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Ready for a first glimpse of GPL 1.1?

22 posts by 16 people · 16 May 1999 - 18 May 1999

GPaL screenshots offer first glimpse of GPL 1.1 features

Jack Rambo posted screenshots of his GPaL front-end utility that, with Papyrus's permission, hinted at GPL 1.1 features such as a maximum latency setting. He stressed he could not reveal more under his agreement with Papyrus, gave May 31 as GPaL's target date, and said Papyrus had not announced a date for 1.1. He also explained how GPaL would allow custom race lengths with the realistic damage model.

mods/tracks/carsrelease/newsGrand Prix Legends

Automated summary.

Jack Rambo 16 May 1999#467802
Ready for a first glimpse of GPL 1.1? While specific details or screenshots of GPL 1.1 can't be revealed, Papyrus has been kind enough to allow the posting of new GPaL screenshots which make some new GPL 1.1 features pretty obvious. A screenshot of the Race Central screen of GPaL is available for your perusal at www.RaceLive.com/GPaL. Your comments, feedback, and suggestions are welcome! You can also jump on the mailing list at the site so that you will be among the first to know when GPaL is available for download. Thanks for your enthusiasm and support! Jack Rambo www.RaceLive.com/GPaL
Remco Moedt 17 May 1999#468031
Looks nice, Jack! Although I wonder if all the people will like this max latency setting...does it has a max package loss setting too? I know, I should awaite the patch..... Remco
Sounds great Jack Can't wait.... james
Quoted text (19 lines)> Ready for a first glimpse of GPL 1.1? > While specific details or screenshots of GPL 1.1 can't be revealed, Papyrus > has been kind enough to allow the posting of new GPaL screenshots which make > some new GPL 1.1 features pretty obvious. > A screenshot of the Race Central screen of GPaL is available for your > perusal at www.RaceLive.com/GPaL. > Your comments, feedback, and suggestions are welcome! > You can also jump on the mailing list at the site so that you will be among > the first to know when GPaL is available for download. > Thanks for your enthusiasm and support! > Jack Rambo > www.RaceLive.com/GPaL
Jack Rambo 17 May 1999#468033
Remco... Thanks! But I hope you and everyone else understands that I can't even come close to sharing any details about GPL 1.1 with anyone, beyond what Papyrus has already publicly revealed, without being in violation of my agreement with them. But as I mentioned, to the benefit of the entire GPL community, they did not elect to prevent me from sharing GPaL screenshots which make some great new GPL 1.1 features apparent. I will be adding additional screenshots shortly that will reveal more GPaL (and hence some more GPL 1.1) features. You might want to pay particular attention to what's under the "Comm Sets" tab. :-) Jack www.RaceLive.com/GPaL
Quoted text (18 lines)> Remco... > Thanks! > But I hope you and everyone else understands that I can't even come close to > sharing any details about GPL 1.1 with anyone, beyond what Papyrus has > already publicly revealed, without being in violation of my agreement with > them. But as I mentioned, to the benefit of the entire GPL community, they > did not elect to prevent me from sharing GPaL screenshots which make some > great new GPL 1.1 features apparent. > I will be adding additional screenshots shortly that will reveal more GPaL > (and hence some more GPL 1.1) features. You might want to pay particular > attention to what's under the "Comm Sets" tab. :-) > Jack > www.RaceLive.com/GPaL
I'd love it if that volume slider was for the volume of other cars :-) Looks great, Jack! :-) Matt -- Matthew Knutsen "The Art of Legends" - GPL add-ons http://www.cheekracing.electra.no/GPL/
Bill Mette 17 May 1999#468035
Quoted text (8 lines)>Remco... >Thanks! >But I hope you and everyone else understands that I can't even come close to >sharing any details about GPL 1.1 with anyone, beyond what Papyrus has >already publicly revealed, without being in violation of my agreement with >them. But as I mentioned, to the benefit of the entire GPL community, they
