Well I finally got the game. The FF effects are not what I
expected but the game is cool.
The problem I am having is that when I spin out or have a
minor crash, my steering wheel does not center. It can be
off by as many as 30 degrees. Obviously this is totally
uncool, and GPL is the only game I have this problem
on.
As for the FF effects in general, I am somewhat disappointed.
I really cannot feel the wheel lighten up as the front lose grip.
I feel the weight of the car, and when I shift sometimes but
nowhere near what I have been reading here. Also the
effects of the track/curbing is very much reduced from
what I would call normal. Maybe most people are just
new at FF and are going gaga over FF in GPL? I don't
know.
But 36fps is cool, graphics are cool, the AI seems cool.
I would be more than satisfied if the steering center did
not move around. I have a week to figure it out before I
return the game I guess :-(
--
Header address intentionally scrambled to ward off the spamming hordes.
cisko [AT] ix [DOT] netcom [DOT] com
GPL force feedback wheel not centring after crashes
Greg Cisko, newly owning GPL, found his Logitech wheel stayed off-centre after spins. Others explained it was probably suspension damage from the realistic damage model, which he confirmed by turning damage off. He also found setting force feedback latency to zero in core.ini greatly improved the feel, and others offered louder tyre squeal sound packs.
Automated summary.
Quoted text (8 lines)
> Well I finally got the game. The FF effects are not what I > expected but the game is cool. > The problem I am having is that when I spin out or have a > minor crash, my steering wheel does not center. It can be > off by as many as 30 degrees. Obviously this is totally > uncool, and GPL is the only game I have this problem > on.Quoted text (10 lines)
>> Well I finally got the game. The FF effects are not what I >> expected but the game is cool. >> The problem I am having is that when I spin out or have a >> minor crash, my steering wheel does not center. It can be >> off by as many as 30 degrees. Obviously this is totally >> uncool, and GPL is the only game I have this problem >> on. >Is that when you have stopped or is it after you have started moving ?Quoted text (12 lines)
> >> Well I finally got the game. The FF effects are not what I > >> expected but the game is cool. > >> The problem I am having is that when I spin out or have a > >> minor crash, my steering wheel does not center. It can be > >> off by as many as 30 degrees. Obviously this is totally > >> uncool, and GPL is the only game I have this problem > >> on. > >Is that when you have stopped or is it after you have started moving ? > After I start driving again.>A Logitech FF. I am starting to think it's drivers are not as good as
>the MS wheel.
Go to Eric Cote's http://www.simracingmag.com/ for the Logitech FF
wheel settings and setup. Oh, and go racing online on VROC, so we
can humilate you on the track..... <g>
Remco
Have you tried GPL with the FF turned off? I suppose it could be some
sort of artifact in the Logitech setup. Also, if you are using
the "realistic" damage model, you can***up your suspension with a
spin or minor shunt, and wind up with the car pulling badly to one side
or the other. Turn on the***pit driver's arms if they are off, and
see if they also are held off center to drive a straight line. That
will tell you.
There have been several people comment about poor FF with GPL in this
forum. In every case I have seen, some tweaking of core.ini FF values
solves the whole thing, and people usually find the GPL FF pretty good
after those tweaks. Look around ras for some of those FF settings.
Spend the week wisely !!! Don't give up too soon, Greg.
Sent via Deja.com http://www.deja.com/
Share what you know. Learn what you don't.
Quoted text (8 lines)
> Well I finally got the game. The FF effects are not what I > expected but the game is cool. > The problem I am having is that when I spin out or have a > minor crash, my steering wheel does not center. It can be > off by as many as 30 degrees. Obviously this is totally > uncool, and GPL is the only game I have this problem > on.Well i don't know whether it is realistic or not (i've never driven a '67 GP car)
but you _can_ explain it to some extend.
At high speeds the centering forces (at least the gyroscopic effect) become
stronger and make the wheel harder to turn.
Regards
Martin
>The problem I am having is that when I spin out or have a
>minor crash, my steering wheel does not center. It can be
>off by as many as 30 degrees.
That's certainly not normal. What kind of wheel do you have?
