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Rec.Autos.Simulators Archive

TEN OFFICALLY dies October 14

15 posts by 11 people · 07 Sep 1999 - 13 Sep 1999

George 07 Sep 1999#490795
Posted from TEN: Howdy Racers, On October 14, 1999, TEN will officially shut down the pay-for-play game service. It was a tough decision, but we have decided to shift our focus from retail and pay-to- play titles to free family games. In addition, all TEN local access numbers will be disabled as of today, September 7, 1999, but you will still be able to connect to TEN using your own ISP. All TEN e-mail accounts and newsgroups will be active until December 31, 1999. Those of you that have already paid subscription fees for any service after September 1, 1999 will be refunded for this amount. This refund will be credited to your credit card by the end of September. No one will be billed for TEN service from here on out--from now until the shutdown date, all active TEN subscribers can race on TEN for free. The past couple of years of NASCAR Racing on TEN has been wonderful, and we were glad to be able to host it during this time. We thank you all for your support and wish you continued fun and success in future racing endeavors. Details on Billing Credits No one will be billed any TEN subscription fee after 9/1/99. In addition, if you have paid for any subscription service after 9/1/99, you will be refunded this amount. Example 1, if you have a monthly flat account and your last billing date was August 15, 1999, you will be refunded $10.05 for the 15 days in September that you would have been billed past September 1 ($0.67 per day). Example 2, if you have a bulk rate account and your last billing date was July 5, 1999, you will be refunded $15.40 for the 35 days that you would have been billed past September 1 ($0.44 per day). Example 3, if you have a hourly account and your last billing date was August 7, 1999, you will be refunded $2.31 for the 7 days that you would have been billed past September 1 ($0.33 per day).
Bummer! ;-) -- ========================================= Mike Barlow of Barlow Racing? ========================================= Racing online with the help of...... Race Communications Association http://members.xoom.com/RCA/toc.html Holodyne Engineering Mystic Music (have Your !!Name/Address!! placed here)
Ed Ba 07 Sep 1999#490797
On Tue, 7 Sep 1999 17:05:07 -0400, Hmm. I thought online was the 'future' of racing games and that Nascar3 would surely fail if it didn't have great MP. That's what one of the TEN people said here, a day or two ago. It looks like he was wrong. -- * rrevved at mindspring dot com * unit.26 s.p.u.t.u.m. * http://www.cabal.net
A large majority of us anticipated TEN dropping its premium service. It was no surprise. Just because TEN is out of the picture does not mean that N3 or future releases will not be on a centralized system. Online is definitely the future of racing games (simulations). Scott PA-Scott -- Scott B. Husted "PA-Scott" G.T.S. Racing - http://www.GTS-Racing.com GA-Sports - Contributing Editor - http://www.GA-Sports.com NASCAR-3.COM - Webmaster High Gear "The View" Editor - http://www.simracingnews.com Personal Homepage - http://home.earthlink.net/~sbhusted ICQ# 4395450
Schlomo4 07 Sep 1999#490799
Oh well...doesnt really bother me any...i prefer GPL on VROC!! :) Chris
Ed Ba 07 Sep 1999#490800
On Tue, 07 Sep 1999 18:23:06 -0400, But, Scott, you don't REALLY believe that N3 will be a failure if it doesn't have great MP, do you? That's what the TEN guy said earlier. Also, if MP is such a requirement for goodness, I wonder why TEN had to close up shop? Do you know? -- * rrevved at mindspring dot com * unit.26 s.p.u.t.u.m. * http://www.cabal.net
Steve 07 Sep 1999#490801
Quoted text (15 lines)> On Tue, 7 Sep 1999 17:05:07 -0400, > Hmm. I thought online was the 'future' of racing games and > that Nascar3 would surely fail if it didn't have great MP. > That's what one of the TEN people said here, a day or > two ago. > It looks like he was wrong. > -- > * rrevved at mindspring dot com > * unit.26 s.p.u.t.u.m. > * http://www.cabal.net
Well lets hope AMA SuperBike and Nascar3 can pick up where TEN left off.:)
The "realistic expectations" was my original thread. I want to clear up what I was trying to get across. 1) I do not have any association with TEN or have an account with them. 2) This is why the multiplayer was important to "me" because with another Sierra product (Half-Life) its the multiplayer capability that blows the single player away. 3) If Sierra can give N3 the same multiplayer support/capability I feel that it would truly place it in a category head and shoulders above other racing games. 4) I am truly sorry for lurking for 4 years on this board to finally post something and have it evolve into this fiasco. To stick to the subject of this thread: Has anyone heard "why" TEN is being shut down? Its obviously not just NROS but all of the pay-to-play services. With games like Half-Life (1st person shooter) which is over a year old and has free server capability. The number of online servers and players keep climbing; its hard to justify paying for online ***. Andrew
No problem. I am very much looking forward to a 9/15/99 release. I am also very glad that the game has so much support out there for carsets, tracks, sounds, setups, and helpful software. We probably get equal (if not more) value from the support and add-ons provided by the end users. ex: The Pits, IWWCARS, etc. Andrew
Quoted text (18 lines)> On Tue, 07 Sep 1999 18:31:01 -0700, > >The "realistic expectations" was my original thread. I want to clear up what > >I was trying to get across. > >1) I do not have any association with TEN or have an account with them. > I stand corrected. Another person identified you as a TEN employee. > I should have checked. I'm sorry. > [snip] > -- > * rrevved at mindspring dot com > * unit.26 s.p.u.t.u.m. > * http://www.cabal.net
