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What the hell is GPL 1.1 all about?

43 posts by 19 people · 17 May 1999 - 24 May 1999

What GPL 1.1 offers offline players, and minor bug fixes

An Australian offline racer asked what the GPL 1.1 patch would do for him, and was told mainly force feedback, small bug fixes and many multiplayer features, while others insisted online racing from Australia was workable. Papyrus's Randy Cassidy confirmed several fixes, gave a core.ini setting to disable network polling at startup, and explained that international versions require the CD as an anti-piracy measure. Eric Busch traced other problems to modem polling and buggy 3dfx Glide drivers.

With Randy Cassidy (Papyrus)

tech supportrelease/newsGrand Prix Legends

Automated summary.

PCKid 17 May 1999#468173
Since I live in Australia, like the arse end of the world to some but a great place to live, playing multiplayer racing games is "Like forget it". So what will the "Play alone" GPL fan get out of the upgrade apart from sweet F____ all? Better graphics, faster performance and so on etc etc? I know it's all a bit hush hush and so trendy to be "In the know" But it's not like MI5 for christ's sake it's a game so enlightenment would be hugely appreciated.
Remco Moedt 17 May 1999#468174
Quoted text (8 lines)>Since I live in Australia, like the arse end of the world to some but a >great place to live, playing multiplayer racing games is "Like forget it". >So what will the "Play alone" GPL fan get out of the upgrade apart from >sweet F____ all? Better graphics, faster performance and so on etc etc? >I know it's all a bit hush hush and so trendy to be "In the know" But it's >not like MI5 for christ's sake it's a game so enlightenment would be hugely >appreciated.
I can tell you, but you know I've to shoot you after....Ah well, you asked for it: Inclusion of Force Feedback. Some (minor) bug fixes. A lot of Multiplayer stuff, like unattendent server, max latency, allowed car types, maximum players. And rumour is, they include Giant Nuclear Chickens. Yippie! Remco
ymenard 17 May 1999#468175
I heard they would include also Hornballs, an option to create a mode with Monster Trucks (two wide into the Masta Kink!), oh yes and finally a wheel cam. The wheel cam is incredible. It is mounted inside the wheel, and starts to pivot on it's axis when the speed increase.. It spins and spins and spins and spins and spins. When you are on the long straight at the Nurburgring, you will start to do a temp***space voyage like at the end of 2001: A Space Odyssey. -- ;) -- Fran?ois Mnard <ymenard/Nas-Frank> -- NROS Nascar sanctioned Guide http://www.nros.com/ -- SimRacing Online http://www.simracing.com/ -- Official mentally retarded guy of r.a.s. -- May the Downforce be with you... "People think it must be fun to be a super genius, but they don't realise how hard it is to put up with all the idiots in the world."
Ron Ayton 17 May 1999#468176
Hi Stuart, i don't know why some Australians are under the impression that on-line *** with GPL is not feasible.. I can assure you that it is, even in it's present format, GPL on-line is playable and quite good too, if a bit of time is taken to set up your connections and dun settings etc.. A good ISP helps as well. I have been running in a on-line league based in America ever since GPL was released and after the initial set-up phase was sorted out, i have had very few problems since.. The biggest killer for Australian GPL on-line players, will be the hosts that set their allowable ping level at 450 or less, which they will be able to do in GPL 1.1 If the hosts believe all the hype about having to have a 100 or 200 ping time to have good on-line play, we will be cooked, but if they take the time to understand the connection issues, then the GPL 1.1 patch will have a lot to offer Australians on-line, especially as more lenient disconnection code has been implemented into the GPL 1.1 patch.. Don't give up on GPL on-line from Australia Stuart, it is very playable... Cheers, Ron
Adam 17 May 1999#468177
So basically, Not Much for the offline GPL user w/o a FF wheel? > >Since I live in Australia, like the arse end of the world to some but a > >great place to live, playing multiplayer racing games is "Like forget it". > >So what will the "Play alone" GPL fan get out of the upgrade apart from > >sweet F____ all? Better graphics, faster performance and so on etc etc? > >I know it's all a bit hush hush and so trendy to be "In the know" But it's > >not like MI5 for christ's sake it's a game so enlightenment would be hugely
