I'm sure all of you have read the Papy Nascar N3 GPL stuff and most of
you feel let down like I do. This stuff about CPU etc. just doesn't
wash with me, and of course the profit issue, learning curve. Christ
the game has been in development darn near 3 years, did they just WAKE
UP to this? Stop yanking on my **** Papy/ Sierra! Its starting to
hurt and I'm getting stretch marks <G>.
My proposal is this....Use the Nascar 2000 title for the NROS BGN
series for those whom don't have or wish to upgrade their CPUs and or
spend the time to learn that high tech GPL type engine.
Bring out the N3 high tech sim for those of us that desire the finest
in our sim experience and are willing to upgrade our systems (or already
have) and use it for the NROS Winston Cup series.
Get this NROS thing rolling!!!!! NROS will never be NROS until we
have the bomb sim software and get the bugs worked out of the format/
system. Two sims, two series, two servers (TEN and Papy) equals forward
progress FINALLY.
Doug Straley
Why would you want to race on TEN when N2000 and so on are having a GPL
style multiplayer system? I'd rather not pay money if i can get it free ;o))
--
Tim "Calm Down" Wheatley
________________________________________________
Tim Wheatley
"Yellow menacing helmet in the mirror"
http://start.at/igps_stats
IGPS - Ferrari Challenge - UKGPL - Summer Cup Driver
http://drive.to/grandprixlegends
http://website.lineone.net/~nascar
________________________________________________
Right on. And make sure it IS GPL style, so servers can be created
independently instead of having to contact some far away server across
the Atlantic. It bugs me when game companies only consider American
gamers!
GPL online is no where near the quality that TEN is (yes even with the
problems) for side by side racing. So unless Papy drastically improves the
multiplayer part of GPL and N2000... No thanks, I'll gladly pay TEN.
Scottie
>Why would you want to race on TEN when N2000 and so on are having a GPL
>style multiplayer system? I'd rather not pay money if i can get it free ;o))
Quoted text (12 lines)
>-- >Tim "Calm Down" Wheatley >________________________________________________ > Tim Wheatley > "Yellow menacing helmet in the mirror" > http://start.at/igps_stats > IGPS - Ferrari Challenge - UKGPL - Summer Cup Driver > http://drive.to/grandprixlegends > http://website.lineone.net/~nascar >________________________________________________Have you ever considered that a lot of players are now using notebooks just
as I am. I need to travel a lot for working and having two different email,
documents, .... is a pain. Today, my notebook is a PII-233 with 64Mb but,
guess what, there is no 3D video board.
I have bought every single Nascar game from Sierra/Papyrus and they play
great in my machine. My son has a PII-350 with an Intel I740 video board and
96 Mb of main memory. It is amazing that, with all this horsepower, GPL
crawl in it.
The main problem is that, we keep needing to upgrade our machines (and
spend a lot of $$$$$) just to be able to run our games. I personally had
stoped this. I am waiting for the US release of the Sega DreamCast and I
will buy one. It will be cheap (around $250), powerfull (RISC), easy to make
games (Windows CE with DirectX, maybe even migrating will be not that
difficult), internet playing (standard 56K V.90 modem), 3D Video(PowerVR2),
3D Sound (Yamaha) and has both Sega and Microsoft behind it.
And, for another reason, no company is in the market to lose money, not even
a single one. They will do what sells well, not what we think is best. The
normal player will buy GPL, try it for some time and put it away as being to
difficult. It it is great? Of course it is! But, the ROI (Return of
Investment) is very low. With the same investment they can get a lot more
money with "not 100% simulator" games, just like N2, N99, N???.
A question to you. It you where in Sierra position, i.e, if it where your
money, in with one you would invest? In the one you think is the best or the
one that will generate the biggest revenue?
Just my 2 cents on this.
Roberto
I agree wholeheartedly. I am hoping that TEN can still have access to offer
N2000 on their servers with their stats, security, etc for NROS-style
events..but that we will also have the ability to use a Spy-Boy type
interface for pick-up racing. I suppose we'll just have to wait and see.
--
-/- Walk Walker
Official HAL Backmarker
> GPL online is no where near the quality that TEN is (yes even with the
> problems) for side by side racing. So unless Papy drastically improves the
> multiplayer part of GPL and N2000... No thanks, I'll gladly pay TEN.
