We've tried a number of times to get SCGT to work properly over a LAN.
It simply does not work. All of the clients become out of sync a few
seconds after a race starts. We have tried every possible variation
in SCGTs network options to solve this lag issue, but nothing works.
We tried a number of other games and they all work fine.
Has anyone been successful in setting up SCGT over a LAN?
Jason
Walk walker and i have successfully run a lan race, we only had three
drivers but I don't see why yours didn't work.
It is possible That you have routers and several hops between your systems I
suppose. we all shared a hub.
Dingo
I've had it working with as many as eight people on a LAN. It does seem to get
out of "synch" sometimes, but it was only very rarely, and usually limited to
just one person.


































