I just thought it was a waste of time.
Eldred
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In article <[email hidden]>, "ThermosBoy (TM)"
<.@.> writes:
I know this doesn't help you in Aus, but I saw 2 copies just Saturday in Best
Buy...
Eldred
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Quoted text (15 lines)
> >On Wed, 19 Nov 2003 09:41:20 GMT, "Byron John Forbes" ><[email hidden]> wrote: > >> A good example is a racing sim by a company named Papyrus - Grand Prix >>Legends. This is possibly the best piece of software code outside of NASA, >>costing around $70 when released here in Australia in 1998. It can be >>purchased anywhere now for under $10 - new and legal. > >where did you find it for so little? >Ebay currently has a copy of Grand Prix Legends on sale in Australia >going for 26 bux currently. I think u should tell them :) > >Any shopping tips? ;) >In article <GaZvb.38219$[email hidden]>, "Kasey Chang
\(remove EATSPAM to reply\)" <[email hidden]> writes:
Sims Double Deluxe? Hmm...I'll have to look for that. Which expansions does
it come with? I already have Livin' Large, House Party, and Hot Date. I
suppose I could sell the duplicates on Ebay, though...
Eldred
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Quoted text (10 lines)
>"EldredP" <[email hidden]> wrote in message >> >WHY? (ie why does software taper off but not DVDs?) >> >> Not all. Last time I checked, The Sims was still selling at $39 or >$49(can't >> remember which). > >Sims Double Deluxe, which is Sims and TWO expansion packs, is now >for $39 or so in most American stores. Consider most expansion packs >are $25-$29, that's quite a bit of depreciation.In article <c1Pvb.11778$yM6.754@lakeread06>, "Larry" <[email hidden]> writes:
But that's not a hardware issue - that's a software(OS) issue. If you ran
win98(or probably even win2k), you could run it just FINE. That's one reason
why some of us haven't felt the need to upgrade to XP...
Eldred
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Quoted text (12 lines)
>Mike, > >While I certainly agree with you in principle, there is one hitch that keeps >older games from being feasible. They simply cannot be run in a lot of >cases. > >One example, and it's not even near 10 years old. Take Indy Car Racing II >and try to get it up and running on a current-day Windows XP machine. While >it may be possible (though I think sound is a deal-breaker), what you would >have to go through to get it done would really suck. Ditto for Soda Offroad >Racing. I have both of these and would LOVE to run them, but it just isn't >going to happen.In article <jZOvb.11775$yM6.7659@lakeread06>, "Larry" <[email hidden]> writes:
>Well, that depends on the Movie, and how many you have :)
How many people actually watch their movies multiple times? Once you've seen
it, you know how it ends...
I actually gave away a bunch of movies that I'd bought, because I realized I
wasn't going to watch them over and over.
>I now have in excess of 400 movies in my DVD collection. All store-bought,
>most from Best Buy (their prices on release-tuesday are as good as
>anyone's).
>
>Once your collection grows to a certain point, watching what you have
>doesn't get stale any more.
With $8000+ worth of movies, I should *hope* not...yow.
Yeah, you like Kelsey Grammer *way* too much...<g>
>I have one Mini-Series that I will probably never tire of watching. Band Of
>Brothers. IMHO, this is the best war movie, series, tv show, whatever you
>want to call it that has ever been produced.
I've *never* seen Band of Brothers - I don't have HBO. I've heard it's good,
but I haven't bought it.
Eldred
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>And, of course, there are those really great movies that you watch time and >time again. I call them 'background' movies because I can put them in and >watch them while doing other work and be just as entertained as with any >Music CD. Some examples of this (for me) are: > >1. Demolition Man. >2. The 5th Element. >3. Aliens. >4. The Abyss. >5. I come in peace ( a real sleeper of a movie, and dammit when IS it >coming out on DVD!). >6. Up Periscope! (a wonderful little Kelsey Grammer ditty, also waiting for >the DVD). >7. The Pentagon Wars (another Kelsey Grammer goody, also waiting for the >DVD). > >etc... > >You see what I mean :)I wish they would just release "The Sims - Everything in one big friggin'
box" edition :)
-Larry
"EldredP" <[email hidden]> wrote in message
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> In article <GaZvb.38219$[email hidden]>, "KaseyChang
does
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> \(remove EATSPAM to reply\)" <[email hidden]> writes: > > >"EldredP" <[email hidden]> wrote in message > >> >WHY? (ie why does software taper off but not DVDs?) > >> > >> Not all. Last time I checked, The Sims was still selling at $39 or > >$49(can't > >> remember which). > > > >Sims Double Deluxe, which is Sims and TWO expansion packs, is now > >for $39 or so in most American stores. Consider most expansion packs > >are $25-$29, that's quite a bit of depreciation. > > Sims Double Deluxe? Hmm...I'll have to look for that. Which expansionsQuoted text (15 lines)
> it come with? I already have Livin' Large, House Party, and Hot Date. I > suppose I could sell the duplicates on Ebay, though... > > Eldred > -- > Homepage - http://www.umich.edu/~epickett > Member > Screamers Racing League > IICC League > GPLRank -2.4 MoGPL rank +302.38 > ChallengeRank +54.48 MoC +743.77 > Hist. +82.82 MoH in progress > N2k3 rank:in progress > > Remove SPAM-OFF to reply.That's because the ship didn't have wheel's :)
-Larry
"EldredP" <[email hidden]> wrote in message
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> In article <LvWvb.13406$yM6.7284@lakeread06>, "Larry" <[email hidden]>writes:
for a
Quoted text (7 lines)
> > >Ditto for MYST. Still a best seller to this day. > > > >There are rare exceptions :) > > > > Ugh...I never understood the draw for that game. My boss loaned it to meQuoted text (14 lines)
> while. I just thought it was a waste of time. > > Eldred > -- > Homepage - http://www.umich.edu/~epickett > Member > Screamers Racing League > IICC League > GPLRank -2.4 MoGPL rank +302.38 > ChallengeRank +54.48 MoC +743.77 > Hist. +82.82 MoH in progress > N2k3 rank:in progress > > Remove SPAM-OFF to reply.My collection is NOTHING like some people's. I'm a relative light-weight in
the Movie Collection hobby...
