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Nascar3 - Problems with the 3D car modeling?

12 posts by 9 people · 04 Sep 1999 - 06 Sep 1999

Ed Ba 04 Sep 1999#490017
Check out this current screenshot from Nascar3: http://www.papy.com/images/N3Bristol1_big.jpg Is that a Taurus or Lumina? If so, what's with the huge 'bumper' and square-ish hood line? I saw these boxy cars, with big bumpers, all through the development screenshots, and assumed they were simply development cars, but hey, this thing has gone gold. Here is a real Taurus: http://www.nascar.com/winstoncup/drivers/SadlE01/images/0209_citcocar I realize that things can be changed by the add-on gurus, but it would seem to be unnecessarily difficult to make these cars look like Luminas, Tauruses, and etc. Also, notice the roofline. Has anyone seen a lot of current day WC cars with an angular rear slope like that ? Am I crazy, or is something really wrong here, and the N3 cars are never going to resemble the real-life cars? -- * rrevved at mindspring dot com * http://www.cabal.net * http://www.sputum.com
Ed, Just as with N99... Sierra/Papy has to use a generic model race car due to licensing issues. Don't worry... there are people already working on designing the 2000 Taurus, Monte, and Grand Prix .pcx files for N3. Scott PA-Scott -- Scott B. Husted ICQ# 4395450
Ed Ba 04 Sep 1999#490019
On Sat, 04 Sep 1999 15:24:03 GMT, Scott, is it a paintshop (.PCX) issue, or a 3D-model issue? Those are awfully big bumpers and it took a while before that issue in N1999 was fixed (to some extent) by an addon maker. It seems very silly to make cars whose -shape- doesn't resemble 1999 stock cars. Unfortunately, the shapes of the N3 cars are clobbered by the NR cars. Now THAT is sad.. :-/ -- * rrevved at mindspring dot com * http://www.cabal.net * http://www.sputum.com
Ed, What good are the car shapes in NR if you can't do anything with them ;)) Pretty screenshots?? <G> It will work pretty much like N2/N99 did when people turned the Thunderbird into the Taurus. Im not talking about 3do files and the data files or such. Im referring to the .pcx files only. Ive been running N3 alot lately and the last thing I have noticed is "unrealistic" car shapes <G> Scott PA-Scott -- Scott B. Husted ICQ# 4395450
Rhawn Blac 04 Sep 1999#490022
I think everyone will be pleaseantly surprised by the car models in N3. In more than one way. And yes the templates have already been created by an *artist*.
says... First, all three of the cars in that screen shot are supposed to be Pontiacs (in real life). Second, it looks like Papy painted all of the cars to look like Monte Carlos (like they did in NR1999). Third, it looks like the improved carshape guys are gonna have to do their magic all over again. Fourth, it also looks like the improved paintjob guys are gonna have to do their magic all over again as well. -- ========================================================= Redneck Techno-Biker (Zerex12) http://www.members.home.net/jms1/index.html Barbarian Diecast Collector (370+ cars and counting) http://members.home.net/jsimm/diecast_index.html Internet Grand Prix Series Season 2 http://www.paddedwall.org/igps2/igps2.html North American Stockcar Racing Online Competition http://www.paddedwall.org/nasroc1/nasroc1.html Super X Philes http://members.home.net/kap/superx/superx.html If you want to send me email, go to the first URL shown above & click "Send Me Mail" in the contents frame. =========================================================
Ken Beard 04 Sep 1999#490024
I find myself more e***d by NASCAR Legends. From everything I've read, it's using the N3 engine with tweaks for the old-timers, mainly bias-ply tires, some different setup options, and no pitlane speed limit. The graphics look VERY nice - I was actually surprised to see in the screenshots that they indeed did have different models for the Ford / Mercury models and the Chyrsler products. We get to run a real 'Bird with rear wing and the aero nose!! Some neat tracks too - the Ontario Indy clone should be a blast in the old muscle cars. And Riverside! Hard to tell from the screenshots, but these cars seem to be accurately sized, i.e. bigger than the modern cars - should make Bristol feel even smaller - and if that's not small enough we've got Bowman Gray Stadium. Multiplayer should be interesting :-) I may pick this one up and give it a good workout before getting N3 - if I get both the same weekend I won't get anything done :-) -- Ken's Sig 3.0 "Who is the more foolish? The fool, or the fool who follows him?" - Obi-Wan Kenobi Go #43 and #44! volksy (at) geocities (dot) com volksy (at) yahoo (dot) com >On Sat, 04 Sep 1999 15:39:56 GMT, >>Ed, >>What good are the car shapes in NR if you can't do anything with them ;)) >>Pretty screenshots?? <G> >>It will work pretty much like N2/N99 did when people turned the Thunderbird into >>the Taurus. Im not talking about 3do files and the data files or such. Im >>referring to the .pcx files only. >>Ive been running N3 alot lately and the last thing I have noticed is >>"unrealistic" car shapes <G> >>Scott >>PA-Scott >I'm pretty e***d... :) >-- >* rrevved at mindspring dot com >* http://www.cabal.net >* [link lost in import]
