Is SCGT available in the UK? I've heard so much about it in these newsgroups
but I havn't seen it in any shops. If not, can anyone recommend a decent
mail order site?
Thanks
Andy Marson
I'd avoid the game really... if you've got GPL and TOCA2 you're sorted
because SCGT isn't as good as either of them.
M
> I'd avoid the game really... if you've got GPL and TOCA2 you're sorted
> because SCGT isn't as good as either of them.
TOCA2 better than SCGT ?
Is there a career mode in one of them ?
--
====================================
Sbastien Tixier - Game Developper
Yeah there's one in SCGT but it still doesn't stop it from being a worse
racing sim/game than TOCA2. SCGT is so close but yet so far from being a
good sports car sim and even further from being a good racing sim/game.
M
That's definitely a matter of opinion. Even although I enjoy BTCC more
than GT racing I find SCGT far more fun to drive and race than TOCA2.
Neither is particularly wonderful and neither is horrendously bad - it
just depends which one appeals to your joy department.
Cheers!
John
so ...
wich the most arcade and wich is the most sim ?
--
====================================
Sbastien Tixier - Game Developper
Please pull your head out from your rectal region and smell the world.
---
Antti Markus Peteri
15 miles. your dim light shines from so far away
- Soul Asylum, Promises Broken
SCGT with the advanced options patch set to "Pure Sim and Slick Grass"
is the most sim-ish. There is nothing like taking your Mustang GT2 or
Panoz out for a spin or 2 at Mosport! My experience with TOCA2 is only
with the demo, but it felt too easy to drive, IMHO. If you like easy
to drive, SCGT does that too with the original physics so you can have
the best of both worlds. It sure is a blast with up to 7 drivers on the
net (cable or ADSL is strongly recommended).
Jason.
--------
Jason Monds
"My other car is a Ferrari"
http://members.home.net/gpl.mondsj/gpl - For my combined gas/brake
setups
(Please remove 'no extra spork' when replying)
Quoted text (7 lines)
> so ... > wich the most arcade and wich is the most sim ? > -- > ==================================== > Sbastien Tixier - Game DevelopperTOCA 2 has NO representation of understeer when cornering. I've spent
a LOT of time on it the last week or so, and since the game also
includes "skid pad" track it allowed me to experiment with the
physics model. I'll immediately add that the physics model alone
doesn't make or break the game, but so you know, TOCA 2has no
cornering understeer whatsoever. The only tires that lose grip are
the rears, and they will do it with little provocation. If you want
realism in the physics model, TOCA 2 is inferior to SCGT. As far as
the overall comparisons? Well, hang in there, I'll be done with the
review in the next day or two.
Randy
>so ...
>wich the most arcade and wich is the most sim ?
Randy Magruder
http://members.home.com/rmagruder
Andy
Some people just can not answer a simple question.
Yes - SCGT is available in the UK, in fact I picked up the box in PC World,
(London -Moorgate branch), only this afternoon. Therefore find out where
your nearest PCW is and give them a ring.
Have fun
SteveG
Thanks guys, maybe i'll pop along and have a look for it. Seems to have
mixed reviews but driving at night in a Panoz seems too much to resist....
Andy Marson
> Andy
> Some people just can not answer a simple question.
> Yes - SCGT is available in the UK, in fact I picked up the box in PC World,
Quoted text (17 lines)
> (London -Moorgate branch), only this afternoon. Therefore find out where > your nearest PCW is and give them a ring. > Have fun > SteveG > > Is SCGT available in the UK? I've heard so much about it in these > newsgroups > > but I havn't seen it in any shops. If not, can anyone recommend a decent > > mail order site? > > Thanks > > Andy MarsonI had trouble getting a copy but PC World seem to have it now, my local Game
store don't.
Also mailorder, Gameplay might, see PC mags for Gameplay ad no web site
though. I haven't found a decent UK based web retailer. If someone knows of
one please tell me too.
Andi.
>Is SCGT available in the UK? I've heard so much about it in these newsgroups
>but I havn't seen it in any shops. If not, can anyone recommend a decent
>mail order site?
>Thanks
>Andy Marson
Quoted text (10 lines)
>TOCA 2 has NO representation of understeer when cornering. I've spent >a LOT of time on it the last week or so, and since the game also >includes "skid pad" track it allowed me to experiment with the >physics model. I'll immediately add that the physics model alone >doesn't make or break the game, but so you know, TOCA 2has no >cornering understeer whatsoever. The only tires that lose grip are >the rears, and they will do it with little provocation. If you want >realism in the physics model, TOCA 2 is inferior to SCGT. As far as >the overall comparisons? Well, hang in there, I'll be done with the >review in the next day or two.>Is SCGT available in the UK? I've heard so much about it in these newsgroups
>but I havn't seen it in any shops. If not, can anyone recommend a decent
>mail order site?
As above AND...
SCGT is not what to ask for (or look on the box for). You probably already
know this, but just in case, it actually stands for Sports Car GT. It's by
EA and has a head on photo of a BMW M3 on the box.
BTW, got mine from PC World in Reading.
Mark
Reading, UK
Quoted text (36 lines)
> >TOCA 2 has NO representation of understeer when cornering. I've spent > >a LOT of time on it the last week or so, and since the game also > >includes "skid pad" track it allowed me to experiment with the > >physics model. I'll immediately add that the physics model alone > >doesn't make or break the game, but so you know, TOCA 2has no > >cornering understeer whatsoever. The only tires that lose grip are > >the rears, and they will do it with little provocation. If you want > >realism in the physics model, TOCA 2 is inferior to SCGT. As far as > >the overall comparisons? Well, hang in there, I'll be done with the > >review in the next day or two. > Hey, Randy. > I'm glad I'm not the only one who's noticed this flaw in a game that could > have been much better (just my opinion folks - I don't like TOCA2, I do like > SCGT, simple as that). The game seems artificially difficult to me in that > respect. Watch motorsport on TV. Generally, if you head into a corner too > fast, you'll understeer off into the kitty litter. I can't think of one > form of four wheeled, tarmac circuit based racing where this isn't true. > Try it in TOCA2 and what will happen, or maybe I should say what -appears- > to happen is that the front will dig in and make the turn while the rear > loses grip, sending you into a spin. > That puts me right off the product. That, and the way the car rockets to > it's top speed and bounces off it's rev limiter in top. I'm guessing that's > a way of keeping laptimes down - not allowing you to set the car up so that > it only tops out at the very fastest part of the circuit. I suppose if > setups allowed that then we'd have 190mph super tourers! > I'll add that I'm definately in a minority by not liking this title, so to > anyone thinking of buying it, don't let me put you off - try a demo or > borrow a friends copy (what I did). To those who own and enjoy TOCA2, carry > on. I wish I did, because I'd like another closed wheel sim. I tried it > (gave it a good chance, too) and wanted to like it, but it just didn't 'pump > my nads'. I don't want to start another SCGT vs TOCA2 flamefest. > Mark > Reading, UK> I think you forgot that a btcc car is a front wheel-drive: the front
>wheels lose grip before the rear when you are too fast in a turn.
> But TOCA2 is not a sim : too easy and easier with a keyboard than with
>a wheel.And TOCA2 is graphically(?) ugly compared to SCGT.
Uh, no, I didn't forget. They are all front-wheel drives that's for
sure, and understeer is definitely going to be a bigger problem than
oversteer, and having no understeer whatsoever crushes the physics
model. As far as whether TOCA 2 is ugly compared to SCGT? I don't
think that's a definite yes or no. They both have ways in which they
shine graphically and ways in which they do not.
Randy
Randy Magruder
[link lost in import]


































