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Rec.Autos.Simulators Archive

Spirit of Speed screenshots

6 posts by 5 people · 15 Aug 1999 - 16 Aug 1999

Chris 15 Aug 1999#486076
Here are some shots at matrox.com about Microprose' Spirt of Speed. Environmental bump mapping looks pretty darn trick. [link lost in import: /***/bump/spirit_speed.htm]
LOL indeed. I'm getting goose bumps from those screenshots, though maybe one should experience it in "live" and full screen to be able to appreciate it. But look at those speeds. 2-12 mph! I guess the guys at Matrox figured that anything above that would kill the fun since you wouldn't be able to see their excellent bumps. --- Antti Markus Peteri 15 miles. your dim light shines from so far away - Soul Asylum, Promises Broken
Mr Meaner 15 Aug 1999#486079
yep "The version we've played was far more forgiving than the incredibly tough Grand Prix Legends, too - no bad thing in our opinion." - PCGamer, Sept '99 : ( MM
Quoted text (12 lines)> > Beautiful! > yep > > How does it drive? > "The version we've played was far more forgiving than the incredibly tough > Grand Prix Legends, too - no bad thing in our opinion." - PCGamer, Sept '99 > : ( > MM
With such a reply, sounds to me they are trying to pass an Arcade game as a sim! just my opinion, Mike -- ========================================= Mike Barlow of Barlow Racing? ========================================= Racing online with the help of...... Race Communications Association http://members.xoom.com/RCA/toc.html Holodyne Engineering Mystic Music (have Your !!Name/Address!! placed here)
Chris 16 Aug 1999#486276
I believe it was just on the road surface. Anyways, static shots dont do much for me either..but then again I really have no interest at all in the game. :)

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