Race Sim Central
Rec.Autos.Simulators Archive

Help setting up Momo FF

15 posts by 10 people · 25 Dec 2003 22:39 UTC - 29 Dec 2003 05:13 UTC

Gary Beard 25 Dec 2003 22:39 UTC#46909
Happy holidays all, I received a Logitech Momo for Christmas, and have is set up, but I feel very little, if any, ff while driving. The only thing I feel is hitting a wall or another car. I have been playing NR2002 & DTR2. Is there a setting somewhere that I am missing? I have the strength up to 97%, Damping to 0 and latency to 65ms (I believe) as per a web page I checked for specific settings. I'll check the settings in Windows and see if something there helps, but if there's something I'm missing, please let me know. -- Happy Holidays, Gary Beard 1.4 ghz Athlon 128 Mb RAM Win98se
Do a Google search on MOMO settings. There have been quite a few posts previously made that might be helpful. Bob "Gary Beard" <[email hidden]> wrote in message news:[email hidden]... > Happy holidays all, > I received a Logitech Momo for Christmas, and have is set up, but I feel > very little, if any, ff while driving. The only thing I feel is hitting a > wall or another car. I have been playing NR2002 & DTR2. Is there asetting
Quoted text (14 lines)> somewhere that I am missing? I have the strength up to 97%, Damping to 0 > and latency to 65ms (I believe) as per a web page I checked for specific > settings. I'll check the settings in Windows and see if something there > helps, but if there's something I'm missing, please let me know. > > -- > Happy Holidays, > Gary Beard > > 1.4 ghz Athlon > 128 Mb RAM > Win98se > >
Bob, Should I feel more than just contact with a wall or car? I seem to feel a bit when going over some of the grass at Infineon, but it's not everywhere and all the tracks feel as smooth as glass. My real question is, should I be feeling more than this, or is this all that is programmed into these games? I really feel nothing in DTR2 other than contact with other cars or walls. Thanks again. Happy Holidays, Gary Beard
You can get get more than enough effects in NR2003 but the problems is most of these effects are just that and actually make it feel worse. The single biggest hurdle to overcome is the @Notchy@ feeling. To do this adequately you need to turn down the effects until you find a balance between notchy and weak feedback. As Bob said do a google groups search for momo and sphanky. Its about what I run now but I dont have the .txt on the BeBox so cant post it ;) Mitch <<<<----Posted using Pineapple News for BeOS ---->>>> Gary Beard wrote:
Quoted text (17 lines)> Bob, > Should I feel more than just contact with a wall or car? I seem to > feel a > bit when going over some of the grass at Infineon, but it's not > everywhere > and all the tracks feel as smooth as glass. > My real question is, should I be feeling more than this, or is this > all that > is programmed into these games? I really feel nothing in DTR2 other > than > contact with other cars or walls. Thanks again. > > Happy Holidays, > Gary Beard > > >
With the EA/ISI F1 sims and their mod's, you'll want to set the strength to NEGATIVE values. So instead of 67% you would set it to -67%. This is not so with nr2k3 or other sims. Calibrate in windows, then in the game. Alot of what you do or do not feel comes from how the sim was programed. So simple programs may not have much more than rumble strips or walls. While other programs will have quite a-bit more. dave henrie
Congrats on the Momo. Many folks on this newsgroup say that the optimal setting for FF with the Momo is in the negative range, for some odd reason. So, instead of 97%, try -97%. "Gary Beard" <[email hidden]> wrote in message news:<[email hidden]>...
Quoted text (8 lines)> Happy holidays all, > I received a Logitech Momo for Christmas, and have is set up, but I feel > very little, if any, ff while driving. The only thing I feel is hitting a > wall or another car. I have been playing NR2002 & DTR2. Is there a setting > somewhere that I am missing? I have the strength up to 97%, Damping to 0 > and latency to 65ms (I believe) as per a web page I checked for specific > settings. I'll check the settings in Windows and see if something there > helps, but if there's something I'm missing, please let me know.
<snip> >Its about what I run now but I dont >have the .txt on the BeBox so cant post it ;) > >Mitch Here's the text that Mitch posted for me a while back. Dan >For the MOMO people, do this. Start/Settings/Control Panel/Game Controllers. Then.. Double Left Click on the MOMO, then click the Settings button (bottom right). Then set these options... Combined - unticked (ie: no checkmark) [this allows your brake and gas pedals to be on a separate axis, which is important to have] Enable Force Feedback - ticked (ie: checkmark it) [this allows force feedback in games duh] Overall Effects Strength - 97% [the reason for 97% and NOT 100% is a long and complicated explanation, but in short it helps oscillations from happening] Spring Effects Strength - 0% [no