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the first racing game with dashboard

26 posts by 19 people · 10 Aug 1999 - 28 Aug 1999

What was the first racing game with a cockpit view?

A poster asked which racing game first had an interior dashboard view. Suggestions included Atari's Night Driver, Papyrus's Indy 500, Geoff Crammond's Revs on the BBC Micro and C64, Test Drive and Vette, and a poster who wrote an Apple II game called Formula Nibble in 1986. Nostalgic memories of Revs' AI drivers and old joysticks followed.

community/metaRevs

Automated summary.

RBAB 10 Aug 1999#485093
Does anyone know what the first racing game with interior view (i.e. with dashboard etc) was? ( besidesFormula One Or Nascar).
Hi! The first I can remember of (on the PC) was Indy 500 from Papy. Bye! Crash RBAB schrieb:
My first; G. Crammonds "Revs". C 64 :-) My fingers still hurt from the keyboard action! Matt
Quoted text (11 lines)> Hi! > The first I can remember of (on the PC) was Indy 500 from Papy. > Bye! > Crash > RBAB schrieb: > > Does anyone know what the first racing game with interior view (i.e. with > > dashboard etc) was? ( besidesFormula One Or Nascar).
-- --------------------------------- Matthew Birger Knutsen The Art of Legends; http://www.gpl.electra.no Cheek Racing Cars; http://www.cheekracing.electra.no
PaiK 10 Aug 1999#485097
I remember Checkered Flag in Spectrum. BTW, now that we are talking about Driver and Midtown Madness, anyone remember Lotus Sprint in the Spectrum? Awesome graphics... The semaphore ligths were a white pixel, if it was in the top of the black rectangle was red, in the bottom, green. :-) JaviF Sent via Deja.com http://www.deja.com/ Share what you know. Learn what you don't.
The first use of a dashboard that really impressed me was Test Drive on the C64. Andre On Tue, 10 Aug 1999 08:02:06 +0200, Matthew Birger Knutsen
Quoted text (30 lines)>My first; G. Crammonds "Revs". C 64 :-) >My fingers still hurt from the keyboard action! >Matt >> Hi! >> The first I can remember of (on the PC) was Indy 500 from Papy. >> Bye! >> Crash >> RBAB schrieb: >> > Does anyone know what the first racing game with interior view (i.e. with >> > dashboard etc) was? ( besidesFormula One Or Nascar). >-- >--------------------------------- >Matthew Birger Knutsen >The Art of Legends; >http://www.gpl.electra.no >Cheek Racing Cars; >http://www.cheekracing.electra.no
Neil Raine 10 Aug 1999#485099
> My first; G. Crammonds "Revs". C 64 :-) > My fingers still hurt from the keyboard action! Well I played that one before you on the BBC Micro - with an analogue joystick! Unfortunately the BBC joysticks had no "return to centre" action, which made it pretty tricky to keep in a straight line. I was also at the launch at the Steering Wheel Club in London trying to out-hotlap David Hunt (James Hunt's younger brother) who was an F3 driver at the time and helped with the development of the game. Very interesting to watch his style compared to the simracers - he was much more controlled, slower into the corners and faster out, and I never saw him crash, whereas we would tend to get slightly faster hotlaps but crash a lot more. My best time was 1:23.9 at Silverstone - how about you? I also remember racing a lot at Brands Hatch, which was a great track (but a pale shadow of Dave Noonan's brilliant GPL version!).
Doug 10 Aug 1999#485100
Yeah..it was a game I used to play on my Atari 800 back in the 80's. It was called Vette by Spectrum Holobyte (I think). You coudl drive your vette around kinda like Midtown Madness of today.
> > My first; G. Crammonds "Revs". C 64 :-) > > My fingers still hurt from the keyboard action! > Well I played that one before you on the BBC Micro - with an analogue > joystick! Ah - Early hi-techer, eh ? :) Ah, well the keys were better; They even gave sluggish response, or with the spacebar down, superfast...lol! Hehe. Way cool! Yeah, I remember a clone of his Acorn F3 Ralt on the cover:) Aw, can't remember......just remember the bad flights on kerbs! And the instant catchfencing ! Yeah, that was my favourite, fighting Willy Swerve and Dynamic Dan (or whatever!) on the part up to clearways, and there even was a female driver (Cathy Muller clone!), can't remember her "alias" tho:) Matt -- --------------------------------- Matthew Birger Knutsen The Art of Legends; http://www.gpl.electra.no Cheek Racing Cars; http://www.cheekracing.electra.no
> My first; G. Crammonds "Revs". C 64 :-) That one rocked so much. I probably have more hours in it than in any of the more recent sims... I bought three games with my C64, Revs+, Chessmaster 2k and Elite. In retrospect, a good selection. Except that I never once managed to win a game of chess. Hehe, yeah. I drove using a SlikStik, remember those? Eventually I had to press the button REAL hard to shift, sore thumb syndrome all the time. What is mr. Crammond up to these days? Working at Papy? I wish... Cheers, /ft, certified computer nostalgia freak
