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Rec.Autos.Simulators Archive

GPL: No Rain

22 posts by 12 people · 06 Jul 1999 - 11 Jul 1999

Why GPL has no rain

Andreas Uffinger asked why GPL has no rain or weather changes. Bruce Kennewell said Papyrus chose to omit weather unless it could be as realistic as the physics, others cited performance limits, and some joked it never rained in 1967, though David Ewing pointed out that the 1967 Mosport race was wet. Posters also wished for oil spills and compared weather in F1 '97 and F1 Racing Simulation.

physics/realism debateGrand Prix Legends

Automated summary.

"Developer Ethics" Papyrus (David Kaemmer, I think) decided that, unless the weather characteristics could be portrayed as realistic (to go with the realism of the physics) then dry and sunny skies would be the norm.
Quoted text (11 lines)> I know theres no rain or weather changes in GPL. > But why? > Wahts the reason? > (performance, graficengine, something else?) > Servus > Andreas > http://members.xoom.com/_XOOM/uffinger/index.html > Die ultimativen DEL/DEB-Add-Ons fr NHL99
Thomas Fo 07 Jul 1999#478322
On Tue, 6 Jul 1999 08:52:49 +0200, "Andreas Uffinger" > I know theres no rain or weather changes in GPL. > But why? > Wahts the reason? > (performance, graficengine, something else?) A few of these sorts of features had to be left out of GPL. Perhaps the most common excuse for this is the further beatings our systems would have taken with weather effets. Even the most powerful of computers still have a hard time running GPL with all the details switched on, and all the cars on the track. They really couldn't reduce frame rates any more for weather effects. Shame. Thomas Ford "Please remove NOSPAM from e-mail address to reply"
Doug 07 Jul 1999#478323
As an accurate recreation of that season/year, I don't think that it ever rained during that time. At least it didn't rain during the scheduled races. Besides, the game is auto racing, NOT meteorology!! The day I play a racing game.. and at the start of the race... it is sunny, and by the end of the race, it is pouring rain... THEN I will be impressed. Otherwise the so called 'weather' effects are just plain stupid. The best game I have ever seen portray weather effects was Flight Unlimited... when the rain streaked back on the canopy, I nearly lost my mind!!! I'd like to see that happen in Formula 1... only the WHOLE SCREEN represents your helmet visor.
Quoted text (11 lines)> I know theres no rain or weather changes in GPL. > But why? > Wahts the reason? > (performance, graficengine, something else?) > Servus > Andreas > http://members.xoom.com/_XOOM/uffinger/index.html > Die ultimativen DEL/DEB-Add-Ons fr NHL99
I don't know when or where it was, but I can remeber someone from the developer team saying, that they didn't include rain and weather in GPL, because it would not have been realistic enough with today's technology. I think he also said, that they would probably/maybe include rain and weather effects in future titles, featuring realistic puddles and water running over the track. If anything I said is wrong or not exactly right, please correct me. Dex > As an accurate recreation of that season/year, I don't think that it ever > rained during that time. At least it didn't rain during the scheduled > races. Besides, the game is auto racing, NOT meteorology!! The day I play > a racing game.. and at the start of the race... it is sunny, and by the end > of the race, it is pouring rain... THEN I will be impressed. Otherwise the > so called 'weather' effects are just plain stupid. > The best game I have ever seen portray weather effects was Flight > Unlimited... when the rain streaked back on the canopy, I nearly lost my > mind!!! > I'd like to see that happen in Formula 1... only the WHOLE SCREEN represents
Quoted text (14 lines)> your helmet visor. > > I know theres no rain or weather changes in GPL. > > But why? > > Wahts the reason? > > (performance, graficengine, something else?) > > Servus > > Andreas > > http://members.xoom.com/_XOOM/uffinger/index.html > > Die ultimativen DEL/DEB-Add-Ons fr NHL99
No. It rained hard at Mosport. Made it a great race too - because it was off and on. > It never rained in 1967 !
And have no peripheral vision (or at least even less than currently)? :) However, I concur it will be nice to see a sim that the weather isn't an effect, but a condition that lessens and worsens as the race progresses (or moreso, then entire race weekend)
It happens that it never rained during any of the races at the F1 season of 1967... /Christer ;o)
Quoted text (11 lines)> I know theres no rain or weather changes in GPL. > But why? > Wahts the reason? > (performance, graficengine, something else?) > Servus > Andreas > http://members.xoom.com/_XOOM/uffinger/index.html > Die ultimativen DEL/DEB-Add-Ons fr NHL99
I know I should read all the posts before posting myself, but sometimes I forget :o). /Christer
Quoted text (19 lines)> It happens that it never rained during any of the races at the F1 > season of 1967... > /Christer ;o) > > I know theres no rain or weather changes in GPL. > > But why? > > Wahts the reason? > > (performance, graficengine, something else?) > > Servus > > Andreas > > http://members.xoom.com/_XOOM/uffinger/index.html > > Die ultimativen DEL/DEB-Add-Ons fr NHL99
-- http://home.swipnet.se/~w-41236/ (Read all about the "Global online racing"-proposal under "For developers". Read it a couple of times, cause noone has understood it the first time they've read it yet :o)).
There is variable weather in F1RS... /Christer
Quoted text (24 lines)> As an accurate recreation of that season/year, I don't think that it ever > rained during that time. At least it didn't rain during the scheduled > races. Besides, the game is auto racing, NOT meteorology!! The day I play > a racing game.. and at the start of the race... it is sunny, and by the end > of the race, it is pouring rain... THEN I will be impressed. Otherwise the > so called 'weather' effects are just plain stupid. > The best game I have ever seen portray weather effects was Flight > Unlimited... when the rain streaked back on the canopy, I nearly lost my > mind!!! > I'd like to see that happen in Formula 1... only the WHOLE SCREEN represents > your helmet visor. > > I know theres no rain or weather changes in GPL. > > But why? > > Wahts the reason? > > (performance, graficengine, something else?) > > Servus > > Andreas > > http://members.xoom.com/_XOOM/uffinger/index.html > > Die ultimativen DEL/DEB-Add-Ons fr NHL99
