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Rec.Autos.Simulators Archive

Going back to GPL 1.0

3 posts by 3 people · 10 Jul 1999 - 17 Jul 1999

David Erb 10 Jul 1999#479018
Single Race, BrandsHatch, 11 Opponents, Graphics almost maxed out (mirrors set to "cars") , sounds set at 5 GPL 1.1 frame rate using the Gpl 1.1 exe =25FPS max that varies downward depnding on local action Same as above except substituting my old original GPL 1.0 exe file = steady 36fps Exchanging the rast3dfx.dll file for the original and back again had no effect on either of the 2 situations above Online racing is worse with constant warps and dissappearing opponents. I tried joining in a race where all were using a standardized core.ini Thanks for all your help, Eric Cote :) ) but despite all the hints and tips of the host I was unable to acheive a playable connect. Machine: Celeron 433 on ASUS P2-99 motherboard with Intel zx chipset, 128 meg pc100 SDRAM, cl Banshee 16 meg PCI video, Diamond Monster soundcard, Sure hope i can find some other people that want to play 1.0 online David Erb
Kevin 11 Jul 1999#479311
David, GPL has made no discernible difference to my frame rate (Hercules Thriller though). And I've had solid connects on-line, as long as everyone was using the sample core.ini without modifications. Hopefully we can get this core.ini thing worked out, and all will be well with the world again. I assume they put some thought into the settings that are there, and we should probably try those before everyone runs off changing them at random. I believe VROC 2 sets everything anyway, and it connects automatically once you select a race. Quite cool. The new GSB will work the same I think. You aren't the only one reporting a frame rate hit, and hopefully we can get that sorted too. I want force feedback! Kevin Caldwell Calgary, Canada
Quoted text (7 lines)> Single Race, BrandsHatch, 11 Opponents, Graphics almost maxed out (mirrors > set to "cars") , sounds set at 5 > GPL 1.1 frame rate using the Gpl 1.1 exe =25FPS max that varies downward > depnding on local action > Same as above except substituting my old original GPL 1.0 exe file =
steady
Quoted text (8 lines)> 36fps > Exchanging the rast3dfx.dll file for the original and back again had no > effect on either of the 2 situations above > Online racing is worse with constant warps and dissappearing opponents. I > tried joining in a race where all were using a standardized core.ini > Thanks for all your help, Eric Cote :) ) but despite all the hints and
tips
Quoted text (9 lines)> of the host I was unable to acheive a playable connect. > Machine: Celeron 433 on ASUS P2-99 motherboard with Intel zx chipset, 128 > meg pc100 SDRAM, cl Banshee 16 meg PCI video, Diamond Monster soundcard, > Sure hope i can find some other people that want to play 1.0 online > David Erb
I'm in. I don't care about your ride height. If it's allowable in the game and you beat me then you're faster. I'll have to practice. You'll see me on GSB2. -- Mark Jeangerard www.soundchaserweb.com New Mexico USA > Single Race, BrandsHatch, 11 Opponents, Graphics almost maxed out (mirrors > set to "cars") , sounds set at 5 > GPL 1.1 frame rate using the Gpl 1.1 exe =25FPS max that varies downward > depnding on local action > Same as above except substituting my old original GPL 1.0 exe file = steady > 36fps > Exchanging the rast3dfx.dll file for the original and back again had no > effect on either of the 2 situations above > Online racing is worse with constant warps and dissappearing opponents. I > tried joining in a race where all were using a standardized core.ini > Thanks for all your help, Eric Cote :) ) but despite all the hints and tips > of the host I was unable to acheive a playable connect. > Machine: Celeron 433 on ASUS P2-99 motherboard with Intel zx chipset, 128 > meg pc100 SDRAM, cl Banshee 16 meg PCI video, Diamond Monster soundcard, > Sure hope i can find some other people that want to play 1.0 online > David Erb

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