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Nascar Legends screenshots

9 posts by 4 people · 05 Sep 1999 - 08 Sep 1999

Philster 05 Sep 1999#490310
The new screenshoots are at Papy.com. Has anybody noticed that the mirror inside the car (picture on the second row, on the right) shows more than just a grey horizon? It looks like a full feature mirror, quite unlike the one found in Nascar 3. Question is: why? Philster
Philster 05 Sep 1999#490311
> The new screenshoots are at Papy.com. Has anybody noticed that the > mirror inside the car (picture on the second row, on the right) shows > more than just a grey horizon? It looks like a full feature mirror, > quite unlike the one found in Nascar 3. Question is: why? > Philster Forgot to include this in my first post: how about drivers that actually look like drivers? The drivers in Nascar Legends look better than the one in Nascar 3 (card board cut outs). Also: no pit speed limit. Can you spell instant wreck in online races? Oopps, sorry, I was able to stop my car in time.
The Mocke 05 Sep 1999#490312
I have a question. Thompson Speedway is on the list of tracks. I think this is the Thompson from Conn. Which is great. BUT.... I seem to remember that Thompson did not have a wall around most of the track in the 70's. I did not go to Thompson myself until 85, when the back stretch had been given a wall about a year or two before. So I was wondering, will Legends have Thompson with the wall or without the wall. And if Thompson is included, and Bowman Gray, why not include Islip or Jacksonville? Just asking. Also. It would seem to me, with N3 and Legends having the same engine, the tracks should be interchangable. If this is the case. I would like to go on record now and say I will pay for a Featherlite Modified Tour Body for this game. (So I can start my own online Modified tour) Seriously. I will pay....like $100 US...what would that be in Canadian....like a million? -- The Mocker *****LEGAL NOTICE TO ALL BULK E-MAILERS***** NOTICE TO BULK EMAILERS: Pursuant to US Code, Title 47, Chapter 5, Subchapter II, 227, any and all nonsolicited commercial E-mail sent to this address is subject to a download and archival fee in the amount of $500 US. E-mailing denotes acceptance of these terms.
Philster 05 Sep 1999#490313
Quoted text (15 lines)> I have a question. Thompson Speedway is on the list of tracks. I think this > is the Thompson from Conn. Which is great. BUT.... I seem to remember that > Thompson did not have a wall around most of the track in the 70's. I did not > go to Thompson myself until 85, when the back stretch had been given a wall > about a year or two before. So I was wondering, will Legends have Thompson > with the wall or without the wall. And if Thompson is included, and Bowman > Gray, why not include Islip or Jacksonville? Just asking. > Also. It would seem to me, with N3 and Legends having the same engine, the > tracks should be interchangable. If this is the case. I would like to go on > record now and say I will pay for a Featherlite Modified Tour Body for this > game. (So I can start my own online Modified tour) > Seriously. I will pay....like $100 US...what would that be in > Canadian....like a million? > -- > The Mocker
Multiply by 1073, add the 3 taxes and you should have the correct amount ;) Philster
Because that's what mirrors show? -----------== Posted via Newsfeeds.Com, Uncensored Usenet News ==---------- http://www.newsfeeds.com The Largest Usenet Servers in the World! ------== Over 73,000 Newsgroups - Including Dedicated Binaries Servers ==-----
Oh, great! That feature will really add immeasurable value to the playability. :o)
Quoted text (13 lines)> > The new screenshoots are at Papy.com. Has anybody noticed that the > > mirror inside the car (picture on the second row, on the right) shows > > more than just a grey horizon? It looks like a full feature mirror, > > quite unlike the one found in Nascar 3. Question is: why? > > Philster > Forgot to include this in my first post: how about drivers that actually > look like drivers? The drivers in Nascar Legends look better than the > one in Nascar 3 (card board cut outs). > Also: no pit speed limit. Can you spell instant wreck in online races? > Oopps, sorry, I was able to stop my car in time.
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RLL1211 06 Sep 1999#490642
>I seem to remember that >Thompson did not have a wall around most of the track in the 70's. You are correct. Thompson Speedway had a sandbank in turns one and two. Randy
Philster 06 Sep 1999#490643
Quoted text (11 lines)> Because that's what mirrors show? > > The new screenshoots are at Papy.com. Has anybody noticed that the > > mirror inside the car (picture on the second row, on the right) shows > > more than just a grey horizon? It looks like a full feature mirror, > > quite unlike the one found in Nascar 3. Question is: why? > > Philster
You didn't read post correctly; compare the mirrors in Nascar 3 and in Nascar Legends (just look at the screenshoots at www.papy.com). They don't show the same things. In Nascar 3, all you see is a generic blue sky and a grey horizon. In Nascar Legends, you see a blue sky with clouds, a road and the side of the road (dirt), just like the mirrors in GPL. If both game have the same graphic engine, why is it that the mirrors have different detail levels? That's what I meant. Philster
Sorry....misunderstanding. Perhaps the detail level was turned down in the less-detailed version?
Quoted text (21 lines)> > Because that's what mirrors show? > > > The new screenshoots are at Papy.com. Has anybody noticed that the > > > mirror inside the car (picture on the second row, on the right) shows > > > more than just a grey horizon? It looks like a full feature mirror, > > > quite unlike the one found in Nascar 3. Question is: why? > > > Philster > You didn't read post correctly; compare the mirrors in Nascar 3 and in > Nascar Legends (just look at the screenshoots at www.papy.com). They > don't show the same things. In Nascar 3, all you see is a generic blue > sky and a grey horizon. In Nascar Legends, you see a blue sky with > clouds, a road and the side of the road (dirt), just like the mirrors in > GPL. If both game have the same graphic engine, why is it that the > mirrors have different detail levels? That's what I meant. > Philster
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