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Rec.Autos.Simulators Archive

GPL patch AI question

8 posts by 6 people · 29 Jun 1999 - 02 Jul 1999

Mitchel 29 Jun 1999#476850
well you need to practice then youll be the one ramming them!!! hehehehe >The most annoying thing about GPL (which I love) is that I consistently get >rammed from behind by the really fast drivers when they are lapping me (even >though I feel I am trying hard to stay out of their way). >Will the new patch fix the fast drivers so they will do a better job of not >ramming me from behind at the end of those long fast straights? >James
drbo.. 30 Jun 1999#477066
Not so. It's utterly absurd how the AI will just ram you from behind when you've maintained a straight line in the braking zone. bob
Quoted text (13 lines)>well you need to practice then youll be the one ramming them!!! hehehehe >>The most annoying thing about GPL (which I love) is that I consistently get >>rammed from behind by the really fast drivers when they are lapping me >(even >>though I feel I am trying hard to stay out of their way). >>Will the new patch fix the fast drivers so they will do a better job of not >>ramming me from behind at the end of those long fast straights? >>James
Neil Raine 30 Jun 1999#477067
> Not so. It's utterly absurd how the AI will just ram you from behind > when you've maintained a straight line in the braking zone. Well, it happens with human drivers as well - the following driver has to assume that the guy in front will brake at more or less the 'normal' braking point, so if you brake much too early you will normally get punted whether the guy behind is human or AI. When following someone into a corner you should brake a little earlier than normal, but if you back right off there's no way you'll ever overtake him! And no, I don't think brake lights would make any difference! ;-)
Unfortunatly this is too true. Once you can catch and stay with the AI you'll be just as frustrated as they suddenly and for no apparent reason slow down directly in front of you. Are they simulating slipping clutches, missed gears, fuel starvation, who knows ? This overslowing of AI seems to be a long term problem of Papy sims. There must be a problem about it thats very hard to solve. Perhaps GPaL will assist this with its AI modifiers. My experience is that online gpl drivers are better to drive with than the AI. This is saying something as the reverse has often been true in the past. Perhaps more of the *** simers have developed online smarts since online stuff became available. I think, IMHO, that GP2 still has the best AI to drive against. Thats just MHO and no doubt others will entirely disagree. Regards Phillip McNelley.
Goy Larsen 01 Jul 1999#477279
> >Not so. It's utterly absurd how the AI will just ram you from behind > >when you've maintained a straight line in the braking zone. > Good practice for VROC though ;-) You should know, I still have whiplash from that race at Monza......:-) -- Beers and cheers (uncle) Goy "Team Mirage" http://www.teammirage.com/ "The Pits" http://www.theuspits.com/
Neil Raine 01 Jul 1999#477280
Quoted text (16 lines)> >Well, it happens with human drivers as well - the following driver has > >to assume that the guy in front will brake at more or less the 'normal' > >braking point, so if you brake much too early you will normally get > >punted whether the guy behind is human or AI. > If you're coming up on somebody though, obviously, you're faster than > they are, so you should expect that they'll break sooner than you > would. > Some racers seem to just race as fast as they can, and when they're > passing if they can't find a way around they just try to go over. > It'd be nice if people could be a bit more patient and wait for a safe > passing opportunity. > I will pull over when I see the blue flags but otherwise, I'm racing.
Sure - I absolutely hate punting people, and do everything I can to avoid it - in my experience pretty much everyone else on VROC does too. However, I have had some accidents (both ways round) due to inexperience - normally resulting in profuse apologies from the person at fault. What I now try to do when following someone slower than me is not to dive into the corner (unless they're way too slow), but to follow them in at a bit of a distance and try to close on them so that I get a faster exit from the corner - that way I can easily take them on the following straight. The time for trying to go inside someone is when you're faced with someone pretty much as fast as you. If you find yourself closing on them coming up to a corner with a long braking zone, pull out of the slipstream and brake slightly earlier than the normal braking point (as you're going faster than normal) so that you just get in front of them by the time they want to turn in. The most important thing is not to overshoot the corner - it's better to let them go round you than to crash out (and both drivers need to be very careful not to collide). This kind of situation with equally-good drivers can be extremely exciting for both, and you both lose out if you collide.
Interesting philosophy. It may interest you (probably won't....but what the heck! You might learn a bit of historical trivia) that the blue flag as used in the era represented by GPL was advisory only, indicating that a driver was being closely followed and that the following driver was most likely looking at getting past. It was *not* a signal to the driver that he/she must allow the following car past.
Quoted text (42 lines)> > >Well, it happens with human drivers as well - the following driver has > > >to assume that the guy in front will brake at more or less the 'normal' > > >braking point, so if you brake much too early you will normally get > > >punted whether the guy behind is human or AI. > > If you're coming up on somebody though, obviously, you're faster than > > they are, so you should expect that they'll break sooner than you > > would. > > Some racers seem to just race as fast as they can, and when they're > > passing if they can't find a way around they just try to go over. > > It'd be nice if people could be a bit more patient and wait for a safe > > passing opportunity. > > I will pull over when I see the blue flags but otherwise, I'm racing. > Sure - I absolutely hate punting people, and do everything I can to > avoid it - in my experience pretty much everyone else on VROC does too. > However, I have had some accidents (both ways round) due to inexperience > - normally resulting in profuse apologies from the person at fault. > What I now try to do when following someone slower than me is not to > dive into the corner (unless they're way too slow), but to follow them > in at a bit of a distance and try to close on them so that I get a > faster exit from the corner - that way I can easily take them on the > following straight. > The time for trying to go inside someone is when you're faced with > someone pretty much as fast as you. If you find yourself closing on > them coming up to a corner with a long braking zone, pull out of the > slipstream and brake slightly earlier than the normal braking point (as > you're going faster than normal) so that you just get in front of them > by the time they want to turn in. > The most important thing is not to overshoot the corner - it's better to > let them go round you than to crash out (and both drivers need to be > very careful not to collide). > This kind of situation with equally-good drivers can be extremely > exciting for both, and you both lose out if you collide.
Goy Larsen 02 Jul 1999#477500
> >You should know, I still have whiplash from that race at Monza......:-) > I can see you'll never let me live that one down <g> > Maybe I should just say "warp!" or "he braked too early" like everyone else > ;-) Well, for me it's about reliving the only moment I can think of that I've actually been ahead of you in a GPL race, except for when I'm being lapped :-) -- Beers and cheers (uncle) Goy "Team Mirage" http://www.teammirage.com/ "The Pits" http://www.theuspits.com/

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