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Rec.Autos.Simulators Archive

OF1R - more points

2 posts by 2 people · 30 May 1999 - 30 May 1999

1) The canned spins are absolutely ridiculous! It is impossible to control. The rear end goes whenever you go off the track on a bend and that is it! Totally unrealistic. 2) The save game is also ridiculous. In a championship, you can save (and quit) from your current position, but it can only be reloaded once. The same position cannot be reloaded again as if you quit from a race you are automatically moved on to the next one with your 'saved' championship being overwritten! BTW there is no 'file name choice' or anything like that. 3) The understeer on certain circuits is unbelievable! Worst of all, there is no steering adjust in the garage. 4) The communication with the pits is a total 'strategy wrecker'! If you want to change the amount of fuel or tyres to change from your original strategy, it can be done, but by wasting precious time fiddling around in menus in the pits in REAL RACE time! This problem was also in F1RS which I'm pleased to say Ubi rectified in MGPRS where hitting F12 brought up a menu during a race which could be paused. Have these Eidos guys never heard of radios? Hmmm..... rrevved? Iain
Te 30 May 1999#471113
On Sun, 30 May 1999 08:28:09 +0100, "Iain Mackenzie" >4) The communication with the pits is a total 'strategy wrecker'! If you >want to change the amount of fuel or tyres to change from your original >strategy, it can be done, but by wasting precious time fiddling around in >menus in the pits in REAL RACE time! This problem was also in F1RS which >I'm pleased to say Ubi rectified in MGPRS where hitting F12 brought up a >menu during a race which could be paused. Completely agree, just some small correction... you can always press 'p' for pause in both ubisoft titles while sitting in the pits, make your adjustments, confirm with enter and press 'p' again to proceed with the game. No need to waste precious time :) --Tel

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