> Scottie
> >Why would you want to race on TEN when N2000 and so on are having a GPL
> >style multiplayer system? I'd rather not pay money if i can get it free
> ;o))
> >--
> >Tim "Calm Down" Wheatley
> >________________________________________________
> > Tim Wheatley
> > "Yellow menacing helmet in the mirror"
> > http://start.at/igps_stats
> > IGPS - Ferrari Challenge - UKGPL - Summer Cup Driver
> > http://drive.to/grandprixlegends
> > http://website.lineone.net/~nascar
> >________________________________________________
From my initial contact and understanding, N2000 will implement a multiplayer
function very similar to GPL but handle up to 43 drivers. It may also work on a
Sierra/Papy system. Determination of whether it will make it onto TEN has not
been determined yet.
Scott
PA-Scott
High Gear Editor - "The View" - http://www.simracingnews.com
G.T.S. Racing - http://www.GTS-Racing.com
--
Scott B. Husted
ICQ# 4395450
The one thing I don't want it to be is TEN-based. If the bandwidth
requires dedicated Papy servers, then at least lease the programs to
organizations in different countries (for example, a local computer
hobby magazine in Finland tried to set up a Warbirds server here once,
but failed) so Europeans could play 20+ online games as well.
% From my initial contact and understanding, N2000 will implement a multiplayer
% function very similar to GPL but handle up to 43 drivers. It may also work on a
% Sierra/Papy system. Determination of whether it will make it onto TEN has not
% been determined yet.
Are we making an assumption here? Yes, Papy has said that there will be
a full 43 car field. And yes, they said that there would TCP/IP
multi-player support. But I don't recall reading that they said they
would support 43 players via multi-player. However, there has been
rumors that Papy was going to run their own server. But, I thought
there were some agreements with NASCAR/TEN that prohibited them from
running a "racing" server. So unless they want to provide hosts with
mega-machines and t1/3 connection to the Internet, I wonder how they are
going to manage 43 players in multi-player.
--
**************************** Michael E. Carver *************************
Upside out, or inside down...False alarm the only game in town.
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=<[ /./. [- < ]>=-=-=-=-=-=-=-=-=-=-=-=-=-=
Since a maximal system can barely handle GPL with 20 cars, what system do
you have now that could handle N3 with 43 cars--all running around a short
track?
Those of us with a few brain cells discussed the problems of using the GPL
engine for Nascar as soon as Papy announced their intentions. Back then
obviously there was hope that optimisations could be implemented and that
system power would increase quickly. Well, I guess neither is happening
fast enough for a release this year of Nascar using GPL physics. I am very
disappointed, but far from surprised.
Marc.
.
Why would anyone purchase a BMW when they could purchase a Yugo for less and
save all that money?
Bill / Amish on TEN
Michael,
The coding will allow for 43 players, but unless we all are connecting with T3s
<VBG>, I highly doubt anyone is going to see 43 drivers in a multiplayer race. Sorry
if my statement confused anyone =)
Here is the quote from Sierra's forum:
"Also new for PNR, will be the capability of a 43 car field unlike the default 39 in
N2/N99. Multiplayer support has also been updated, allowing multiplayer in Windows
versions of the game and free internet multiplayer via a matching server, as well as
LAN based TCP/IP and IPX will be supported."
Also, IF N2000(or whatever it ends up being called) is on TEN, that does not
necessarily mean it wont be able to be run like GPL is.
Scott
PA-Scott
High Gear Editor - "The View"
G.T.S. Racing - http://www.GTS-Racing.com
--
Scott B. Husted
ICQ# 4395450
Well said Bill <VBG>
Scott
PA-Scott
--
Scott B. Husted
ICQ# 4395450
As far as making GPL go on the PII 350...
Overclock it (most will...mine does 466! :)
Add a $30 Diamond Stealth II S220 (not G460, an i740 board) and watch GPL
scream
Then, WAIT on the Dreamcast
Ever heard of the Sega Saturn?
