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Rec.Autos.Simulators Archive

Does GPL support glide or D3D or both?

10 posts by 6 people · 26 Jun 1999 - 27 Jun 1999

Joe Marques 26 Jun 1999#476216
Glide and rendition I believe. There is an Open GL beta patch that works okay but Glide is the best. -- Joe Marques
Victor Chan 26 Jun 1999#476217
Hmmm, thanks. :-) Not good though since I have a TNT. How's the OpenGL performance?
Quoted text (10 lines)>Glide and rendition I believe. There is an Open GL beta patch that works >okay but Glide is the best. >-- >Joe Marques >> Does GPL support glide or D3D or both?
Rubini 26 Jun 1999#476218
no where near that of the voodoo or rendition boards
Quoted text (16 lines)> Hmmm, thanks. :-) Not good though since I have a TNT. How's the OpenGL > performance? > >Glide and rendition I believe. There is an Open GL beta patch that works > >okay but Glide is the best. > >-- > >Joe Marques > >> Does GPL support glide or D3D or both?
>no where near that of the voodoo or rendition boards >> Hmmm, thanks. :-) Not good though since I have a TNT. How's the OpenGL >> performance? Uh, that's just not true. I'm running a Leadtek TNT card at 1024X768 on my Celeron 400 (oc'ed to 450), and get a steady 28-33fps with mirrors updating every fourth frame (this is the hack to make up for what the TNT drivers are lacking in OpenGL optimization). For hotlapping, in particular, the TNT works great, and it saves me a PCI slot (which I put a MX300 board into). Rick
jjjon 27 Jun 1999#476353
gpl supports out of the box, software (duh) 3dfx and rendition.. with the opengl patch tnt card users can play it at lower framerates...(but MUCH better than without :) no d3d >Does GPL support glide or D3D or both?
Ryan 27 Jun 1999#476354
Uh, yeah it is because I have a Rendition 4mb (Diamond Stealth 2 S220) that will run 36fps all the time (by myself) on a bone stock PII-350 with an SB16 ISA card. I'd like to see your card do that with only 4 megs Ryan > >no where near that of the voodoo or rendition boards > >> Hmmm, thanks. :-) Not good though since I have a TNT. How's the OpenGL > >> performance? > Uh, that's just not true. I'm running a Leadtek TNT card at 1024X768 on my > Celeron 400 (oc'ed to 450), and get a steady 28-33fps with mirrors updating > every fourth frame (this is the hack to make up for what the TNT drivers are > lacking in OpenGL optimization). For hotlapping, in particular, the TNT > works great, and it saves me a PCI slot (which I put a MX300 board into). > Rick
Victor Chan 27 Jun 1999#476355
Thanks.
Quoted text (10 lines)>gpl supports out of the box, software (duh) 3dfx and rendition.. >with the opengl patch tnt card users can play it at lower framerates...(but >MUCH better than without :) >no d3d >>Does GPL support glide or D3D or both?
Victor Chan 27 Jun 1999#476356
How the game performs in a full race with OpenGL? Especially, on my
Quoted text (9 lines)>>no where near that of the voodoo or rendition boards >>> Hmmm, thanks. :-) Not good though since I have a TNT. How's the OpenGL >>> performance? >Uh, that's just not true. I'm running a Leadtek TNT card at 1024X768 on my >Celeron 400 (oc'ed to 450), and get a steady 28-33fps with mirrors updating >every fourth frame (this is the hack to make up for what the TNT drivers
are >lacking in OpenGL optimization). For hotlapping, in particular, the TNT >works great, and it saves me a PCI slot (which I put a MX300 board into). >Rick
No offense, but I wouldn't OWN a 4mb graphics card - I also do a lot of graphics and animation under NT on the same machine, and I need a good OpenGL card for the animation software. The TNT is the best compromise single-board solution, and I needed the single board because I'm short on PCI slots. If I had another slot, I might have a V2 installed as well. Rick

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