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Rec.Autos.Simulators Archive

CH or CH Pro Pedals?

14 posts by 7 people · 14 Jul 1999 - 17 Jul 1999

aws6.. 14 Jul 1999#480218
I'm considering purchasing a set of CH or CH Pro pedals to complement my Logitech Wingman Force wheel. Anyone have any suggestions on which set is better for racing? The Pro pedals appear to be spaced further apart, is this a plus? I also saw that they are developing a set of USB pedals, anyone seen or tested these suckers? If there any better racing pedals out there I'd like to know about them, but the TSW pedals are expensive and don't appear to be sold separately. Sent via Deja.com http://www.deja.com/ Share what you know. Learn what you don't.
ymenard 14 Jul 1999#480219
I suggest the normal CH pedals. The Pro are clearly made for aviation-type simulation. There is lots of room between both pedals, and they do have some sort of twist action for the rudder. Both pedals support separate-axis, and there is no difference in quality between both IMHO, except a bigger base for the Pro. If you have the money, go for the PRO, still :) As for the USB pedals, sorry no idea here :( -- -- Fran?ois Mnard <ymenard/Nas-Frank> -- NROS Nascar sanctioned Guide http://www.nros.com/ -- SimRacing Online http://www.simracing.com/ -- Official mentally retarded guy of r.a.s. -- May the Downforce be with you... "People think it must be fun to be a super genius, but they don't realise how hard it is to put up with all the idiots in the world."
Rikanthrax 14 Jul 1999#480220
CH Pedals RULE!! Been using a set for 2 years. Rik Anthrax
keith 14 Jul 1999#480221
The CH are just fine, but can you try before you buy? The pedals pivot about their mid point, very strange for car sims and better suited for rudders in flight sims. They are very high quality pedals, but I don't care for the pivot action. USB will certainly be nice, but I haven't heard about those. Give the Logitech pedals a try with the CTFJ3 utility to recalibrate the brake. Not ideal, but not terrible either. Keith.
Quoted text (12 lines)>I'm considering purchasing a set of CH or CH Pro pedals to complement >my Logitech Wingman Force wheel. Anyone have any suggestions on which >set is better for racing? The Pro pedals appear to be spaced further >apart, is this a plus? I also saw that they are developing a set of >USB pedals, anyone seen or tested these suckers? >If there any better racing pedals out there I'd like to know about >them, but the TSW pedals are expensive and don't appear to be sold >separately. >Sent via Deja.com http://www.deja.com/ >Share what you know. Learn what you don't.
If you play any flight sims I seriously recommmend the Pros. The pivoting is for flying only, and can be disabled with a pair of handy stops. Then you only have the normal up and down pedal movement. I initially got the CH pedals, but I found the foot placing a little too close, but I am on the large side (240lbs, 6'2''). The base of the pros is a little heavier, and it walks away a little less than the CH. However if you take no interest in flight sims, and are not bothered by a somewhat close pedal positioning (stillnot as close as some of the racing pedal combos that I have seen though) I think the CHs will do you nicely. You can always buy them locally, and if you are not satisfied swap them for the Pros. That is what I did, as I did not get sufficient savings from ordering on line to make it worth it. Micro Center have them (not sure if this is a national chain, but they have a massive store in the Dallas area, and the staff are much more knowledgable than the staff at Compusa). Dolle Dolf
Quoted text (12 lines)> I'm considering purchasing a set of CH or CH Pro pedals to complement > my Logitech Wingman Force wheel. Anyone have any suggestions on which > set is better for racing? The Pro pedals appear to be spaced further > apart, is this a plus? I also saw that they are developing a set of > USB pedals, anyone seen or tested these suckers? > If there any better racing pedals out there I'd like to know about > them, but the TSW pedals are expensive and don't appear to be sold > separately. > Sent via Deja.com http://www.deja.com/ > Share what you know. Learn what you don't.
One possible advantage to the non-Pro's (correct me if I'm wrong) is that they support both dual and single axis with the same car-pedal motion. If I want to play a racing sim that does not support dual-axis (mostly demos and/or arcade) with my Pro Pedals, I have to do so with plane-rudder motion. Which is unacceptable. For those, I either shelve/don't buy, or use joystick for throttle/brake. Ughh.
Do I understand you right? The normal CH pedals have dual axis but the Pro's don't? Andre >One possible advantage to the non-Pro's (correct me if I'm wrong) is that they >support both dual and single axis with the same car-pedal motion. If I want >to play a racing sim that does not support dual-axis (mostly demos and/or >arcade) with my Pro Pedals, I have to do so with plane-rudder motion. Which >is unacceptable. For those, I either shelve/don't buy, or use joystick for >throttle/brake. Ughh.
>Do I understand you right? The normal CH pedals have dual axis but the >Pro's don't? Andre Sorry, no. The Pro's do have dual axis. But their motions are different. In dual-axis "car" mode, the pedals have the car-like actuation. In single-axis "plane" mode, they move like a plane's rudder pedals (pivoting in the horizontal plane). So if I need single axis (say, the OF1R demo), I don't use the pedals. The non-Pro's have the same car-like motion for both single and dual axis. Not as realistic for flight sims. Better for single-axis auto sims.
