Race Sim Central
Rec.Autos.Simulators Archive

The most strangest GPL pic

7 posts by 4 people · 02 Sep 1999 - 04 Sep 1999

Adam Zerlin 02 Sep 1999#489589
There are 3 other pics besides those in the same area, which 2 of them look to be very early versions of the menu system. I think these look a hell-of-a-lot better than the one in it now. The one in gpl now is still very good, yet I think this early one has a better visual look to it. ======================== Adam Zerlin GT Insider Webmaster www.gtinsider.com ================================ GT International Championship Organizer [link lost in import: /***.com]
ymenard 03 Sep 1999#489866
As you can see, this screenshot was in a very early development of Grand Prix Legends. Look at the textures missing all around the car, the early car model and the squared mirrors. I do not know if you remember, but one of the early screenshot in a magazine showed two GPL cars heading what we thought was the Laguna Seca Corkscrew. I speculate that the game engine has to be tested way before a track is actually made, so Papyrus used Icr2 tracks for that. Note that while in development the Shifter was actually a 3d-model from what we can see, not a 2dbitmap like in the final version. To everybody his personal preference, I like the 2d one :) Any better logical answers ? -- -- Fran?ois Mnard <ymenard> -- May the Downforce be with you... "People think it must be fun to be a super genius, but they don't realise how hard it is to put up with all the idiots in the world."
Dan Belcher 03 Sep 1999#489867
Well why the hell won't they give us the ICR2 tracks for GPL if they did it for early testing? :) Dan Belcher Team Racing Unlimited
TRUSRS85 03 Sep 1999#489868
I totally agree with you man. Are those menu GUs in the non US version of GPL?
Adam Zerlin 03 Sep 1999#489869
I think its the UK version, wish they would release that menu system ======================== Adam Zerlin GT Insider Webmaster www.gtinsider.com ================================ GT International Championship Organizer [link lost in import: /***.com] GPL?
ymenard 04 Sep 1999#490127
Those screenshot menus were done while Grand Prix Legends was in development. Somewhere during the production they went to the final GPL menu GUi and Interface. There is as you can see many options like weather and team skills that were not implement in the final build of the game. -- -- Fran?ois Mnard <ymenard> -- May the Downforce be with you... "People think it must be fun to be a super genius, but they don't realise how hard it is to put up with all the idiots in the world."

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