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i2e2 and n3

6 posts by 6 people · 11 Sep 1999 - 11 Sep 1999

Online *** Leaders Launch i2e2; Former PGL Co-Founder and TEN Online Events Manager To Lead New *** Venture Turning Organized Competitive *** Into An "eSport" SAN FRANCISCO (September 8, 1999) - Two of the leaders in the development of competitive ***, Joe Perez and Frank Cabanski, today launched i2e2, the first standards organization and Web site designed to be the premiere destination for competitive ***. Found on the Web at www.i2e2.com, the site plans to leverage its executives' experience in event and tournament planning to develop a broad range of *** programs - including both online and live events - that will target all levels of organized gameplay, from recreational beginners to professional "***" gamers. Perez, a well-known figure in competitive online ***, is the former online events manager of Total Entertainment Network (TEN), where he co- founded the Professional Gamers League (PGL). Cabanski, who recently served as commissioner of the ***Athlete Professional League (CPL), has coordinated numerous online and live competitions, including the famous "Red Annihilation" tournament where the grand prize was a $50,000 Ferrari. "We're launching i2e2 to take *** to a new level in what we call eSports," said Perez, who serves as the company's president and CEO. "Our goal is to do for *** what other professional organizations, such as the United States Tennis Association and NASCAR, have done for their sports. We plan to establish universal rankings and competition standards, as well as oversee the development of events that add new respectability and professionalism to the growing world of online ***." According to industry analysts, online *** is one of the fastest growing segments of the $6.5 billion a year games and interactive entertainment industry. Currently a $200 million a year business, it is expected to increase ten-fold and reach $2 billion by 2003. Through its unique structure as both a standards organization and an event organizer, i2e2 plans to host its own events and sanction *** events hosted by other organizations. This will allow i2e2 to establish a universal ranking system, similar to those found in professional tennis and stock car racing, that incorporates rankings into all competitive events. Under the new system, gamers will be able to enter a variety of events and earn points toward a universal ranking based on their skill and the level of competition they participate in. This program will heighten the prestige of all sanctioned events, including established competitions and tournaments, by creating a higher level of competition where players can increase their overall standing in the *** community. It also will allow new players to work their way up to the professional level. "An independent organization dedicated to the growth and promotion of organized *** is something we have long needed," said Jim Dangcil, who competes under the nickname "Reptile." "It will help position organized *** as a true sport." i2e2 plans to offer access to an array of *** competitions, including action games, strategy games, parlor games, arcade games, trivia games, game shows, simulations and sports-related game programs. These competitions will reach all skill levels and create a social environment for recreational gamers. For high-level professional gamers, i2e2 will offer corporate-sponsored prize packages, including electronics, cars and cash. i2e2 plans to announce specific details of its sponsorships and corporate partners later this month. The site also plans to work with game developers to help them build tournaments and league programs that help launch and build a market for new games. This type of community driven viral marketing support is often crucial to the success of new games as they enter a very competitive marketplace. "Our Web site will allow game developers to build communities for their games through events-driven marketing programs," said Perez. "We look forward to helping foster this growth, since the success of new and exciting games helps all of us in the *** world." i2e2's system is based on an open architecture that leverages the non- proprietary nature of the Internet. The company plans to allow its partners to retain their brand identity while coming under the organizational umbrella of i2e2. This co-branding format, which has been highly successful with professional golf and tennis events, will help everyone in the *** community as the sport grows in stature and prominence. Complete details of i2e2's plans will be announced later this month. For more information, visit the company's Web site at www.i2e2.com. About i2e2 Launched in September 1999, i2e2 is the first international standards organization and Web site for the competitive *** community. This fall, the company plans to introduce competition standards and universal rankings, as well as begin the sanctioning of professional *** events. Through its Web site, i2e2 also develops "next generation" Internet entertainment programming, events and commerce. The site will soon provide access to a wide variety of *** competitions, including action games, strategy games, parlor games, arcade games, trivia games, game shows, simulations and sports-related game programs. These competitions, which will feature both online and live events, will target all levels of organized gameplay, from recreational beginners to professional "***" gamers. For more information, visit the company's Web site at www.i2e2.com. i2e2 is a privately held company. Sent via Deja.com http://www.deja.com/ Share what you know. Learn what you don't.
Coote 11 Sep 1999#491869
Nice commercial.....since there was no mention of a subcription price in this exhaustive and detailed *except for the dreaded "for more Information" report I'll assume the service is free to participants and will be sponser driven. If not......Good Luck! Coot
Quoted text (11 lines)> > if ya have the time you might wanna check this site out > > www.i2e2.com...................looks interesting > > also check out the message board at > > [link lost in import] > > they askin for suggestions for how n3 should be possibly run on their > > server...go post :) > Sent via Deja.com http://www.deja.com/ > Share what you know. Learn what you don't.
I very seriously doubt they would go through all this trouble for a free service. To offer a quality service they are going to have to charge and I for one will gladly give up my $20 a month for a stable racing environment. -- Scott Pittman FssPro Administrator www.fsspro.com
>Nice commercial.....since there was no mention of a subcription price in >this exhaustive and detailed *except for the dreaded "for more Information" >report I'll assume the service is free to participants and will be sponser >driven. If not......Good Luck! Based on the internet connection needed to host a full field with minimal warping, I would be really surprised if we wont have a pay to play service. I actually hope it is so I can get the highest quality available. I just hope they include more than N3... Bring on Nascar Legends, GPL and whatever else... Bill / Amish on Team Brickyard
Mike White 11 Sep 1999#491872
>Based on the internet connection needed to host a full field with minimal >warping, I would be really surprised if we wont have a pay to play service. >I actually hope it is so I can get the highest quality available. I just >hope they include more than N3... Bring on Nascar Legends, GPL and whatever >else... Bill, This is exactly the issue I've been trying to raise all along. A company such as i2e2 more than likely won't be trying to maximize quality. They will be trying to maximize profit. This again, is my reason for an Association... Funded by the racers, and owned by the racers.

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