rick.jo.. 10 Aug 1999#485103
Quoted text (15 lines)>> My first; G. Crammonds "Revs". C 64 :-) >That one rocked so much. I probably have more hours in it than in any of the >more recent sims... I bought three games with my C64, Revs+, Chessmaster 2k >and Elite. In retrospect, a good selection. Except that I never once managed >to win a game of chess. >> My fingers still hurt from the keyboard action! >Hehe, yeah. I drove using a SlikStik, remember those? Eventually I had to >press the button REAL hard to shift, sore thumb syndrome all the time. What is >mr. Crammond up to these days? Working at Papy? I wish... >Cheers, > /ft, certified computer nostalgia freak
LOL, another SlikStik user? I had one for my Atari that I wore out. Didn't like the trigger though.
Klinn 10 Aug 1999#485104
Assuming we're talking PC game, not arcade, my vote goes for "Formula Nibble", an Apple II game published in the Dec '86 issue of Nibble magazine... but then I'm kinda biased since I wrote the thing! If memory serves, I think there was a whole FIVE different hand positions: centered, mild left or right, and sharp left or right. Hoo-haw!!! There were two instruments on the dash (speedo & tach) but I can't remember if the needles moved or not. ...207 >Does anyone know what the first racing game with interior view (i.e. with >dashboard etc) was? ( besidesFormula One Or Nascar).
> LOL, another SlikStik user? I had one for my Atari that I wore out. > Didn't like the trigger though. Nope, I don't think anybody did. Thumbkiller for sure... The stick itself was a lot faster to use than the TAC2's most everyone else had though. Cheers, /ft
rick.jo.. 11 Aug 1999#485295
Back in '82 -'84 era, there was a driving game for C64 with working guages on dash. It had black screen with those white posts for edges of road. It looked solo, though.
Neil Raine 11 Aug 1999#485296
Quoted text (39 lines)> > > My first; G. Crammonds "Revs". C 64 :-) > > > My fingers still hurt from the keyboard action! > > Well I played that one before you on the BBC Micro - with an analogue > > joystick! > Ah - Early hi-techer, eh ? :) > > Unfortunately the BBC joysticks had no "return to centre" action, which > > made it pretty tricky to keep in a straight line. > Ah, well the keys were better; They even gave sluggish response, or with > the spacebar down, superfast...lol! > > I was also at the launch at the Steering Wheel Club in London trying to > > out-hotlap David Hunt (James Hunt's younger brother) who was an F3 > > driver at the time and helped with the development of the game. > Hehe. Way cool! Yeah, I remember a clone of his Acorn F3 Ralt on the > cover:) > > Very interesting to watch his style compared to the simracers - he was > > much more controlled, slower into the corners and faster out, and I > > never saw him crash, whereas we would tend to get slightly faster > > hotlaps but crash a lot more. > > My best time was 1:23.9 at Silverstone - how about you? > Aw, can't remember......just remember the bad flights on kerbs! And the > instant catchfencing ! > > I also remember racing a lot at Brands Hatch, which was a great track > > (but a pale shadow of Dave Noonan's brilliant GPL version!). > Yeah, that was my favourite, fighting Willy Swerve and Dynamic Dan (or > whatever!) on the part up to clearways, and there > even was a female driver (Cathy Muller clone!), can't remember her "alias" > tho:)
There was a "Wilma Cargo" at the back of the field, but I seem to remember there was a female hot-shoe as well (can't remember the name though). I actually dug my BBC Micro out of the cupboard to play Revs a few weeks ago, which was a bit of an eye-opener - it was absolutely terrible in comparison to GPL, but as a game it was still surprisingly playable! I'll fire it up again and make a note of the names!
Gloria Slap if I remember correctly. I still hold a grudge against Billy Bumper btw, every single race he would crash me out. Never has a driver been better named ;-) Cheers, Richard
The original Need For Speed on the 3DO in 1993???? -- Remove "spam jammer" to reply Galley's guide to World Driver Championship Data for every car, event, track and more. Coming soon: strategy for every track with detailed maps http://worlddriver.homepage.com/ My Yahoo! messenger ID is Galley_SimRacer
