Someone here came up with the statement that it looks like GP2 with
just a different engine. Just from the screenshots alone I'd say it
looks a lot better actually - software rendering or not. I just hope
they really do something on the engine itself, the 3D graphics part
seems to be fine already.:)
http://home.planetinternet.be/~bosman/gp3a.jpg
http://home.planetinternet.be/~bosman/gp3b.jpg
http://home.planetinternet.be/~bosman/gp3c.jpg
--Tel
Notable threadFirst Grand Prix 3 screenshots examined
Posters examined the first Grand Prix 3 screenshots, released around ECTS and shown in software rendering. Most were impressed for software mode, though some found the models blocky, and there was debate over the visible steering wheel with its dashboard display and whether it would cost frame rate. Posters also hoped the cockpit would move as in GPL.
Automated summary.
Thanks for putting those up ! looks A - Ok to me : )
Regards Mike
>http://home.planetinternet.be/~bosman/gp3a.jpg
This doesn't look bad for SOFTWARE!! Looks more like TV coverage to
me!!!
Just don't understand why the wheels are included this time (never was
any need for that). Not sure that I'll like the turning wheel, either.
Hope I'll get used to those two changes.
JoH
Anyone a towel? (I'm drooling all over the place <G>)
========================================
Jo Helsen EDP Operations BF Belgium
========================================
Quoted text (10 lines)
>Someone here came up with the statement that it looks like GP2 with >just a different engine. Just from the screenshots alone I'd say it >looks a lot better actually - software rendering or not. I just hope >they really do something on the engine itself, the 3D graphics part >seems to be fine already.:) >http://home.planetinternet.be/~bosman/gp3a.jpg >http://home.planetinternet.be/~bosman/gp3b.jpg >http://home.planetinternet.be/~bosman/gp3c.jpg >--TelAm I the only person here who thinks everything is a little "square". This
is late 1999, we want more polys on our models, yes, even the trackside.
M
I meant to also add that it doesn't look too bad however... then again,
Psygnosis' F1 games *look* good.
M
FANTASTIC! Looks a bit good to me! :o) If it's only software mode,
wouldn't it have been a bit choppy; as in frame rate?
--
Rob Swindells
3rd equal in Goldline Bearing FFord Championship (18 Points);
9 points behind Championship Leader (as of round 4 of 6)
"If you're a great driver, you will get through. It's not harder than
any time before." ~Martin Brundle
Quoted text (10 lines)
> Someone here came up with the statement that it looks like GP2 with > just a different engine. Just from the screenshots alone I'd say it > looks a lot better actually - software rendering or not. I just hope > they really do something on the engine itself, the 3D graphics part > seems to be fine already.:) > http://home.planetinternet.be/~bosman/gp3a.jpg > http://home.planetinternet.be/~bosman/gp3b.jpg > http://home.planetinternet.be/~bosman/gp3c.jpg > --TelNo, no, no! Get your arms out of my***pit (and the virtual steering
wheel, too) -- I already have arms (and a wheel) of my own, right in front
of me!
I wonder how much of a CPU load those arms, that wheel, AND the moving dash
display attached to the wheel are going to take up? Will GP3 even be able
to run well on a P3-500?
Other than those concerns, I do have to say that I REALLY like the way it
looks so far -- thanks for the post!
-- JB
Quoted text (10 lines)
>Someone here came up with the statement that it looks like GP2 with >just a different engine. Just from the screenshots alone I'd say it >looks a lot better actually - software rendering or not. I just hope >they really do something on the engine itself, the 3D graphics part >seems to be fine already.:) >http://home.planetinternet.be/~bosman/gp3a.jpg >[link lost in import: /~bosman/gp3b.jpg] >[link lost in import: /~bosman/gp3c.jpg] >--TelIt might just be you -- I think the steering wheel (UG!) is squared-off to
better represent the oddly-shaped wheels that they use in F1. Other than
that, I don't see too much blockiness. The tires look good, the AI cars
look good, the trees look good, and the buildings look good -- easily as
good as GPL, from what I can tell from the pictures (which aren't screen
shots, per se, but pictures of a monitor displaying the video). Much more
photo-realistic than I would have expected at this point in development,
with only D3D suppport.
- JB
Quoted text (19 lines)
>Am I the only person here who thinks everything is a little "square". This >is late 1999, we want more polys on our models, yes, even the trackside. >M >>Someone here came up with the statement that it looks like GP2 with >>just a different engine. Just from the screenshots alone I'd say it >>looks a lot better actually - software rendering or not. I just hope >>they really do something on the engine itself, the 3D graphics part >>seems to be fine already.:) >>http://home.planetinternet.be/~bosman/gp3a.jpg >>http://home.planetinternet.be/~bosman/gp3b.jpg >>http://home.planetinternet.be/~bosman/gp3c.jpg >>--Tel: Thanks for putting those up ! looks A - Ok to me : )
:>[link lost in import: /~bosman/gp3a.jpg]
Hope that***pit moves around... after GPL, it's hard to go back to a sim
that doesn't give you the "hitting the belts" sensation under braking.
