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Strange review for OF1R

28 posts by 24 people · 02 Jun 1999 - 26 Jun 1999

Review claims F1 drivers slow by downshifting, not braking

Bobby Allen quoted an Official F1 Racing review that said F1 drivers slow mainly by downshifting rather than braking, and Papyrus's Randy Cassidy asked what universe the reviewer lived in. The group mocked the claim, someone emailed the reviewer, and the review was reworded. John Wallace reported that the reviewer had responded graciously and accepted the error.

With Randy Cassidy (Papyrus)

review/impressionshumourOfficial Formula 1 Racing

Automated summary.

Bobby Al 02 Jun 1999#471472
The review is at http://www.gamepen.com/preview/PC/06_01_1999_343_2.asp Here is an extract which I found really really strange. "...The other big complaint is in the handling in races. This game just seems way too sensitive for my tastes, even with the computer assists on. Official F1 Racing really requires players to use the brake pedal to make some turns. This makes me want to retract my previous statement that the developers at Lankhor were watching real world races -- for if they were, they would know that most drivers don't use the brake, they downshift to slow up. Yes, it might wear out the transmission but these are professional racers, not your average 20- somethng-year-old on his way home from work, so burning out the transmission isn't likely since there is a whole team to keep the gears in top notch order..." Deep insight or total bollocks? Please comment. :-)
Hmmmm. Just what universe does this guy live in? Certainly not the one I inhabit. Randy
Witness the birth of another "Who are these idiots reviewing sim-racing titles?" thread. Can't say a man who think F1 drivers don't brake isn't deserving of a thorough bashing though. ::) -- Erik Frechette The Pits Grand Prix Legends www.theuspits.com/owheel/gpl/gpl.html
On Wed, 02 Jun 1999 22:56:51 GMT, "Randy Cassidy" >Hmmmm. Just what universe does this guy live in? Certainly not the >one I inhabit. "What colour is the sky in your world?" becomes "what colour do brake disks glow when the car is slowed down using the transmission?". I must have imagined those glowing disks. Was it carbon fibre clutch plates that were being fitted then? I'd hate to try and adjust the brake balance on one of those cars, far less try to slow down without locking the rear solid...! Cheers! John
John Bodin 03 Jun 1999#471625
On Thu, 03 Jun 1999 00:01:16 GMT, "Erik Frechette" >Witness the birth of another "Who are these idiots reviewing sim-racing >titles?" thread. Can't say a man who think F1 drivers don't brake isn't >deserving of a thorough bashing though. ::) No kidding -- even the resident IRL zealot knows that F1 drivers use brakes! <G> -- JB
Quoted text (25 lines)>-- >Erik Frechette >The Pits Grand Prix Legends >www.theuspits.com/owheel/gpl/gpl.html >> The review is at http://www.gamepen.com/preview/PC/06_01_1999_343_2.asp >> Here is an extract which I found really really strange. >> "...The other big complaint is in the handling in races. This game just >> seems way too sensitive for my tastes, even with the computer assists on. >> Official F1 Racing really requires players to use the brake pedal to make >> some turns. This makes me want to retract my previous statement that the >> developers at Lankhor were watching real world races -- for if they were, >> they would know that most drivers don't use the brake, they downshift to >> slow up. Yes, it might wear out the transmission but these are >professional >> racers, not your average 20- somethng-year-old on his way home from work, >so >> burning out the transmission isn't likely since there is a whole team to >> keep the gears in top notch order..." >> Deep insight or total bollocks? Please comment. :-)
DPHI 03 Jun 1999#471626
oh_my_gawd...now I've heard it all... fool -don