Hey Jack, I have a question that's not related to v1.1. I noticed on the screenshots that the "Damage Model" dropdown list is grey'd out. Why? Will we be able to run any race length with any damage model? It's perplexed me why race length and damage model have seemed to be impossible for all of the utility programmers such as yourself to seperate. Any insight you can give us on this? Thanks. -- | "Instead of letting the moon be the Bill Mette | gateway to our future, we have let Enteract, Chicago | it become a brief chapter in our
dk 17 May 1999#468036
I am assuming that GPaL will be released at the same time as GPL 1.1 (May 31?). I am also assuming you have the patch. Which FF wheel are you using? How do you like it? > Ready for a first glimpse of GPL 1.1? > While specific details or screenshots of GPL 1.1 can't be revealed, Papyrus > has been kind enough to allow the posting of new GPaL screenshots which make
Quoted text (8 lines)> some new GPL 1.1 features pretty obvious. > A screenshot of the Race Central screen of GPaL is available for your > perusal at www.RaceLive.com/GPaL. > Your comments, feedback, and suggestions are welcome! > You can also jump on the mailing list at the site so that you will be
among
Quoted text (7 lines)> the first to know when GPaL is available for download. > Thanks for your enthusiasm and support! > Jack Rambo > www.RaceLive.com/GPaL
Jack Rambo 17 May 1999#468037
Bill! You win the prize! I was wondering when someone was going to ask that question and you're the first! You are hereby awarded the first GPaL Attention To Detail Award! Your check is in the mail. :) Excellent question. You will notice in the screenshot that the currently selected Mode is "Multiplayer". As you know, in all modes except Training, GPL dictates the damage model. So unless the selected mode is Training, GPaL disables ("grays out") the Damage Model dropdown. You can't change it, but it still shows you the damage model that will be in effect based on the Level (Novice, Intermediate, or Pro) that you've chosen. But to address your real concern, the good news is that GPaL will allow you to select a Level (and hence the Damage Model) then adjust the number of Laps to virtually anything you like. So, for example, if you wanted to run a 50-lap Novice event at Spa you could pinball your way through Masta with impunity, until you're exhausted. Oh, and by the way, with force feedback enabled, you'd never make it the full distance without a serious pre-event conditioning program! :) Sound like fun? Jack Rambo www.RaceLive.com/GPaL
Did I miss something? Is May 31 REALLY the date? Where'd you get the date, dk? Kurt >I am assuming that GPaL will be released at the same time as GPL 1.1 (May >31?).
Jack Rambo 17 May 1999#468040
May 31 is my announced target for GPaL. To the best of my knowledge, Papyrus has not announced a release date for GPL 1.1. The release of GPaL is not dependent upon the release of GPL 1.1, although you'll need 1.1 to take advantage of all of GPaL's features. I'm a little reluctant to talk about what kind of wheel I have at this point, in fairness to controller manufacturers. Soon enough everyone will be able to talk about products x, y, and z with GPL 1.1 and, at that point, anybody making a buying decision will be much better informed. Right? But, I will say that the wheel that I have I like even more now! :) Jack Rambo www.RaceLive.com/GPaL
May 31st? I was told Tuesday!.. (Tuesday, Jan 4th 2011) hehe.
Quoted text (31 lines)> I am assuming that GPaL will be released at the same time as GPL 1.1 (May > 31?). > I am also assuming you have the patch. Which FF wheel are you using? How > do you like it? > > Ready for a first glimpse of GPL 1.1? > > While specific details or screenshots of GPL 1.1 can't be revealed, > Papyrus > > has been kind enough to allow the posting of new GPaL screenshots which > make > > some new GPL 1.1 features pretty obvious. > > A screenshot of the Race Central screen of GPaL is available for your > > perusal at www.RaceLive.com/GPaL. > > Your comments, feedback, and suggestions are welcome! > > You can also jump on the mailing list at the site so that you will be > among > > the first to know when GPaL is available for download. > > Thanks for your enthusiasm and support! > > Jack Rambo > > www.RaceLive.com/GPaL