Stephen
Oh my god. Just had an *** looking at that!!! That's much better tha ***!!
No... really???? Duh. I know what shape F1 wheels are I was talking about
the 3d models in general. They look very blocky.
M
Would be kinda hard to get rid of the virtual steering wheel considering how
much information the modern F1 car displays on it. Think of it as a virtual
instrument cluster with added steering capabilities :)
David
Sorry, didn't mean to insult -- I just didn't see much else that looked all
that blocky to me, and the wheel (which I figured you knew was a squared-off
wheel) does look a bit blocky, but that's the way they tend to look.
Again, sorry for the confusion.
- JB
Quoted text (7 lines)
>>It might just be you -- I think the steering wheel (UG!) is squared-off to >>better represent the oddly-shaped wheels that they use in F1. >No... really???? Duh. I know what shape F1 wheels are I was talking about >the 3d models in general. They look very blocky. >MTrue, but I hope they include the option to eliminate the arms/wheel and go
with a fixed dash display -- I'd rather have my CPU focusing on the physics
and AI, rather than how many degrees off the horizontal the digits on my
speedometer display should be.
Then again, GP2 was a processor/hardware hog, so why should we expect
anything less from GP3?
-- JB
>Would be kinda hard to get rid of the virtual steering wheel considering how
front
>> of me!
>> I wonder how much of a CPU load those arms, that wheel, AND the moving
>dash
>> display attached to the wheel are going to take up? Will GP3 even be able
>> to run well on a P3-500?
>> Other than those concerns, I do have to say that I REALLY like the way it
>> looks so far -- thanks for the post!
>> -- JB
Quoted text (10 lines)
>much information the modern F1 car displays on it. Think of it as a virtual >instrument cluster with added steering capabilities :) >David >> No, no, no! Get your arms out of my***pit (and the virtual steering >> wheel, too) -- I already have arms (and a wheel) of my own, right intwo thoughts:
1: The West McLaren was on display, but he screen shots only show
Marlboro Ferrari's. (wonder how the West folks feel about that)
2: Oh my Gawd...GP2ers are gonna have a heart attack. did you see it?
it's in there. A freekin' steering wheel! next they'll be adding arms
and legs (imagine watching the legs dance while
shifing/accelerating/braking)
dave henrie
Quoted text (10 lines)
> Someone here came up with the statement that it looks like GP2 with > just a different engine. Just from the screenshots alone I'd say it > looks a lot better actually - software rendering or not. I just hope > they really do something on the engine itself, the 3D graphics part > seems to be fine already.:) > http://home.planetinternet.be/~bosman/gp3a.jpg > http://home.planetinternet.be/~bosman/gp3b.jpg > http://home.planetinternet.be/~bosman/gp3c.jpg > --TelSorry but where do you see arms on those screenshots ? :)
--
-- Fran?ois Mnard <ymenard>
-- May the Downforce be with you...
"People think it must be fun to be a super genius, but they don't realise
how hard it is to put up with all the idiots in the world."
Look closely -- the arms and hands are there already. I pray they allow you
to toggle this option off (as well as the moving wheel, too).
-- JB
Quoted text (22 lines)
> two thoughts: >1: The West McLaren was on display, but he screen shots only show >Marlboro Ferrari's. (wonder how the West folks feel about that) >2: Oh my Gawd...GP2ers are gonna have a heart attack. did you see it? >it's in there. A freekin' steering wheel! next they'll be adding arms >and legs (imagine watching the legs dance while >shifing/accelerating/braking) >dave henrie >> Someone here came up with the statement that it looks like GP2 with >> just a different engine. Just from the screenshots alone I'd say it >> looks a lot better actually - software rendering or not. I just hope >> they really do something on the engine itself, the 3D graphics part >> seems to be fine already.:) >> http://home.planetinternet.be/~bosman/gp3a.jpg >> http://home.planetinternet.be/~bosman/gp3b.jpg >> http://home.planetinternet.be/~bosman/gp3c.jpg >> --Tel> > No, no, no! Get your arms out of my***pit (and the virtual steering
> > wheel, too) -- I already have arms (and a wheel) of my own, right in front
> > of me!
> Sorry but where do you see arms on those screenshots ? :)
Stop being observant Frank. :-)
I like to see it when he gets rid of his steering wheel too...."Where's my
telemetry?!?!?!?!"