I sent the prat an e-mail about the WHOLE damned thing...it's down below here...it makes worthy reading. I hope he never writes again. "...Your review of Official F1 racing was truely appauling. One comment in particular was bought up in rec.autos.simulators. I came to see what was meant, and found the whole review to be full of mistakes, errors, and lazy journalism. About as amateur as it can get. I'll start at the beginning. "In the race the player is primary locked in a chase view, at least in the previewable copy that I was playing".... In the demo version you can use the End, Home, Pg Up, Pg Down, Ins, and Del keys to move through a LOT of views in a race. "While the***pit view seems to be missing, that seems to be only a small complaint in a game that still has a few other minor issues" There are infact, three different***pit views, eachone putting you slightly lower, and eachone making the nose & front wheel take up more of the view. They are very good. However, the mirrors don't work, and you must resort to using the big piece of cack at the top of the screen. "What is missing is the replay mode..." I enjoyed watchin many replays in the demo-version. Very nice it was to. What were you doing instead. "This game just seems way too sensitive for my tastes, even with the computer assists on" Played GPL have you. Clearly not. Formula One IS sensitive. That's the whole point. Is the cars were slower to move they'd be CRAP. I was using a $50 steering wheel, and found the demo easy to drive, and became quite at-one with the car as time went on. You must get used to a control feel for some time, before actually slagging it off. A sign of complete incompetance on your belhalf. "they would know that most drivers don't use the brake, they downshift to slow up. " BULLSHIT, BULLSHIT, BULLSHIT. You keep refering to the writers of the game watching too much racing as opposed to writing about it, but YOU, infact, have clearly watched no Formula One at ALL. The brakes are used EVERY LAP of EVERY CIRCUIT. Take the demo-track...Suzuka. a REAL formula One driver uses the brakes going into turns..1 & 2, the second Degner Curver, the Hairpin, Spoon Curve, and the *** Chicane. At Hockenheim, for instance, how is a driver to go from 340+ kph to less than 120kph THREE TIMES A LAP without using his brakes. And if the drivers didn't use their brakes, WHIY DO THEY BOTHER TO MAKE THEM, and why are some tracks considered harder on brakes than others. This point alone makes you clearly a highly incompetant critique for racing games / simulators. "and no one who wants to be playing with automatic transmission should even think of sitting behind any F1 game but here it almost makes sense." Automatic transmition is a must for the beginning driver. Before fully utilizing the controls of the car, one must get used to driving it. And at first, I did this in Offical F1, but I later changed to manual, and enjoyed it also. So again, complete CRAP. I don't think Official F1 lives up to the hype it was given. I'd consider it a good game, if it was available on a budget price, but not full price. If your review of 6.1.99 was worth writing at all, it was worth writing to discover an e-journalist who's efforts were simply not worth imposing on the general public. I wouldn't be supprised if you recieved HUNDREDS of email from people who both like the game and don't, reminding you that your review was CRAP. What's the point of writin a review so long before the real game, or the demo comes out. Even the cheapest Computer Magazines remaind reserved about commenting, and at least they know SOMETHING about what they are talking. That's all I have to say..and I hope you either think before writing, or don't write again. Douglas Ellison "
Quoted text (8 lines)>>most drivers don't use the brake, they downshift to >>slow up. >oh_my_gawd...now I've heard it all... >fool >-don
Good points, which would be more impressive if you could spell. Marc.