-- ========================================= Mike Barlow of Barlow Racing? ========================================= Member of R.O.R. 1999 http://www.pivot.net/~marknjess/ror.html ========================================= Racing online with the help of...... Race Communications Association http://members.xoom.com/RCA/toc.html Holodyne Engineering Mystic Music mikeba.vcf < 1K Download
J M Tinne 17 May 1999#468042
Looks fantastic. I am always in awe of ppl like you, Jack. All the effort, skill and time you put in to a project like this. I know this has nothing to you with GPaL and you can't tell me if it has been incorporated into GPL1.1, but seeing as you 'have-the-ear' of Papyrus, could you mention that a save game option in GP length races would make the game perfect :). Thanks again for your efforts with GPaL, what you are doing here is stunning. Matthew. > Ready for a first glimpse of GPL 1.1? > While specific details or screenshots of GPL 1.1 can't be revealed, Papyrus > has been kind enough to allow the posting of new GPaL screenshots which make
Quoted text (8 lines)> some new GPL 1.1 features pretty obvious. > A screenshot of the Race Central screen of GPaL is available for your > perusal at www.RaceLive.com/GPaL. > Your comments, feedback, and suggestions are welcome! > You can also jump on the mailing list at the site so that you will be
among
Quoted text (7 lines)> the first to know when GPaL is available for download. > Thanks for your enthusiasm and support! > Jack Rambo > www.RaceLive.com/GPaL
Jay Wolf 17 May 1999#468043
>Ready for a first glimpse of GPL 1.1? everything looks okay and all, jack. but i do have one question: where is the cup holder?
snip > So, for example, if you wanted to run a 50-lap Novice event at Spa you could > pinball your way through Masta with impunity, until you're exhausted. Oh, > and by the way, with force feedback enabled, you'd never make it the full > distance without a serious pre-event conditioning program! :) > Sound like fun? Damn, I have to skip any thread with you involved or I need a new keyboard every day (spooge). But then I miss the release of GPaL.... Between a rock and a hard place! ;^) l8er ronny -- How to get rid of censorship in German game releases <http://www.gamesmania.com/german/maniac/freedom/freedom.htm> |\ _,,,---,,_ I want to die like my Grandfather, ZZZzz /,`.-'`' -. ;-;;,_ in his sleep. |,4- ) )-,_. ,\ ( `'-' Not like the people in his car, '---''(_/--' `-'\_) screaming their heads off!
Jack Rambo 17 May 1999#468045
Darn! I knew I had forgotten something! Okay, I'll put the cupholder in the first patch, and I've already scheduled chat for version 1.1. ;) Jack Rambo www.RaceLive.com/GPaL
Nyaaah. It's already there! Simply press the ^ button on your 32x cupholer (that means 32 oz drinks are supported) and <whirrr> the cup holder will slide out! Simple, huh? Mikey the Slowpoke
Quoted text (12 lines)|Darn! I knew I had forgotten something! | |Okay, I'll put the cupholder in the first patch, and I've already scheduled |chat for version 1.1. ;) | | |Jack Rambo |www.RaceLive.com/GPaL | | |
Trips 18 May 1999#468311
> Ah, it would be so nice to be able to select the Realistic damage > model in novice mode. I like novice mode still because Jim Clark > drives somewhat slower, but I also like to see cars with damage every > now & then. You can. I haven't seen GPal yet, but from what I've seen so far I gather that you'll be able to set a Grand Prix level race (to get the realistic damage model) then set the number of laps you want to race to any amount you like, then adjust the speed of the AI to suit your needs, and then tighten or loosen up the field as well. All from within one screen with no ".ini" editing. Don't know about you, but I can't wait to get it. Trips D.Bell on VROC

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