Quoted text (15 lines)> >appreciated. > I can tell you, but you know I've to shoot you after....Ah well, you > asked for it: > Inclusion of Force Feedback. > Some (minor) bug fixes. > A lot of Multiplayer stuff, like unattendent server, max latency, > allowed car types, maximum players. > And rumour is, they include Giant Nuclear Chickens. Yippie! > Remco
Griff 18 May 1999#468460
Quoted text (32 lines)>So basically, Not Much for the offline GPL user w/o a FF wheel? >> >Since I live in Australia, like the arse end of the world to some but a >> >great place to live, playing multiplayer racing games is "Like forget >it". >> >So what will the "Play alone" GPL fan get out of the upgrade apart from >> >sweet F____ all? Better graphics, faster performance and so on etc etc? >> >I know it's all a bit hush hush and so trendy to be "In the know" But >it's >> >not like MI5 for christ's sake it's a game so enlightenment would be >hugely >> >appreciated. >> I can tell you, but you know I've to shoot you after....Ah well, you >> asked for it: >> Inclusion of Force Feedback. >> Some (minor) bug fixes. >> A lot of Multiplayer stuff, like unattendent server, max latency, >> allowed car types, maximum players. >> And rumour is, they include Giant Nuclear Chickens. Yippie! >> Remco
Got it in one, Adam! It's still worth downloading the patch however, once it's available, as the small bugs which it will fix might do good for you. Griffin, the Slayer
Jack Rambo 18 May 1999#468461
Adam... Apart from making all the pre*** settings available from a single screen (the Race Central tab), here's a sampling of the things that GPaL will do, from the interface, for the offline racer: -Allow for simple adjustment of the AI speed...down for the beginner or up for the expert! - Allow for the simple adjustment of AI field speed diversity. Want a wide range of speeds in the field or prefer a wild tightly-bunched field? - Increase or decrease the probability that AI drivers will make driving errors - Enable or disable the inherent random modifiers that affect AI performance - Allow you to conduct a spec race in which you and all the AI drive the same car - Randomly reassign AI drivers to different teams - Specify a starting grid that may better suit your needs - Select a car type (Novice, Advanced Trainer, or Pro) in Single Race mode from the GPaL Race Central screen - Specify a race length independent of Level (Novice, Intermediate, or Pro) - Select the full range of GPL force feedback settings from the screen All fields in GPaL provide easy point-and-click adjustment as well as full-keyboard support for keyboard fans. In addition to click adjustments, numeric field values can be increased or decreased with Up/Dn, +/-, PgUp/PgDn, etc. Take your pick! :) Just a taste. And there's more in the pipeline! :) Get a preview of GPaL at www.RaceLive.com/GPaL. Enjoy! Jack Rambo www.RaceLive.com/GPaL So basically, Not Much for the offline GPL user w/o a FF wheel? > >Since I live in Australia, like the arse end of the world to some but a > >great place to live, playing multiplayer racing games is "Like forget it". > >So what will the "Play alone" GPL fan get out of the upgrade apart from > >sweet F____ all? Better graphics, faster performance and so on etc etc? > >I know it's all a bit hush hush and so trendy to be "In the know" But it's > >not like MI5 for christ's sake it's a game so enlightenment would be hugely
Quoted text (15 lines)> >appreciated. > I can tell you, but you know I've to shoot you after....Ah well, you > asked for it: > Inclusion of Force Feedback. > Some (minor) bug fixes. > A lot of Multiplayer stuff, like unattendent server, max latency, > allowed car types, maximum players. > And rumour is, they include Giant Nuclear Chickens. Yippie! > Remco
Griff 18 May 1999#468462
That'll do me fine! ;) All the way up for me! I wonder if there's anything on the way to allow one to chose all the keyboard commands, instead of only being able to select a few, like the NUM pad. Griffin, the Slayer
