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GPL Patch Question

20 posts by 15 people · 08 Jun 1999 - 16 Jun 1999

Will third-party GPL add-ons survive the 1.1 patch?

Eric Busch warned that modified gpl.exe files must be restored before applying the 1.1 patch, raising concern about third-party car, graphics and sound add-ons. Papyrus's Randy Cassidy listed the files the patch would change and explained that the Nurburgring pit board was moved and the Monza AI fixed so it no longer rams players braking for the Parabolica.

With Randy Cassidy and Eric Busch (Papyrus)

release/newsmods/tracks/carsGrand Prix Legends

Automated summary.

Eric Busch 08 Jun 1999#472645
If you've made any changes to the gpl.exe (installing the Honda/Cooper patch for example) you'll need to restore the original off of your GPL CD before applying the patch. Eric
Are you serious? It's hard to imagine anyone who hasn't added a graphics patch or a car set or SOMETHING? Kurt Steinbock
Quoted text (19 lines)>If you've made any changes to the gpl.exe (installing the Honda/Cooper >patch for example) you'll need to restore the original off of your GPL >CD before applying the patch. >Eric >> Just as a matter of interest; will we have to reinstall GPL (those of >us who >> have taken advantage of those excellent patches and tweaks out there >on the >> 'Net) to install *the* patch? Will my modified season with changes >3do, >> adverts textures, drivers, sounds and cars still be available to me >after >> patching?
Adam 08 Jun 1999#472647
I havn't added a graphics patch or carset or anything. Hard to imagine?
Quoted text (24 lines)> Are you serious? It's hard to imagine anyone who hasn't added a graphics > patch or a car set or SOMETHING? > Kurt Steinbock > >If you've made any changes to the gpl.exe (installing the Honda/Cooper > >patch for example) you'll need to restore the original off of your GPL > >CD before applying the patch. > >Eric > >> Just as a matter of interest; will we have to reinstall GPL (those of > >us who > >> have taken advantage of those excellent patches and tweaks out there > >on the > >> 'Net) to install *the* patch? Will my modified season with changes > >3do, > >> adverts textures, drivers, sounds and cars still be available to me > >after > >> patching?
J M Tinne 09 Jun 1999#472852
Hi, Just as a matter of interest; will we have to reinstall GPL (those of us who have taken advantage of those excellent patches and tweaks out there on the 'Net) to install *the* patch? Will my modified season with changes 3do, adverts textures, drivers, sounds and cars still be available to me after patching? Thanks, Matthew. -------------------------------------------------------- The Road goes ever on and on Out from the door where it began. Now far ahead the Road has gone, Let others follow it who can! Let them a journey new begin, But I at last with weary feet Will turn towards the lighted inn, My evening-rest and sleep to meet. http://www.gothmog.dircon.co.uk/
Okay give us another year to test every hack that everyone has made for GPL in all language versions and then we will release the patch. <G> Scott Sanford
Quoted text (24 lines)> Are you serious? It's hard to imagine anyone who hasn't added a graphics > patch or a car set or SOMETHING? > Kurt Steinbock > >If you've made any changes to the gpl.exe (installing the Honda/Cooper > >patch for example) you'll need to restore the original off of your GPL > >CD before applying the patch. > >Eric > >> Just as a matter of interest; will we have to reinstall GPL (those of > >us who > >> have taken advantage of those excellent patches and tweaks out there > >on the > >> 'Net) to install *the* patch? Will my modified season with changes > >3do, > >> adverts textures, drivers, sounds and cars still be available to me > >after > >> patching?