If you haven't, my point exactly. Saturn was Sega's failed attempt at a
32-bit CD system (much like the Playtstation) that came out too late in the
US, and had no support...It did get all of the Sega Arcade ports, but that's
not enough....
--
Kirk Lane
ICQ: 28171652
>Have you ever considered that a lot of players are now using notebooks just
>as I am. I need to travel a lot for working and having two different email,
>documents, .... is a pain. Today, my notebook is a PII-233 with 64Mb but,
>guess what, there is no 3D video board.
>I have bought every single Nascar game from Sierra/Papyrus and they play
>great in my machine. My son has a PII-350 with an Intel I740 video board
and
>96 Mb of main memory. It is amazing that, with all this horsepower, GPL
>crawl in it.
>The main problem is that, we keep needing to upgrade our machines (and
>spend a lot of $$$$$) just to be able to run our games. I personally had
>stoped this. I am waiting for the US release of the Sega DreamCast and I
>will buy one. It will be cheap (around $250), powerfull (RISC), easy to
make
>games (Windows CE with DirectX, maybe even migrating will be not that
>difficult), internet playing (standard 56K V.90 modem), 3D Video(PowerVR2),
>3D Sound (Yamaha) and has both Sega and Microsoft behind it.
>And, for another reason, no company is in the market to lose money, not
even
>a single one. They will do what sells well, not what we think is best. The
>normal player will buy GPL, try it for some time and put it away as being
to
>difficult. It it is great? Of course it is! But, the ROI (Return of
>Investment) is very low. With the same investment they can get a lot more
>money with "not 100% simulator" games, just like N2, N99, N???.
>A question to you. It you where in Sierra position, i.e, if it where your
>money, in with one you would invest? In the one you think is the best or
the
>one that will generate the biggest revenue?
>Just my 2 cents on this.
>Roberto
>> I'm sure all of you have read the Papy Nascar N3 GPL stuff and most of
>> you feel let down like I do. This stuff about CPU etc. just doesn't
>> wash with me, and of course the profit issue, learning curve. Christ
>> the game has been in development darn near 3 years, did they just WAKE
>> UP to this? Stop yanking on my **** Papy/ Sierra! Its starting to
>> hurt and I'm getting stretch marks <G>.
>> My proposal is this....Use the Nascar 2000 title for the NROS BGN
>> series for those whom don't have or wish to upgrade their CPUs and or
>> spend the time to learn that high tech GPL type engine.
>> Bring out the N3 high tech sim for those of us that desire the finest
>> in our sim experience and are willing to upgrade our systems (or already
>> have) and use it for the NROS Winston Cup series.
>> Get this NROS thing rolling!!!!! NROS will never be NROS until we
>> have the bomb sim software and get the bugs worked out of the format/
>> system. Two sims, two series, two servers (TEN and Papy) equals forward
>> progress FINALLY.
>> Doug Straley
I would like it to keep the idea of hosting thru multiple ports, like having
1 person join over IPX/SPX and 10 over TCP/IP....but add in the idea that
when one person on a LAN joins a TCP/IP race, the others can join the game
through the LAN...just a thought
--
Kirk Lane
ICQ: 28171652
>% From my initial contact and understanding, N2000 will implement a
multiplayer
>% function very similar to GPL but handle up to 43 drivers. It may also
work on a
>% Sierra/Papy system. Determination of whether it will make it onto TEN
has not
>% been determined yet.
>Are we making an assumption here? Yes, Papy has said that there will be
>a full 43 car field. And yes, they said that there would TCP/IP
>multi-player support. But I don't recall reading that they said they
>would support 43 players via multi-player. However, there has been
>rumors that Papy was going to run their own server. But, I thought
>there were some agreements with NASCAR/TEN that prohibited them from
>running a "racing" server. So unless they want to provide hosts with
>mega-machines and t1/3 connection to the Internet, I wonder how they are
>going to manage 43 players in multi-player.
>--
>**************************** Michael E. Carver *************************
> Upside out, or inside down...False alarm the only game in town.
>=-=-=-=-=-=-=-=-=-=-=-=-=-=-=<[ /./. [- < ]>=-=-=-=-=-=-=-=-=-=-=-=-=-=


