WOW!! "Force Feedback", eh? Ho-hum. -- Best regards, Bruce. ====== The Stunned Mullet........seriously satirical stuff! http://welcome.to/the_stunned_mullet =============================================== >>Since I live in Australia, like the arse end of the world to some but a >>great place to live, playing multiplayer racing games is "Like forget it". >>So what will the "Play alone" GPL fan get out of the upgrade apart from >>sweet F____ all? Better graphics, faster performance and so on etc etc? >>I know it's all a bit hush hush and so trendy to be "In the know" But it's >>not like MI5 for christ's sake it's a game so enlightenment would be hugely >>appreciated. >I can tell you, but you know I've to shoot you after....Ah well, you >asked for it: >Inclusion of Force Feedback. >Some (minor) bug fixes. >A lot of Multiplayer stuff, like unattendent server, max latency, >allowed car types, maximum players. >And rumour is, they include Giant Nuclear Chickens. Yippie! >Remco
m.seery 18 May 1999#468464
I will endorse Ron's claims wholeheartedly. In addition to what he has stated here, I hasten to add that he has managed to join some of the HMRC crowd on a European server in Belgium on at least a couple of occasions (admittedly with varying degrees of success). I remember one occasion where his pings were way in excess of 600 but had a rock steady connection with no warps. Sometimes connections are just the luck of the draw. The point is that online racing from Aus is not only feasible but highly probable Mark
Quoted text (40 lines)> Hi Stuart, i don't know why some Australians are under the impression > that on-line *** with GPL is not feasible.. > I can assure you that it is, even in it's present format, GPL on-line > is playable and quite good too, if a bit of time is taken to set up > your connections and dun settings etc.. > A good ISP helps as well. > I have been running in a on-line league based in America ever since GPL > was released and after the initial set-up phase was sorted out, i have > had very few problems since.. > The biggest killer for Australian GPL on-line players, will be the > hosts that set their allowable ping level at 450 or less, which they > will be able to do in GPL 1.1 > If the hosts believe all the hype about having to have a 100 or 200 > ping time to have good on-line play, we will be cooked, but if they > take the time to understand the connection issues, then the GPL 1.1 > patch will have a lot to offer Australians on-line, especially as more > lenient disconnection code has been implemented into the GPL 1.1 > patch.. > Don't give up on GPL on-line from Australia Stuart, it is very > playable... > Cheers, > Ron > > Since I live in Australia, like the arse end of the world to some but > a > > great place to live, playing multiplayer racing games is "Like forget > it". > > So what will the "Play alone" GPL fan get out of the upgrade apart > from > > sweet F____ all? Better graphics, faster performance and so on etc > etc? > > I know it's all a bit hush hush and so trendy to be "In the know" But > it's > > not like MI5 for christ's sake it's a game so enlightenment would be > hugely > > appreciated.
Remco Moedt 19 May 1999#468746
>What small bugs? Well, some are... Sometimes drivers aid are selected when entering player screen. With a certain amount of setups, you can't select all of them. At startup all your netconnections are checked, even if you don't want to multiplay.
My net connections aren't checked. I don't play on-line and have never set-up for on-line play, if that's the reason why they aren't. I wasn't being facetious or sarcastic.....I honestly cannot claim to have experienced any "bugs" in this product. -- Best regards, Bruce. ====== The Stunned Mullet........seriously satirical stuff! http://welcome.to/the_stunned_mullet =============================================== >>What small bugs? >Well, some are... >Sometimes drivers aid are selected when entering player screen. >With a certain amount of setups, you can't select all of them. >At startup all your netconnections are checked, even if you don't want >to multiplay.
Remco Moedt 19 May 1999#468748
>My net connections aren't checked. I don't play on-line and have never >set-up for on-line play, if that's the reason why they aren't. The only way to notice is the time it takes to get to the GPL main menu. In some cases it could take a while... BTW, you should try online play at least once...it's a blast. I know, that's why I answered. That's why they're small <g> Remco
On Wed, 19 May 1999 22:13:37 +1000, "Bruce Kennewell"
Quoted text (12 lines)>What small bugs? >-- >Best regards, >Bruce. >====== >The Stunned Mullet........seriously satirical stuff! >http://welcome.to/the_stunned_mullet >=============================================== >>as the small bugs which it will fix might do good for you.
