Ready for a first glimpse of GPL 1.1?
While specific details or screenshots of GPL 1.1 can't be revealed, Papyrus
has been kind enough to allow the posting of new GPaL screenshots which make
some new GPL 1.1 features pretty obvious.
A screenshot of the Race Central screen of GPaL is available for your
perusal at www.RaceLive.com/GPaL.
Your comments, feedback, and suggestions are welcome!
You can also jump on the mailing list at the site so that you will be among
the first to know when GPaL is available for download.
Thanks for your enthusiasm and support!
Jack Rambo
www.RaceLive.com/GPaL
GPaL screenshots offer first glimpse of GPL 1.1 features
Jack Rambo posted screenshots of his GPaL front-end utility that, with Papyrus's permission, hinted at GPL 1.1 features such as a maximum latency setting. He stressed he could not reveal more under his agreement with Papyrus, gave May 31 as GPaL's target date, and said Papyrus had not announced a date for 1.1. He also explained how GPaL would allow custom race lengths with the realistic damage model.
Automated summary.
Looks nice, Jack!
Although I wonder if all the people will like this max latency
setting...does it has a max package loss setting too?
I know, I should awaite the patch.....
Remco
Sounds great Jack
Can't wait....
james
Quoted text (19 lines)
> Ready for a first glimpse of GPL 1.1? > While specific details or screenshots of GPL 1.1 can't be revealed, Papyrus > has been kind enough to allow the posting of new GPaL screenshots which make > some new GPL 1.1 features pretty obvious. > A screenshot of the Race Central screen of GPaL is available for your > perusal at www.RaceLive.com/GPaL. > Your comments, feedback, and suggestions are welcome! > You can also jump on the mailing list at the site so that you will be among > the first to know when GPaL is available for download. > Thanks for your enthusiasm and support! > Jack Rambo > www.RaceLive.com/GPaLRemco...
Thanks!
But I hope you and everyone else understands that I can't even come close to
sharing any details about GPL 1.1 with anyone, beyond what Papyrus has
already publicly revealed, without being in violation of my agreement with
them. But as I mentioned, to the benefit of the entire GPL community, they
did not elect to prevent me from sharing GPaL screenshots which make some
great new GPL 1.1 features apparent.
I will be adding additional screenshots shortly that will reveal more GPaL
(and hence some more GPL 1.1) features. You might want to pay particular
attention to what's under the "Comm Sets" tab. :-)
Jack
www.RaceLive.com/GPaL
Quoted text (18 lines)
> Remco... > Thanks! > But I hope you and everyone else understands that I can't even come close to > sharing any details about GPL 1.1 with anyone, beyond what Papyrus has > already publicly revealed, without being in violation of my agreement with > them. But as I mentioned, to the benefit of the entire GPL community, they > did not elect to prevent me from sharing GPaL screenshots which make some > great new GPL 1.1 features apparent. > I will be adding additional screenshots shortly that will reveal more GPaL > (and hence some more GPL 1.1) features. You might want to pay particular > attention to what's under the "Comm Sets" tab. :-) > Jack > www.RaceLive.com/GPaLQuoted text (8 lines)
>Remco... >Thanks! >But I hope you and everyone else understands that I can't even come close to >sharing any details about GPL 1.1 with anyone, beyond what Papyrus has >already publicly revealed, without being in violation of my agreement with >them. But as I mentioned, to the benefit of the entire GPL community, theyI am assuming that GPaL will be released at the same time as GPL 1.1 (May
31?).
I am also assuming you have the patch. Which FF wheel are you using? How
do you like it?
> Ready for a first glimpse of GPL 1.1?
> While specific details or screenshots of GPL 1.1 can't be revealed, Papyrus
> has been kind enough to allow the posting of new GPaL screenshots which make
among
Quoted text (8 lines)
> some new GPL 1.1 features pretty obvious. > A screenshot of the Race Central screen of GPaL is available for your > perusal at www.RaceLive.com/GPaL. > Your comments, feedback, and suggestions are welcome! > You can also jump on the mailing list at the site so that you will beQuoted text (7 lines)
> the first to know when GPaL is available for download. > Thanks for your enthusiasm and support! > Jack Rambo > www.RaceLive.com/GPaLBill! You win the prize! I was wondering when someone was going to ask that
question and you're the first! You are hereby awarded the first GPaL
Attention To Detail Award! Your check is in the mail. :)
Excellent question. You will notice in the screenshot that the currently
selected Mode is "Multiplayer". As you know, in all modes except Training,
GPL dictates the damage model. So unless the selected mode is Training, GPaL
disables ("grays out") the Damage Model dropdown. You can't change it, but
it still shows you the damage model that will be in effect based on the
Level (Novice, Intermediate, or Pro) that you've chosen.
But to address your real concern, the good news is that GPaL will allow you
to select a Level (and hence the Damage Model) then adjust the number of
Laps to virtually anything you like.
So, for example, if you wanted to run a 50-lap Novice event at Spa you could
pinball your way through Masta with impunity, until you're exhausted. Oh,
and by the way, with force feedback enabled, you'd never make it the full
distance without a serious pre-event conditioning program! :)
Sound like fun?
Jack Rambo
www.RaceLive.com/GPaL
>A screenshot of the Race Central screen of GPaL is available for your
>perusal at www.RaceLive.com/GPaL.
GPaL looks awesome, very impressive.
Joe
Did I miss something? Is May 31 REALLY the date? Where'd you get the date,
dk?
