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Rec.Autos.Simulators Archive

AMA Superbike with MS Wheel?

7 posts by 4 people · 04 Sep 1999 - 23 Sep 1999

Steve 04 Sep 1999#489995
How well will the MS Wheel work with AMA Super Bike?
Joe McGinn 05 Sep 1999#490254
>How well will the MS Wheel work with AMA Super Bike? I'm sure it will, AMA has completely configurable controller setups. I mean COMPLETELY. You can set any axis for any device to any game function. You can combine functions on one axis, seperate them, automate some functions, and change the sensitivity/ramp-up of any axis. For a more detailed description see my preview at SGN: [link lost in import: /***.com/racing/ama_superbike/hands_on_preview.shtml] Joe McGinn ========================================== Staff Writer for the Sports *** Network [link lost in import: /***.com/] ==========================================
It'll work ... I run with the pedals from my Logitech FF wheel and a MS Sidewinder Freestyle. You can map inputs to "auto" mode (so that rider lean works in concert with turn/throttle) if you want to run with a wheel. We can handle more input devices than most humans can operate. -MSM -- __________________________________________________________________________ Mark S. Miller "Be regular and orderly in your life, Director of Design that you may be *** and original Motorsport Simulations in your work." [link lost in import]
Joe McGinn 22 Sep 1999#494449
I agree, the device input/configuration functions in AMA are very impressive, any combination seems possible And necessary, given the realistic nature of the driving model (I previewed an alpha version for SGN). Like me, I suspect you use the pedals so that you can have independent rear and front brakes? And how well does the freestyle work? Is it precise enough for a motorcycle sim? Joe McGinn ========================================== Staff Writer for the Sports *** Network [link lost in import: /***.com/] ==========================================
I run the pedals for throttle and front brake. I use a button on the Freestyle for the rear brake with a 100 ms ramp up to about 30% on. This lets me kick the rear end around when I overcook a turn. The Freestyle is surprisingly steady down the straight. The only place I still have some adjustment to do is complex compound turns - like at Road Atlanta. It just takes getting used to since there's not the same reference point for where "straight" is like on a joystick. The real nice thing is being able to sit back and drive instead of being hunched over a joystick. Plus the hat on the Freestyle gets mapped to the view keys automagically so I get to look around real nice. -MSM -- __________________________________________________________________________ Mark S. Miller "Be regular and orderly in your life, Director of Design that you may be *** and original Motorsport Simulations in your work." [link lost in import]
Norm L 23 Sep 1999#494805
<<cough>> <<cough>> Try GP500 and then try AMA again. -----------== Posted via Newsfeeds.Com, Uncensored Usenet News ==---------- http://www.newsfeeds.com The Largest Usenet Servers in the World! ------== Over 73,000 Newsgroups - Including Dedicated Binaries Servers ==-----
Joe McGinn 23 Sep 1999#494806
><<cough>> <<cough>> Try GP500 and then try AMA again. I presume the GP500 game is better than the demo again? I didn't find the demo driving model at all realistic. Way too forgiving, and no sense of power or speed. Joe McGinn ========================================== Staff Writer for the Sports *** Network [link lost in import: /***.com/] ==========================================

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