Race Sim Central
Rec.Autos.Simulators Archive

MS Sidewinder FF Joystick make racing games unplayable

11 posts by 10 people · 20 Jun 1999 - 30 Jun 1999

Bob Thurman 20 Jun 1999#475125
That's why I don't want a FF controller. Why make the CPU, which is already overloaded, spend time jerking you, I mean the controller, around instead of running the game? There should be options somewhere to reduce the amount of FF. That may help! buzard
Quoted text (18 lines)> I found that the MS FF Joystick causes significant frame rate drop in > NFS4 and SCGT (maybe many other games also). With FF turned off in > those games, the games run perfect. With FF turned on, frames go out in > about 5-10 Hz when force > effects are played (e.g. when the car run into a wall). I run those > games with Celeron 400 and TNT, 640 x 480 x 16, so I don't think > processing power is a problem. > Microsoft support really sucks. I was led by its web site to go around > and around, > and finally told that I'm NOT eligible for support because I'm not > running English > windows ???!!! I bought its HARDWARE, nothing to do with its fu?king > windows !! > Anyway, do anyone have similar experience and most importantly, any > solution ? > Sorry for the foul language, but I'm really angry.
Rikk Stren 20 Jun 1999#475126
I have the EA game Nascar Revolution. It basically insprired me to get a force feedback wheel. With it on, my framerate drops to the point where even on my P3-500, the game is unplayable. Of course turning it off, it works fine, but then the wheel is loose and it's a pain anyways. EA isn't fixing the game. I also picked up Star Wars Pod Racer, and with the wheel, the framerate is unchanged, constantly super fast. It even responds exceptionally well, giving slight nudges with the slightest wall taps. Definately made up for my bad experience with Nascar Revolution. I have NFS3 and that works well with the wheel. Monster Truck Madness 2 runs ok but there is noticeable frame rate drop. Overall my experience with the wheel has been mixed, I kinda regret getting it. -Rikk
Quoted text (7 lines)> I found that the MS FF Joystick causes significant frame rate drop in > NFS4 and SCGT (maybe many other games also). With FF turned off in > those games, the games run perfect. With FF turned on, frames go out in > about 5-10 Hz when force > effects are played (e.g. when the car run into a wall). I run those > games with Celeron 400 and TNT, 640 x 480 x 16, so I don't think > processing power is a problem.
Destroy 20 Jun 1999#475127
My Logitech Wingman Force has never had this problem. I thought MS fixed that problem in their rev2 FF stick? > I found that the MS FF Joystick causes significant frame rate drop in > NFS4 and SCGT (maybe many other games also).
Smit 21 Jun 1999#475260
I found that the MS FF Joystick causes significant frame rate drop in NFS4 and SCGT (maybe many other games also). With FF turned off in those games, the games run perfect. With FF turned on, frames go out in about 5-10 Hz when force effects are played (e.g. when the car run into a wall). I run those games with Celeron 400 and TNT, 640 x 480 x 16, so I don't think processing power is a problem. Microsoft support really sucks. I was led by its web site to go around and around, and finally told that I'm NOT eligible for support because I'm not running English windows ???!!! I bought its HARDWARE, nothing to do with its fu?king windows !! Anyway, do anyone have similar experience and most importantly, any solution ? Sorry for the foul language, but I'm really angry.
Yes, I know what you're talking about. IMHO it isn't much of an issue in SCGT since the FF is pretty lame anyway, mere centering is enough for me. But... and this is a bit of a paradox... despite of being an arcade racer, NFSHS is the one which actually provides road grip feedback, which, contrary to most FF effects, can be very useful if done right. So, naturally I was eager to enable FF in NFSHS. All sliders to max. Similar experience to yours - significant drop in frame rate. Was a bit angry too. But it was also my experience that even if there hadn't been the drop in frames, the game would've still become nearly unplayable. And that was because of all the twistin' and shakin' my wheel was performing the whole freakin' time. So I turned off the engine vibes. Completely. Who needs that anyway. I also went as far as disabling the collision effects. In NFSHS you'll take plenty of punishment for crashing anyway, I don't need my wheel to hit me to keep that in mind. I was left with road texture and the more essential road grip. The result? No visible drop in frame rate, no matter how hard you try to look. And I'm prettyy happy with the effects. In terms of FF it's definitely no Viper Racing, but it's loads of fun anyways and that's what counts. In short: e x p e r i m e n t . Them FF settings aren't fer nuthin u know. There is enough arsenal to overwhelm your tactile sensors and it appears that there is enough to overwhelm your 'puter too. Tune 'em down a bit and you'll be doing youself a favor. --- Antti Markus Peteri 15 miles. your dim light shines from so far away - Soul Asylum, Promises Broken
Ian Parker 21 Jun 1999#475262