Quoted text (16 lines)> I sent the prat an e-mail about the WHOLE damned thing...it's down below > here...it makes worthy reading. I hope he never writes again. > "...Your review of Official F1 racing was truely appauling. > One comment in particular was bought up in rec.autos.simulators. > I came to see what was meant, and found the whole review to be full of > mistakes, errors, and lazy journalism. About as amateur as it can get. > I'll start at the beginning. > "In the race the player is primary locked in a chase view, at least in the > previewable copy that I was playing".... > In the demo version you can use the End, Home, Pg Up, Pg Down, Ins, and
Del
Quoted text (8 lines)> keys to move through a LOT of views in a race. > "While the***pit view seems to be missing, that seems to be only a small > complaint in a game that still has a few other minor issues" > There are infact, three different***pit views, eachone putting you > slightly lower, and eachone making the nose & front wheel take up more of > the view. They are very good. However, the mirrors don't work, and you
must
Quoted text (11 lines)> resort to using the big piece of cack at the top of the screen. > "What is missing is the replay mode..." > I enjoyed watchin many replays in the demo-version. Very nice it was to. > What were you doing instead. > "This game just seems way too sensitive for my tastes, even with the > computer assists on" > Played GPL have you. Clearly not. Formula One IS sensitive. That's the
whole
Quoted text (12 lines)> point. Is the cars were slower to move they'd be CRAP. I was using a $50 > steering wheel, and found the demo easy to drive, and became quite at-one > with the car as time went on. You must get used to a control feel for some > time, before actually slagging it off. A sign of complete incompetance on > your belhalf. > "they would know that most drivers don't use the brake, they downshift to > slow up. " > BULLSHIT, BULLSHIT, BULLSHIT. You keep refering to the writers of the game > watching too much racing as opposed to writing about it, but YOU, infact, > have clearly watched no Formula One at ALL. The brakes are used EVERY LAP
of > EVERY CIRCUIT. Take the demo-track...Suzuka. a REAL formula One driver uses > the brakes going into turns..1 & 2, the second Degner Curver, the Hairpin, > Spoon Curve, and the *** Chicane. At Hockenheim, for instance, how is a
Quoted text (7 lines)> driver to go from 340+ kph to less than 120kph THREE TIMES A LAP without > using his brakes. And if the drivers didn't use their brakes, WHIY DO THEY > BOTHER TO MAKE THEM, and why are some tracks considered harder on brakes > than others. This point alone makes you clearly a highly incompetant > critique for racing games / simulators. > "and no one who wants to be playing with automatic transmission should
even > think of sitting behind any F1 game but here it almost makes sense." > Automatic transmition is a must for the beginning driver. Before fully > utilizing the controls of the car, one must get used to driving it. And at > first, I did this in Offical F1, but I later changed to manual, and enjoyed > it also. So again, complete CRAP. > I don't think Official F1 lives up to the hype it was given. I'd consider > it a good game, if it was available on a budget price, but not full price. > If your review of 6.1.99 was worth writing at all, it was worth writing to > discover an e-journalist who's efforts were simply not worth imposing on the > general public. I wouldn't be supprised if you recieved HUNDREDS of email > from people who both like the game and don't, reminding you that your review > was CRAP. What's the point of writin a review so long before the real game, > or the demo comes out. Even the cheapest Computer Magazines remaind reserved
Quoted text (19 lines)> about commenting, and at least they know SOMETHING about what they are > talking. > That's all I have to say..and I hope you either think before writing, or > don't write again. > Douglas Ellison > " > >>most drivers don't use the brake, they downshift to > >>slow up. > >oh_my_gawd...now I've heard it all... > >fool > >-don
Graeme Nash 03 Jun 1999#471629
ROTFLMAO -- Cheers! Graeme Nash http://www.karisma1.demon.co.uk ICQ# 11257824 ________________________________________________________________________________ "There's never enough time to do all the nothing you want" (Calvin & Hobbes)
Well, if there is such thing as a 'troll review", this one is it. /petern P.S. Troll posting is getting really old... :-)
Marc Collins schrieb: Geez, those spelling cops never stop... Hafe a nise dei! ronny -- How to get rid of censorship in German game releases <http://www.gamesmania.com/german/maniac/freedom/freedom.htm> |\ _,,,---,,_ I want to die like my Grandfather, ZZZzz /,`.-'`' -. ;-;;,_ in his sleep. |,4- ) )-,_. ,\ ( `'-' Not like the people in his car, '---''(_/--' `-'\_) screaming their heads off!
[ much snipped ] Unfortunately, this kind of stupidity is commonplace in the PC games comics. -- Richard. "I am the eggman, they are the eggmen. I am the walrus, goo goo g'joob."
