Race Sim Central
Rec.Autos.Simulators Archive

GPL + TNT2

5 posts by 4 people · 06 Jul 1999 - 07 Jul 1999

Paul E 06 Jul 1999#478208
Unfortunately from what I've read the 1.1 patch will not have built in OpenGL support. We'll have to keep using the beta patch............which is not good.
What's the problem ? Yesterday a friend came with his TNT2 and Voodoo2. We have tired this in the same PC (PII 400 Mhz, 128MB Ram) with a 800x600 resolution : Here are the results of my tests (Full details, 19 oponents on the grid) Voodoo3 3000 : 36 fps Voodoo2 : 24 fps TNT2 (PoenGL patch) : 4 fps !!!!! Here is the problem !!!!
Quoted text (11 lines)>What problem is that? The current OpenGL patch (available from >www.papy.com) works quite well on the TNT and TNT2, but unfortunately >NVIDIA's current OpenGL ICD still has problems which cause slowdowns >due to the mirrors when driving from the in-car view. >Eric >> Do you know ifl the 1.1 patch will correct the problem ?
Sounds strange as I had constant 36 fps when reducing mirror redraws to once every 4th frame. KSB
Iain Miller 07 Jul 1999#478413
you be doin' somethin' wrong! > What's the problem ? > Yesterday a friend came with his TNT2 and Voodoo2. We have tired this in the
Quoted text (21 lines)> same PC (PII 400 Mhz, 128MB Ram) with a 800x600 resolution : > Here are the results of my tests (Full details, 19 oponents on the grid) > Voodoo3 3000 : 36 fps > Voodoo2 : 24 fps > TNT2 (PoenGL patch) : 4 fps !!!!! Here is the problem !!!! > >What problem is that? The current OpenGL patch (available from > >www.papy.com) works quite well on the TNT and TNT2, but unfortunately > >NVIDIA's current OpenGL ICD still has problems which cause slowdowns > >due to the mirrors when driving from the in-car view. > >Eric > >> Do you know ifl the 1.1 patch will correct the problem ?

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