That's also strange, I can feel it clearly - and my Logitech isn't
known for having the strongest forces.
Joe McGinn
==========================================
Staff Writer for the Sports *** Network
[link lost in import: /***.com/]
==========================================
>After I start driving again.
Do you have the latest drivers (2.5)? I have the Logitech too, and it
works flawlessly in GPL. Certainly no centering problems.
What control input type are you using in GPL, DirectX or Generic? You
should use DirectX.
Maybe try turning the strength of the forces up in the CORE.INI file.
There is no doubt the GPL has the best FF effects yet. Viper is pretty
good, but not in the same class.
Joe McGinn
==========================================
Staff Writer for the Sports *** Network
[link lost in import: /***.com/]
==========================================
Quoted text (19 lines)
>>> Well I finally got the game. The FF effects are not what I >>> expected but the game is cool. >>> The problem I am having is that when I spin out or have a >>> minor crash, my steering wheel does not center. It can be >>> off by as many as 30 degrees. Obviously this is totally >>> uncool, and GPL is the only game I have this problem >>> on. >>Is that when you have stopped or is it after you have started moving ? >After I start driving again. >>The reason it doesn't centre is that after a crash or spin your wheels are >>problably not pointing right forward. As long as you're not moving there >are no >>forces on the tires that would cause them to straighten up. >But as soon as you start running again the wheel should center.greg-
i know you're a regular here so you've probably seen this already, but-
re the logitech wheel: make sure you download the 3.25 drivers. then go into
the 'properties' menu of the controller in the control panel. turn overall
effects up to about 130%. maybe turn up the damping up as well (i have mine
at about 120%). make sure the auto centering box is unchecked.
you can also go into the core.ini file and turn up some of the effects. but
make sure you do the overall effects thing via the control panel- it makes a
huge difference.
let us know if it works. when it does, the FF is quite good (definately
better than viper IMO).
mark
minor crash, my steering wheel does not center. It can be
off by as many as 30 degrees. Obviously this is totally
uncool, and GPL is the only game I have this problem
on.
ok, i just experienced something like this as well with my logitech wheel,
and found out that it goes away completely once you start moving again. but
it's disconcerting when you're just sitting there, and while you're trying
to get going again. weird. but it doesn't seem to happen all of the time....
anyway, try the settings people have been suggesting and see what happens.
oh, yeah- and turn the forces up to 150%, not 130 like i said earlier...
This happens on my Logitech wheel to, and I thinks it perfectly normal.
But I think there is a bug in GPL, because the driver arms is still centerd
when when the FF steering wheel is of center.
I dont know if you are old enough, but next time when you are drivning a
car think of this. Imagine that you have a minor chrash and hit one of your
front wheels rather hard, so that you will get a really bad toe-in. After
that you continoue to drive again, and what do you think have happen to your
wheel? I can bet 100$ that it doesnt center any longer....
I have done this myself lots of times in the rally-forests, so I know what
happens to the wheel when when you damage your front suspension.
/M Lindqvist
>Well i don't know whether it is realistic or not (i've never driven a '67 GP car)
>but you _can_ explain it to some extend.
>At high speeds the centering forces (at least the gyroscopic effect) become
>stronger and make the wheel harder to turn.
Which is a fantastic effect IMO - finally the car feels like it has
some stability at speed.
Joe McGinn
==========================================
Staff Writer for the Sports *** Network
[link lost in import: /***.com/]
==========================================
>Hmm, sounds pretty weird. Does it center on this new angle or what ?
Yep. I drive straight down the track with the wheel rotated at
some weird angle.
I never said the FF in SCGT was better than GPL, just that I don't have
centering problems after spinning out/crashing.
--
Header address intentionally scrambled to ward off the spamming hordes.
cisko [AT] ix [DOT] netcom [DOT] com
>>A Logitech FF. I am starting to think it's drivers are not as good as
>>the MS wheel.
>Go to Eric Cote's http://www.simracingmag.com/ for the Logitech FF
>wheel settings and setup. Oh, and go racing online on VROC, so we
>can humilate you on the track..... <g>
Yeah no doubt... But I will start practicing.