On Thu, 03 Jun 1999 14:15:41 GMT, "Marc Collins" >Good points, which would be more impressive if you could spell. >Marc. *Plonk* Francois Dubuc, Simulator ***world, [link lost in import: /***world/]
Nathan Wong 04 Jun 1999#471747
I went to the site to have a laugh, and it looks like someone's email to the reviewer worked. He has re-worded the article to the text below! :-) "The other big complaint is in the handling in races. This game just seemsway too sensitive for my tastes, even with the computer assists on. Downshifting, which in the real world would be used in addition to braking to help slow the car, really doesn't seem to help enough in this game. The brakes seem overly sensitive and it takes an extremely balanced and skilled driver to make the turns while braking, downshifting and properly in turn acceleration to just stay even with the other cars. The computer controlled cars handle turns far better, so it is likely that races can be lost in the turns because of this." [snipped] -- Nathan Wong http://www.nectar.com.au/~alfacors - Super Touring - Alfa Romeo - - V8Supercars - CART -
Ken Nicols 04 Jun 1999#471748
Quoted text (8 lines)>I went to the site to have a laugh, and it looks like someone's email >to the reviewer worked. He has re-worded the article to the text >below! :-) >"The other big complaint is in the handling in races. This game just >seemsway too sensitive for my tastes, even with the computer assists >on. Downshifting, which in the real world would be used in addition to >braking to help slow the car,
The real world of driving to work, not the real world of road racing. I don't think any modern-era F1 games have significant engine braking. In my GP1/2 hotlapping days, I cannot remember any significant (ie, 0.1 of a second) difference in changing shifting points. Braking points were a million times more important. Of all the hotlap graphs I overlaid, I can't once remember thinking "If only I'd downshifted earlier!". *scratches head* Braking whilst turning is meant to be hard. Methinks Motorhead and Psygnosis F1 is the limit of his racing experience. Eh? Is he saying you can't just stamp on the gas once you pass the apex without losing the back end? Isn't that where all races are lost? Better not less this guy loose on GPL! I'll have to visit for a laugh! Is the handling model actually any good though? Ken
Mark C Dod 04 Jun 1999#471749
What a great idea......remove the brakes and just use engine compression to slow down. Make for some big blowups at the end of a long straight but..... Total bollocks me thinks........
Quoted text (16 lines)> The review is at http://www.gamepen.com/preview/PC/06_01_1999_343_2.asp > Here is an extract which I found really really strange. > "...The other big complaint is in the handling in races. This game just > seems way too sensitive for my tastes, even with the computer assists on. > Official F1 Racing really requires players to use the brake pedal to make > some turns. This makes me want to retract my previous statement that the > developers at Lankhor were watching real world races -- for if they were, > they would know that most drivers don't use the brake, they downshift to > slow up. Yes, it might wear out the transmission but these are professional > racers, not your average 20- somethng-year-old on his way home from work, so > burning out the transmission isn't likely since there is a whole team to > keep the gears in top notch order..." > Deep insight or total bollocks? Please comment. :-)
B 04 Jun 1999#471750
Unfortunately your rather rude and childish, not to mention poorly-spelled email to him does a disservice to this newsgroup. Hardly "worthy reading". On Thu, 3 Jun 1999 10:16:05 +0100, "Douglas Ellison"
Quoted text (92 lines)>I sent the prat an e-mail about the WHOLE damned thing...it's down below >here...it makes worthy reading. I hope he never writes again. >"...Your review of Official F1 racing was truely appauling. >One comment in particular was bought up in rec.autos.simulators. >I came to see what was meant, and found the whole review to be full of >mistakes, errors, and lazy journalism. About as amateur as it can get. >I'll start at the beginning. >"In the race the player is primary locked in a chase view, at least in the >previewable copy that I was playing".... >In the demo version you can use the End, Home, Pg Up, Pg Down, Ins, and Del >keys to move through a LOT of views in a race. >"While the***pit view seems to be missing, that seems to be only a small >complaint in a