Papyrus sims use this setting and oddly enough, if you set it to anything other than 0% you will get undesirable effects] Damper Effects Strength - 0% [very VERY important to set this to 0%, this is probably THE most important setting, as it will greatly increase notchiness and wheel twitches, even though the Papyrus sims do not exactly enable it] Enable Centering Spring - ticked [you are going to find this strange, because in the next setting I tell you to set it to 0%, which is odd because why not just untick it? well, there's a reason and here it is... if you don't tick this option and also don't have Damping set -which if your going with these settings you won't- then a strange phenomenon happens, you will find that if you turn your wheel rather sharply, the resistance of the wheel just "gives out" which is not something you want to happen. I will also admit that having this unchecked does appear to give slightly better forces -SLIGHTLY- but the repercussions just aren't worth it for the payoff. so in the end check this option] Centering Spring Strength - 0% [this is IMPORTANT! i know it's weird, but you must set it to 0% - read above option for better explanation] Then in your Logitech Wingman Profiler, create a Nascar 2003 profile and then set these settings as follows... Steering Wheel Sensitivity to 33% [the reason you want to go down from the default 50% to 33% is because at 50% the wheel is too sensitive to tiny wheel adjustments... which is not realistic. drive your car and notice how far you have to turn your wheel... the MOMO have a large radius to turn, it's a shame most people only move it 5 degrees to either side. this setting should allow more precise driving and overall smoothness as well - and you can go down even lower if you wish, to say, 25% if you want to have even more movement, but i suggest 33% for starters at least, get used to that and go more later if you like the effect] Steering Wheel Dead Zone - 2% [another long explanation would be needed and I don't feel like telling, but in short this also helps oscillations and twitchiness] Accelerator Sensitivity - 55% [strangely, this option is the exact opposite of the Steering, INCREASING this option from the default 50% to 55% makes the gas less sensitive to the immediate input, in other words, you have to push down farther before the car gets more power. the default 50% is a little touchy - when you barely touch the pedal the car can spin out. 55% helps this from happening and overall gives a more natural and fine tune approach] Accelerator Dead Zone - 2% [much the same reasoning as above, this helps from keeping your car getting to much gas too fast] Brake Sensitivity - 55% [exact same reasons as accelerator, increasing this to 55% helps your brakes from locking up to fast. one word of note though is that I have modified my brake pedal to include the squash ball instead of the spring, so that may make a difference in your setup. just note that increasing this gives less immediate braking and can help if your tires are locking up too easily under braking] Brake Dead Zone - 2% [same reasons as all the others dead zones] Now, in Nascar 2003, enable the Force Feedback option under the Controls tab and you should run this setting in between 35-65 (50 being most common setting) depending on the track and more importantly, on your setup for that track. I know this is a pain to have to do at each individual track, but depending on your setup you will need to adjust the strength of the forces in game between each track change. Just start out from 50 and work from there. the key to adjusting strength is this... if the wheel has a "notchy" feel, lower the setting till it JUST goes away, if it doesn't have a notchy feel, then raise it till you feel the notchyness and then lower it till it just goes away again. In essence giving you the most forces while remaining smooth. Leave Damping completely off in game... but *IF* and only if you are oscillating exiting a corner on the straight, then you can slightly and slowly increase it in game till you stop oscillating, but I doubt many of you will have oscillation problems because the settings we set up earlier should rid you of any. This is the only good thing Damping is good for, so try not to use it unless you have to because it hurts your performance elsewhere. and again, NEVER EVER EVER use the Damping setting in windows, the one found in the control panel... and only use the in-game damping if you absolutely must (as this can mask the real forces and it also increases notchiness by a factor of 3 fold). Leave latency off in game (0%). It only provides fake and incorrect forces at usually the wrong time anyways and can definitely get in the way of things and effect the overall impressions of the wheel with the rest of these settings described here. if you honestly feel like forces are literally coming too late (which I find very hard to believe) and you feel like you absolutely have to add to this setting, go ahead and increase it... with 25 being your absolute max (15 the preferred max) and 0% being the optimal.
