Does anyone know what the first racing game with interior view (i.e. with
dashboard etc) was? ( besidesFormula One Or Nascar).
What was the first racing game with a cockpit view?
A poster asked which racing game first had an interior dashboard view. Suggestions included Atari's Night Driver, Papyrus's Indy 500, Geoff Crammond's Revs on the BBC Micro and C64, Test Drive and Vette, and a poster who wrote an Apple II game called Formula Nibble in 1986. Nostalgic memories of Revs' AI drivers and old joysticks followed.
community/metaRevs
Automated summary.
Was it Night Driver? (WOW, that brings back memories hehe)
Drew
Hi!
The first I can remember of (on the PC) was Indy 500 from Papy.
Bye!
Crash
RBAB schrieb:
My first; G. Crammonds "Revs". C 64 :-)
My fingers still hurt from the keyboard action!
Matt
--
---------------------------------
Matthew Birger Knutsen
The Art of Legends;
http://www.gpl.electra.no
Cheek Racing Cars;
http://www.cheekracing.electra.no
Quoted text (11 lines)
> Hi! > The first I can remember of (on the PC) was Indy 500 from Papy. > Bye! > Crash > RBAB schrieb: > > Does anyone know what the first racing game with interior view (i.e. with > > dashboard etc) was? ( besidesFormula One Or Nascar).I remember Checkered Flag in Spectrum.
BTW, now that we are talking about Driver and Midtown Madness,
anyone remember Lotus Sprint in the Spectrum? Awesome graphics...
The semaphore ligths were a white pixel, if it was in the top of
the black rectangle was red, in the bottom, green. :-)
JaviF
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Share what you know. Learn what you don't.
The first use of a dashboard that really impressed me was Test Drive
on the C64.
Andre
On Tue, 10 Aug 1999 08:02:06 +0200, Matthew Birger Knutsen
Quoted text (30 lines)
>My first; G. Crammonds "Revs". C 64 :-) >My fingers still hurt from the keyboard action! >Matt >> Hi! >> The first I can remember of (on the PC) was Indy 500 from Papy. >> Bye! >> Crash >> RBAB schrieb: >> > Does anyone know what the first racing game with interior view (i.e. with >> > dashboard etc) was? ( besidesFormula One Or Nascar). >-- >--------------------------------- >Matthew Birger Knutsen >The Art of Legends; >http://www.gpl.electra.no >Cheek Racing Cars; >http://www.cheekracing.electra.no> My first; G. Crammonds "Revs". C 64 :-)
> My fingers still hurt from the keyboard action!
Well I played that one before you on the BBC Micro - with an analogue
joystick!
Unfortunately the BBC joysticks had no "return to centre" action, which
made it pretty tricky to keep in a straight line.
I was also at the launch at the Steering Wheel Club in London trying to
out-hotlap David Hunt (James Hunt's younger brother) who was an F3
driver at the time and helped with the development of the game.
Very interesting to watch his style compared to the simracers - he was
much more controlled, slower into the corners and faster out, and I
never saw him crash, whereas we would tend to get slightly faster
hotlaps but crash a lot more.
My best time was 1:23.9 at Silverstone - how about you?
I also remember racing a lot at Brands Hatch, which was a great track
(but a pale shadow of Dave Noonan's brilliant GPL version!).
Yeah..it was a game I used to play on my Atari 800 back in the 80's. It was
called Vette by Spectrum Holobyte (I think). You coudl drive your vette
around kinda like Midtown Madness of today.
> > My first; G. Crammonds "Revs". C 64 :-)
> > My fingers still hurt from the keyboard action!
> Well I played that one before you on the BBC Micro - with an analogue
> joystick!
Ah - Early hi-techer, eh ? :)
Ah, well the keys were better; They even gave sluggish response, or with
the spacebar down, superfast...lol!
Hehe. Way cool! Yeah, I remember a clone of his Acorn F3 Ralt on the
cover:)
Aw, can't remember......just remember the bad flights on kerbs! And the
instant catchfencing !