game that still has a few other minor issues" >There are infact, three different***pit views, eachone putting you >slightly lower, and eachone making the nose & front wheel take up more of >the view. They are very good. However, the mirrors don't work, and you must >resort to using the big piece of cack at the top of the screen. >"What is missing is the replay mode..." >I enjoyed watchin many replays in the demo-version. Very nice it was to. >What were you doing instead. >"This game just seems way too sensitive for my tastes, even with the >computer assists on" >Played GPL have you. Clearly not. Formula One IS sensitive. That's the whole >point. Is the cars were slower to move they'd be CRAP. I was using a $50 >steering wheel, and found the demo easy to drive, and became quite at-one >with the car as time went on. You must get used to a control feel for some >time, before actually slagging it off. A sign of complete incompetance on >your belhalf. >"they would know that most drivers don't use the brake, they downshift to >slow up. " >BULLSHIT, BULLSHIT, BULLSHIT. You keep refering to the writers of the game >watching too much racing as opposed to writing about it, but YOU, infact, >have clearly watched no Formula One at ALL. The brakes are used EVERY LAP of >EVERY CIRCUIT. Take the demo-track...Suzuka. a REAL formula One driver uses >the brakes going into turns..1 & 2, the second Degner Curver, the Hairpin, >Spoon Curve, and the *** Chicane. At Hockenheim, for instance, how is a >driver to go from 340+ kph to less than 120kph THREE TIMES A LAP without >using his brakes. And if the drivers didn't use their brakes, WHIY DO THEY >BOTHER TO MAKE THEM, and why are some tracks considered harder on brakes >than others. This point alone makes you clearly a highly incompetant >critique for racing games / simulators. >"and no one who wants to be playing with automatic transmission should even >think of sitting behind any F1 game but here it almost makes sense." >Automatic transmition is a must for the beginning driver. Before fully >utilizing the controls of the car, one must get used to driving it. And at >first, I did this in Offical F1, but I later changed to manual, and enjoyed >it also. So again, complete CRAP. >I don't think Official F1 lives up to the hype it was given. I'd consider >it a good game, if it was available on a budget price, but not full price. >If your review of 6.1.99 was worth writing at all, it was worth writing to >discover an e-journalist who's efforts were simply not worth imposing on the >general public. I wouldn't be supprised if you recieved HUNDREDS of email >from people who both like the game and don't, reminding you that your review >was CRAP. What's the point of writin a review so long before the real game, >or the demo comes out. Even the cheapest Computer Magazines remaind reserved >about commenting, and at least they know SOMETHING about what they are >talking. >That's all I have to say..and I hope you either think before writing, or >don't write again. >Douglas Ellison >" >>>most drivers don't use the brake, they downshift to >>>slow up. >>oh_my_gawd...now I've heard it all... >>fool >>-don
What brakes??? Are there brakes on the cars in GPL? Which button should I press to activate them? 'B' on the keyboard perhaps? I've always used the cars in front of me to brake - works great, until I'm in the lead... ;))) LOL -- Roland
Mrv 08 Jun 1999#472487
The guy is a ***en idiot. Of course the brakes are used heavily at most tracks.
Quoted text (16 lines)> The review is at http://www.gamepen.com/preview/PC/06_01_1999_343_2.asp > Here is an extract which I found really really strange. > "...The other big complaint is in the handling in races. This game just > seems way too sensitive for my tastes, even with the computer assists on. > Official F1 Racing really requires players to use the brake pedal to make > some turns. This makes me want to retract my previous statement that the > developers at Lankhor were watching real world races -- for if they were, > they would know that most drivers don't use the brake, they downshift to > slow up. Yes, it might wear out the transmission but these are professional > racers, not your average 20- somethng-year-old on his way home from work, so > burning out the transmission isn't likely since there is a whole team to > keep the gears in top notch order..." > Deep insight or total bollocks? Please comment. :-)
Mrv 08 Jun 1999#472488
Better yet. Stick you feet out and stop the car with your shoes.