Ed Ba 08 Sep 1999#491082
On Tue, 07 Sep 1999 18:31:01 -0700, I stand corrected. Another person identified you as a TEN employee. I should have checked. I'm sorry. [snip] -- * rrevved at mindspring dot com * unit.26 s.p.u.t.u.m. * http://www.cabal.net
: 2) This is why the multiplayer was important to "me" because with another : Sierra product (Half-Life) its the multiplayer capability that blows the : single player away. Actually, a lot of people (myself included) found multi-player in Half-Life rather pointless in the context of the game concept (why are scientists trying to kill each other). The single player game was more satisfying. Of course, once it evolved into Team Fortress, then it made sense. Multiplayer is not the be all and end all for a lot of people, especially when the offline game is as brilliant as, for example, Half-Life or GPL. : To stick to the subject of this thread: Has anyone heard "why" TEN is being : shut down? Its obviously not just NROS but all of the pay-to-play services. : With games like Half-Life (1st person shooter) which is over a year old and : has free server capability. The number of online servers and players keep : climbing; its hard to justify paying for online ***. This point seems obvious, and I'm surprised the others equate the loss of TEN to the loss of interest in multiplayer. Yes, people will have to go out and buy N3 to take advantage of free MP, but that's the same cost as a few months of online racing. However, unless people make the effort to organize league races, it's going to be an unsatisfying experience. Stephen
Sierra doesn't write any games. They are merely publishers for small programming houses. Papy didn't write Half-Life, so they don't have access to that code. -- ========================================================= Redneck Techno-Biker (Zerex12) http://www.members.home.net/jms1/index.html Barbarian Diecast Collector (370+ cars and counting) http://members.home.net/jsimm/diecast_index.html Internet Grand Prix Series Season 2 http://www.paddedwall.org/igps2/igps2.html North American Stockcar Racing Online Competition http://www.paddedwall.org/nasroc1/nasroc1.html Super X Philes http://members.home.net/kap/superx/superx.html If you want to send me email, go to the first URL shown above & click "Send Me Mail" in the contents frame. =========================================================
Thanks Dave!!!
Quoted text (13 lines)>> ..... >> To stick to the subject of this thread: Has anyone heard "why" TEN >> is being >> shut down? Its obviously not just NROS but all of the pay-to-play >> services. > To answer your question... TEN is now Pogo.com an all free *** > network. Go to [link lost in import: /'ll] find out why real fast. > Dave Ericson > Momoboy on TEN (uh, I mean Pogo) > JDB Racing
Mike White 12 Sep 1999#491951
Quoted text (7 lines)>This is really sad to those of us who have spent two years of our lives >building skill, rankings, and reputations in preperation for the promised >NROS sanctioned seasons. >I knew it was too good to be true. This sucks... >Boneheads in suits around mahogony tables do it to us again :(
It's sad to think you spent two years building rankings. I assume you will still have your skill (ability) and reputation where ever we happen to race again.
Larry 13 Sep 1999#492105
This is really sad to those of us who have spent two years of our lives building skill, rankings, and reputations in preperation for the promised NROS sanctioned seasons. I knew it was too good to be true. This sucks... Boneheads in suits around mahogony tables do it to us again :( -Larry
Quoted text (53 lines)> Posted from TEN: > Howdy Racers, > On October 14, 1999, TEN will officially shut down the > pay-for-play game service. It was a tough decision, but > we have decided to shift our focus from retail and pay-to- > play titles to free family games. > In addition, all TEN local access numbers will be disabled > as of today, September 7, 1999, but you will still be able > to connect to TEN using your own ISP. All TEN e-mail > accounts and newsgroups will be active until December > 31, 1999. > Those of you that have already paid subscription fees for > any service after September 1, 1999 will be refunded for > this amount. This refund will be credited to your credit > card by the end of September. No one will be billed for > TEN service from here on out--from now until the > shutdown date, all active TEN subscribers can race on > TEN for free. > The past couple of years of NASCAR Racing on TEN has > been wonderful, and we were glad to be able to host it > during this time. We thank you all for your support and > wish you continued fun and success in future racing > endeavors. > Details on Billing Credits > No one will be billed any TEN subscription fee after > 9/1/99. In addition, if you have paid for any subscription > service after 9/1/99, you will be refunded this amount. > Example 1, if you have a monthly flat account and your > last billing date was August 15, 1999, you will be > refunded $10.05 for the 15 days in September that you > would have been billed past September 1 ($0.67 per > day). > Example 2, if you have a bulk rate account and your last > billing date was July 5, 1999, you will be refunded $15.40 > for the 35 days that you would have been billed past > September 1 ($0.44 per day). > Example 3, if you have a hourly account and your last > billing date was August 7, 1999, you will be refunded > $2.31 for the 7 days that you would have been billed past > September 1 ($0.33 per day).

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