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Rec.Autos.Simulators Archive

GPL and OpenGL

18 posts by 10 people · 13 May 1999 - 18 May 1999

I was just curious how many of you out there (if any) are using the OpenGL beta patch for GPL? If so... what kind of results are you getting at different resolutions? Ive found very little in respect to the patch other than there seems to be some issues with the rear view mirrors? Also... since this is a "Beta" from Papy, does anyone know if they are still actually working on the patch or if this is as good as it is going to get? This will make a HUGE difference on whether or not I buy a V3500 TV in June/July or a Diamond Viper TNT2 Ultra2. The one limiting factor in my decision is that the only "games" i run are N2 and GPL. Thus my Stealth II does the job but not very well at 800X600 in GPL. Im leaning towards the V3500 since I could use this card with both and its a bit more of a proven commodity. Both cards are fairly close in price. The downside is that the TNT2 Ultra overall whoops the 3dfx card in several areas. (disclaimer - I am not a loyalist to any manufacturer or API. Whatever works best for me is what I get!) I dont care if its 3dfx, The now deceased Rendition, or TNT2, or Savage4 or whatever. Just for info... here is my current system: "Husted PC" (As you can see its a "mutt" system that has been built upon <G>" Celeron 400 (6*75 = 450mhz) Win95 "C" AOpen AX6BC motherboard 96mb of non-pc100 SDRAM SB 128 PCI soundcard Altec Lansing Speakers Diamond Stealth II S220 4mb Rendition Video Card 15inch Compaq Monitor 6 gig WD Hard Drive Mitsumi 16X CD Rom Telepath 33.6 modem (works great on TEN and joining VROC races) - stable Gateway 2000 keyboard LS120 SuperDisk Drive 3 1/4 inch floppy drive MS Intellimouse MS Sidewinder Joystick Gravis gamepad TM NPro wheel 32 bit flatbed color scanner HP560C color inkjet Thanks, Scott PA-Scott G.T.S. Racing - http://www.GTS-Racing.com -- Scott B. Husted Marketing and Administrative Manager Riegel Federal Credit Union http://www.riegelfcu.org ICQ# 4395450
I was just curious how many of you out there (if any) are using the OpenGL beta patch for GPL? If so... what kind of results are you getting at different resolutions? Ive found very little in respect to the patch other than there seems to be some issues with the rear view mirrors? Also... since this is a "Beta" from Papy, does anyone know if they are still actually working on the patch or if this is as good as it is going to get? This will make a HUGE difference on whether or not I buy a V3500 TV in June/July or a Diamond Viper TNT2 Ultra2. The one limiting factor in my decision is that the only "games" i run are N2 and GPL. Thus my Stealth II does the job but not very well at 800X600 in GPL. Im leaning towards the V3500 since I could use this card with both and its a bit more of a proven commodity. Both cards are fairly close in price. The downside is that the TNT2 Ultra overall whoops the 3dfx card in several areas. (disclaimer - I am not a loyalist to any manufacturer or API. Whatever works best for me is what I get!) I dont care if its 3dfx, The now deceased Rendition, or TNT2, or Savage4 or whatever. Just for info... here is my current system: "Husted PC" (As you can see its a "mutt" system that has been built upon <G>" Celeron 400 (6*75 = 450mhz) Win95 "C" AOpen AX6BC motherboard 96mb of non-pc100 SDRAM SB 128 PCI soundcard Altec Lansing Speakers Diamond Stealth II S220 4mb Rendition Video Card 15inch Compaq Monitor 6 gig WD Hard Drive Mitsumi 16X CD Rom Telepath 33.6 modem (works great on TEN and joining VROC races) - stable Gateway 2000 keyboard LS120 SuperDisk Drive 3 1/4 inch floppy drive MS Intellimouse MS Sidewinder Joystick Gravis gamepad TM NPro wheel 32 bit flatbed color scanner HP560C color inkjet Thanks, Scott PA-Scott G.T.S. Racing - http://www.GTS-Racing.com -- Scott B. Husted Marketing and Administrative Manager Riegel Federal Credit Union http://www.riegelfcu.org ICQ# 4395450
Sorry Guys... our ISPs news server whacked out on me and I guess it liked my post so much that it needed to be posted 3 times <G> Scott PA-Scott -- Scott B. Husted ICQ# 4395450
Tell ya what Scott...as I'm planning on getting an UltraTNT2 as soon as they come out, I will let you know how it performs/works with the beta OpenGL driver. :) Hey, if it works well I may just give away Voodoo2 cards to friends. ;)
You have friends ?!?! ROFLMAO Keep me posted =) Scott PA-Scott -- Scott B. Husted ICQ# 4395450
TRUSRS85 13 May 1999#467335
I take objection to that statement. Since October, rendition has hired over 80 people with plans to release a card (sometime I hope) which will blow all other cards out of the water. RENDITION RULES!!!!!!
Kaydma 13 May 1999#467336
