Now that GPL will have FF, i guess i have to save up some cash to replace
the ol' TM GP1. It's OK, since I've been dying to try Viper's FF since i
got it months ago. Man, these companies just know how to separate me from my
money!
But the question is, which wheel?
I'm a bit bewildered by all the options (well, mostly the USB vs. not- what
are the relative advantages, etc.?)
I've heard people say good things about Microsoft's FF wheel.
I'd really like to stay on the good side of $150. I already have a set of CH
pedals that I'm really happy with, so pedals aren't necessary (if they can
still be used- anyone know anything about this?)
thanks for your input...
mark
Which force feedback wheel to buy for GPL
With force feedback expected in the GPL patch, Mark Stahl asked which FF wheel to buy while keeping his CH pedals. Papyrus's Randy Cassidy explained that GPL would map all DirectInput controllers up to 16 axes and 16 buttons, so separate wheels and pedals could be combined without rewiring. Owners compared the Logitech, Microsoft, ACT Labs and Saitek wheels, discussing optical versus potentiometer sensors.
With Randy Cassidy (Papyrus)
hardware: wheels/pedalsGrand Prix Legends
Automated summary.
See www.simracingnews.com for a review of three difference wheels; Logitech,
Microsoft and Act Labs. Personally I have the Logitech and like it a lot
although I do wish it had the optical pot of the Microsoft....perhaps I'll
go buy a Microsoft one and hack them apart. :)
I am also considering a FF wheel. Right now I have a home built system
with an analog clutch pedal.
Do any FF wheels have a clutch pedal?
Has anyone been able to add one?
--== Sent via Deja.com http://www.deja.com/ ==--
---Share what you know. Learn what you don't.---
Not that I am aware of. However, ACT Labs setup allows them to add in new
components, i.e. they now have available a H-pattern shifter to compliment
their wheel. Perhaps they may also have a clutch at some point too if
enough interest is shown.
As to adding a clutch to an existing FF wheel....I'm not sure thats really
possible. Opening up the Logitech that I owned to clean I looked over the
wiring and its not setup to handle more than two pedal pots.
Quoted text (35 lines)
> I am also considering a FF wheel. Right now I have a home built system > with an analog clutch pedal. > Do any FF wheels have a clutch pedal? > Has anyone been able to add one? > > Now that GPL will have FF, i guess i have to save up some cash to > replace > > the ol' TM GP1. It's OK, since I've been dying to try Viper's FF > since i > > got it months ago. Man, these companies just know how to separate me > from my > > money! > > But the question is, which wheel? > > I'm a bit bewildered by all the options (well, mostly the USB vs. not- > what > > are the relative advantages, etc.?) > > I've heard people say good things about Microsoft's FF wheel. > > I'd really like to stay on the good side of $150. I already have a set > of CH > > pedals that I'm really happy with, so pedals aren't necessary (if they > can > > still be used- anyone know anything about this?) > > thanks for your input... > > mark > --== Sent via Deja.com http://www.deja.com/ ==-- > ---Share what you know. Learn what you don't.---Quoted text (8 lines)
>Not that I am aware of. However, ACT Labs setup allows them to add in new >components, i.e. they now have available a H-pattern shifter to compliment >their wheel. Perhaps they may also have a clutch at some point too if >enough interest is shown. >As to adding a clutch to an existing FF wheel....I'm not sure thats really >possible. Opening up the Logitech that I owned to clean I looked over the >wiring and its not setup to handle more than two pedal pots.As long as you can physically plug the controllers into the machine at
the same time, I believe DirectInput will allow you to configure all of
them at once. We will map all DirectInput controllers that are marked
as "OK" in the control panel up to a maximum of 16 axes and 16 buttons.
I routinely have one of the two following configurations set up...
