Harumph....
Is the paintshop cast in stone? If so, I'm more than just a little
disappointed in that aspect of the sim. Apparently, we're still limited
to the 148-color N2 "palette" (and I use that term loosely).
It's damn difficult to make a truly good-looking car when we're forced to
work with so few colors. Why didn't they at least give us a 256-color
palette this time?
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Redneck Techno-Biker (Zerex12)
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Barbarian Diecast Collector (370+ cars and counting)
http://members.home.net/jsimm/diecast_index.html
Internet Grand Prix Series Season 2
http://members.home.net/jsimm/diecast_index.html
North American Stockcar Racing Online Competition
http://www.paddedwall.org/nasroc1/nasroc1.html
Super X Philes
http://members.home.net/kap/superx/superx.html
If you want to send me email, go to the first URL shown
above & click "Send Me Mail" in the contents frame.
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Because it's still basically a N2/N99 product? :)
Hena
--
Best regards,
Hena H?kk?nen
Remove NOSPAM to email me!
>Why didn't they at least give us a 256-color
> palette this time?
Today's average home computer obviously isn't ready to handle 43 cars
with 256 colors each. We should all quit complaining and be grateful
we got the new smoke!
Sent via Deja.com http://www.deja.com/
Share what you know. Learn what you don't.
>>Why didn't they at least give us a 256-color
>> palette this time?
>Today's average home computer obviously isn't ready to handle 43 cars
>with 256 colors each. We should all quit complaining and be grateful
>we got the new smoke!
The first thing they should have fixed is that awful and unrealistic grass
color. Makes the screenshots look like cartoons. Look at the overhead shot
of california, there you have a "grass" green.
and IMHO, the cars look as if they are "pasted" into the scenes and
floating above the track.
Herwig


