Scott: I have tried the open gl patch with my Canopus TNT and my Leadtech TNT II with the same results. Not very good!!! The video has tearing in it making it unpleasant to the point I won't I don't use it. I then bought a Voodoo 3 3000 and tried running GPL. Oh god it sucks :( The colors are all screwed up beyond usage. To be fair though, I did not reinstall GPL so the Open GL patch is still there. Unfortunately I can't find my GPL disk to reinstall to give you any more information now. Doug Straley
Bubb 13 May 1999#467337
Once again, vaporware wins the minds of the patient loyal fans.
Bubb 13 May 1999#467338
No need to re-install GPL. Just right click on the Windows desktop, pick "Properties", pick "Settings" tab, click on "Advanced", pick "3dfx Tweaks" tab, select "Glide/OpenGL", check "Limit texture memory to 2MB". Re-start GPL. This is the quickest TEMPORARY fix. Good luck, -g
I use it with a CL TNT. It works fine, except that I have to slow down the mirror refresh to get good frame rates, due to the TNT driver non-optimization mentioned the the README. Works even at 1600x1200, but due to the mirror frame rate issue I stick to 800x600. If you're willing to play in arcade view where there are no mirrors, this problem goes away. Creative today announced a beta Glide wrapper for their TNT card. According to their web page, it works with GPL but there are texture corruption issues. (Perhaps identical to the problem with the Voodoo 3 and thus likely to be fixed?) I'll probably give it a shot tonight. The release of Q3ATest has spurred the video card companies to release updated OpenGL drivers, which might help. Maybe 3Dfx or ATI will improve their ICD to the point where OpenGL GPL is playable on more than just nvidia hardware, and then we'll be able to know for sure what's a Papy bug and what's a nvidia bug. Papy needs broad 3D card support for N3 (just Voodoo and Rendition didn't cut it last year, let alone this year) so I imagine they'll keep working on their OpenGL rasterizer. Whether and when they'll release another version for GPL, only they know. We're still waiting for the 1.1 patch, after all. -- spamgard(tm): To email me, put "geek" in your Subject line.
> I have tried the open gl patch with my Canopus TNT and my Leadtech TNT II with >the same results. Not very good!!! The video has tearing in it making it >unpleasant to the point I won't I don't use it. Check to see if you've turned v-sync off somewhere - I was using PowerStrip with my Leadtek TNT, and locking the sync to the refresh rate got rid of the tearing for me.
Rendition is dead as proprietary graphics then. Hows that? There is no way Rendition can regain lost ground to D3D, OpenGL and 3dfx (Glide). Rendition blew it in those regards when Redline Died, or shall I say... Micros bought them. Dont get me wrong... Im running the Rendition version of N2 and GPL and prefer Rendition, but it has NO future as a 3D standard. Scott PA-Scott -- Scott B. Husted PA-Scott on TEN http://home.earthlink.net/~sbhusted ICQ# 4395450
Joe Marques 14 May 1999#467551
I have a Celeron 450A, 128 MB PC100 Ram, CL Riva TNT card. I race full field, graphics set to mid-level, mirrors every 2 frames showing cars and track, few objects track side, 800x600. I get 20-22 FPS at the start and no less than 28 in traffic. Practicing I get 36 FPS with all graphics on and 1024x768. Very satisfied with graphics. Replays have some problems, polys with no texture for example driver sometimes looks like a circle on a stick. During the game graphics are fine for me. I'm a big fan of eye candy and I like GPL Open GL better than SCGT D3D.
TRUSRS85 14 May 1999#467552
AAAHHHHHH Blasphemy!!! Rendition still has a great future in 3D. Although it would help if they could actually get a card out the door. But rendition rules, and will continue ruling. Although a new card would help. And drivers that work. And a little game support. But rendition rules damn it.
Denial is not just a river in Africa. > AAAHHHHHH > Blasphemy!!! Rendition still has a great future in 3D. Although it would help > if they could actually get a card out the door. But rendition rules, and will > continue ruling. Although a new card would help. And drivers that work. And a > little game support. But rendition rules damn it.
peter.ash.. 18 May 1999#468577
rendition doesn't rule, but it would be nice if they were in the game again. embedded memory, antialiasing, low cpu utilization ... could be fun. but then again many games won't run on any new rendition hardware that comes out because they have no developer mindshare for testing. --== Sent via Deja.com http://www.deja.com/ ==-- ---Share what you know. Learn what you don't.---

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