I have a MS FF wheel, and have slowdown problems with SCGT. It works fine with Viper racing, F1rs etc. so it appears that EA doesn't do FF very well -- Ian Parker
Why are you running High Stakes in such a low resolution when you have a TNT??? I have a lesser Celeron than you and I have found that the game seems to run faster at 1024x768. I have noticed that with the TNT lower screen resolution does not improve framerates. Benchmarks report better scores at reducing resolutions but this does not translate into real play. I have the Force Feedback stick but I don't use it much (takes up a lot of deskspace). The Force Feedback info is transmitted as compressed MIDI data. You'd have to expect a drop of some kind. I think you'll find that game that have a low framerate to begin with are going to suffer when you use force feedback, but games with good framerates will still play well. I have found the best way to increase the framerate in High Stakes is to turn special effects off altogether which is enough. You can also set car detail to low and possibly set view distance to FAR. With these changes you'll only be missing the skidmarks, smoke and so on but you get a good compromise in framerate.
Games with good framerates before Force Feedback is applied run well once it is applied. Games like Need For Speed III : Hot Pursuit won't work as well,
Quoted text (14 lines)> I have a MS FF wheel, and have slowdown problems with SCGT. It works fine > with Viper racing, F1rs etc. > so it appears that EA doesn't do FF very well > -- > Ian Parker > > I found that the MS FF Joystick causes significant frame rate drop in > > NFS4 and SCGT (maybe many other games also). With FF turned off in > > those games, the games run perfect. With FF turned on, frames go out in > > about 5-10 Hz when force
Joe McGinn 24 Jun 1999#475896
>Games with good framerates before Force Feedback is applied run well once it >is applied. That depends on the wheel. The Thrustmaster FF wheel is a terrible CPU hog. The MS wheel is better, though still uses more than it should. Logitech's CPU usage is more reasonable. Joe McGinn ========================================== Staff Writer for the Sports *** Network [link lost in import: /***.com/] ==========================================
Larry 28 Jun 1999#476504
Make sure you get the 1.02 patch for Nascar Revolution. While the game still generally sucks, it does fix most of the graphics problems. -Larry
Quoted text (27 lines)> I have the EA game Nascar Revolution. It basically insprired me to get a > force feedback wheel. With it on, my framerate drops to the point where > even on my P3-500, the game is unplayable. Of course turning it off, it > works fine, but then the wheel is loose and it's a pain anyways. EA isn't > fixing the game. > I also picked up Star Wars Pod Racer, and with the wheel, the framerate is > unchanged, constantly super fast. It even responds exceptionally well, > giving slight nudges with the slightest wall taps. Definately made up for > my bad experience with Nascar Revolution. > I have NFS3 and that works well with the wheel. Monster Truck Madness 2 > runs ok but there is noticeable frame rate drop. Overall my experience with > the wheel has been mixed, I kinda regret getting it. > -Rikk > > I found that the MS FF Joystick causes significant frame rate drop in > > NFS4 and SCGT (maybe many other games also). With FF turned off in > > those games, the games run perfect. With FF turned on, frames go out in > > about 5-10 Hz when force > > effects are played (e.g. when the car run into a wall). I run those > > games with Celeron 400 and TNT, 640 x 480 x 16, so I don't think > > processing power is a problem.
Does this just happen with certain games, or with the system in general? Does the test dialog in the control panel react slowly too? If so, you may want to check to see that you have the latest drivers for your soundcard, or whatever you plug your controller into. I had problems with my Monster Sound when I first got the FF Pro, but since Diamond released a patch, it works fine. The symptoms I saw were the system chugging whenever the joystick was active and the force effects taking a long time to register. Good luck.

Sponsors

Affiliate Links

Sim Gaming Expo MOZA Racing Sim-Lab Fanatec TrakRacer Asetek Internet Privacy From NordVPN Dreamhost Capital One Credit Card Application Fanatical CDKeys Amazon Amazon UK Project Motor Racing iRacing Get your racing gloves, boots and more from Demon Tweeks. Enlist at Roberts Space Industries, developers of Star Citizen and Squadron 42


Back from the ashes since July, 2019. First created in 2001 with the merger of Legends Central (founded 1999) and simracing.dk.

A site by a sort of sim racer, for sim racers, about racing sims. News and information on both modern and historic sim racing software titles.

All products and licenses property of their respective owners.


Facebook Threads Bluesky Twitter Mastodon Instagram YouTube Tiktok Twitch Reddit Google News Apple News Subscribe via WordPress Flipboard eBay

Race Sim Central © 1999-2026 | Some links pay RSC a commission. Advertising does not equal endorsement.Cookie Policy