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Rec.Autos.Simulators Archive

Bleem and Racing Games

8 posts by 8 people · 07 Jul 1999 - 09 Jul 1999

BRH 07 Jul 1999#478417
Has anyone here had any experience using the Bleem Playstation emulator for the PC? If so, how well does it run racing games (such as Grand Turismo), and what kind of system specs are needed to run it well? My system is a Celeron 300A (oc'ed to 450), with 128M RAM and a Voodoo2. Last, but not least, can you get a TSW Wheel to run with it? Thanks.
I have tried. my config is P2 450 256 Mb With my V2 in SLI GT sucked big Time, too slow to play, HOWEVER I have just put in a TNT2 Ultra 32Mb by CL and the game (GT) is amazing). I can play it with my MS FF wheel with no problems at all, it is a blast.
On Wed, 07 Jul 1999 07:01:33 -0400, Bertram Hoenigmann >Has anyone here had any experience using the Bleem Playstation emulator >for the PC? >If so, how well does it run racing games (such as Grand Turismo), and >what kind of system specs are needed to run it well? I tried GT using a Celeron 375 (75Mhz bus) and it was pretty horrible. It looked a lot better than the PSX version but it moved badly which killed the enjoyment, which in GT comes from the fun driving model. I never tried. It works well with keys (since it's designed for PSX joypad) so I never bothered. If the game had worked well on Bleem I might have persevered, but I figured it wasn't worth the effort and went back to playing it on the PSX. I posted more detailed comments here on r.a.s. a couple of weeks ago, so if you search on http:www.deja.com for my name and "bleem" you should find those comments also. Cheers! John
Zonky 07 Jul 1999#478420
>On Wed, 07 Jul 1999 07:01:33 -0400, Bertram Hoenigmann >I never tried. It works well with keys (since it's designed for PSX >joypad) so I never bothered. If the game had worked well on Bleem I >might have persevered, but I figured it wasn't worth the effort and >went back to playing it on the PSX. Actually, GT was the launch title game for the PSX Analogue Dual Shock Pad. It was not designed for keys, especially :) Z. Please remove NOSPAM from my email address when replying.
I use the Interact "wheel" for the PSX with which it works quite well. For those who don't know it, this is a hand held controller with a 2" dia analog wheel that you turn between a couple of fingers. It also has an analog throttle trigger and analog brake button. Okay, not a full wheel/pedal setup, but I'm happy with it. As to the PC, I've only tried the Bleem demo. It finally works now with my Win95 system using the latest demo. I couldn't figure out how to use anything but the steering via analog (joystick). If I could get my pedals to work, and if fast enough, I'd consider the full version of Bleem. As is, I barely play the game anymore, so no I'm not pursuing it.
> Actually, GT was the launch title game for the PSX Analogue Dual Shock Pad. >It was not designed for keys, especially :) It plays well with both buttons and 'mushrooms'. It's definately been tuned to cope with digital input, otherwise it would be undriveable. As for playing it with a wheel... On the PSX it sucks heavily. Maybe there was a way to change the dead zone, but I couldn't find it. GT is, in my experience, undriveable with a wheel on PSX, so unless Bleem changes game facilities (I wouldn't know) I wouldn't expect too much of playing GT with a flash PC wheel either. Mark Reading, UK
I tried this with the demo version of bleem and hired a copy of the PSX game "Speedster". My machine is a P2 300, at the time it had an S3PCI card and a Voodoo 1 board. The game was awful. The graphics were incredibly low resolution and the control was purely digital - I could get it to use my wheel. It might be less hassle all round to simply buy a PSX. Steve
Quoted text (11 lines)> Has anyone here had any experience using the Bleem Playstation emulator > for the PC? > If so, how well does it run racing games (such as Grand Turismo), and > what kind of system specs are needed to run it well? > My system is a Celeron 300A (oc'ed to 450), with 128M RAM and a Voodoo2. > Last, but not least, can you get a TSW Wheel to run with it? > Thanks.
Alan Gauton 09 Jul 1999#478857
Quoted text (10 lines)> I tried this with the demo version of bleem and hired a copy > of the PSX game "Speedster". > My machine is a P2 300, at the time it had an S3PCI card and a > Voodoo 1 board. > The game was awful. The graphics were incredibly low resolution > and the control was purely digital - I could get it to use my wheel. > It might be less hassle all round to simply buy a PSX.
But you've just described the problem itself - the demo version does not support 3D cards, and the PSX resolution is low anyway. Hi-res PSX games run at 512x380 or something. Speedster used low-res IIRC, so it would appear even worse. As for controls, you would need to adjust the Bleem controls as well as the game setup (assuming Speedster allows the wheel). -- AG Remove removes to remove anti-spam measures. ------------------------------------------------------------------------ Alan Gauton + Tel +44 141-548-2686 EEE Department, SPD, + Fax +44 141-552-2487 204 George St., Glasgow G1 1XW+ http://www.spd.eee.strath.ac.uk/users/ag ------------------------------------------------------------------------ Never for me the lowered banner, never the last endeavour! (Damon Hill - 16th June 1999)

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