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Rec.Autos.Simulators Archive

CART Flag to Flag Racing on the Dreamcast

13 posts by 6 people · 02 Sep 1999 - 05 Sep 1999

IGN has a preview of this title on http://dreamcast.ign.com/previews/10958.html Quote to note: "When this game saw first light on the Dreamcast console in Japan, it was not nearly as polished as it is today. There were unforgivable AI anomalies that totally detracted from everything else this title had to offer. There is something to be said for living in the United States, since we do enjoy a profound sense of freedom, and every now and again, we manage to receive much improved ports of overseas games. " If you've read my hands-on report from E3 where I spent a few hours playing this one, you know that I had my concerns about this area. I hope that Sega has addressed them. I'll be reviewing this title for Digital Sportspage as soon as Sega sends it to me, but basically I would recommend that people adopt a "wait and see" approach on this one and not judge it either way. The review of this title at VideoGameSpot was not good, but then it wasn't really written by a CART fan and it was of the Japanese imported version. IGN is obviously hinting at some serious improvements for the US release. Whether or not they are enough to send CART starved PC owners to buy Dreamcasts, I don't know, but I surely intend to find out and break down the game in detail as soon as I get it! Randy
AndrewS 02 Sep 1999#489389
Another thing to keep in mind is that there will be a demo of this game included with the Dreamcast. The demo disc also includes UbiSoft's Monaco Grand Prix Racing Simulation 2. Hopefully they've tuned up the physics of this game as well. -Andrew
Quoted text (28 lines)> IGN has a preview of this title on > http://dreamcast.ign.com/previews/10958.html > Quote to note: > "When this game saw first light on the Dreamcast console in Japan, it > was not nearly as polished as it is today. There were unforgivable AI > anomalies that totally detracted from everything else this title had > to offer. There is something to be said for living in the United > States, since we do enjoy a profound sense of freedom, and every now > and again, we manage to receive much improved ports of overseas games. > " > If you've read my hands-on report from E3 where I spent a few hours > playing this one, you know that I had my concerns about this area. I > hope that Sega has addressed them. I'll be reviewing this title for > Digital Sportspage as soon as Sega sends it to me, but basically I > would recommend that people adopt a "wait and see" approach on this > one and not judge it either way. The review of this title at > VideoGameSpot was not good, but then it wasn't really written by a > CART fan and it was of the Japanese imported version. IGN is > obviously hinting at some serious improvements for the US release. > Whether or not they are enough to send CART starved PC owners to buy > Dreamcasts, I don't know, but I surely intend to find out and break > down the game in detail as soon as I get it! > Randy
John Bodin 02 Sep 1999#489392
We could really use a decent CART sim sometime soon -- hopefully the Dreamcast title will be better than Microsoft's CART Precision Racing effort. Since the Dreamcast is brand-new, I imagine we'll never see this title ported to the PC, but if it could manage to become the "Gran Turismo" of console-based CART sims, that would be a nice compromise! <G> -- JB
Quoted text (28 lines)>IGN has a preview of this title on >http://dreamcast.ign.com/previews/10958.html >Quote to note: >"When this game saw first light on the Dreamcast console in Japan, it >was not nearly as polished as it is today. There were unforgivable AI >anomalies that totally detracted from everything else this title had >to offer. There is something to be said for living in the United >States, since we do enjoy a profound sense of freedom, and every now >and again, we manage to receive much improved ports of overseas games. >" >If you've read my hands-on report from E3 where I spent a few hours >playing this one, you know that I had my concerns about this area. I >hope that Sega has addressed them. I'll be reviewing this title for >Digital Sportspage as soon as Sega sends it to me, but basically I >would recommend that people adopt a "wait and see" approach on this >one and not judge it either way. The review of this title at >VideoGameSpot was not good, but then it wasn't really written by a >CART fan and it was of the Japanese imported version. IGN is >obviously hinting at some serious improvements for the US release. >Whether or not they are enough to send CART starved PC owners to buy >Dreamcasts, I don't know, but I surely intend to find out and break >down the game in detail as soon as I get it! >Randy
From everything I've heard, they'd have to do a LOT of work from the import title to the US title to even come close to CPR. And thats saying a lot. > We could really use a decent CART sim sometime soon -- hopefully the > Dreamcast title will be better than Microsoft's CART Precision Racing > effort. Since the Dreamcast is brand-new, I imagine we'll never see this > title ported to the PC, but if it could manage to become the "Gran Turismo"
Quoted text (34 lines)> of console-based CART sims, that would be a nice compromise! <G> > -- JB > >IGN has a preview of this title on > >http://dreamcast.ign.com/previews/10958.html > >Quote to note: > >"When this game saw first light on the Dreamcast console in Japan, it > >was not nearly as polished as it is today. There were unforgivable AI > >anomalies that totally detracted from everything else this title had > >to offer. There is something to be said for living in the United > >States, since we do enjoy a profound sense of freedom, and every now > >and again, we manage to receive much improved ports of overseas games. > >" > >If you've read my hands-on report from E3 where I spent a few hours > >playing this one, you know that I had my concerns about this area. I > >hope that Sega has addressed them. I'll be reviewing this title for > >Digital Sportspage as soon as Sega sends it to me, but basically I > >would recommend that people adopt a "wait and see" approach on this > >one and not judge it either way. The review of this title at > >VideoGameSpot was not good, but then it wasn't really written by a > >CART fan and it was of the Japanese imported version. IGN is > >obviously hinting at some serious improvements for the US release. > >Whether or not they are enough to send CART starved PC owners to buy > >Dreamcasts, I don't know, but I surely intend to find out and break > >down the game in detail as soon as I get it! > >Randy
Don't take this the wrong way, but it doesn't sound like you did a very fair eval of the game, and I'm guessing it was the import. I didn't experience ANY problem accelerating, unless I was off the pavement and on the grass. Randy >Well, not accelerating when you have the gas pushed is always a problem. Or >maybe the controller was worn out, hehe. >Racer X >Veteran Sim Racer >Victory Lane- >http://www.geocities.com/MotorCity/Speedway/1423/
Is it really called Flag to Flag? That's pretty funny! From the greean flag to the yellow flag.... and over and over and over and over..... -- Mark Jeangerard www.soundchaserweb.com New Mexico USA
Were you in arcade mode? Because I did Portland in sim mode and had to brake. If Art Axelrad is lurking I think he can confirm this as we both were playing side-by-side at E3. Now Arcade mode I could see that happening. Randy >I did a fair eval. of the game. It just wasn't for me. I found it odd that I >could practically go around Portland full out most of the time. >Racer X >Veteran Sim Racer >Victory Lane- >http://www.geocities.com/MotorCity/Speedway/1423/

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