Dan, I noticed that post and set my system up as he suggested. But I'm running NR2002, not 2003 and I was really wondering how good the ff is in NR2002 to determine if I'm feeling all there is to feel. I can't feel the car get loose which is what I wanted the ff for. Thanks for your help though, I printed that message for future reference. -- Happy Holidays, Gary Beard
rcmrcm 26 Dec 2003 15:17 UTC↳ reply to Bamadano#46693
Does all of this apply to the Momo Racing (black) or just to the Momo Force (red)? I have a new Momo Racing (black) and it seems to do fine with NR2003 with no profile at all in the Logitech profiler. Admittedly I am not very experienced with the subject, but I thought I had read elsewhere that Logitech profiler adjustments were not necessary for the black Momo. <snip>
Quoted text (30 lines)> >For the MOMO people, do this. > > Start/Settings/Control Panel/Game Controllers. > > Then.. > > Double Left Click on the MOMO, then click the Settings button (bottom > right). > > Then set these options... > > Combined - unticked (ie: no checkmark) [this allows your brake and gas > pedals to be on a separate axis, which is important to have] > > Enable Force Feedback - ticked (ie: checkmark it) [this allows force > feedback in games duh] > > Overall Effects Strength - 97% [the reason for 97% and NOT 100% is a long > and complicated explanation, but in short it helps oscillations from > happening] > > Spring Effects Strength - 0% [no Papyrus sims use this setting and oddly > enough, if you set it to anything other than 0% you will get undesirable > effects] > > Damper Effects Strength - 0% [very VERY important to set this to 0%, this is > probably THE most important setting, as it will greatly increase notchiness > and wheel twitches, even though the Papyrus sims do not exactly enable it] > > <snip>
As someone mentioned previously, Get on google, and go back at least 1 year and search this newsgroup. There were a lot of posts some time ago with long dialogues/suggestions about setting up a Momo Racing in N2002 and GPL. I spent the better part of a sat afternoon dialing it in, and I like it *alot*. Nice amount of feedback with the wheel responding in a way i would imagine a real wheel would respond. For example, when I go over hills in GPL or N2002 (road courses), the wheel actually gives very nicely as the suspension gives way and the grip falls off. Using someone else value's is not all that helpful. Your settings (particularly latency), are highly dependent on your system (i.e. how fast it is). So you need to understand what all the settings are for, then you start tweaking them, 1 at a time, until you got all three dialed in to your liking. And this may take awhile, but for me it was well worth the effort. good luck, jeff On Fri, 26 Dec 2003 10:15:51 -0500, "Gary Beard" <[email hidden]> wrote: >Dan, >I noticed that post and set my system up as he suggested. But I'm running >NR2002, not 2003 and I was really wondering how good the ff is in NR2002 to >determine if I'm feeling all there is to feel. I can't feel the car get >loose which is what I wanted the ff for. Thanks for your help though, I >printed that message for future reference.
The settings as posted worked well for me in NR2002 Gary. I've done a little tweaking since installing NR03. I agree with Jeff about tweaking the latency first to see if that heps the feel. Good luck Dan
BRH 27 Dec 2003 14:08 UTC↳ reply to rcmrcm#46687
Whether to use the Profiler is all a matter of prerference, really. And it's probably sim-dependent, as well. For example, I use the Profiler for GPL, but I don't use it for NR2003. You have to experiment with and without and go with the best feel for you. (BTW -- I have a MOMO Force [red case, black wheel]). rcmrcm wrote:
Quoted text (40 lines)> Does all of this apply to the Momo Racing (black) or just to the Momo > Force (red)? > > I have a new Momo Racing (black) and it seems to do fine with NR2003 > with no profile at all in the Logitech profiler. Admittedly I am not > very experienced with the subject, but I thought I had read elsewhere > that Logitech profiler adjustments were not necessary for the black > Momo. > > <snip> > > >For the MOMO people, do this. > > > > Start/Settings/Control Panel/Game Controllers. > > > > Then.. > > > > Double Left Click on the MOMO, then click the Settings button (bottom > > right). > > > > Then set these options... > > > > Combined - unticked (ie: no checkmark) [this allows your brake and gas > > pedals to be on a separate axis, which is important to have] > > > > Enable Force Feedback - ticked (ie: checkmark it) [this allows force > > feedback in games duh] > > > > Overall Effects Strength - 97% [the reason for 97% and NOT 100% is a long > > and complicated explanation, but in short it helps oscillations from > > happening] > > > > Spring Effects Strength - 0% [no Papyrus sims use this setting and oddly > > enough, if you set it to anything other than 0% you will get undesirable > > effects] > > > > Damper Effects Strength - 0% [very VERY important to set this to 0%, this is > > probably THE most important setting, as it will greatly increase notchiness > > and wheel twitches, even though the Papyrus sims do not exactly enable it] > > > > <snip>
