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Rec.Autos.Simulators Archive

GPL 1.1: online; LAT & QUALITY??

7 posts by 7 people · 11 Jul 1999 - 14 Jul 1999

5th Docto 11 Jul 1999#479247
ok, whats this new entry in the chat window when I alt+L??? what's it mean, what is the ideal number??? Seem's I get low lat and hi quality. Like .167 and .987 , is this good??? I dunno.
quality is 'quality' for example i was hosting and my readout was 0.000 1.000 so i presume that's maximum?
On Sun, 11 Jul 1999 07:28:22 -0700, "5th Doctor" > ok, whats this new entry in the chat window when I alt+L??? >what's it mean, what is the ideal number??? Seem's I get low lat and hi >quality. Like .167 and .987 , is this good??? I dunno. I've heard quality is packetsreceived/packetsexpected, so 0.95 or so or higher is preferred. "But in a way, fear is a big part of racing, because if there was nothing to be frightened of, and no limit, any fool could get into a motor car and racing would not exist as a sport." -- Jim Clark
I saw 1.2 and 1.4 quality last night....on a 'good' 56K connection, so it does go over 1.0. But what does it mean?
Jason Monds 12 Jul 1999#479483
Maybe the host was using 84/2 settings and you were using 84/3 settings. Quality seems to be the received/expected ratio.
Quoted text (11 lines)> On Sun, 11 Jul 1999 16:10:44 +0100, "Tim Wheatley" > >for example i was hosting and my readout was 0.000 1.000 so i presume that's > >maximum? > I had .167 / 1.59 the other night. > I'm getting more packets than expected? > glen
-------- Jason Monds "My other car is a Ferrari" http://members.home.net/gpl.mondsj/gpl - For my combined gas/brake setups (Please remove 'no extra spork' when replying)
quality simply tells you the percentage of packets you received vs. what the game was expecting to receive. 1.000 means you are receiving 100%. If you see numbers significantly over 1.000, then you're probably using different send_every settings than the server. Randy
% > ok, whats this new entry in the chat window when I alt+L??? % > what's it mean, what is the ideal number??? Seem's I get low lat and % hi % > quality. Like .167 and .987 , is this good??? I dunno. % quality simply tells you the percentage of packets you received vs. % what the game was expecting to receive. 1.000 means you are receiving % 100%. If you see numbers significantly over 1.000, then you're % probably using different send_every settings than the server. Does this mean that the server will send more packets than the client specifies in the core.ini? Wouldn't it make more sense for the server to be able "synch" all clients to the send_every settings to the server's parameters? -- **************************** Michael E. Carver ************************* Upside out, or inside down...False alarm the only game in town. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=<[ /./. [- < ]>=-=-=-=-=-=-=-=-=-=-=-=-=-=

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