...the Microsoft Sidewinder FF wheel (game port/MIDI) and the Logitech
WingMan Formula Force (serial), or
...a set of Thrustmaster T2 pedals with CH Products Flight Stick (game
port) and Logitech WingMan Formula Force (serial) (I just can't find
that darn USB->serial adapter :-)
In fact, you can be out driving, hit F3 to bring up the Options screen,
reassign steering to a different controller, and we'll switch the force
feedback to the new steering device when you unpause the game. I
doubt that many of y'all will use this feature, but it only took a few
minutes to do, and it sure made my life easier :-)
Randy
I don't think the CH pedals will work with the MSFF wheel. The connection
from the MS pedals to the wheel base is a ps/2 style connector. I'm not sure
if it is ps/2 or not, but that's what it looks like.
The MSFF wheel is a great wheel as Richard said. It is optical, tough,
comfortable, and has lots of FF. The profiler software that comes with it is
fantastic. It allows you to set up profiles for different games. That means
that for SCGT, you can have one profile where the axis is combined and one
for GPL where you have split axes. You can also map buttons to key
functions which is very useful in both GPL and other games. I have shift-r,
look left, look right, F10, and raise arm mapped to buttons on the wheel.
In short, the MSFF wheel is great.
--
-/- Walk Walker
Official HAL Backmarker
>AFAIK all the FF worlds are digital i.e optical controllers.
>Z.
bah! worlds- wheels
8)
Z.
Please remove NOSPAM from my email address when replying.
Z.
Only the Microsoft and perhaps the Saitek are optical for at least the wheel
axis, unsure about the brake/throttles. I know definetly that my Logitech
uses a pot at the end of all three axis (wheel/brake/throttle) and since ACT
wheel isn't based on the Microsoft internals I'd imagine its not optical
either...the others I couldn't speak for. Hope this was a bit more
informative than a simple "wrong".
Now, that is truly good controller support. :)
I'm sure that Logitech would be more than willing to ship you one free of
charge Randy. :)
Cool.
And hey, thanks for the information...its muchly appreciated. :)
Hi Mark,
If keeping your CH pedals was not a factor, I would recommend the
Logitech over all others that I have tried -- MS, Saitek, Interact V4
-- with a warning that some people find the Logitech pedals difficult.
Since you are keeping your CH pedals, and you can combine them in
GPL--without even rewiring--I strongly recommend the Logitech wheel
over the MS wheel.
As far as functions/programmability go, I <think> they are equal, but
I found the Logitech wheel *way* better in terms of feel. I tried the
MS wheel, and while it's darn good, I was turned off by the fact that
it felt like light plastic in my hands. The Logitech has a much more
sturdy and "heavy" feel, and it's completely coated with the (red!)
grippy-*** stuff. The MS wheel only had grippy-*** on some
parts of the wheel.
The MS wheel used to have much stronger force, but the I find the
Logitech very nice after a few patch revs, in which they beefed up the
force.
IMHO, after about 5 or 6 months of heavy use with the Logitech, the
pedals are the *single* (and a very minor) complaint that I have.
Good Luck!
Brett
Randy......
WHEN? WHEN?? WHEN??/
I'm dying waiting for this.
Tony
Quoted text (25 lines)
> > ... I already have a set of CH > > pedals that I'm really happy with, so pedals aren't necessary (if > they can > > still be used- anyone know anything about this?) > As long as you can physically plug the controllers into the machine at > the same time, I believe DirectInput will allow you to configure all of > them at once. We will map all DirectInput controllers that are marked > as "OK" in the control panel up to a maximum of 16 axes and 16 buttons. > I routinely have one of the two following configurations set up... > ...the Microsoft Sidewinder FF wheel (game port/MIDI) and the Logitech > WingMan Formula Force (serial), or > ...a set of Thrustmaster T2 pedals with CH Products Flight Stick (game > port) and Logitech WingMan Formula Force (serial) (I just can't find > that darn USB->serial adapter :-) > In fact, you can be out driving, hit F3 to bring up the Options screen, > reassign steering to a different controller, and we'll switch the force > feedback to the new steering device when you unpause the game. I > doubt that many of y'all will use this feature, but it only took a few > minutes to do, and it sure made my life easier :-) > Randy>Only the Microsoft and perhaps the Saitek are optical for at least the wheel
>axis, unsure about the brake/throttles. I know definetly that my Logitech
>uses a pot at the end of all three axis (wheel/brake/throttle) ...
