I just downloaded the UK patch, and nothing no change to the game, when i
start up i says GPL 1.1 but not one single change to the game. What am i
doing wrong if it is me.
--
Andrew Thatcher
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Notable threadGPL 1.1 patch released: 'nothing changed?'
A user who had just installed the GPL 1.1 patch said he saw no changes, and was told the improvements were in force feedback, online play, Voodoo3 and Banshee support and setup limits, as listed in the readme. Randy Cassidy noted few changes had visible cues, and Jack Rambo praised the force feedback and said the new 3dfx rasterizer removed the need for Glide wrappers or texture limits. Users were reminded to restore the original gpl.exe if they had installed a no-CD patch.
With Randy Cassidy (Papyrus)
Automated summary.
You are doing nothing wrong. You won't notice much unless you connect
a force feedback wheel, participate in online races, have a Voodoo3,
use "low-rider" car setups, or want to tweak the system.
> I just downloaded the UK patch, and nothing no change to the game, when i
> start up i says GPL 1.1 but not one single change to the game. What am i
> doing wrong if it is me.
> --
> Andrew Thatcher
Sent via Deja.com http://www.deja.com/
Share what you know. Learn what you don't.
1) read the readme.txt
2) see what the changes are
3) enjoy
Geeze what did people expect ? :)
--
-- Fran?ois Mnard <ymenard/Nas-Frank>
-- NROS Nascar sanctioned Guide http://www.nros.com/
-- SimRacing Online http://www.simracing.com/
-- Official mentally retarded guy of r.a.s.
-- May the Downforce be with you...
"People think it must be fun to be a super genius, but they don't realise
how hard it is to put up with all the idiots in the world."
The list of what has changed is in the readme11.txt, which, I believe,
should now be in your gpl folder. Very few of the changes have any
blatant visual cues as to their existence.
Randy
"Blatant visual cues" and dramatic changes to the interface and
functionality will be evident in GPaL. :)
Jack Rambo
www.RaceLive.com/GPaL
Do'h Do'h Do'h
I never read the read me files <g> just thought all the work would be done
for me <g>
Thanks Randy great job
--
Andrew Thatcher
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>"Blatant visual cues" and dramatic changes to the interface and
>functionality will be evident in GPaL. :)
Dramatic changes to functinality will be evident to anyone with a FF
wheel. ;-)
Joe McGinn
==========================================
Staff Writer for the Sports *** Network
[link lost in import: /***.com/]
==========================================
Absolutely! The force feedback is superb! In fact, I might have finished
GPaL a little sooner, if the force feedback not been quite as good. :)
Jack
www.RaceLive.com/GPaL
I'm surprised you've gotten ANY work done, Jack. Relax about GPal -- this
should keep everybody buzzing for a while.
Regards,
Kurt
>Absolutely! The force feedback is superb! In fact, I might have finished
>GPaL a little sooner, if the force feedback not been quite as good. :)
>Jack
>www.RaceLive.com/GPaL
>Absolutely! The force feedback is superb! In fact, I might have finished
>GPaL a little sooner, if the force feedback not been quite as good. :)
Ah so the truth comes out! Quick, someone go over to Jack's house and
replace his wheel with a gamepad until GPal is released.
Joe McGinn
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Staff Writer for the Sports *** Network
[link lost in import: /***.com/]
==========================================
>You are doing nothing wrong. You won't notice much unless you connect
>a force feedback wheel, participate in online races, have a Voodoo3,
What does 1.1 d for V3 users?
Joe McGinn
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Staff Writer for the Sports *** Network
[link lost in import: /***.com/]
==========================================
Well, actually, 1.1 does wonders for both V3 *and* Banshee users. No more
batch files, texture memory limits or Glide wrappers required with the new
3dfx rasterizer (rast3dfx.dll)!
Jack Rambo
www.RaceLive.com/GPaL
So if I don't need the glide wrapper, can I cut the mirror refresh rate in
half without it? I find that this option increases frame rate dramatically...
David L. Cook
Quoted text (8 lines)
> >What does 1.1 do for V3 users? > Well, actually, 1.1 does wonders for both V3 *and* Banshee users. No more > batch files, texture memory limits or Glide wrappers required with the new > 3dfx rasterizer (rast3dfx.dll)! > Jack Rambo > www.RaceLive.com/GPaLhalf without it? <
Good point, David. Perhaps the only reason to still use the wrapper, though
I'd certainly try 1.1 without it.
Perhaps, George Smiley will do a "Glide wrapper lite" that will just provide
mirror refresh rate adjustability???
Jack Rambo
www.RaceLive.com/GPaL
If you have installed the NoCDPatch, the Update will not work....
Just reinstall an original gpl.exe and the 1.1 Ptch works fine.
bye bvz
FunkySideBurns schrieb in Nachricht ...
Should A: Be in his GPL directory
Should B: of been read at the install program.
Should C: Stop hassling people and posted wasted things like this, it was
never going to be a different game, Randy has done a superb job fixing what
needed it, I now have Force Feebback, and love it, read the readme's.
Just wanted to say "good job on the patch", even if it doesn't have
"obvious" visual impact. Vast improvement in online playability (practise to
race transition nearly caught me napping... <g>). Thanks.
Jan.
------
On Fri, 09 Jul 1999 19:48:42 -0400,
You need the GLIDE wrapper if you don't
own a 3dfx card.
--
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* unit.26 - s.p.u.t.u.m.
* http://www.cabal.net
* http://www.sputum.com
Grow up
--
Andrew Thatcher
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The George Smiley patch can be made to only affect the mirror refresh if you
set the GPL override to zero. Then you can set the mirror refresh rate and
marvel at the beauty of 1024x768 with a Voodoo3 - no more small menus etc.
thanks to the 1.1 patch. :-)
http://www.the-fastlane.com/patches.htm
Look for the Unofficial Banshee/3DFX Patch
don
[|]-(_)-[|]
much
>appreciated.
>Can I use this patch thingy to slow the mirror refresh rate with my system? If
you
>> set the GPL override to zero. Then you can set the mirror refresh rate and
>> marvel at the beauty of 1024x768 with a Voodoo3 - no more small menus etc.
>> thanks to the 1.1 patch. :-)


