Yeah, that was my favourite, fighting Willy Swerve and Dynamic Dan (or
whatever!) on the part up to clearways, and there
even was a female driver (Cathy Muller clone!), can't remember her "alias"
tho:)
Matt
--
---------------------------------
Matthew Birger Knutsen
The Art of Legends;
http://www.gpl.electra.no
Cheek Racing Cars;
http://www.cheekracing.electra.no
> My first; G. Crammonds "Revs". C 64 :-)
That one rocked so much. I probably have more hours in it than in any of the
more recent sims... I bought three games with my C64, Revs+, Chessmaster 2k
and Elite. In retrospect, a good selection. Except that I never once managed
to win a game of chess.
Hehe, yeah. I drove using a SlikStik, remember those? Eventually I had to
press the button REAL hard to shift, sore thumb syndrome all the time. What is
mr. Crammond up to these days? Working at Papy? I wish...
Cheers,
/ft, certified computer nostalgia freak
Quoted text (15 lines)
>> My first; G. Crammonds "Revs". C 64 :-) >That one rocked so much. I probably have more hours in it than in any of the >more recent sims... I bought three games with my C64, Revs+, Chessmaster 2k >and Elite. In retrospect, a good selection. Except that I never once managed >to win a game of chess. >> My fingers still hurt from the keyboard action! >Hehe, yeah. I drove using a SlikStik, remember those? Eventually I had to >press the button REAL hard to shift, sore thumb syndrome all the time. What is >mr. Crammond up to these days? Working at Papy? I wish... >Cheers, > /ft, certified computer nostalgia freakAssuming we're talking PC game, not arcade, my vote goes for "Formula
Nibble", an Apple II game published in the Dec '86 issue of Nibble
magazine... but then I'm kinda biased since I wrote the thing! If memory
serves, I think there was a whole FIVE different hand positions: centered,
mild left or right, and sharp left or right. Hoo-haw!!! There were two
instruments on the dash (speedo & tach) but I can't remember if the needles
moved or not.
...207
>Does anyone know what the first racing game with interior view (i.e. with
>dashboard etc) was? ( besidesFormula One Or Nascar).
> LOL, another SlikStik user? I had one for my Atari that I wore out.
> Didn't like the trigger though.
Nope, I don't think anybody did. Thumbkiller for sure... The stick itself was
a lot faster to use than the TAC2's most everyone else had though.
Cheers,
/ft
Back in '82 -'84 era, there was a driving game for C64 with working guages on dash.
It had black screen with those white posts for edges of road.
It looked solo, though.
Quoted text (39 lines)
> > > My first; G. Crammonds "Revs". C 64 :-) > > > My fingers still hurt from the keyboard action! > > Well I played that one before you on the BBC Micro - with an analogue > > joystick! > Ah - Early hi-techer, eh ? :) > > Unfortunately the BBC joysticks had no "return to centre" action, which > > made it pretty tricky to keep in a straight line. > Ah, well the keys were better; They even gave sluggish response, or with > the spacebar down, superfast...lol! > > I was also at the launch at the Steering Wheel Club in London trying to > > out-hotlap David Hunt (James Hunt's younger brother) who was an F3 > > driver at the time and helped with the development of the game. > Hehe. Way cool! Yeah, I remember a clone of his Acorn F3 Ralt on the > cover:) > > Very interesting to watch his style compared to the simracers - he was > > much more controlled, slower into the corners and faster out, and I > > never saw him crash, whereas we would tend to get slightly faster > > hotlaps but crash a lot more. > > My best time was 1:23.9 at Silverstone - how about you? > Aw, can't remember......just remember the bad flights on kerbs! And the > instant catchfencing ! > > I also remember racing a lot at Brands Hatch, which was a great track > > (but a pale shadow of Dave Noonan's brilliant GPL version!). > Yeah, that was my favourite, fighting Willy Swerve and Dynamic Dan (or > whatever!) on the part up to clearways, and there > even was a female driver (Cathy Muller clone!), can't remember her "alias" > tho:)Gloria Slap if I remember correctly.