Quoted text (7 lines)>>One possible advantage to the non-Pro's (correct me if I'm wrong) is that they >>support both dual and single axis with the same car-pedal motion. If I want >>to play a racing sim that does not support dual-axis (mostly demos and/or >>arcade) with my Pro Pedals, I have to do so with plane-rudder motion. Which >>is unacceptable. For those, I either shelve/don't buy, or use joystick for >>throttle/brake. Ughh.
This sounds really stupid, that you must use this pivot motion if you want single axis... Why did they make them this way? I was thinking about buying the Pro's (pro sounds better than normal :) but now I'm really in doubt. Isn't there a way to stop the pivot movement when you select single axis? Andre
Quoted text (23 lines)>>Do I understand you right? The normal CH pedals have dual axis but the >>Pro's don't? Andre >Sorry, no. The Pro's do have dual axis. But their motions are different. In >dual-axis "car" mode, the pedals have the car-like actuation. In single-axis >"plane" mode, they move like a plane's rudder pedals (pivoting in the >horizontal plane). So if I need single axis (say, the OF1R demo), I don't use >the pedals. >The non-Pro's have the same car-like motion for both single and dual axis. >Not as realistic for flight sims. Better for single-axis auto sims. >>>One possible advantage to the non-Pro's (correct me if I'm wrong) is that they >>>support both dual and single axis with the same car-pedal motion. If I want >>>to play a racing sim that does not support dual-axis (mostly demos and/or >>>arcade) with my Pro Pedals, I have to do so with plane-rudder motion. Which >>>is unacceptable. For those, I either shelve/don't buy, or use joystick for >>>throttle/brake. Ughh.
>This sounds really stupid, that you must use this pivot motion if you >want single axis... Why did they make them this way? >I was thinking about buying the Pro's (pro sounds better than normal >:) but now I'm really in doubt. Remember, it was primarily designed as a flight sim rudder pedal set. They were pretty advanced in offering the dual-axis at all (perhaps the first?). If there is, I don't know it. And wish I did.
The pivot movement is the forward/backward of the pedals right? I haven't seen the pedals in real, so maybe this sounds stupid, but can't you block the sliding with a piece of wood between the pedals or something? Andre
>The pivot movement is the forward/backward of the pedals right? I haven't found a single word description that makes it clear, that's why I use "car" motion and "plane" motion :-) In "car" motion, the brake and gas pedal pivot independant of each other as in a, umm, car. The axis of rotation is horizontal, left-right. So the pedals move in the same motion as your ankles. That is, like you drive. In "plane" mode, the two pedals swivel together. The axis of rotation is vertical. So they swing left-to-right (or R-L) when viewed from a plan view, ie above them. Or, as one poster said, when the right one moves forward, away from your body, the other moves toward your body. This is absolutely unusable for driving (now someone will prove me wrong :-)). Quickly after release, CH made "chocks" available which block the plane motion when in car (dual axis) mode. This makes them work just dandy in that mode. But if you need single axis mode, and chock them, you get NO input. That is, the pots only read the plane swivel movement, which you've blocked with the chocks. Bottom line, if single axis motion for racing is important to you (most all *** sims offer dual, OF1R and CPR are two examples that don't), don't get the Pro's.
Oh well, I'm gonna use them mostly for GPL anyway, so I just ordered the Pro version. I play a lot of flightsims too so I think the Pro may be the best choice, even with this dual axis / pivot problem.... Thanks for the info. Andre
Quoted text (30 lines)>>The pivot movement is the forward/backward of the pedals right? >I haven't found a single word description that makes it clear, that's why I >use "car" motion and "plane" motion :-) >In "car" motion, the brake and gas pedal pivot independant of each other as in >a, umm, car. The axis of rotation is horizontal, left-right. So the pedals >move in the same motion as your ankles. That is, like you drive. >In "plane" mode, the two pedals swivel together. The axis of rotation is >vertical. So they swing left-to-right (or R-L) when viewed from a plan view, >ie above them. Or, as one poster said, when the right one moves forward, away >from your body, the other moves toward your body. This is absolutely unusable >for driving (now someone will prove me wrong :-)). >> I >>haven't seen the pedals in real, so maybe this sounds stupid, but >>can't you block the sliding with a piece of wood between the pedals or >>something? >Quickly after release, CH made "chocks" available which block the plane motion >when in car (dual axis) mode. This makes them work just dandy in that mode. >But if you need single axis mode, and chock them, you get NO input. That is, >the pots only read the plane swivel movement, which you've blocked with the >chocks. >Bottom line, if single axis motion for racing is important to you (most all >*** sims offer dual, OF1R and CPR are two examples that don't), don't get >the Pro's.
ymenard 17 Jul 1999#481103
Well... not really. Bad ASCII below (hope it goes ok) : \ o \ <--pedal Pivot action vvvvvv | o | / o / It tilts around the center "o". That's how you press the pedal on CH pedals. You don't slide them towards, like the Pro do when in "plane" mode. IMHO the best pedals on the market, and with a EXL500 wheel (take off the pedals), you have the best plastic wheel on the market, and by a big margin. -- -- Fran?ois Mnard <ymenard/Nas-Frank> -- NROS Nascar sanctioned Guide http://www.nros.com/ -- SimRacing Online http://www.simracing.com/ -- Official mentally retarded guy of r.a.s. -- May the Downforce be with you... "People think it must be fun to be a super genius, but they don't realise how hard it is to put up with all the idiots in the world."

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