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Rec.Autos.Simulators Archive

gpl 1.1 freezes, lock ups

9 posts by 5 people · 14 Jul 1999 - 16 Jul 1999

Kyril 14 Jul 1999#480025
Hi, Well, loving GPL I anticipated soooo much for the patch for having FF But I cannot drive for 5 minutes, mostly less, and then I get lock ups. The sound continues in "frozen time" It repeats continuesly the last milliseconds or so. I notice when it locks, the wheel turns (slowly) left to the max, all by itself during the first second of the lock up. Then, sometimes the "game"continues to lock up again a tenth or a fifth second later. Always I have to reset the computer. The system I have "Celeron 300 a o'clocked to 450. Super cooler. The mobo monitor says maximum 30 degree Celsius. (that is cool, less than your body temp) even after an intense game like Unreal 256 mb ram cas 2 125 mhz. Win 98 with service pack 1 dx6.1 Diamond Viper 550 (TNT); driver: Riva ref. 4.11.01.0203 Open Gl settings: Enable buffer region extension Sound: Diamond mx300 driver Vortex AU8830 date 6-23-1999 I never experienced lock ups with GPL vs 1.00 albeit in 3dfx v2 mode with lot of cursor shadows in the menu's. The game visuals worked perfectly though. Logitech FF. driver 3.20.327 GPL core ini at default Logitech settings, at 100%, no center spring With the patch the 3dfx menus were flickering all over the place and could not be used, so I switched over to open gl and I got perfect visuals (1024x768) the FF is dream, but i still need to learn the fine inner meanings of the forces IF the game allows me to play... So what can I do to prevent the lock ups?? :) Kyrill
Bart Westra 15 Jul 1999#480354
This happened to me once yesterday, which is the first day I had the Microsoft wheel. I had set the ff latency to 0.000, changed it to 0.010 and it happened no more. Might well be coincidence though, I did not test for that long. Bart Westra
Kyril 15 Jul 1999#480355
the lock ups are gone I now use the Creative voodoo2 with the newest 3dfx reference drivers. The flickering horrible menu images came out the the triple buffering setup that I used in the 3dfx adapter menu. So my problems are related to the open gl configuration
>This happened to me once yesterday, which is the first day I had the >Microsoft wheel. I had set the ff latency to 0.000, changed it to 0.010 and >it happened no more. Might well be coincidence though, I did not test for >that long. >Bart Westra Bart, I don't know if this is a good thing or not. But since I installed the patch and got a MSFF wheel, I do have been experiencing those random lockups. Rarely if ever had them before. I thought that it was something in my system that I messed up. But from you post,it is not only me. The default latency is .085. Why did you change it to so low a number when the default value was designed for the MSFF wheel? Joel Willstein
What he means is the horrible flickering in the GPL-Menus, coupled with freezing-mouse-cursors...........my record ATM is 38 frozen cursors on the screen, makes it hard sometimes to know which one to click :)) Kyrill, could you please describe exactly what you did to solve that problem? It's getting on my nerves, too! I'm using an Orchid Righteous 3D Voodoo1 (YES, 1!!) Keep smiling! :)) Markus
Bart Westra 15 Jul 1999#480359
Well, I did not like the way the ff felt, so I started to experiment. The 1.1 readme advised to start at 0.000 and work upwards from there. I liked it better at 0.000, but then GPL locked up and since it was the last thing that was changed, I changed it to 0.010. I am not sure how that works out. I think the delay can only be an integer number of ticks where one tick = 1/36 secs or 0.027s. So the 0.085 in the sample.ini is 3 ticks. I have also reduced the damping to 15 or so, and increased the max torque to 450. And the ff level for the wheel in control panel is at low. Haven't finished tweaking though. Bart Westra
Ed Ba 15 Jul 1999#480360
On Thu, 15 Jul 1999 21:56:39 +0200,
Quoted text (13 lines)>> >The flickering horrible menu images came out the the triple >> >buffering setup that I used in the 3dfx adapter menu. >> huh? >What he means is the horrible flickering in the GPL-Menus, coupled with >freezing-mouse-cursors...........my record ATM is 38 frozen cursors on the >screen, makes it hard sometimes to know which one to click :)) >Kyrill, could you please describe exactly what you did to solve that >problem? It's getting on my nerves, too! I'm using an Orchid Righteous 3D >Voodoo1 (YES, 1!!) >Keep smiling! :)) >Markus
If that is what he meant, you need to disable Triple-Buffering in the advanced options in the 3DFX applet in control panel/display. -- * rrevved at mindspring dot com * unit.26 - s.p.u.t.u.m. * http://www.cabal.net * http://www.sputum.com
Ed, I am using the above card under Win95 and don't get an option to fiddle with Triple-Buffering, using glide2x.dll v. 2.43, driver release 3.00.00, any hint? ( I wear *stron* glasses, maybe should get new ones?)........if it's Win95-related, I am quite happy with my running system and don't really want to upgrade to Win98.........any workaround for Win95? (registry?) ......... If it's glide-related, I've tried copying all other availeable *.dll's into my GPL-dir, but GPL will then only start in Direct 3d-mode, so that's no cure for me either.......any hints on that one? Thanx and keep smiling! :)) Markus

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