________________________________________________
Jon Van Ginneken
"Serious sport has nothing to do with fair play. It is bound up
with hatred, jealousy, boastfulness, disregard of all rules, and
***ic pleasure in witnessing ***: in other words it is
war minus the shooting."
--George
Orwell
Another time.... I see no arms and hands in those pictures !!!!!
All I see is a dark grey normal padding you have where the hands should be,
with the holes in them (you see the silver paddles there also). If you saw
hands and arms, it would actually take a lot of space, especially in the
gp3c picture, since the right hand would be hiding part of the wheel ;-)
--
-- Fran?ois Mnard <ymenard>
-- May the Downforce be with you...
"People think it must be fun to be a super genius, but they don't realise
how hard it is to put up with all the idiots in the world."
It's not a very good picture, but aren't those arms that I see attached to
the hands on the wheel, or am I seeing the side rails of the***pit and
mistaking that for arms?
Oops -- waitaminit . . . I just checked the screen shots again, and it
appears that I AM mistaken. What I thought were "hands" is actually the
grip section of the wheel (looked like a black-gloved hand ON the wheel to
me at first glance) -- and I mistook the side of the***pit on the right
(the part with the red "N" in the white circle) to be part of a driving suit
sleeve (with an arm inside, of course).
Sorry 'bout that -- looks like I was VERY wrong.
Now, make that wheel stand still -- I don't want my CPU spending precious
cycles painting sideways numerals when there's serious physics to be
modelled!
;-)
-- JB
e
>Orwell
Quoted text (23 lines)
>> > No, no, no! Get your arms out of my***pit (and the virtual steering >> > wheel, too) -- I already have arms (and a wheel) of my own, right in >front >> > of me! >> Sorry but where do you see arms on those screenshots ? :) >Stop being observant Frank. :-) >I like to see it when he gets rid of his steering wheel too...."Where's my >telemetry?!?!?!?!" >________________________________________________ >Jon Van Ginneken >"Serious sport has nothing to do with fair play. It is bound up >with hatred, jealousy, boastfulness, disregard of all rules, and >***ic pleasure in witnessing ***: in other words it is >war minus the shooting." > --GeorgNo need for the apology. Look at the first screenshot and at how sharp
the corner of the building is. Adding an extra poly to the model wouldn't
increase the overhead by anything noticable and the starting grid is the
place you spend longest looking at the scenery so IMO it should be more
detailled than the rest of the track and certainly more detailled than it
is. Those models looked like GP2 with some new textures.
Incidentally... I'm not commenting on the playability/speed of engine etc
here but I expected more from the gfx engine.
M
You're looking at the wrong pr0n then.
M
-fi1.aol.com>:
Never tried GPL did you? Once you're used to the wheels and steering wheel
it's very hard to step back to sims who don't have it included. It really adds
to realism.
J.H.Hovius.vcf
< 1K
Download
Quoted text (22 lines)
> JoH > Anyone a towel? (I'm drooling all over the place <G>) > >Someone here came up with the statement that it looks like GP2 with > >just a different engine. Just from the screenshots alone I'd say it > >looks a lot better actually - software rendering or not. I just hope > >they really do something on the engine itself, the 3D graphics part > >seems to be fine already.:) > >http://home.planetinternet.be/~bosman/gp3a.jpg > >http://home.planetinternet.be/~bosman/gp3b.jpg > >http://home.planetinternet.be/~bosman/gp3c.jpg > >--Tel > ======================================== > Jo Helsen EDP Operations BF Belgium > ========================================Quoted text (11 lines)
> No need for the apology. Look at the first screenshot and at how sharp > the corner of the building is. Adding an extra poly to the model wouldn't > increase the overhead by anything noticable and the starting grid is the > place you spend longest looking at the scenery so IMO it should be more > detailled than the rest of the track and certainly more detailled than it > is. Those models looked like GP2 with some new textures. > Incidentally... I'm not commenting on the playability/speed of engine etc > here but I expected more from the gfx engine. > M>2: Oh my Gawd...GP2ers are gonna have a heart attack. did you see it?
>it's in there. A freekin' steering wheel!
In modern F1 a lot of information is displayed on the steering wheel,
like the LEDs representing the revs. How would you provide this
information to the player if you were Geoff?
Remco
Duh! The McLaren car was on display on a different stand - I can't
remember the company (although they make steering wheels, or something).
MicroProse/Hasbro had no F1 cars on display.
--
*Oliver Roberts* - Norwich, UK - Software Developer & Web Designer
http://www.nanunanu.org/~oliver/ - ICQ: 34640231
--
<tsb>
I want the moving steering wheel too, as well as road wheels that actually
turn at the speed the car is travelling or slower when they start to lock up
!!
Just like GPL :)
--
Ian Parker
UKGPL League
http://start.at/greenflag
--
> > This doesn't look bad for SOFTWARE!! Looks more like TV coverage to
> > me!!!