--
Header address intentionally scrambled to ward off the spamming hordes.
cisko [AT] ix [DOT] netcom [DOT] com
Quoted text (7 lines)
>Have you tried GPL with the FF turned off? I suppose it could be some >sort of artifact in the Logitech setup. Also, if you are using >the "realistic" damage model, you can***up your suspension with a >spin or minor shunt, and wind up with the car pulling badly to one side >or the other. Turn on the***pit driver's arms if they are off, and >see if they also are held off center to drive a straight line. That >will tell you.>You're wrong, there is doubt!
>IMO the FF in GPL is not better than Viper's. It is different because the
>cars handle different, but not better.
I can't agree. Vipers FF is limited to wheel grip and lightness when
the car lifts. You can't feel the weight of the car shifting around as
you can in GPL.
I'm not saying Viper is poor, they were #1 for a while, and their
implementation is quite good.
Joe McGinn
==========================================
Staff Writer for the Sports *** Network
[link lost in import: /***.com/]
==========================================
OK I think I have everything going now. I set the damage to
NONE and have not had the problems which I described.
Also I am starting to get awesome FF effects with my
Logitech wheel by setting the latency in core.ini to
00.0000 instead of 00.0085. It made a huge difference.
You can feel the weight of the car move back & forth
under heavy breaking and you can feel the fronts
loosen up as they lose grip. Pretty cool.
Also a friend told me to increase the volume for my
tire squeal. Where exactly is this done?
--
Header address intentionally scrambled to ward off the spamming hordes.
cisko [AT] ix [DOT] netcom [DOT] com
Joe schrieb in Nachricht
You're wrong, there is doubt!
IMO the FF in GPL is not better than Viper's. It is different because the
cars handle different, but not better.
CU
Zolli
Hi Greg,
I knew you would finally crack and get GPL.. <G>
Regards the tire squeal, just unpack the SOUND.DAT file, locted in the
gpl\sound\ directory and use a simple sound editing program, like the
one that comes with windows, called: Sound Recorder, and adjust the
volume level of the SKID.WAV file, up a few decibels.. :)
Note:
You don't need to repack any changed WAV files back into the original
SOUND.DAT, just copy the WAV file in question, into the: gpl\sound\
directory and GPL will pick it up from there, rather than use the sound
that is in the data file..
Makes sound editing, a whole lot simpler... :)
See you on-line at VROC soon.!!
Cheers,
Ron
> >Hmm, sounds pretty weird. Does it center on this new angle or what ?
> Yep. I drive straight down the track with the wheel rotated at
> some weird angle.
Sounds like many others here have stated already: Damage.
--
Olav K. Malmin
remove spam when replying
You can download my Environmental sounds for GPL with a better tire squeal
(138 kb).
http://w1.111.telia.com/~u11103812/GPLSoundv1_1a.zip
/M Lindqvist
>Hi Greg,
>I knew you would finally crack and get GPL.. <G>
Well it took superb FF effects to make me crack :-) After
all I have a $200 wheel and no games which really take
advantage of it. Now GPL does...
Thanks, I'm looking into it.
Also, what is the deal with AI strength? It is set by the length
of the race I select? I expected the usual papy opponant strength
of some % like N2 and ICR2.
Thanks!
--
Header address intentionally scrambled to ward off the spamming hordes.
cisko [AT] ix [DOT] netcom [DOT] com
>See you on-line at VROC soon.!!
>Cheers,
>Ron
>> OK I think I have everything going now. I set the damage to
>> NONE and have not had the problems which I described.
>> Also I am starting to get awesome FF effects with my
>> Logitech wheel by setting the latency in core.ini to
>> 00.0000 instead of 00.0085. It made a huge difference.
>> You can feel the weight of the car move back & forth
>> under heavy breaking and you can feel the fronts
>> loosen up as they lose grip. Pretty cool.
>> Also a friend told me to increase the volume for my
>> tire squeal. Where exactly is this done?


































