Race Sim Central
Rec.Autos.Simulators Archive

GPL is SLOW after GPL 1.1 patch install

9 posts by 7 people · 09 Jul 1999 - 11 Jul 1999

Hi, I just installed GPL 1.1 on top of a fresh install of GPL (I tried it on my existing copy first too). Before GPL 1.1 I would get 35-36 FPS when running on my own, now I am getting 25-26 tops with GPL 1.1. Everything seems so slow at this frame rate! My system: AMD K6-2 333 video card: Matrix G200 3dfx card: Diamond Monster Voodoo II (latest drivers, I tried it with the old 2.03 drivers too, same thing...) Sound: SB 64 sound card I can't find the gplts.html file talked about in the install, it's not in the game directory. Any ideas? Thanks, John
Michael 09 Jul 1999#478826
I've had a similar slowdown in framerate (from 35-36 to the 25-26 range), but with a voodoo 3 3k on a fresh install. I get the same framerate regardless of resolution from 640x480 up to 1280x1024, so it doesn't seem to be a video acceleration problem. Also have an AMD (400 though). Toggling FF on/off by ini file makes no difference in framerate, so it doesn't seem to be a ff issue - unless the on off toggle only changes sending of ff data already computed to the controller. Michael
Greg Cisko 09 Jul 1999#478827
What wheel are you guys using??? -- Header address intentionally scrambled to ward off the spamming hordes. cisko [AT] ix [DOT] netcom [DOT] com >I've had a similar slowdown in framerate (from 35-36 to the 25-26 range), >but with a voodoo 3 3k on a fresh install. I get the same framerate >regardless of resolution from 640x480 up to 1280x1024, so it doesn't seem to >be a video acceleration problem. Also have an AMD (400 though). Toggling >FF on/off by ini file makes no difference in framerate, so it doesn't seem >to be a ff issue - unless the on off toggle only changes sending of ff data >already computed to the controller. >Michael >> Hi, >> I just installed GPL 1.1 on top of a fresh install of GPL (I tried it >> on my existing copy first too). Before GPL 1.1 I would get 35-36 FPS >> when running on my own, now I am getting 25-26 tops with GPL 1.1. >> Everything seems so slow at this frame rate! >> My system: >> AMD K6-2 333 >> video card: Matrix G200 >> 3dfx card: Diamond Monster Voodoo II (latest drivers, I tried it with the >> old 2.03 drivers too, same thing...) >> Sound: SB 64 sound card >> I can't find the gplts.html file talked about in the install, it's not in >> the game directory. Any ideas? >> Thanks, >> John
Michael 10 Jul 1999#479059
Wheel 1: TSW2 Formula w/ paddles - my preferred wheel. Got a solid 36fps with this setup prior to GPL 1.1. Now gets 25-26FPS. No change with FF toggle on or off (shouldn't be). Wheel 2: Logitech Formula Force - USB Only turned 32-34 FPS with this wheel before 1.1. Now only gets 24-25 with FF, 25-26 without FF. Low point of 20fps when sliding after hitting a wall with FF on. Can anyone explain such heavy loss in framerate between GPL and GPL 1.1 - Or was the patch intended only for those running celery 450s or better. If so, why not tell us that before we installed! Michael
Quoted text (9 lines)> What wheel are you guys using??? > >I've had a similar slowdown in framerate (from 35-36 to the 25-26 range), > >but with a voodoo 3 3k on a fresh install. I get the same framerate > >regardless of resolution from 640x480 up to 1280x1024, so it doesn't seem > to > >be a video acceleration problem. Also have an AMD (400 though).
Toggling > >FF on/off by ini file makes no difference in framerate, so it doesn't seem > >to be a ff issue - unless the on off toggle only changes sending of ff data
Quoted text (9 lines)> >already computed to the controller. > >Michael > >> Hi, > >> I just installed GPL 1.1 on top of a fresh install of GPL (I tried
it > >> on my existing copy first too). Before GPL 1.1 I would get 35-36 FPS > >> when running on my own, now I am getting 25-26 tops with GPL 1.1. > >> Everything seems so slow at this frame rate!
Ed Ba 10 Jul 1999#479060
On Sat, 10 Jul 1999 07:31:26 GMT, I don't have the loss in framerate w/1.1. It runs about the same with my Force RS as it did prior to the patch when I used my TSW. I totally reinstalled GPL and then applied the patch. I haven't tried it on 1.1 with the TSW. My system: PII-375 (5x75) / Diamond MX-300 / Voodoo3-2000 (155mhz) / 128MB. I have the latest (non-quake) reference drivers from 3dfx.com. and the latest FF drivers from the ACTLABS site, with split-axis. I use the provided sample core.ini file and only changed force feedback to 1. I use the MX-300 gameport and always cancel all background tasks before running, using CTL-ALT-DEL, except Explorer and Systray. I have a 230MB fixed length Windows swapfile. Currently, I am just hotlapping at 1024x768 and the 36 fps is -really- steady with all detail on at Monza, Spa, and Nurburgring. -- * rrevved at mindspring dot com * unit.26 - s.p.u.t.u.m. * http://www.cabal.net * http://www.sputum.com