I still hold a grudge against Billy Bumper btw, every single race he would
crash me out. Never has a driver been better named ;-)
Cheers,
Richard
The original Need For Speed on the 3DO in 1993????
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Heh, I remember watching a friend play Vette on his 12 MHz 286
and drooling over the game's EGA graphics. Playing it on my own
computer wasn't nearly as nice as I only had an 8MHz 8086 with MCGA
graphics (a PS/2 model 30 actually). The best part of the game was
being able to give excuses to the cops after getting pulled over!
With regard to the original post, the earliest racing game I
remember having a fully-functional dashboard AND a first-person
perspective was Test Drive 1 on my C64, though I'm pretty sure Revs
preceded it. Incidentally, LeMans (1982) had one of the first
speedometers I can remember while The Great American Cross-Country
Road Race (one of my favorites from 1985) had a speedo, tach,
odometer, fuel gauge AND radar detector. However, it was played from
a behind-the-car perspective. Ah, sweet memories. Time to bring my
C64 out of a dark closet and bring myself back to reality.
It should be noted, though, that Night Driver was not played
from an interior perspective (unless that cross-like object at the
bottom of the screen is some sort of hood ornament). As far as I can
remember, NO racing for the 2600 was played from behind the dash
(unless you consider Battlezone a "race against the aliens" game...).
Martin
Nigel Mansell RIP!
> >There was a "Wilma Cargo" at the back of the field, but I seem to
> >remember there was a female hot-shoe as well (can't remember the name
> >though).
> Gloria Slap if I remember correctly.
Ah! Oh no, it's all coming back!! And the terrible engine noise! :-)
How true! I can't tell how many times I nearly lost my C64 after I was whacked
by him or Dynamic Dan. I didn't have the respect for hardware I have now, so
the keyboard usually took a bashing......:)
Matt
--
---------------------------------
Matthew Birger Knutsen
The Art of Legends;
http://www.gpl.electra.no
Cheek Racing Cars;
http://www.cheekracing.electra.no
On Wed, 11 Aug 1999 19:06:46 -0400, "Galley_WorldDriver"
>The original Need For Speed on the 3DO in 1993????
Wrong! :)
For a screen shot of the first one (as far as I know) check out this
page!
http://www.shadows.com/nascar/cockpit.htm
Chris
"What is real? Are you certain you know what reality
is? How do you know at this second you aren't asleep
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: How true! I can't tell how many times I nearly lost my C64 after I was whacked
: by him or Dynamic Dan. I didn't have the respect for hardware I have now, so
: the keyboard usually took a bashing......:)
Keyboards are cheap, so I still beat them up when things go badly!
By the way, has anyone managed to get Revs working on a C64 emulator? I
am using CCS, and it can load Revs, but I can only turn right. No
acceleration, brakes or left. It doesn't matter if I use joystick or
keyboard. Revs+ doesn't work at all.
Stephen
Quoted text (8 lines)
>>The original Need For Speed on the 3DO in 1993???? >Wrong! :) >For a screen shot of the first one (as far as I know) check out this >page! >http://www.shadows.com/nascar/cockpit.htm>Does anyone know what the first racing game with interior view (i.e. with
>dashboard etc) was? ( besidesFormula One Or Nascar).
How about Accolade's Grand Prix?
Eldred
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remove SPAM-OFF to reply.
There's a nice timeline of open-wheel sims at:
http://gallery.uunet.be/year1440/intro_racingsims.htm
Enjoy :-)
JoH
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>>Does anyone know what the first racing game with interior view (i.e. with
>>dashboard etc) was? ( besidesFormula One Or Nascar).
>How about Accolade's Grand Prix?
Hmm Grand Prix Circuit? No it's too new to be the first one with a
dashboard. Dashboards go way back :)
I still remember playing Grand Prix Circuit all night trying to get
53's in Monaco in the Ferrari. And then jumping in the "superior"
McLaren to see if I could top it.


