Well, off the top of my head I can think of a couple: When installing the FULL install, you still require the CD-ROM when you shouldn't do. There is however already a fix for this, but it's still a bug which was left in the product. For some slower PC's, increasing the resolution poses no problems, except when running a replay in full screen. The controls are then inactive. I was speaking to somebody else about this a while ago, so I am sure that there are a few other things which could do with being changed - I forget exactly what though. Griffin, the Slayer
Trips 19 May 1999#468750
> For some slower PC's, increasing the resolution poses no > problems, except when running a replay in full screen. The controls > are then inactive. That's not a GPL bug, that's a 3DFX bug typical of Voodoo and Voodoo2. Anytime you run a game on your 3DFX card in a higher resolution than your Windows desktop, your mouse can't reach all parts of the screen. For example, I run at 800*600 in Windows, thus my mouse can only cover an 800*600 area while playing games at higher resolutions. Trips D. Bell on VROC
Quoted text (12 lines)>> For some slower PC's, increasing the resolution poses no >> problems, except when running a replay in full screen. The controls >> are then inactive. >That's not a GPL bug, that's a 3DFX bug typical of Voodoo and Voodoo2. >Anytime you run a game on your 3DFX card in a higher resolution than your >Windows desktop, your mouse can't reach all parts of the screen. For >example, I run at 800*600 in Windows, thus my mouse can only cover an >800*600 area while playing games at higher resolutions. >Trips >D. Bell on VROC
I haven't noticed this happening with any other games at this resolution... Griffin, the Slayer
Fixed. Fixed. You can change this now, if you want. Use Notepad to create a file named core.ini in the same directory as gpl.exe, and place the following two lines in it. [ Communications ] disable_network = 1 You can also use Notepad to edit app.ini in GPL's home directory to tell GPL to not look for your serial ports. Change the line that reads disableDirectConnect = 0 to disableDirectConnect = 1 GPL 1.1 will also allow you to tell it to not look for modems by setting disable_modem = 1 in the [Communications] section of core.ini (this was missing from GPL 1.0). Randy
That's not a bug, it's a feature. Apparently software piracy is rather a large problem outside of The States, so the International versions of the game require you to have the CD in place to run anything but multiplayer. See Trips' reply. Randy
Eric Busch 19 May 1999#468754
Usually this is caused by an external modem that is not turned on, or extraneous modems listed in the Win9x modem control panel. GPL polls the available modem(s) on startup, and in these cases it has to wait for them to timeout before the main menu appears. GPL 1.1's 'disable_modem = 1' option will keep this from occurring. Eric
Trips 19 May 1999#468755
Quoted text (15 lines)> >> For some slower PC's, increasing the resolution poses no > >> problems, except when running a replay in full screen. The controls > >> are then inactive. > >That's not a GPL bug, that's a 3DFX bug typical of Voodoo and Voodoo2. > >Anytime you run a game on your 3DFX card in a higher resolution than your > >Windows desktop, your mouse can't reach all parts of the screen. For > >example, I run at 800*600 in Windows, thus my mouse can only cover an > >800*600 area while playing games at higher resolutions. > >Trips > >D. Bell on VROC > I haven't noticed this happening with any other games at this > resolution...
I notice it on all my games that: 1. Run on the Voodoo card rather than the primary display card, and 2. Run at a higher resolution than my Windows desktop. Trips D. Bell on VROC
On Wed, 19 May 1999 21:07:30 GMT, "Randy Cassidy" >That's not a bug, it's a feature. Apparently software piracy is rather >a large problem outside of The States, so the International versions of >the game require you to have the CD in place to run anything but >multiplayer. Ahh. Now that does make sense. They didn't do that with the Nascar and Indycar games. Most of todays games require the CD plus a hard disk install. I assumed it was a bug in GPL, as you're asked where you want a full install which doesn't require the CD or a minimal install. However, they both require it. Cheers, mate! Griffin, the Slayer
Eric Busch 19 May 1999#468757
In those with a mouse driven interface that scales with game resolution (like GPL's full-screen replay) it should be readily apparent. Like many games, the rest of the GPL interface is a static 640x480 so this isn't an issue. Do any of the other games you're tried actually have a visible mouse cursor on the high-res screens? Eric
Well Stu, there must be 2 Australias because I've been into the multiplay since the sim was released. Not perfect, but plenty good enough to totally negate any interest I had in offline racing.
Quoted text (8 lines)> Since I live in Australia, like the arse end of the world to some but a > great place to live, playing multiplayer racing games is "Like forget it". > So what will the "Play alone" GPL fan get out of the upgrade apart from > sweet F____ all? Better graphics, faster performance and so on etc etc? > I know it's all a bit hush hush and so trendy to be "In the know" But it's > not like MI5 for christ's sake it's a game so enlightenment would be hugely > appreciated.