Ed Ba 10 Jul 1999#479061
On Sat, 10 Jul 1999 07:56:34 GMT,
Quoted text (30 lines)>On Sat, 10 Jul 1999 07:31:26 GMT, >>Can anyone explain such heavy loss in framerate between GPL and GPL 1.1 >I don't have the loss in framerate w/1.1. It runs about the same >with my Force RS as it did prior to the patch when I used my TSW. >I totally reinstalled GPL and then applied the patch. >I haven't tried it on 1.1 with the TSW. >My system: >PII-375 (5x75) / Diamond MX-300 / > Voodoo3-2000 (155mhz) / 128MB. >I have the latest (non-quake) reference drivers from 3dfx.com. >and the latest FF drivers from the ACTLABS site, with split-axis. >I use the provided sample core.ini file and only changed >force feedback to 1. >I use the MX-300 gameport and always cancel all background >tasks before running, using CTL-ALT-DEL, except Explorer >and Systray. >I have a 230MB fixed length Windows swapfile. >Currently, I am just hotlapping at 1024x768 and the 36 fps is >-really- steady with all detail on at Monza, Spa, and Nurburgring.
I forgot to mention, I only have cars/track in my mirror settings. -- * rrevved at mindspring dot com * unit.26 - s.p.u.t.u.m. * http://www.cabal.net * http://www.sputum.com
Joe McGinn 10 Jul 1999#479062
>I don't have the loss in framerate w/1.1. In fact, though it may be my imagination, it seems to run just a tad smoother. Joe McGinn ========================================== Staff Writer for the Sports *** Network [link lost in import: /***.com/] ==========================================
wow.. 10 Jul 1999#479063
Hi John, I've got kind of the same problem. I've just installed the german patch and in the "In-Car"-View it run's _very_ jerky. If I switch to Outside-View or the other Camera-Views its running very smooth and better than before. Therefore I'm sure it has nothing to do with the force-feedback. I have a P266, 64MB and a Voodoo I. Bernd In article install of GPL (I tried it I would get 35-36 FPS drivers, I tried it with the the install, it's not in Sent via Deja.com http://www.deja.com/ Share what you know. Learn what you don't.
Quoted text (13 lines)>Joe schrieb: >> >I don't have the loss in framerate w/1.1. >> In fact, though it may be my imagination, it seems to run just a tad >> smoother. >I just noticed one thing: somewhere during the first lap out of the pits >on a newly loaded track I get a small hickup (frozen picture for a msec), >that I didn't see (or notice?) before the patch. Anybode else?
I had this problem with the original version of GPL. After loading the track and leaving the pits, the game would pause for a tiny amount of time - barely long enough to notice, but somewhat distracting. I remember this effect most pointedly on the 'Ring. It would happen every time I exited Suedkehre, and then again on other sections of the track. After the first lap, however, the effect would vanish. Back then, I ascribed this behaviour to my trusty old Voodoo1 taking her time loading a texture or two and didn't think much about it. Then, the effect vanished completely. I have no idea what ultimately caused it, and what made it go away. This quirk didn't come back with the patch. Framerates are fine, i.e. identical to those I had before. But then, I don't have (yet) a FF wheel. -- Wolfgang Preiss \ E-mail copies of replies to this posting are welcome.

Sponsors

Affiliate Links

Sim Gaming Expo MOZA Racing Sim-Lab Fanatec TrakRacer Asetek Internet Privacy From NordVPN Dreamhost Capital One Credit Card Application Fanatical CDKeys Amazon Amazon UK Project Motor Racing iRacing Get your racing gloves, boots and more from Demon Tweeks. Enlist at Roberts Space Industries, developers of Star Citizen and Squadron 42


Back from the ashes since July, 2019. First created in 2001 with the merger of Legends Central (founded 1999) and simracing.dk.

A site by a sort of sim racer, for sim racers, about racing sims. News and information on both modern and historic sim racing software titles.

All products and licenses property of their respective owners.


Facebook Threads Bluesky Twitter Mastodon Instagram YouTube Tiktok Twitch Reddit Google News Apple News Subscribe via WordPress Flipboard eBay

Race Sim Central © 1999-2026 | Some links pay RSC a commission. Advertising does not equal endorsement.Cookie Policy