Race Sim Central
Rec.Autos.Simulators Archive

With all this talk about Sierra/Papy...

3 posts by 3 people · 17 May 1999 - 17 May 1999

Bill Mette 17 May 1999#468108
...there's an idea that I still have yet to hear anyone mention. Open GPL up! Take after the FPS market and release the source code an possibly an SDK. It seems that we certainly have enough talented programmers in the simracing communtity that we could wind up with all sorts of nifty modifications. Papyrus has always been at the cutting edge and this seems to be a logical step forward in the evolution of racing sims. As far as the financials go, do you honestly think QuakeII would still be on the shelves if it weren't for all the tweaks and mods available for it? In this day and age, opening a game up can only increase its longevity and long term sales. Also, the Sierra suits already approved Valve opening up Half-Life so there is some precedent within the company. Just curious what everybody else's thoughts were on this. -- | "Instead of letting the moon be the Bill Mette | gateway to our future, we have let Enteract, Chicago | it become a brief chapter in our
Meiji 17 May 1999#468109
There was no question of "the Sierra suits" not allowing the source to be open as Valve always wanted this and would have had it in the contract (Valve are not owned by Sierra in any way). M 3.enteract.com>:
Quake/Quake2/Shogo/Unreal/et al did NOT open their code up to open source code. All they did was expose either an API (Shogo/Quake2) or a scripting language (Quake, Unreal, Tribes, et al) that the end-users could customize the game in a limited manner. Nonetheless, perhaps information on how to create new cars and tracks is more appropriate. I know people have gleaned a lot but its not all perfect and to have that open might lead to some interesting uses for GPL.

Sponsors

Affiliate Links

Sim Gaming Expo MOZA Racing Sim-Lab Fanatec TrakRacer Asetek Internet Privacy From NordVPN Dreamhost Capital One Credit Card Application Fanatical CDKeys Amazon Amazon UK Project Motor Racing iRacing Get your racing gloves, boots and more from Demon Tweeks. Enlist at Roberts Space Industries, developers of Star Citizen and Squadron 42


Back from the ashes since July, 2019. First created in 2001 with the merger of Legends Central (founded 1999) and simracing.dk.

A site by a sort of sim racer, for sim racers, about racing sims. News and information on both modern and historic sim racing software titles.

All products and licenses property of their respective owners.


Facebook Threads Bluesky Twitter Mastodon Instagram YouTube Tiktok Twitch Reddit Google News Apple News Subscribe via WordPress Flipboard eBay

Race Sim Central © 1999-2026 | Some links pay RSC a commission. Advertising does not equal endorsement.Cookie Policy