Running a big 14.4 modem aye? > So basically, Not Much for the offline GPL user w/o a FF wheel?
> When installing the FULL install, you still require the CD-ROM > when you shouldn't do. There is however already a fix for this, but > it's still a bug which was left in the product. Not in my version!
Quoted text (8 lines)> > When installing the FULL install, you still require the CD-ROM > > when you shouldn't do. There is however already a fix for this, but > > it's still a bug which was left in the product. > That's not a bug, it's a feature. Apparently software piracy is rather > a large problem outside of The States, so the International versions of > the game require you to have the CD in place to run anything but > multiplayer.
Oh well, I must have a U.S. version!
Well, none of those effects appear in my version! And even if the CD was needed to sit in the drive, that to me is not a "bug". This term ("bug") is used very loosely amongst the *** fraternity. I think that a lot of people do not really understand what is legitimately classified as a "bug". -- Best regards, Bruce. ====== The Stunned Mullet........seriously satirical stuff! http://welcome.to/the_stunned_mullet ===============================================
It holds no interest for me, Remco. My lifestyle provides little time for scheduled "internet" activities. When I want/need to unwind I can do so simply by firing up the best racing simulation and blasting around (for example) the 'Ring for a while in company with 19 pretty good AI drivers :o) -- Best regards, Bruce. ====== The Stunned Mullet........seriously satirical stuff! http://welcome.to/the_stunned_mullet =============================================== >BTW, you should try online play at least once...it's a blast.
% It holds no interest for me, Remco. % My lifestyle provides little time for scheduled "internet" activities. When % I want/need to unwind I can do so simply by firing up the best racing % simulation and blasting around (for example) the 'Ring for a while in % company with 19 pretty good AI drivers :o) That's fine, however, 92% of any of the racing done on-line via VROC/GPL is not "scheduled". Just about all you have to do is show up and wait a few moments and you will have the opportunity to race. -- **************************** Michael E. Carver ************************* Upside out, or inside down...False alarm the only game in town. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=<[ /./. [- < ]>=-=-=-=-=-=-=-=-=-=-=-=-=-=
On Thu, 20 May 1999 21:33:23 +1000, "Bruce Kennewell" >This term ("bug") is used very loosely amongst the *** fraternity. I >think that a lot of people do not really understand what is legitimately >classified as a "bug". I disagree. I'd say that a _bug_ is something which wasn't intended to happen when the game was made, but does, and causes problems to people playing it. Or, a bug could be when something works, but not well enough and improvements could be made. I'm not entirely sure if there is an _exact_ technical disription. Griffin, the Slayer
Quoted text (8 lines)> > When installing the FULL install, you still require the CD-ROM > > when you shouldn't do. There is however already a fix for this, but > > it's still a bug which was left in the product. > That's not a bug, it's a feature. Apparently software piracy is rather > a large problem outside of The States, so the International versions of > the game require you to have the CD in place to run anything but > multiplayer.
I don't agree. It's more a relict from the time when producers believed they could prevent piracy by bugging the paying customer with annoying protection schemes while the "warez dudes" get rid of it in a few days. Of course, this is one more reason to order sims directly from the States. Silly localizations, CD in drive requirement and adjusting German versions for 10 year olds, that does it. l8er ronny -- How to get rid of censorship in German game releases <http://www.gamesmania.com/german/maniac/freedom/freedom.htm> |\ _,,,---,,_ I want to die like my Grandfather, ZZZzz /,`.-'`' -. ;-;;,_ in his sleep. |,4- ) )-,_. ,\ ( `'-' Not like the people in his car, '---''(_/--' `-'\_) screaming their heads off!
Quoted text (7 lines)>> That's not a bug, it's a feature. Apparently software piracy is rather >> a large problem outside of The States, so the International versions of >> the game require you to have the CD in place to run anything but >> multiplayer. >Of course, this is one more reason to order sims directly from the States. >Silly localizations, CD in drive requirement and adjusting German versions >for 10 year olds, that does it.