-Larry
"EldredP" <[email hidden]> wrote in message
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> In article <jZOvb.11775$yM6.7659@lakeread06>, "Larry" <[email hidden]>writes:
>
> >Well, that depends on the Movie, and how many you have :)
>
>
> How many people actually watch their movies multiple times? Once you'veseen
> it, you know how it ends...
> I actually gave away a bunch of movies that I'd bought, because I realizedI
> wasn't going to watch them over and over.
>
> >I now have in excess of 400 movies in my DVD collection. Allstore-bought,
and
> >time again. I call them 'background' movies because I can put them inand
for
Of
> >Brothers. IMHO, this is the best war movie, series, tv show, whateveryou
> >want to call it that has ever been produced.
>
> I've *never* seen Band of Brothers - I don't have HBO. I've heard it'sgood,
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> >most from Best Buy (their prices on release-tuesday are as good as > >anyone's). > > > >Once your collection grows to a certain point, watching what you have > >doesn't get stale any more. > > With $8000+ worth of movies, I should *hope* not...yow. > > > >And, of course, there are those really great movies that you watch timeQuoted text (10 lines)
> >watch them while doing other work and be just as entertained as with any > >Music CD. Some examples of this (for me) are: > > > >1. Demolition Man. > >2. The 5th Element. > >3. Aliens. > >4. The Abyss. > >5. I come in peace ( a real sleeper of a movie, and dammit when IS it > >coming out on DVD!). > >6. Up Periscope! (a wonderful little Kelsey Grammer ditty, also waitingQuoted text (12 lines)
> >the DVD). > >7. The Pentagon Wars (another Kelsey Grammer goody, also waiting for the > >DVD). > > > >etc... > > > >You see what I mean :) > > Yeah, you like Kelsey Grammer *way* too much...<g> > > > >I have one Mini-Series that I will probably never tire of watching. BandQuoted text (14 lines)
> but I haven't bought it. > > Eldred > -- > Homepage - http://www.umich.edu/~epickett > Member > Screamers Racing League > IICC League > GPLRank -2.4 MoGPL rank +302.38 > ChallengeRank +54.48 MoC +743.77 > Hist. +82.82 MoH in progress > N2k3 rank:in progress > > Remove SPAM-OFF to reply.Grr....
It doesn't matter.
The POINT is the game won't run, for whatever reason :)
-Larry
"EldredP" <[email hidden]> wrote in message
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> In article <c1Pvb.11778$yM6.754@lakeread06>, "Larry" <[email hidden]>writes:
>
> >Mike,
> >
> >While I certainly agree with you in principle, there is one hitch thatkeeps
> >older games from being feasible. They simply cannot be run in a lot of
> >cases.
> >
> >One example, and it's not even near 10 years old. Take Indy Car RacingII
> >and try to get it up and running on a current-day Windows XP machine.While
> >it may be possible (though I think sound is a deal-breaker), what youwould
> >have to go through to get it done would really suck. Ditto for SodaOffroad
> >Racing. I have both of these and would LOVE to run them, but it justisn't
> >going to happen.
>
> But that's not a hardware issue - that's a software(OS) issue. If you ran
> win98(or probably even win2k), you could run it just FINE. That's onereason
Quoted text (14 lines)
> why some of us haven't felt the need to upgrade to XP... > > Eldred > -- > Homepage - http://www.umich.edu/~epickett > Member > Screamers Racing League > IICC League > GPLRank -2.4 MoGPL rank +302.38 > ChallengeRank +54.48 MoC +743.77 > Hist. +82.82 MoH in progress > N2k3 rank:in progress > > Remove SPAM-OFF to reply.>Grr....
>
>It doesn't matter.
>
>The POINT is the game won't run, for whatever reason :)
Sure, it matters. The *point* is that you chose to upgrade to an OS that is
incompatible with a game you wish you could still play. It's not like it's not
fixable like the copy protection doesn't like your CD drive, or your video card
is too old. You can't blame the hardware, because your computer WILL run the
game...
Eldred
p.s. just busting your chops a bit, Larry :-)
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