Heh, I remember watching a friend play Vette on his 12 MHz 286 and drooling over the game's EGA graphics. Playing it on my own computer wasn't nearly as nice as I only had an 8MHz 8086 with MCGA graphics (a PS/2 model 30 actually). The best part of the game was being able to give excuses to the cops after getting pulled over! With regard to the original post, the earliest racing game I remember having a fully-functional dashboard AND a first-person perspective was Test Drive 1 on my C64, though I'm pretty sure Revs preceded it. Incidentally, LeMans (1982) had one of the first speedometers I can remember while The Great American Cross-Country Road Race (one of my favorites from 1985) had a speedo, tach, odometer, fuel gauge AND radar detector. However, it was played from a behind-the-car perspective. Ah, sweet memories. Time to bring my C64 out of a dark closet and bring myself back to reality. It should be noted, though, that Night Driver was not played from an interior perspective (unless that cross-like object at the bottom of the screen is some sort of hood ornament). As far as I can remember, NO racing for the 2600 was played from behind the dash (unless you consider Battlezone a "race against the aliens" game...). Martin Nigel Mansell RIP!
> >There was a "Wilma Cargo" at the back of the field, but I seem to > >remember there was a female hot-shoe as well (can't remember the name > >though). > Gloria Slap if I remember correctly. Ah! Oh no, it's all coming back!! And the terrible engine noise! :-) How true! I can't tell how many times I nearly lost my C64 after I was whacked by him or Dynamic Dan. I didn't have the respect for hardware I have now, so the keyboard usually took a bashing......:) Matt -- --------------------------------- Matthew Birger Knutsen The Art of Legends; http://www.gpl.electra.no Cheek Racing Cars; http://www.cheekracing.electra.no
Mortado 12 Aug 1999#485459
On Wed, 11 Aug 1999 19:06:46 -0400, "Galley_WorldDriver" >The original Need For Speed on the 3DO in 1993???? Wrong! :) For a screen shot of the first one (as far as I know) check out this page! http://www.shadows.com/nascar/cockpit.htm Chris "What is real? Are you certain you know what reality is? How do you know at this second you aren't asleep in your bed, dreaming that you are here..." -The Wizard of*** Mortado's Page of Filth- http://www.shadows.com/mortado/
: How true! I can't tell how many times I nearly lost my C64 after I was whacked : by him or Dynamic Dan. I didn't have the respect for hardware I have now, so : the keyboard usually took a bashing......:) Keyboards are cheap, so I still beat them up when things go badly! By the way, has anyone managed to get Revs working on a C64 emulator? I am using CCS, and it can load Revs, but I can only turn right. No acceleration, brakes or left. It doesn't matter if I use joystick or keyboard. Revs+ doesn't work at all. Stephen
Mortado 12 Aug 1999#485461
Quoted text (8 lines)>>The original Need For Speed on the 3DO in 1993???? >Wrong! :) >For a screen shot of the first one (as far as I know) check out this >page! >http://www.shadows.com/nascar/cockpit.htm
After seeing other entries in this thread, I see how wrong I am... I guess I got into computers a little late:) Chris
EldredP 13 Aug 1999#485712
>Does anyone know what the first racing game with interior view (i.e. with >dashboard etc) was? ( besidesFormula One Or Nascar). How about Accolade's Grand Prix? Eldred __ Put your message in a modem, and throw it in the ***-sea... remove SPAM-OFF to reply.
Jo Helsen 13 Aug 1999#485713
There's a nice timeline of open-wheel sims at: http://gallery.uunet.be/year1440/intro_racingsims.htm Enjoy :-) JoH Please remove *anti-spam* from the email when replying. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= When everything else failed, we can still become im- mortal by making an enormous blunder.... John Kenneth Galbraith =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Speedy Fast 16 Aug 1999#486289
>>Does anyone know what the first racing game with interior view (i.e. with >>dashboard etc) was? ( besidesFormula One Or Nascar). >How about Accolade's Grand Prix? Hmm Grand Prix Circuit? No it's too new to be the first one with a dashboard. Dashboards go way back :) I still remember playing Grand Prix Circuit all night trying to get 53's in Monaco in the Ferrari. And then jumping in the "superior" McLaren to see if I could top it.
EldredP 28 Aug 1999#488433
Quoted text (11 lines)>>>Does anyone know what the first racing game with interior view (i.e. with >>>dashboard etc) was? ( besidesFormula One Or Nascar). >>How about Accolade's Grand Prix? >Hmm Grand Prix Circuit? No it's too new to be the first one with a >dashboard. Dashboards go way back :) >I still remember playing Grand Prix Circuit all night trying to get >53's in Monaco in the Ferrari. And then jumping in the "superior" >McLaren to see if I could top it.
Hey, I've been wrong before, and I'll be wrong again...<g> Eldred __ Put your message in a modem, and throw it in the ***-sea... remove SPAM-OFF to reply.

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