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Rec.Autos.Simulators Archive

TOCA2: are backmarkers smart?

4 posts by 3 people · 19 Jun 1999 - 20 Jun 1999

GoGe 19 Jun 1999#474990
I'm new in TOCA2 and couldn't quite determine wheather the AI backmarkers are smart and will let me pass or will continue to race me no matter if they are 2 laps down. Can someone confirm this? So far I did only one novice-20-lap race at Thruxton leaving everybody 3 laps behind, but they were so slow I couldn't determine if they are letting me go or I'm simply too fast. Thank you for your kind reply, it will help a lot! PS Why can't I get any speech? I do have an old S.Blaster Pro II sound card. Is this too weak for all sounds? Would a new PCI64 be a good choice? Thanx! GoGen
Ed Ba 19 Jun 1999#474991
On Sat, 19 Jun 1999 20:10:40 GMT, So far, you're a novice. -- // email: rrevved at mindspring dot com
GoGe 20 Jun 1999#475152
So I've said... but still no questions answered... GoGen
Mtanker 20 Jun 1999#475153
As you've probably observed by now, they'll just drive in the middle of the track and you'll have to find your own way around them. Racing for position in expert is a little more competative though. Maybe I'm just paranoid but it seems to me that if you've been rude to one of these AI drivers they'll retaliate the next chance they get! Team mates in the expert Championship series are interesting, opposing manufacturing teams will protect each other and block you pretty effectively while your own team mate will give way politely. In the end you'll find you can always make a "cannonball" pass on the inside of a corner and as you improve the AI will cease to be a challenge. Understand an upcoming patch will hopefully improve AI in this already good game.

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