Thomas Fo 07 Jul 1999#478330
> The day I play > a racing game.. and at the start of the race... it is sunny, and by the end > of the race, it is pouring rain... THEN I will be impressed. You obviously haven't played F1 97. As I said, you obviously haven't played F1 97. It even includes tear offs! As for Flight Unlimited, if the weather effects were anything like they were in FU2, it was the best weather computers have ever had to cope with. I could swear that when I touched the screen I felt condensation. <g> Thomas Ford "Please remove NOSPAM from e-mail address to reply"
:>It happens that it never rained during any of the races at the F1 :>season of 1967... : Actually, it was wet and drizzly for the race at Mosport. Read the report : from Motor Sport magazine at : http://www.isanski.freeserve.co.uk/frameset.htm. : Dave Ewing "Clark was using his usual car, 49/2, while Hill had the choice of 49/1 or 49/3; whichever he did not want would be used by E. Wietzes, a local driver who knows the circuit well but who had not handled anything more powerful than a GT40." Yeesh! Imagine Joe Sports Car Driver being given the keys to Schumacher's T-car at the start of the US Grand Prix next year. Wietzes' qualifying time was within 9% of Hill's though. Stephen
i can see how 'completely realistic rain' would be very hard to implement, and require massive heaps of cpu, but what about realistic oil/fuel spills? wouldn't it be great if when following a lotus, its engine gave way, dropped a lot of oil, and perhaps continued to leave a trail as it limped its way back to the pits. marshalls with red/yellow striped flags, lesser drivers (me!) taking no notice and spinning off into the boonies. one for gpl2 perhaps? martin. --
The race or the rain, Chris?!
Quoted text (7 lines)> No. It rained hard at Mosport. Made it a great race too - > because it was off and on. > > It never rained in 1967 !
The ultimate in realism would to be driving at Spa (in 1966) and pulling out from behind to pass a slowing Dan Gurney, who pulls over to take a leak beside the road, leaving his Eagle idling in neutral and a rock shoved under its front wheel to stop it rolling!
The rain and its effect on the leaders in their lap times. Now, I wasn't going to mention it, but - if anyone wants to experience a setup that makes the GPL car handle like it is on a wet track that is slowly drying out - especially at Mosport and Spa where the track already looks wet - on my computer anyway - I got the setup (and I am sure it can be greatly improved upon). I always wished some online group would try this and let me know how it went. It would take tremendous patience as well as car control with a little daring thrown in here and there to win one of those races. Should make a lot of great replays too!
Quoted text (12 lines)> The race or the rain, Chris?! > > No. It rained hard at Mosport. Made it a great race too - > > because it was off and on. > > > It never rained in 1967 !
Thomas Fo 09 Jul 1999#478710
On Thu, 08 Jul 1999 12:31:04 -0400, Christopher Rossie
Quoted text (27 lines)> The rain and its effect on the leaders in their lap times. > Now, I wasn't going to mention it, but - if anyone wants to experience > a setup that makes the GPL car handle like it is on a wet track that > is slowly drying out - especially at Mosport and Spa where the track > already looks wet - on my computer anyway - I got the setup (and I am > sure > it can be greatly improved upon). I always wished some online group > would > try this and let me know how it went. It would take tremendous patience > as well as car control with a little daring thrown in here and there > to win one of those races. Should make a lot of great replays too! > > The race or the rain, Chris?! > > > No. It rained hard at Mosport. Made it a great race too - > > > because it was off and on. > > > > It never rained in 1967 !
Perhaps you could upload this setup to the binaries simulator newsgroup, for us all to enjoy? Thomas Ford "Please remove NOSPAM from e-mail address to reply"
Thomas Fo 09 Jul 1999#478711
And perhaps if cars drove over the oil they would slip and slide? Thomas Ford "Please remove NOSPAM from e-mail address to reply"
That was a rhetorical question....which is almost impossible to flag when posting! :o)
Quoted text (37 lines)> On Thu, 08 Jul 1999 12:31:04 -0400, Christopher Rossie > > The rain and its effect on the leaders in their lap times. > > Now, I wasn't going to mention it, but - if anyone wants to experience > > a setup that makes the GPL car handle like it is on a wet track that > > is slowly drying out - especially at Mosport and Spa where the track > > already looks wet - on my computer anyway - I got the setup (and I am > > sure > > it can be greatly improved upon). I always wished some online group > > would > > try this and let me know how it went. It would take tremendous patience > > as well as car control with a little daring thrown in here and there > > to win one of those races. Should make a lot of great replays too! > > > The race or the rain, Chris?! > > > > No. It rained hard at Mosport. Made it a great race too - > > > > because it was off and on. > > > > > It never rained in 1967 ! > Perhaps you could upload this setup to the binaries simulator > newsgroup, for us all to enjoy? > Thomas Ford > "Please remove NOSPAM from e-mail address to reply"
Thomas Fo 11 Jul 1999#479227
On Sat, 10 Jul 1999 09:35:35 +1000, "Bruce Kennewell" > That was a rhetorical question....which is almost impossible to flag when > posting! :o) I know. I wasn't responding to your question. Thomas Ford "Please remove NOSPAM from e-mail address to reply"

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