Right. I prefer the real thing. BTW: I've got a UK and a German version of GPL. Never installed the German version, just had a few laughs from the manual translations. -- Matthias Flatt
Quoted text (12 lines)> >> That's not a bug, it's a feature. Apparently software piracy is rather > >> a large problem outside of The States, so the International versions of > >> the game require you to have the CD in place to run anything but > >> multiplayer. > >Of course, this is one more reason to order sims directly from the States. > >Silly localizations, CD in drive requirement and adjusting German versions > >for 10 year olds, that does it. > Right. I prefer the real thing. > BTW: I've got a UK and a German version of GPL. Never installed the > German version, just had a few laughs from the manual translations.
Hey, you reminded me of the ONE good thing about localized versions: the funny translations. "kann nicht schwanzen, unter androhung!" or something like that... ;^) l8er ronny -- How to get rid of censorship in German game releases <http://www.gamesmania.com/german/maniac/freedom/freedom.htm> |\ _,,,---,,_ I want to die like my Grandfather, ZZZzz /,`.-'`' -. ;-;;,_ in his sleep. |,4- ) )-,_. ,\ ( `'-' Not like the people in his car, '---''(_/--' `-'\_) screaming their heads off!
J 22 May 1999#469558
Don't forget the cup-holder, comes with GPaL 1.1 ;-) Jens --------------------------------------------- Remove "NOSPAM" before using my email-address
J 22 May 1999#469559
Aaaaaahhhh, that's it. Thanks for the info. Jens --------------------------------------------- Remove "NOSPAM" before using my email-address
J 22 May 1999#469560
Of course. New expenses: for a FF-wheel :-) Jens >So basically, Not Much for the offline GPL user w/o a FF wheel? --------------------------------------------- Remove "NOSPAM" before using my email-address
Quoted text (15 lines)>>> That's not a bug, it's a feature. Apparently software piracy is rather >>> a large problem outside of The States, so the International versions of >>> the game require you to have the CD in place to run anything but >>> multiplayer. >>Of course, this is one more reason to order sims directly from the States. >>Silly localizations, CD in drive requirement and adjusting German versions >>for 10 year olds, that does it. >Right. I prefer the real thing. >BTW: I've got a UK and a German version of GPL. Never installed the >German version, just had a few laughs from the manual translations. >-- >Matthias Flatt
Why did you buy two copies - especially two copies in different languages? Griffin, the Slayer
Quoted text (25 lines)>Don't forget the cup-holder, comes with GPaL 1.1 ;-) >Jens >>I can tell you, but you know I've to shoot you after....Ah well, you >>asked for it: >>Inclusion of Force Feedback. >>Some (minor) bug fixes. >>A lot of Multiplayer stuff, like unattendent server, max latency, >>allowed car types, maximum players. >>And rumour is, they include Giant Nuclear Chickens. Yippie! >>Remco >--------------------------------------------- >Remove "NOSPAM" before using my email-address
I hope it fits my 'all you can drink' cup from Disney Land! ;-) Griffin, the Slayer
Quoted text (10 lines)>>What small bugs? >Well, some are... >Sometimes drivers aid are selected when entering player screen. >With a certain amount of setups, you can't select all of them. >At startup all your netconnections are checked, even if you don't want >to multiplay.
In addition to that, I have the following a) Needs Glide 2.53 rather than the later release b) I have a dos batch program scheduled by System Agent (to do backups). If this starts when GPL locks solid (probably not a gpl bug, but pretty annoying anyway) c) The BIGGEST bugbear for me. If you get disconnected during multiplayer you have no opportunity to save the replay up to the current position (or any other things like lap times) Alan http://www.chandler.u-net.com
Eric Busch 22 May 1999#469564
Not a GPL bug, but rather 3dfx's broken Glide2.54 drivers. Their recently released QuakeIII compatable drivers come with Glide2.56 which seems to work fine with GPL once again. Eric
J 24 May 1999#469919
But not with MGPRS2 - slight stutter in environment I changed back to the retail-driver with 2 MB texture checked. Working great. Jens
Quoted text (7 lines)>Eric >> a) Needs Glide 2.53 rather than the later release
--------------------------------------------- Remove "NOSPAM" before using my email-address
J 24 May 1999#469920
A bucket? Jens >I hope it fits my 'all you can drink' cup from Disney Land! ;-) >Griffin, the Slayer --------------------------------------------- Remove "NOSPAM" before using my email-address

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