Hello boys,
Here you can find the readme of the GPL patch:
[link lost in import]
How big will the patch be??
I have a 56K modem, so........:-))
--
Groetjes Kees
GPL patch size, versions and Glide 2.54 problems
Papyrus's Randy Cassidy said the US GPL 1.1 patch would be about 800K, released in six language versions, with only the US version not requiring the CD. He explained that GPL's problems with Glide 2.54 stem from a function 3dfx broke and acknowledged, which GPL uses for the cursor and mirrors, so the game could not fix it. Users reported the newer Quake 3-ready Voodoo2 drivers worked well with GPL.
With Randy Cassidy (Papyrus)
Automated summary.
The U.S. version should weigh in at about 800K.
Randy
Personally Im overjoyed to see that the minimum ride height has been
raised to 2.50 inches.
Quick question though, if the ride height is set to only 2.50, will the
cars get the same false advantage that they could with 1.00 inch ride
height?? i.e. the so-called "zero-compliance" setup??
Looking forward to the patch,
Thomas JS Brown
What, two versions of the patch? Will the European version be out at
the same time? What are the differences by the way?
more than two I think ...
I have the spanish version :)
I heard all the patches will be out at the same time, not like Links99, I ve
links99 spanish version with US 1.2 patch ... some menus in english, some in
spanish , but works fine .... :)
McKafre De La Rosa
There will be 6 versions (US, UK, French, German, Spanish, Italian).
The only differences will be (a) the language, (b) the US version is
the only one that doesn't require the CD to play (same as
out-of-the-box), and, possibly, (c) how the patch is packaged up for
download/installation. Oh, and when it's released, don't bother trying
to patch your European version with the US patch. It won't let you.
Randy
On Tue, 08 Jun 1999 15:24:07 GMT, "Randy Cassidy"
Is there a market for US GPL exports? Just wondering.
Keith.
Quoted text (14 lines)
>> >> How big will the patch be?? >> >The U.S. version should weigh in at about 800K. >> What, two versions of the patch? Will the European version be out at >> the same time? What are the differences by the way? >There will be 6 versions (US, UK, French, German, Spanish, Italian). >The only differences will be (a) the language, (b) the US version is >the only one that doesn't require the CD to play (same as >out-of-the-box), and, possibly, (c) how the patch is packaged up for >download/installation. Oh, and when it's released, don't bother trying >to patch your European version with the US patch. It won't let you. >RandyMy apologies if I missed this in the readme or previous discussions, but
will the patch fix the problems with the Voodoo2 cards so we can run the
latest drivers? I am currently using old 3Dfx reference drivers instead
of the latest Diamond Monster drivers since only with the old drivers
will GPL run at all. It still crashes much too often.
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Share what you know. Learn what you don't.
my understanding is it will.
Tony
Quoted text (8 lines)
> My apologies if I missed this in the readme or previous discussions, but > will the patch fix the problems with the Voodoo2 cards so we can run the > latest drivers? I am currently using old 3Dfx reference drivers instead > of the latest Diamond Monster drivers since only with the old drivers > will GPL run at all. It still crashes much too often. > Sent via Deja.com http://www.deja.com/ > Share what you know. Learn what you don't.The problem with Glide 2.54 is with the 3Dfx drivers themselves, not
with the game, so we really can't fix it. Sorry.
Randy
On Tue, 08 Jun 1999 18:24:15 GMT, "Randy Cassidy"
Don't want to***anyone off, but if the Glide 2.54 drivers are
broken why is it that GPL is the only sim (I know of) having a
problem? And do later driver versions work with GPL (have heard they
do for some, don't for others)?
G. Patricks
Quoted text (10 lines)
>:> My apologies if I missed this in the readme or previous discussions, >:but >:> will the patch fix the problems with the Voodoo2 cards so we can run >:the >:> latest drivers? >: >:The problem with Glide 2.54 is with the 3Dfx drivers themselves, not >:with the game, so we really can't fix it. Sorry. >: >:RandyI'm running the latest Q3-ready V2 reference drivers, and GPL runs fine.
This is on a brand new install of Win98 and GPL with no legacy files on
the system.
This raises a question. A lot of us with the UK version have a no cd patch.