<GG> He said 'big bumpers' tee hee...
Quoted text (29 lines)> Check out this current screenshot from Nascar3: > http://www.papy.com/images/N3Bristol1_big.jpg > Is that a Taurus or Lumina? If so, what's with the huge > 'bumper' and square-ish hood line? > I saw these boxy cars, with big bumpers, all through the > development screenshots, and assumed they were simply > development cars, but hey, this thing has gone gold. > Here is a real Taurus: > http://www.nascar.com/winstoncup/drivers/SadlE01/images/0209_citcocar... > I realize that things can be changed by the add-on gurus, > but it would seem to be unnecessarily difficult to make > these cars look like Luminas, Tauruses, and etc. > Also, notice the roofline. Has anyone seen a lot of current > day WC cars with an angular rear slope like that ? > Am I crazy, or is something really wrong here, and the > N3 cars are never going to resemble the real-life cars? > -- > * rrevved at mindspring dot com > * http://www.cabal.net > * http://www.sputum.com
-- Rob Swindells 3rd equal in Goldline Bearing FFord Championship (18 Points); 9 points behind Championship Leader (as of round 4 of 6) "If you're a great driver, you will get through. It's not harder than any time before." ~Martin Brundle
don hodgdon 04 Sep 1999#490026
I'm with you there Ken. I'll be buying Nascar Legends as soon as possible just to be able to run Riverside. I well remember the old full size stockers running at RIR, slippin' and slidin' around on bias ply tires. I hope someone is able to convert the track for use with GPL, even if we can only run the Nascar course, and not the full GP circuit. don [|]-(_)-[|] >I find myself more e***d by NASCAR Legends. From everything I've read, >it's using the N3 engine with tweaks for the old-timers, mainly bias-ply >tires, some different setup options, and no pitlane speed limit. The >graphics look VERY nice - I was actually surprised to see in the screenshots >that they indeed did have different models for the Ford / Mercury models and >the Chyrsler products. We get to run a real 'Bird with rear wing and the >aero nose!! Some neat tracks too - the Ontario Indy clone should be a blast >in the old muscle cars. And Riverside! <snip>
Bob Thurman 05 Sep 1999#490267
What tracks will be in Legends??? buzard > I find myself more e***d by NASCAR Legends. From everything I've read, > it's using the N3 engine with tweaks for the old-timers, mainly bias-ply > tires, some different setup options, and no pitlane speed limit. The > graphics look VERY nice - I was actually surprised to see in the screenshots > that they indeed did have different models for the Ford / Mercury models and > the Chyrsler products. We get to run a real 'Bird with rear wing and the > aero nose!! Some neat tracks too - the Ontario Indy clone should be a blast
Quoted text (14 lines)> in the old muscle cars. And Riverside! > Hard to tell from the screenshots, but these cars seem to be accurately > sized, i.e. bigger than the modern cars - should make Bristol feel even > smaller - and if that's not small enough we've got Bowman Gray Stadium. > Multiplayer should be interesting :-) > I may pick this one up and give it a good workout before getting N3 - if I > get both the same weekend I won't get anything done :-) > -- > Ken's Sig 3.0 > "Who is the more foolish? The fool, or the fool who follows him?" -
Obi-Wan
Quoted text (16 lines)> Kenobi > Go #43 and #44! > volksy (at) geocities (dot) com > volksy (at) yahoo (dot) com > >On Sat, 04 Sep 1999 15:39:56 GMT, > >>Ed, > >>What good are the car shapes in NR if you can't do anything with them
;))
Quoted text (20 lines)> >>Pretty screenshots?? <G> > >>It will work pretty much like N2/N99 did when people turned the > Thunderbird into > >>the Taurus. Im not talking about 3do files and the data files or such. > Im > >>referring to the .pcx files only. > >>Ive been running N3 alot lately and the last thing I have noticed is > >>"unrealistic" car shapes <G> > >>Scott > >>PA-Scott > >I'm pretty e***d... :) > >-- > >* rrevved at mindspring dot com > >* http://www.cabal.net > >* [link lost in import]
ymenard 06 Sep 1999#490613
http://www.papy.com/nl/nl_index.html -- -- Fran?ois Mnard <ymenard> -- May the Downforce be with you... "People think it must be fun to be a super genius, but they don't realise how hard it is to put up with all the idiots in the world."

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