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Rec.Autos.Simulators Archive

scgt

10 posts by 6 people · 25 May 1999 - 29 May 1999

Greg Cisko 25 May 1999#470031
Ok I bought the game. But now I have 2 questions before I return it. 1) How the hell do you get all the cars and tracks? I only see a few cars and 4 tracks. All of the hacks I have seen are for the demo. 2) what is with the small triangular graphics. It is not smooth at all like the demo. The is using my12MB voodoo2 which worked fine in the demo. -- Header address intentionally scrambled to ward off the spamming hordes. cisko [AT] ix [DOT] netcom [DOT] com
Greg Cisko 25 May 1999#470032
Thanks. I think it was the e-mapping. I just turned on the Water reflections and the graphics seemed like the demo. -- Header address intentionally scrambled to ward off the spamming hordes. cisko [AT] ix [DOT] netcom [DOT] com
Greg Cisko 25 May 1999#470033
>SCGT rewards you for doing good by giving you more and more stuff. >I think the element of being surprised is kind of neat, albeit sort of >console-ish. If you can't bear the suspense, there are cheats. Speaking of console-ish... GandTurismo gave you *WAY* more cars to start. That is sort of what I was expecting, not 2... And I might want to practice on *ANY* track not just 4. I did eventually find the cheats you list below and have unlocked the tracks cars and money :-) I tried doing the DIrect 3D using my TNT 16MB AGP card. There were black squares all over the place. Looked like a checker board. The Glide version seems right though. Also I am using DirectX 6.0. I don' think the game requires 6.1. What DirectX are you using? well I tried it mostly because of the new wheel. Also if the H2H modem play is cool, my racin buddy and I can ditch NR1999 which requires DOS for modem play. -- Header address intentionally scrambled to ward off the spamming hordes. cisko [AT] ix [DOT] netcom [DOT] com
GypsyMet 26 May 1999#470245
See this website for great addons and editors, as well as the cheats allowing access to all cars and tracks. [link lost in import: /***.com/] I really recommend going through the career mode to unlock them first, though - it's a lot of fun. As for small triangular graphics, you'll have to elaborate, but check your graphics settings. Try turning off e-mapping, perhaps that's what you're referring to - it can cause some weird looking stuff when on.
Tim O 26 May 1999#470246
>Ok I bought the game. But now I have 2 questions before I return it. >1) How the hell do you get all the cars and tracks? I only see a few cars >and 4 tracks. All of the hacks I have seen are for the demo. SCGT rewards you for doing good by giving you more and more stuff. I think the element of being surprised is kind of neat, albeit sort of console-ish. If you can't bear the suspense, there are cheats. From the drivers screen, type: isi-cheeseman You'll get a brief message saying "cheats enabled". From the season screen: isi-tbone all cars and tracks isi-aadrvark mega credits isi-corsica max out all parts Hmmm. Not sure. Can't say that I've noticed it either on my V2 or TnT. There are about 3 graphics option toggles. I noticed kind of a funky pop-up on the car textures in replays, but not during the game. Could be the mip-mapping setting. Since I don't really spend time watching replays, I haven't fiddled with it yet. I think it's one of the freshest, fun to play sim/games to come around in a long time. It also has a rather open architecture, and there are quite a few new cars and***pits coming out. I couldn't imagine returning it. Tim
SteveBla 26 May 1999#470247
That's a glitch that appears when you run textures on max with e-mapping also. Either turning off e-mapping or leaving it on and reducing textures to high (my choice-better framerate as well) will make the goofy holographic effect go away. And the demo did it also. Cheers, Steve B. remove "edy" from address for email
Greg Cisko 26 May 1999#470248
Thanks I'll try that. What is e-mapping anyway? I tried looking in the docs and saw nothing about it. -- Header address intentionally scrambled to ward off the spamming hordes. cisko [AT] ix [DOT] netcom [DOT] com
SteveBla 26 May 1999#470249
The documentation does leave a lot to be desired. For example; does ANYONE know what CVMC is good for? I doubt it. As for e-mapping, it apparently only affects the look of the cars, and seems to control the way light reflects off the car bodies. They do look rather dull with it turned off. I wonder if it's just a Voodoo2 thing, or ALL cards show this effect. Steve B. remove "edy" from address for email
Xten 29 May 1999#470840
What is e-mapping anyway? I tried looking in the The E stands for enviromental. It puts wierd little geometric shapes on the cars. Must be a geometric enviroment :-)
Jason Monds 29 May 1999#470841
I think its to put true environment reflections on the the cars. If you drive under a lamp post while driving at night, you'll see what I mean. Jason. > What is e-mapping anyway? I tried looking in the > The E stands for enviromental. It puts wierd little geometric shapes > on the cars. Must be a geometric enviroment > :-) -- Jason Monds theCLAPPER in Kali "My other car is a Ferrari" http://members.home.net/gpl.mondsj/gpl/ - My combined gas/brake setups (Remove 'no spork' when replying)

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