> > Just don't understand why the wheels are included this time (never was
> > any need for that). Not sure that I'll like the turning wheel, either.
> > Hope I'll get used to those two changes.
> Never tried GPL did you? Once you're used to the wheels and steering wheel
> it's very hard to step back to sims who don't have it included. It really
adds
> to realism.
On 07 Sep 99 16:54:41 +0100, "Oliver Roberts"
[snip]
That's correct. The McLaren mock-up was for the McLaren racing wheel
called "Double Tremor" I think. They had them linked to Playstations
but the blurb says that they're also for the PC. The wheels are
distributed by Sony and the RRP is GBP 119.90 which sounds too ***y
expensive. Also note that there was a Jordan car there as well at the
Jordan racing wheel stand (for Nintendo and Playstation).
--
Kulvinder Singh Matharu
Website: http://www.matharu.demon.co.uk/
(note : e-mail header address deliberately mangled)
Quoted text (7 lines)
>> two thoughts: >> 1: The West McLaren was on display, but he screen shots only show >> Marlboro Ferrari's. (wonder how the West folks feel about that) >Duh! The McLaren car was on display on a different stand - I can't >remember the company (although they make steering wheels, or something). >MicroProse/Hasbro had no F1 cars on display.Hi,
There are six GP3 screenshots up at my site
Here is the direct link:
http://www.formula1hq.swinternet.co.uk/news.html#8/9/99
Sorry to be short,
Michael
--
---------------------------------------------------------------
Come.to/grandprix3: http://come.to/grandprix3
Formula 1 HeadQuarters: http://www.klam71.freeserve.co.uk
ICQ: 35693329
---------------------------------------------------------------
If it really adds realism, then explain to me why I always keep the
wheel/arms turned off when playing GPL?
-- JB
adds
Quoted text (9 lines)
>> This doesn't look bad for SOFTWARE!! Looks more like TV coverage to >> me!!! >> Just don't understand why the wheels are included this time (never was >> any need for that). Not sure that I'll like the turning wheel, either. >> Hope I'll get used to those two changes. >Never tried GPL did you? Once you're used to the wheels and steering wheel >it's very hard to step back to sims who don't have it included. It reallyQuoted text (24 lines)
>to realism. >> JoH >> Anyone a towel? (I'm drooling all over the place <G>) >> >Someone here came up with the statement that it looks like GP2 with >> >just a different engine. Just from the screenshots alone I'd say it >> >looks a lot better actually - software rendering or not. I just hope >> >they really do something on the engine itself, the 3D graphics part >> >seems to be fine already.:) >> >http://home.planetinternet.be/~bosman/gp3a.jpg >> >http://home.planetinternet.be/~bosman/gp3b.jpg >> >http://home.planetinternet.be/~bosman/gp3c.jpg >> >--Tel >> ======================================== >> Jo Helsen EDP Operations BF Belgium >> ========================================That pixellation is going to be both a letdown and a cpu-eater.
Particularly w/the steering wheel/arm animation thing.
> If it really adds realism, then explain to me why I always keep the
> wheel/arms turned off when playing GPL?
I dunno! That's your favourite setting perhaps, not mine (tried it but all of
a sudden it GPL started to look rather dull). I like it and I don't think it
will have that much influence on the fps number (GPL shows it works, right?).
Jan.
On Tue, 7 Sep 1999 22:04:47 -0500, "John Bodin"
>If it really adds realism, then explain to me why I always keep the
>wheel/arms turned off when playing GPL?
It's more realistic regardless of whether or not you have it switched
on - I don't see how these are related?
Cheers!
John
Quoted text (8 lines)
> On Tue, 7 Sep 1999 22:04:47 -0500, "John Bodin" > >If it really adds realism, then explain to me why I always keep the > >wheel/arms turned off when playing GPL? > It's more realistic regardless of whether or not you have it switched > on - I don't see how these are related?>I'm all for realism, so give us the gridgirls (and Jordan will be the
>car of my choice in GP3), and I WILL have them switched on :-)
Do you mean Jordan will be the CAR of your choice or the GIRL of your
choice..? :-)
Cheers!
John
> Do you mean Jordan will be the CAR of your choice or the GIRL of your
> choice..? :-)
Tough call, can I have both ? :-)
I can't help it, I really like the syle of the Jordan team, slightly
"laid back" with a bit of "rock'n roll" thrown in, while still keeping
their professional approach, nice to see that when the rest of the grid
is all business these days, and it's NOT just because of the gridgirls
either :-)
--
Beers and cheers
(uncle) Goy
"Team Mirage" http://www.teammirage.com/
"The Pits" http://www.theuspits.com/


































