I was wondering how other drivers of NASCAR Racing 2003 thought of the
Adaptive Speed Control (ASC) feature. Is this feature considered to be...
(A) A gimmick, don't bother with it.
(B) Useful and fun because it keeps the driver in the thick of the
racing action.
(C) Should not be used because the racing experience is unrealistic and
more arcade-like than simulation.
Thanks in advance for any and all input.
Alan Hood
A, but at a new roadcourse which you still learn: B
My experience is that all the drivers stops up, until your at position 2.
When at position 2, the 2 first drivers speeds up somewhat. When passing the
#2 driver, the #1 driver gets all winded up and starts driving like never
before.
You can try to pass him, but he'll push so hard that he'll soon reclaim pos
#1.
If you crash, they all pace down so that you can get back to #3 then the 2
first guys starts racing again.
That's how I experience the AI guys in ASC mode. :)
"Alan Hood" <[email hidden]> wrote in message
news:ruyub.9576$[email hidden]...
Quoted text (13 lines)
> I was wondering how other drivers of NASCAR Racing 2003 thought of the > Adaptive Speed Control (ASC) feature. Is this feature considered to be... > > (A) A gimmick, don't bother with it. > (B) Useful and fun because it keeps the driver in the thick of the > racing action. > (C) Should not be used because the racing experience is unrealistic and > more arcade-like than simulation. > > Thanks in advance for any and all input. > > Alan Hood >On Wed, 19 Nov 2003 03:00:56 +0100, "Carl Ribbegaardh"
<[email hidden]> wrote:
Occ. I'll turn it on, like when I place myself a lap down at the Ring
and
try to catch them in 4 laps or so. Try pitting early, exit and get
back
with the leaders, and watch with amazement as they break track
records with abandon catching back up with you after they pit.
John DiFool
Quoted text (13 lines)
>A, but at a new roadcourse which you still learn: B > >My experience is that all the drivers stops up, until your at position 2. >When at position 2, the 2 first drivers speeds up somewhat. When passing the >#2 driver, the #1 driver gets all winded up and starts driving like never >before. >You can try to pass him, but he'll push so hard that he'll soon reclaim pos >#1. >If you crash, they all pace down so that you can get back to #3 then the 2 >first guys starts racing again. > >That's how I experience the AI guys in ASC mode. :) >Carl,
Thanks. That is pretty much what I have experienced when I race at a track
in which I am much slower than the AI (like 100% strength) at Daytona (not
that great at qualifying at these large tracks).
If I lower the AI setting to 95% at Texas and quality first. I can still
beat the AI, but they will keep up with me better with ASC turned on than
with it off. With ASC off and 95% AI at Texas, I can lap quite a few cars
in about 34 laps (10%), but not with ASC turned on. Thus, the AI cars
appear to become faster because I am faster than them.
I haven't tried ASC yet in which I qualify in the middle of the pack, but
then again, why use it if I am competitive?
Thanks again for the response.
Alan Hood
Carl Ribbegaardh wrote:
Quoted text (31 lines)
> A, but at a new roadcourse which you still learn: B > > My experience is that all the drivers stops up, until your at position 2. > When at position 2, the 2 first drivers speeds up somewhat. When passing > the > #2 driver, the #1 driver gets all winded up and starts driving like never > before. > You can try to pass him, but he'll push so hard that he'll soon reclaim > pos > #1. > If you crash, they all pace down so that you can get back to #3 then the 2 > first guys starts racing again. > > That's how I experience the AI guys in ASC mode. :) > > > "Alan Hood" <[email hidden]> wrote in message > news:ruyub.9576$[email hidden]... >> I was wondering how other drivers of NASCAR Racing 2003 thought of the >> Adaptive Speed Control (ASC) feature. Is this feature considered to be... >> >> (A) A gimmick, don't bother with it. >> (B) Useful and fun because it keeps the driver in the thick of the >> racing action. >> (C) Should not be used because the racing experience is unrealistic and >> more arcade-like than simulation. >> >> Thanks in advance for any and all input. >> >> Alan Hood >>John,
Thanks for the reply. Yeah, I have experienced this too, at North Carolina
using a high AI strength setting.
Thanks again.
Alan Hood
John DiFool wrote:


































