I apologize if this has already been discussed, but is there a patch
available or in the works to allow an in-car driver to better hear his
own engine's sounds?
I'm constantly overreving because I can't hear my own engine very well,
even when I'm not around other cars.
I downloaded a patch to lessen the other cars' sounds, but what SCGT
really needs are more "throaty" engine sounds a la GPL so you can shift
without constantly staring at the Tach.
Thanks
Sent via Deja.com http://www.deja.com/
Share what you know. Learn what you don't.
I believe Revved's V2.0 sound pack fixes this by lowering the "outside" volume
of the cars.
Racer X
Veteran Sim Racer
Victory Lane-
http://www.geocities.com/MotorCity/Speedway/1423/
Just to be more precise:
[link lost in import: /***.com/downloads/fixes/rrevsounds.shtml]
> I believe Revved's V2.0 sound pack fixes this by lowering the "outside" volume
> of the cars.
> Racer X
> Veteran Sim Racer
> Victory Lane-
> http://www.geocities.com/MotorCity/Speedway/1423/
--------
Jason Monds
"My other car is a Ferrari"
http://members.home.net/gpl.mondsj/gpl
(Please remove 'no extra spork' when replying)
I think Rrevved's(AKA Ed Bain) sound pack is great but I did not notice any
reduction in the volume of the AI car engine noise. To me this a real problem with
many sims. Paul
Quoted text (19 lines)
> Just to be more precise: > [link lost in import: /***.com/downloads/fixes/rrevsounds.shtml] > > I believe Revved's V2.0 sound pack fixes this by lowering the "outside" volume > > of the cars. > > Racer X > > Veteran Sim Racer > > Victory Lane- > > [link lost in import] > -------- > Jason Monds > "My other car is a Ferrari" > http://members.home.net/gpl.mondsj/gpl > (Please remove 'no extra spork' when replying)I think Rrevved's(AKA Ed Bain) sound pack is great but I did not notice any
reduction in the volume of the AI car engine noise. To me this a real problem
with
many sims. Paul
The 1.551 patch solves the problem.
Rik Anthrax
On 15 Jul 1999 14:42:24 GMT,
LOL! Drive from the inside of the car, not the outside.
(Its a sim, not an acade racer)
--
* rrevved at mindspring dot com
* unit.26 - s.p.u.t.u.m.
* http://www.cabal.net
* http://www.sputum.com
LOL! Drive from the inside of the car, not the outside.
(Its a sim, not an acade racer)
--
* rrevved at mindspring dot com
LOL!!
Rik Anthrax
Just how in the hell do you drive from the outside of the car in SCGT? I didn't
know that there was such an option, seriously. Paul
Quoted text (17 lines)
> On 15 Jul 1999 14:42:24 GMT, > >I think Rrevved's(AKA Ed Bain) sound pack is great but I did not notice any > >reduction in the volume of the AI car engine noise. To me this a real problem > >with > >many sims. Paul > LOL! Drive from the inside of the car, not the outside. > (Its a sim, not an acade racer) > -- > * rrevved at mindspring dot com > * unit.26 - s.p.u.t.u.m. > * http://www.cabal.net > * http://www.sputum.comOn Fri, 16 Jul 1999 05:59:17 GMT,
Just keep hitting F4 and you will cycle from***pit view to no***pit
to outside chase (arcade) view. While in outside chase mode, -only- the
'exterior' sounds are used by SCGT. In my soundpack, the exterior sounds
have been lowered in volume so that when you are actually -inside- the
***pit, you can hear your engine above the other (exterior) sounds.
--
* rrevved at mindspring dot com
* unit.26 - s.p.u.t.u.m.
* http://www.cabal.net
* http://www.sputum.com
Quoted text (17 lines)
>> On 15 Jul 1999 14:42:24 GMT, >> >I think Rrevved's(AKA Ed Bain) sound pack is great but I did not notice any >> >reduction in the volume of the AI car engine noise. To me this a real problem >> >with >> >many sims. Paul >> LOL! Drive from the inside of the car, not the outside. >> (Its a sim, not an acade racer) >> -- >> * rrevved at mindspring dot com >> * unit.26 - s.p.u.t.u.m. >> * http://www.cabal.net >> * [link lost in import]cycle thru the V key
On 16 Jul 1999 13:25:29 GMT,
Oops! I thought it was F4. That's just the***pit, I guess.
I never use the external views, so... :)
--
* rrevved at mindspring dot com
* unit.26 - s.p.u.t.u.m.
* http://www.cabal.net
* http://www.sputum.com
Hit "2"
Racer X
Veteran Sim Racer
Victory Lane-
http://www.geocities.com/MotorCity/Speedway/1423/
Like I said earlier , I really like your sound pack but IMO the AI engine noise is
still to loud. Example, I can hear a AI car that appears to be 50 or so yards behind
me and I'm doing 150mph+. I don't think this is at all realistic!..I'm not blaming you
but the sim programmers themselves. Another example, I'm going by the pits at over
150mph, my engine and transmission are screaming and low and behold I can hear cars in
the pits. IMHO this is crap, especially since I as a driver would have a helment on
and be wearing earplugs/microphones. Paul
> In my soundpack, the exterior sounds
> have been lowered in volume so that when you are actually -inside- the
>***pit, you can hear your engine above the other (exterior) sounds.
Like I said earlier , I really like your sound pack but IMO the AI engine noise
is
still to loud. Example, I can hear a AI car that appears to be 50 or so yards
behind
me and I'm doing 150mph+. I don't think this is at all realistic!..I'm not
blaming you
but the sim programmers themselves.
ONCE again I will tell you-
The 1.551 PATCH FROM ISI FIXES THIS PROBLEM!!
Cheers!
Rik Anthrax
Just keep hitting F4 and you will cycle from***pit view to no***pit
to outside chase (arcade) view. While in outside chase mode, -only- the
'exterior' sounds are used by SCGT.
The outside view is achieved using the NUMBER 2 KEY. not f4.
1 key- dash views (cycled with f4 key)
2 key- OUTSIDE VIEW
3 key- trackside view
Rik Anthrax
I understood that, thanks. I was addressing Ed's comments. Paul


