The good news is that with a USB connection POTS work much better than
through gameports. At least that's the case on my Logitech FF wheel -
no jitters or calibration problems at all.
Joe
Great. That's just great. I went round-and-round with
myself over whether to get the Microsoft FF wheel or
a TSW. I finally decided that I was willing to do without
FF in Viper because GPL doesn't support FF and the TSW
is a higher quality product.
Now, after I dropped $450 on the TSW and three days after
it arrives, I find out that the GPL patch will include...
!!! >>>Force Feedback<<< !!!
Jesus, I could have used this information six weeks ago!
It's not that I dislike the TSW. On the contrary. It's
a wonderful, wonderful, quality wheel and I am enjoying
it tremendously. I can't afford both of them, though,
and I would have bought the Microsoft wheel if I had known.
Oh, well. Maybe in a couple of years when (if) GPL2 comes
out I'll be able to afford a FF wheel...
-----------------------------
-Chris- | Two wheels are better |
|Proud owner of a 1998 ZX-9R| -----------------------------
--== Sent via Deja.com http://www.deja.com/ ==--
---Share what you know. Learn what you don't.---
Just a quick note, the MS FF works as dual axis with the release version of
SCGT, without any patches.
Someone was asking about the rear paddles for shifting with SCGT, well all
you have to do is map them to the keyboard commands ( I use the left and
right arrows ) you can also put the other functions, lights horn etc onto
the front buttons.
Ian Parker
ICQ 21772592
>IMHO, after about 5 or 6 months of heavy use with the Logitech, the
>pedals are the *single* (and a very minor) complaint that I have.
>Good Luck!
>Brett
Ah and I had the same feelings! But after reading over Randy's posts
I finally found I can use the Logitech FF Wheel along with the CH
pedals without any kind of re-wiring! Best of both Worlds thanks to
the info from Randy! But I still aint seen no offical word that the
upcoming GPL patch will have Force Fedback support! Sure hope
it does though because I'm allready set-up!
On Thu, 13 May 1999 13:53:41 -0500, "Chris Schletter"
>Z.
>> AFAIK all the FF worlds are digital i.e optical controllers.
>Only the Microsoft and perhaps the Saitek are optical for at least the wheel
>axis, unsure about the brake/throttles.
Saitek uses optical controllers for the wheel (it's in fact AFAIK the
same hardware as in the Microsoft wheel) and IMO pots for the pedals
(since I had bad jitters with my old pedal unit).
Daniel
--
UIN: 30333508
WWW: http://surf.to/danielshome || http://www.topofgames.de
[personal HP] [german PC games magazine]
I bought the Logitech and love it.
The reason, why not the MS FF:
Due to their policy they only support their own games PROPERLY.
MTM, Cart,.. all those GAMES I don't like.
Jens
<snip>
<>snip
---------------------------------------------
Remove "NOSPAM" before using my email-address
This is because they digitize the signal before sending over the bus.
Jens
>The good news is that with a USB connection POTS work much better than
>through gameports. At least that's the case on my Logitech FF wheel -
>no jitters or calibration problems at all.
>Joe
---------------------------------------------
Remove "NOSPAM" before using my email-address
> I bought the Logitech and love it.
> The reason, why not the MS FF:
> Due to their policy they only support their own games PROPERLY.
> MTM, Cart,.. all those GAMES I don't like.
Hmm, the FF in those two games is, well, not good.
Try ViperRacing and you see, what the game developers can do
with existing hardware.
l8er
ronny
--
How to get rid of censorship in German game releases
<http://www.gamesmania.com/german/maniac/freedom/freedom.htm>
|\ _,,,---,,_ I want to die like my Grandfather,
ZZZzz /,`.-'`' -. ;-;;,_ in his sleep.
|,4- ) )-,_. ,\ ( `'-' Not like the people in his car,
'---''(_/--' `-'\_) screaming their heads off!


