Quoted text (24 lines)> What a great idea......remove the brakes and just use engine compression to slow > down. Make for some big blowups at the end of a long straight but..... > Total bollocks me thinks........ > > The review is at http://www.gamepen.com/preview/PC/06_01_1999_343_2.asp > > Here is an extract which I found really really strange. > > "...The other big complaint is in the handling in races. This game just > > seems way too sensitive for my tastes, even with the computer assists on. > > Official F1 Racing really requires players to use the brake pedal to make > > some turns. This makes me want to retract my previous statement that the > > developers at Lankhor were watching real world races -- for if they were, > > they would know that most drivers don't use the brake, they downshift to > > slow up. Yes, it might wear out the transmission but these are professional > > racers, not your average 20- somethng-year-old on his way home from work, so > > burning out the transmission isn't likely since there is a whole team to > > keep the gears in top notch order..." > > Deep insight or total bollocks? Please comment. :-)
Erm do i have to say? TOTAL BOLLOCKS ;o) yours agreeingly Ross "The Boss" Macgregor (GPL racer)
Quoted text (17 lines)>The guy is a ***en idiot. Of course the brakes are used heavily at most >tracks. >> The review is at http://www.gamepen.com/preview/PC/06_01_1999_343_2.asp >> Here is an extract which I found really really strange. >> "...The other big complaint is in the handling in races. This game just >> seems way too sensitive for my tastes, even with the computer assists on. >> Official F1 Racing really requires players to use the brake pedal to make >> some turns. This makes me want to retract my previous statement that the >> developers at Lankhor were watching real world races -- for if they were, >> they would know that most drivers don't use the brake, they downshift to >> slow up. Yes, it might wear out the transmission but these are
professional >> racers, not your average 20- somethng-year-old on his way home from work, so >> burning out the transmission isn't likely since there is a whole team to >> keep the gears in top notch order..." >> Deep insight or total bollocks? Please comment. :-)
Mark C Dodd wrote So how do they keep up with the car to do that? Ross
>The guy is a ***en idiot. Of course the brakes are used heavily at most >tracks. In fairness I should say that I wrote en e-mail to the guy and he pointed out very reasonably where he got the information from, accepted it was incorrect and that he was in error and said he would see about having the review changed. Seemed in marked contrast to most responses to critical analysis, so I think we needn't be quite so *** him. Cheers! John
ROTFLMAO! J. P. Hovercraft -------------------
Quoted text (15 lines)> What brakes??? Are there brakes on the cars in GPL? Which button should I > press to activate them? 'B' on the keyboard perhaps? I've always used the > cars in front of me to brake - works great, until I'm in the lead... ;))) > LOL > -- Roland > >What a great idea......remove the brakes and just use engine compression to > slow > >down. Make for some big blowups at the end of a long straight but..... > >Total bollocks me thinks........
Oh, so -that's- what the big hole in the floor under my feet in my '81 Dodge Aspen is for. Guess I should have watched more Flintstones as a kid.....8^) J. P. Hovercraft ---------------
Quoted text (29 lines)> Better yet. Stick you feet out and stop the car with your shoes. > > What a great idea......remove the brakes and just use engine compression to slow > > down. Make for some big blowups at the end of a long straight but..... > > Total bollocks me thinks........ > > > The review is at http://www.gamepen.com/preview/PC/06_01_1999_343_2.asp > > > Here is an extract which I found really really strange. > > > "...The other big complaint is in the handling in races. This game just > > > seems way too sensitive for my tastes, even with the computer assists on. > > > Official F1 Racing really requires players to use the brake pedal to make > > > some turns. This makes me want to retract my previous statement that the > > > developers at Lankhor were watching real world races -- for if they were, > > > they would know that most drivers don't use the brake, they downshift to > > > slow up. Yes, it might wear out the transmission but these are professional > > > racers, not your average 20- somethng-year-old on his way home from work, so > > > burning out the transmission isn't likely since there is a whole team to > > > keep the gears in top notch order..." > > > Deep insight or total bollocks? Please comment. :-)
J 15 Jun 1999#473973
Yeah - Fred Flintstone style :-) Jens >Better yet. Stick you feet out and stop the car with your shoes. --------------------------------------------- Remove "NOSPAM" before using my email-address
kimilse.. 26 Jun 1999#476184
On Mon, 7 Jun 1999 14:01:30 +0200, "Roland Ehnstr?m" >What brakes??? Are there brakes on the cars in GPL? Which button should I >press to activate them? 'B' on the keyboard perhaps? I've always used the >cars in front of me to brake - works great, until I'm in the lead... ;))) >LOL Ha Ha It is not often that I laugh out loud when reading the newsgroups but I did to this I think because it hit too close to home

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