bhoeni 27 Dec 2003 14:08 UTC#531392
Whether to use the Profiler is all a matter of prerference, really. And it's probably sim-dependent, as well. For example, I use the Profiler for GPL, but I don't use it for NR2003. You have to experiment with and without and go with the best feel for you. (BTW -- I have a MOMO Force [red case, black wheel]).
Quoted text (40 lines)> Does all of this apply to the Momo Racing (black) or just to the Momo > Force (red)? > I have a new Momo Racing (black) and it seems to do fine with NR2003 > with no profile at all in the Logitech profiler. Admittedly I am not > very experienced with the subject, but I thought I had read elsewhere > that Logitech profiler adjustments were not necessary for the black > Momo. > <snip> > > >For the MOMO people, do this. > > Start/Settings/Control Panel/Game Controllers. > > Then.. > > Double Left Click on the MOMO, then click the Settings button (bottom > > right). > > Then set these options... > > Combined - unticked (ie: no checkmark) [this allows your brake and gas > > pedals to be on a separate axis, which is important to have] > > Enable Force Feedback - ticked (ie: checkmark it) [this allows force > > feedback in games duh] > > Overall Effects Strength - 97% [the reason for 97% and NOT 100% is a long > > and complicated explanation, but in short it helps oscillations from > > happening] > > Spring Effects Strength - 0% [no Papyrus sims use this setting and oddly > > enough, if you set it to anything other than 0% you will get undesirable > > effects] > > Damper Effects Strength - 0% [very VERY important to set this to 0%, this is > > probably THE most important setting, as it will greatly increase notchiness > > and wheel twitches, even though the Papyrus sims do not exactly enable it] > > <snip>
There is settings in multiple locations. He does want to use 97% for the Windows control panel/game controllers/Momo/settings/Overall_effects_strength and also 97% in NR2002 efffect strength. In ISI sims I also crank up spring effects strength and Centering spring force to around 20%. I dont think Ive ever used the latency option in any game. Inside ISI based sim/mod he wants to set the controller strength to a negative number. I use -100. In the DTM mod we now have a bunch of more advanced controller settings beyond whats in previous mods but I really havent played with em yet. I also use the Logi profiler which gives me a bunch more options including the contol panel settings under global options. Mitch "B. Jones" <[email hidden]> wrote in message news:[email hidden]... > Congrats on the Momo. > Many folks on this newsgroup say that the optimal setting for FF with > the Momo is in the negative range, for some odd reason. So, instead of > 97%, try -97%. > > "Gary Beard" <[email hidden]> wrote in messagenews:<[email hidden]>... > > Happy holidays all, > > I received a Logitech Momo for Christmas, and have is set up, but I feel > > very little, if any, ff while driving. The only thing I feel is hittinga > > wall or another car. I have been playing NR2002 & DTR2. Is there asetting > > somewhere that I am missing? I have the strength up to 97%, Damping to0 > > and latency to 65ms (I believe) as per a web page I checked for specific > > settings. I'll check the settings in Windows and see if something there > > helps, but if there's something I'm missing, please let me know.
Happy holidays all, My play time is getting much more enjoyable as I am figuring out this wheel slowly but surely. With all your help I'm understanding these settings a bit more and once I figured out I needed to reverse the polarity on the wheel it's been a lot easier to figure out :-) Thanks again for all the help. -- Happy Holidays, Gary Beard

Sponsors

Affiliate Links

Sim Gaming Expo MOZA Racing Sim-Lab Fanatec TrakRacer Asetek Internet Privacy From NordVPN Dreamhost Capital One Credit Card Application Fanatical CDKeys Amazon Amazon UK Project Motor Racing iRacing Get your racing gloves, boots and more from Demon Tweeks. Enlist at Roberts Space Industries, developers of Star Citizen and Squadron 42


Back from the ashes since July, 2019. First created in 2001 with the merger of Legends Central (founded 1999) and simracing.dk.

A site by a sort of sim racer, for sim racers, about racing sims. News and information on both modern and historic sim racing software titles.

All products and licenses property of their respective owners.


Facebook Threads Bluesky Twitter Mastodon Instagram YouTube Tiktok Twitch Reddit Google News Apple News Subscribe via WordPress Flipboard eBay

Race Sim Central © 1999-2026 | Some links pay RSC a commission. Advertising does not equal endorsement.Cookie Policy