How will this be affected ?
Mark
Quoted text (24 lines)
> On Tue, 08 Jun 1999 15:24:07 GMT, "Randy Cassidy" > >> >> How big will the patch be?? > >> >The U.S. version should weigh in at about 800K. > >> What, two versions of the patch? Will the European version be out at > >> the same time? What are the differences by the way? > >There will be 6 versions (US, UK, French, German, Spanish, Italian). > >The only differences will be (a) the language, (b) the US version is > >the only one that doesn't require the CD to play (same as > >out-of-the-box), and, possibly, (c) how the patch is packaged up for > >download/installation. Oh, and when it's released, don't bother trying > >to patch your European version with the US patch. It won't let you. > >Randy > Is there a market for US GPL exports? Just wondering. > Keith.> On Tue, 08 Jun 1999 18:24:15 GMT, "Randy Cassidy"
> Don't want to***anyone off, but if the Glide 2.54 drivers are
> broken why is it that GPL is the only sim (I know of) having a
> problem?
Well, I guess GPL must be the only sim (that you know of) that uses the
Glide functions that are broken in version 2.54. Specifically, the way
we draw the cursor, and the way we draw the mirrors both rely on this
broken function. 3Dfx has acknowledged that they did, indeed, break
this function in Glide 2.54.
Don't want to***anyone off, but why did this happen? This same
problem existed in the gold drivers that shipped with all Voodoo 2
boards around the time of GPL's release. We reported this problem to
3Dfx before then, they identified the problem, and by the time GPL was
released they had fixed it in Glide 2.53 (might've been 2.52). Now
iiiiit's bAAAaaaaack in Glide 2.54.
From what I've read on this group, 3Dfx's Quake 3 compatible drivers
(see [link lost in import] do work properly with GPL.
I haven't tested them myself. YMMV.
Randy
On Tue, 08 Jun 1999 19:38:21 GMT, "Randy Cassidy"
Listen Randy, I was asking a question and prefaced it with a "don't
jump on me for simply asking" as I semi-expected a curt reply. I
didn't understand why GPL had a problem with newer Glide drivers whist
the other 10-15 Glide sim/games I have don't.
There you go! You told me why GPL has a problem, thanks ever so much!
a bit more sarcasm...
I've read the same thing here, apparently its still the same
situation.
Thank you for the answers, hope no one else "irritates" you today.
G. Patricks
Speak for yourself, you seem the person "irritated" in this thread. He
simple answered you in a correct way.
This is to everybody.. will the Q3-compatible new drivers be able to :
- Run GPL at least the same quality than the 2.53 drivers
- Run Viper Racing without the polygon misses of the 2.53drivers
- Run most if not all the D3D and/or Glide racing sims correctly
?
--
-- Fran?ois Mnard <ymenard/Nas-Frank>
-- NROS Nascar sanctioned Guide http://www.nros.com/
-- SimRacing Online http://www.simracing.com/
-- Official mentally retarded guy of r.a.s.
-- May the Downforce be with you...
"People think it must be fun to be a super genius, but they don't realise
how hard it is to put up with all the idiots in the world."
>Listen Randy, I was asking a question and prefaced it with a "don't
>jump on me for simply asking" as I semi-expected a curt reply.
And you didn't get a curt reply. It was informative and polite, though
perhaps a slight measure of exasperation with 3dfx quality assurance
could be detected.
Joe McGinn
==========================================
Staff Writer for the Sports *** Network
[link lost in import: /***.com/]
==========================================
Good question , I wish I knew the answer !!!!
If the patch stuffs up the No CD utility, then the US GPL.exe (If we can get
it) would probably be a way around it.
Anyone know ????
--
Ian Parker
I'm using the new Q3 drivers with a Maxi-Gamer V2 on a PII400, 128, SB Live and
Win 98. This is on a system that has been upgraded from a Pure3D and an Ensonic
PCI64 and has had tons of games and demos installed and removed, so god knows
what my registry looks like<g>.
So far, after a week of use, I've run GPL, Viper Racing, F1RS, MGPRS(demo),
Colin McRae, TOCA2(demo), SCGT and NFS3 without one lockup.