Its easy to do, just back up all the yellow folders in your GPL DIR, or do as I do use GPL season. As for the install, Ill just do a clean install, patch GPL, and will be testing for however long it takes to make sure there arent any "NEW" bugs, and see how GPL is acting online etc. Once all seems ok, and after some expected tweaking, Ill just repatch it with GPLSeason, that is assuming that GPL season will work with the updated version, or be upgraded itself. Cheers, Ross Kurt Steinbock a crit dans le message
Quoted text (24 lines)>Are you serious? It's hard to imagine anyone who hasn't added a graphics >patch or a car set or SOMETHING? >Kurt Steinbock >>If you've made any changes to the gpl.exe (installing the Honda/Cooper >>patch for example) you'll need to restore the original off of your GPL >>CD before applying the patch. >>Eric >>> Just as a matter of interest; will we have to reinstall GPL (those of >>us who >>> have taken advantage of those excellent patches and tweaks out there >>on the >>> 'Net) to install *the* patch? Will my modified season with changes >>3do, >>> adverts textures, drivers, sounds and cars still be available to me >>after >>> patching?
J M Tinne 09 Jun 1999#472855
Thanks Eric, I was just interested as I know precious little about programming. I am presuming that there as I'd have thought all I need to do is reapply all the tweaks after initialling the official patch. JMT
Quoted text (19 lines)> If you've made any changes to the gpl.exe (installing the Honda/Cooper > patch for example) you'll need to restore the original off of your GPL > CD before applying the patch. > Eric > > Just as a matter of interest; will we have to reinstall GPL (those of > us who > > have taken advantage of those excellent patches and tweaks out there > on the > > 'Net) to install *the* patch? Will my modified season with changes > 3do, > > adverts textures, drivers, sounds and cars still be available to me > after > > patching?
>I havn't added a graphics patch or carset or anything. Hard to imagine? Well maybe not hard to imagine, but a lot of people have beeen trying to make GPL even more authentic over the passed months. It is a very valid question that needs to be answered. If you haven't taken advantage of these amazing graphic add-ons then you are still racing at less than full 'throttle', imho Steve
And should all of the patch makers start re-programming their patches so they work with 1.1?? Marc.
Quoted text (19 lines)> If you've made any changes to the gpl.exe (installing the Honda/Cooper > patch for example) you'll need to restore the original off of your GPL > CD before applying the patch. > Eric > > Just as a matter of interest; will we have to reinstall GPL (those of > us who > > have taken advantage of those excellent patches and tweaks out there > on the > > 'Net) to install *the* patch? Will my modified season with changes > 3do, > > adverts textures, drivers, sounds and cars still be available to me > after > > patching?
If they modified files that _we_ modified for the patch, then, yes, they will need to rework those files. You don't really expect anything different, do you? As a heads up, here's a list of the files to be included with the patch. Of particular interest would be gpl.exe, driver.ini, tracks/monza/track.ini, and tracks/nurburg/track.ini. ./core.ini.sample ./driver.ini ./server.ini.sample ./gpl.exe ./readme11.txt ./rast3dfx.dll ./layout/carsetup.lyt ./layout/host.pbf ./layout/multi.lyt ./tracks/monaco/setup.bb1 ./tracks/monaco/setup.br1 ./tracks/monaco/setup.co1 ./tracks/monaco/setup.ea1 ./tracks/monaco/setup.fe1 ./tracks/monaco/setup.lo1 ./tracks/monaco/setup.mu1 ./tracks/mexico/setup.bb1 ./tracks/mexico/setup.br1 ./tracks/mexico/setup.co1 ./tracks/mexico/setup.ea1 ./tracks/mexico/setup.fe1 ./tracks/mexico/setup.lo1 ./tracks/mexico/setup.mu1 ./tracks/kyalami/setup.bb1 ./tracks/kyalami/setup.br1 ./tracks/kyalami/setup.co1 ./tracks/kyalami/setup.ea1 ./tracks/kyalami/setup.fe1 ./tracks/kyalami/setup.lo1 ./tracks/kyalami/setup.mu1 ./tracks/monza/setup.bb1 ./tracks/monza/setup.br1 ./tracks/monza/setup.co1 ./tracks/monza/setup.ea1 ./tracks/monza/setup.fe1 ./tracks/monza/setup.lo1 ./tracks/monza/setup.mu1 ./tracks/monza/track.ini ./tracks/monza/pass2.lp ./tracks/monza/race.lp ./tracks/monza/pass1.lp ./tracks/mosport/setup.bb1 ./tracks/mosport/setup.br1 ./tracks/mosport/setup.co1 ./tracks/mosport/setup.ea1 ./tracks/mosport/setup.fe1 ./tracks/mosport/setup.lo1 ./tracks/mosport/setup.mu1 ./tracks/nurburg/setup.bb1 ./tracks/nurburg/setup.br1 ./tracks/nurburg/setup.co1 ./tracks/nurburg/setup.ea1 ./tracks/nurburg/setup.fe1 ./tracks/nurburg/setup.lo1 ./tracks/nurburg/setup.mu1 ./tracks/nurburg/track.ini ./tracks/rouen/setup.bb1 ./tracks/rouen/setup.br1 ./tracks/rouen/setup.co1 ./tracks/rouen/setup.ea1 ./tracks/rouen/setup.fe1 ./tracks/rouen/setup.lo1 ./tracks/rouen/setup.mu1 ./tracks/silver/setup.bb1 ./tracks/silver/setup.br1 ./tracks/silver/setup.co1 ./tracks/silver/setup.ea1 ./tracks/silver/setup.fe1 ./tracks/silver/setup.lo1 ./tracks/silver/setup.mu1 ./tracks/spa/setup.bb1 ./tracks/spa/setup.br1 ./tracks/spa/setup.co1 ./tracks/spa/setup.ea1 ./tracks/spa/setup.fe1 ./tracks/spa/setup.lo1 ./tracks/spa/setup.mu1 ./tracks/watglen/setup.bb1 ./tracks/watglen/setup.br1 ./tracks/watglen/setup.co1 ./tracks/watglen/setup.ea1 ./tracks/watglen/setup.fe1 ./tracks/watglen/setup.lo1 ./tracks/watglen/setup.mu1 ./tracks/zandvort/setup.bb1 ./tracks/zandvort/setup.br1 ./tracks/zandvort/setup.co1 ./tracks/zandvort/setup.ea1 ./tracks/zandvort/setup.fe1 ./tracks/zandvort/setup.lo1 ./tracks/zandvort/setup.mu1
On Wed, 9 Jun 1999 22:56:28 +0100, "Stephen Barnett"
Quoted text (7 lines)>>I havn't added a graphics patch or carset or anything. Hard to imagine? >Well maybe not hard to imagine, but a lot of people have beeen trying to >make GPL even more authentic over the passed months. It is a very valid >question that needs to be answered. If you haven't taken advantage of these >amazing graphic add-ons then you are still racing at less than full >'throttle', imho
I think you'll find that most texture upgrades and patches involve extra files in some subdirectories, instead of the GPL.exe file. Ofcourse that file needs to be replaced, but probably every other patch will still work. Ruud van Gaal MarketGraph / MachTech: http://www.marketgraph.nl Art: http://www.marketgraph.nl/gallery
Thanks again for being so considerate. Of course, no one would expect old patches to work, but you have just given anyone who cares the advanced notice to do their homework. It looks like all the wonderful sound and graphic changes should be able to remain as-is, but things like the Coventry-Cooper and Murasama-Honda tweaks will need to be recreated. By the way, thank you also for designing GPL to allow for the easy insertion of substitute sounds and graphics. This kind of open-concept designing does not detract in any way from protecting your source code, but allows dedicated fans to make an already superior product even more "immersive" (I don't think that's really a word, but you now what I mean) and impressive. Some of the new sounds do it for me!!!. Marc.