Kurt
>I am assuming that GPaL will be released at the same time as GPL 1.1 (May
>31?).
May 31 is my announced target for GPaL. To the best of my knowledge, Papyrus
has not announced a release date for GPL 1.1.
The release of GPaL is not dependent upon the release of GPL 1.1, although
you'll need 1.1 to take advantage of all of GPaL's features.
I'm a little reluctant to talk about what kind of wheel I have at this
point, in fairness to controller manufacturers. Soon enough everyone will be
able to talk about products x, y, and z with GPL 1.1 and, at that point,
anybody making a buying decision will be much better informed. Right?
But, I will say that the wheel that I have I like even more now! :)
Jack Rambo
www.RaceLive.com/GPaL
May 31st? I was told Tuesday!.. (Tuesday, Jan 4th 2011) hehe.
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Quoted text (31 lines)
> I am assuming that GPaL will be released at the same time as GPL 1.1 (May > 31?). > I am also assuming you have the patch. Which FF wheel are you using? How > do you like it? > > Ready for a first glimpse of GPL 1.1? > > While specific details or screenshots of GPL 1.1 can't be revealed, > Papyrus > > has been kind enough to allow the posting of new GPaL screenshots which > make > > some new GPL 1.1 features pretty obvious. > > A screenshot of the Race Central screen of GPaL is available for your > > perusal at www.RaceLive.com/GPaL. > > Your comments, feedback, and suggestions are welcome! > > You can also jump on the mailing list at the site so that you will be > among > > the first to know when GPaL is available for download. > > Thanks for your enthusiasm and support! > > Jack Rambo > > www.RaceLive.com/GPaLLooks fantastic. I am always in awe of ppl like you, Jack. All the effort,
skill and time you put in to a project like this. I know this has nothing
to you with GPaL and you can't tell me if it has been incorporated into
GPL1.1, but seeing as you 'have-the-ear' of Papyrus, could you mention that
a save game option in GP length races would make the game perfect :).
Thanks again for your efforts with GPaL, what you are doing here is
stunning.
Matthew.
> Ready for a first glimpse of GPL 1.1?
> While specific details or screenshots of GPL 1.1 can't be revealed, Papyrus
> has been kind enough to allow the posting of new GPaL screenshots which make
among
Quoted text (8 lines)
> some new GPL 1.1 features pretty obvious. > A screenshot of the Race Central screen of GPaL is available for your > perusal at www.RaceLive.com/GPaL. > Your comments, feedback, and suggestions are welcome! > You can also jump on the mailing list at the site so that you will beQuoted text (7 lines)
> the first to know when GPaL is available for download. > Thanks for your enthusiasm and support! > Jack Rambo > www.RaceLive.com/GPaL>Ready for a first glimpse of GPL 1.1?
everything looks okay and all, jack. but i do have one question:
where is the cup holder?
snip
> So, for example, if you wanted to run a 50-lap Novice event at Spa you could
> pinball your way through Masta with impunity, until you're exhausted. Oh,
> and by the way, with force feedback enabled, you'd never make it the full
> distance without a serious pre-event conditioning program! :)
> Sound like fun?
Damn, I have to skip any thread with you involved or I need a new keyboard
every day (spooge). But then I miss the release of GPaL....
Between a rock and a hard place! ;^)
l8er
ronny
--
How to get rid of censorship in German game releases
<http://www.gamesmania.com/german/maniac/freedom/freedom.htm>
|\ _,,,---,,_ I want to die like my Grandfather,
ZZZzz /,`.-'`' -. ;-;;,_ in his sleep.
|,4- ) )-,_. ,\ ( `'-' Not like the people in his car,
'---''(_/--' `-'\_) screaming their heads off!
Darn! I knew I had forgotten something!
Okay, I'll put the cupholder in the first patch, and I've already scheduled
chat for version 1.1. ;)
Jack Rambo
www.RaceLive.com/GPaL
Nyaaah. It's already there! Simply press the ^ button on your 32x cupholer
(that means 32 oz drinks are supported) and <whirrr> the cup holder will
slide out! Simple, huh?
Mikey the Slowpoke
Quoted text (12 lines)
|Darn! I knew I had forgotten something! | |Okay, I'll put the cupholder in the first patch, and I've already scheduled |chat for version 1.1. ;) | | |Jack Rambo |www.RaceLive.com/GPaL | | |...
Ah, it would be so nice to be able to select the Realistic damage
model in novice mode. I like novice mode still because Jim Clark
drives somewhat slower, but I also like to see cars with damage every
now & then.
Ruud van Gaal
MarketGraph / MachTech: http://www.marketgraph.nl
Art: http://www.marketgraph.nl/gallery
> Ah, it would be so nice to be able to select the Realistic damage
> model in novice mode. I like novice mode still because Jim Clark
> drives somewhat slower, but I also like to see cars with damage every
> now & then.
You can.
I haven't seen GPal yet, but from what I've seen so far I gather that you'll be
able to set a Grand Prix level race (to get the realistic damage model) then set
the number of laps you want to race to any amount you like, then adjust the speed
of the AI to suit your needs, and then tighten or loosen up the field as well.
All from within one screen with no ".ini" editing.
Don't know about you, but I can't wait to get it.
Trips
D.Bell on VROC
Thanks, Trips!
Couldn't have explained it better myself!
Jack Rambo
www.RaceLive.com/GPaL
Just trying to err on the conservative side. :)
Jack Rambo
www.RaceLive.com/GPaL


































