Race Sim Central
Rec.Autos.Simulators Archive

RacingSim I+II And TNT

2 posts by 2 people · 05 Jun 1999 - 05 Jun 1999

Hello, I have a Diamond Viper550 and run both the Ubisoft RacingSims. In the moment, the Viper is much slower than the Monster 3D II I used before with these games. The framrate is much too low to stand the performance more than a couple of laps. Does anybody have an idea what to change on the TNT board to gain more performance ? I use both RacingSim patches 1.06 and the Detonator 1.9 reference drivers for the board. MipMappin is already set to 0 according to the UbiSoft FAQ. Thanks Christian
Kai Fuller 05 Jun 1999#472003
do to your desktop right click then properties... click on the settings tab... and then click on the advanced button cleck on the riva TNT tab then additional properties. play around with the setting (I think the direct 3d is what the ubi games use, so the open GL settings should be irrelivant.) The little ? in the upper right hand corner of the window can be used for specific information on each setting. Now, the TNY should be much faster than the Voodoo II, that is assuming the programs did good D3D code, if not then it's the programs fault and there's not much you can do with teh hardware to make it better.
Quoted text (17 lines)>Hello, >I have a Diamond Viper550 and run both the Ubisoft RacingSims. >In the moment, the Viper is much slower than the Monster 3D II >I used before with these games. The framrate is much too low to >stand the performance more than a couple of laps. >Does anybody have an idea what to change on the TNT board >to gain more performance ? >I use both RacingSim patches 1.06 and the Detonator 1.9 reference >drivers for the board. MipMappin is already set to 0 according to >the UbiSoft FAQ. >Thanks >Christian

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