Quoted text (103 lines)> > And should all of the patch makers start re-programming their patches > so > > they work with 1.1?? > If they modified files that _we_ modified for the patch, then, yes, > they will need to rework those files. You don't really expect anything > different, do you? > As a heads up, here's a list of the files to be included with the > patch. Of particular interest would be gpl.exe, driver.ini, > tracks/monza/track.ini, and tracks/nurburg/track.ini. > ./core.ini.sample > ./driver.ini > ./server.ini.sample > ./gpl.exe > ./readme11.txt > ./rast3dfx.dll > ./layout/carsetup.lyt > ./layout/host.pbf > ./layout/multi.lyt > ./tracks/monaco/setup.bb1 > ./tracks/monaco/setup.br1 > ./tracks/monaco/setup.co1 > ./tracks/monaco/setup.ea1 > ./tracks/monaco/setup.fe1 > ./tracks/monaco/setup.lo1 > ./tracks/monaco/setup.mu1 > ./tracks/mexico/setup.bb1 > ./tracks/mexico/setup.br1 > ./tracks/mexico/setup.co1 > ./tracks/mexico/setup.ea1 > ./tracks/mexico/setup.fe1 > ./tracks/mexico/setup.lo1 > ./tracks/mexico/setup.mu1 > ./tracks/kyalami/setup.bb1 > ./tracks/kyalami/setup.br1 > ./tracks/kyalami/setup.co1 > ./tracks/kyalami/setup.ea1 > ./tracks/kyalami/setup.fe1 > ./tracks/kyalami/setup.lo1 > ./tracks/kyalami/setup.mu1 > ./tracks/monza/setup.bb1 > ./tracks/monza/setup.br1 > ./tracks/monza/setup.co1 > ./tracks/monza/setup.ea1 > ./tracks/monza/setup.fe1 > ./tracks/monza/setup.lo1 > ./tracks/monza/setup.mu1 > ./tracks/monza/track.ini > ./tracks/monza/pass2.lp > ./tracks/monza/race.lp > ./tracks/monza/pass1.lp > ./tracks/mosport/setup.bb1 > ./tracks/mosport/setup.br1 > ./tracks/mosport/setup.co1 > ./tracks/mosport/setup.ea1 > ./tracks/mosport/setup.fe1 > ./tracks/mosport/setup.lo1 > ./tracks/mosport/setup.mu1 > ./tracks/nurburg/setup.bb1 > ./tracks/nurburg/setup.br1 > ./tracks/nurburg/setup.co1 > ./tracks/nurburg/setup.ea1 > ./tracks/nurburg/setup.fe1 > ./tracks/nurburg/setup.lo1 > ./tracks/nurburg/setup.mu1 > ./tracks/nurburg/track.ini > ./tracks/rouen/setup.bb1 > ./tracks/rouen/setup.br1 > ./tracks/rouen/setup.co1 > ./tracks/rouen/setup.ea1 > ./tracks/rouen/setup.fe1 > ./tracks/rouen/setup.lo1 > ./tracks/rouen/setup.mu1 > ./tracks/silver/setup.bb1 > ./tracks/silver/setup.br1 > ./tracks/silver/setup.co1 > ./tracks/silver/setup.ea1 > ./tracks/silver/setup.fe1 > ./tracks/silver/setup.lo1 > ./tracks/silver/setup.mu1 > ./tracks/spa/setup.bb1 > ./tracks/spa/setup.br1 > ./tracks/spa/setup.co1 > ./tracks/spa/setup.ea1 > ./tracks/spa/setup.fe1 > ./tracks/spa/setup.lo1 > ./tracks/spa/setup.mu1 > ./tracks/watglen/setup.bb1 > ./tracks/watglen/setup.br1 > ./tracks/watglen/setup.co1 > ./tracks/watglen/setup.ea1 > ./tracks/watglen/setup.fe1 > ./tracks/watglen/setup.lo1 > ./tracks/watglen/setup.mu1 > ./tracks/zandvort/setup.bb1 > ./tracks/zandvort/setup.br1 > ./tracks/zandvort/setup.co1 > ./tracks/zandvort/setup.ea1 > ./tracks/zandvort/setup.fe1 > ./tracks/zandvort/setup.lo1 > ./tracks/zandvort/setup.mu1
What is the function of the new monza.ini and nurnburg.ini? Andre
Quoted text (29 lines)> I haven't! I still have Coventrys and Murasamas and all! >> Are you serious? It's hard to imagine anyone who hasn't added a graphics >> patch or a car set or SOMETHING? >> Kurt Steinbock >> >If you've made any changes to the gpl.exe (installing the Honda/Cooper >> >patch for example) you'll need to restore the original off of your GPL >> >CD before applying the patch. >> >Eric >> >> Just as a matter of interest; will we have to reinstall GPL (those of >> >us who >> >> have taken advantage of those excellent patches and tweaks out there >> >on the >> >> 'Net) to install *the* patch? Will my modified season with changes >> >3do, >> >> adverts textures, drivers, sounds and cars still be available to me >> >after >> >> patching?