- I haven't noticed any loss of quality or frame rate in GPL with the Q3
drivers.
- Viper Racing looks smooth as glass at 800x600.
I'm happy
-don
Quoted text (12 lines)
> > >> How big will the patch be?? > > >The U.S. version should weigh in at about 800K. > > What, two versions of the patch? Will the European version be out at > > the same time? What are the differences by the way? > There will be 6 versions (US, UK, French, German, Spanish, Italian). > The only differences will be (a) the language, (b) the US version is > the only one that doesn't require the CD to play (same as > out-of-the-box), and, possibly, (c) how the patch is packaged up for > download/installation. Oh, and when it's released, don't bother trying > to patch your European version with the US patch. It won't let you.Randy, since I posted that note, I have downloaded the Glide 2.53 driver
file from http://grandprix2.ga-sports.com/gpl/, which is "The Fast Lane"
GPL site. This has completely (as near as I can tell) fixed the Voodoo2
problem. What is so irritating is that it was such a minor fix to drop
one file into the GPL directory. I wish I had know about it earlier.
I have enjoyed the challenge of GPL since I first got it when it was
released, but I had to run in software mode. Now with 3Dfx the game
looks fantastic at 800x600 with all graphics on. I only drop below 20
fps at the starts, and on the straights I am at the 36 fps limiter. Now,
if I only could keep from crashing so often!
Sent via Deja.com http://www.deja.com/
Share what you know. Learn what you don't.
Quoted text (10 lines)
> > My apologies if I missed this in the readme or previous discussions, > but > > will the patch fix the problems with the Voodoo2 cards so we can run > the > > latest drivers? > The problem with Glide 2.54 is with the 3Dfx drivers themselves, not > with the game, so we really can't fix it. Sorry. > Randy*snip*
I have the following list of racers (not all strictly sims) running
without problems on my Creative Voodoo 2 SLI rig running the Q3
compatible drivers-
GPL
Viper Racing
SBK
Motocross Madness
NFS 3
NASCAR 1999 (Windows version only)
and most of EA Sports 99 titles, some flight sims,and some 3d
shooters.
The only programs that I had problems with were
N23dfx/DOS NR1999 (reproduced on 4 systems)- works one time per
bootup, if you try to start it a second time, a black screen and hard
lock resulted. (Workaround- copy the glide2x.ovl file from the
Creative install CD to the game directory, works like a charm)
Starsiege- Kernel32 error when the new 3dfx splash screen tries to
start. I disabled the splash screen and it works fine.
Cheers,
Chris
"How can you run from a dead person, unless you're dead yourself?"
-Venus in Furs
--Horrornews--Horrorchat--Reviews--General filth--
Mortado's Page of Filth http://www.shadows.com/mortado/
One thing I (believe to) have recognized - and not on your list:
MGPRS2 gets stutter in the landscape.
Jens
---------------------------------------------
Remove "NOSPAM" before using my email-address
Quoted text (12 lines)
>> Thank you for the answers, hope no one else "irritates" you today. >Speak for yourself, you seem the person "irritated" in this thread. He >simple answered you in a correct way. >This is to everybody.. will the Q3-compatible new drivers be able to : >- Run GPL at least the same quality than the 2.53 drivers >- Run Viper Racing without the polygon misses of the 2.53drivers >- Run most if not all the D3D and/or Glide racing sims correctly >?Yep I get that too. This is on a PIII 450 with 128 MEG RAM. It's worse on my
new Savage 4 32 MEG than on My Voodoo 2 12 MEG. Especially when going round
corners the landscape jerks across the screen. Also I have run the complete
99 season install off the Unoffical MGPRS2 site and the audio is good but as
the car goes along there is a click as if there was a stone stuck in a tire
type of sound. In other words repetitive.
Also I have an SBLive! and there is a problem that causes the audio to drop
to half volume on the mixer slider. There was a correction that said to
modify an ini file but you had to change two lines not one as offered here.
Both the default = line and the in (something)= line to be the same. I'm
sorry I can't remeber it exactly but I'm at work and anyone who's tried it
without success should know what I'm talking about.


