I haven't! I still have Coventrys and Murasamas and all!
Quoted text (24 lines)> Are you serious? It's hard to imagine anyone who hasn't added a graphics > patch or a car set or SOMETHING? > Kurt Steinbock > >If you've made any changes to the gpl.exe (installing the Honda/Cooper > >patch for example) you'll need to restore the original off of your GPL > >CD before applying the patch. > >Eric > >> Just as a matter of interest; will we have to reinstall GPL (those of > >us who > >> have taken advantage of those excellent patches and tweaks out there > >on the > >> 'Net) to install *the* patch? Will my modified season with changes > >3do, > >> adverts textures, drivers, sounds and cars still be available to me > >after > >> patching?
The nurburg.ini change moves your pit board guy past Sudkehre (to the straight parallel with the front straight). This gives him time to put your current lap time onto your pit board. The monza.ini (and .lp changes) fix the egregious 'ram you up the rear in the braking zone for Parabolica' problem. Randy
Great improvement, especially the Monza one, this was really needed. I brake real late on Parabolica and trailbrake through the corner, but how often I wasn't rammed from behind by the AI.... Can't wait for the patch. Has anyone allready asked you when it will be released? Juuuuust kidding. Andre On Fri, 11 Jun 1999 15:26:09 GMT, "Randy Cassidy"
Quoted text (10 lines)>> What is the function of the new monza.ini and nurnburg.ini? >The nurburg.ini change moves your pit board guy past Sudkehre (to the >straight parallel with the front straight). This gives him time to put >your current lap time onto your pit board. >The monza.ini (and .lp changes) fix the egregious 'ram you up the rear >in the braking zone for Parabolica' problem. >Randy
Thats good news for Monza. If I have AI following close I have given up the prefered race line as I brake into the Parabolica due to fears the AI behind me are going to do me in. -- Redline Race Controls Nigel of Lakewood Motorsports Nascar Coruba & Coke Chevy Hamilton New Zealand
EldredP 14 Jun 1999#473874
Quoted text (8 lines)>Are you serious? It's hard to imagine anyone who hasn't added a graphics >patch or a car set or SOMETHING? >Kurt Steinbock >>If you've made any changes to the gpl.exe (installing the Honda/Cooper >>patch for example) you'll need to restore the original off of your GPL >>CD before applying the patch.
Well, *I* havent... :-) __ Put your message in a modem, and throw it in the ***-sea... remove SPAM-OFF to reply.
J 16 Jun 1999#474335
I guess, they will follow very fast. Jens On Thu, 10 Jun 1999 02:42:51 GMT, "Marc Collins" >And should all of the patch makers start re-programming their patches so >they work with 1.1?? >Marc. --------------------------------------------- Remove "NOSPAM" before using my email-address
J 16 Jun 1999#474336
Already 1 patch less I have to install. :-) Jens On Fri, 11 Jun 1999 15:26:09 GMT, "Randy Cassidy" >The nurburg.ini change moves your pit board guy past Sudkehre (to the >straight parallel with the front straight). This gives him time to put <snip> --------------------------------------------- Remove "NOSPAM" before using my email-address

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