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Rec.Autos.Simulators Archive

GPL increasing replay length

8 posts by 5 people · 06 May 1999 - 06 May 1999

Paul Jone 06 May 1999#465886
I made a mental note to read some stuff about increasing the GPL replay length and I even think I bookmarked a page but I can't seem to find it any more. Please can someone tell me how to do this and what the pitfalls are. I have 256MB memory. Cheers, Paul
says... I have 256mb and I use the following setting. I haven't had any problems getting entire race replays with 20 cars (not to mention 95% of most practice sessions). [Replay] ; number of Kbytes of memory you want to dedicate to thereplay buffer ; default value is 2048 (no setting here by default) replayMemoryOverride=49152 The pitfall is that you'll be able to see all your driving mistakes at both the beginning AND the end of the race... :-) -- ========================================================= John Simmons - Redneck Techno-Biker (Zerex12) http://www.members.home.net/jms1/index.html John Simmons - Barbarian Diecast Collector http://members.home.net/jsimm/diecast_index.html IGPS (Season 2) Director http://207.104.111.77/igps2/igps2.html If you want to send me email, go to either of the URL's shown above & click "Send Me Mail" in the contents frame. =========================================================
Dave Ma 06 May 1999#465888
>says... >> I made a mental note to read some stuff about increasing the GPL replay >> length and I even think I bookmarked a page but I can't seem to find it >> any more. Please can someone tell me how to do this and what the >> pitfalls are. I have 256MB memory. [snip]
Quoted text (11 lines)>I have 256mb and I use the following setting. I haven't had any problems >getting entire race replays with 20 cars (not to mention 95% of most >practice sessions). >[Replay] >; number of Kbytes of memory you want to dedicate to thereplay buffer >; default value is 2048 (no setting here by default) >replayMemoryOverride=49152 >The pitfall is that you'll be able to see all your driving mistakes at >both the beginning AND the end of the race... :-)
I'm showing my GPL ignorance... What file is the Replay variable located in? TIA, Dave ============================ Dave Mack (remove "nospamfor_" for correspondence)
Trips 06 May 1999#465889
It goes in core.ini Trips D.Bell on VROC
Quoted text (31 lines)> >says... > >> I made a mental note to read some stuff about increasing the GPL replay > >> length and I even think I bookmarked a page but I can't seem to find it > >> any more. Please can someone tell me how to do this and what the > >> pitfalls are. I have 256MB memory. > [snip] > >I have 256mb and I use the following setting. I haven't had any problems > >getting entire race replays with 20 cars (not to mention 95% of most > >practice sessions). > >[Replay] > >; number of Kbytes of memory you want to dedicate to thereplay buffer > >; default value is 2048 (no setting here by default) > >replayMemoryOverride=49152 > >The pitfall is that you'll be able to see all your driving mistakes at > >both the beginning AND the end of the race... :-) > I'm showing my GPL ignorance... > What file is the Replay variable located in? > TIA, > Dave > ============================ > Dave Mack > (remove "nospamfor_" for correspondence)
Dave Ma 06 May 1999#465890
>> >says... [snip]
Quoted text (8 lines)>> >I have 256mb and I use the following setting. I haven't had any problems >> >getting entire race replays with 20 cars (not to mention 95% of most >> >practice sessions). >> >[Replay] >> >; number of Kbytes of memory you want to dedicate to thereplay buffer >> >; default value is 2048 (no setting here by default) >> >replayMemoryOverride=49152
[snip] >> What file is the Replay variable located in? >It goes in core.ini >Trips >D.Bell on VROC So, more GPL ignorance from me...where is all this info documented? The only reference I remember seeing to core.ini is on Eagle Woman's site, and she only discusses it in context of online play...no mention of other uses for it. Is core.ini really a general-purpose, player- or system-specific config file? How does one find out what the available and valid commands and settings are? I've never seen anything like a "console commands" list for GPL, ala Quake or Unreal, for example. Many TIA. ============================ Dave Mack (remove "nospamfor_" for correspondence)
Trips 06 May 1999#465891
Quoted text (9 lines)> So, more GPL ignorance from me...where is all this info documented? > The only reference I remember seeing to core.ini is on Eagle Woman's > site, and she only discusses it in context of online play...no mention > of other uses for it. > Is core.ini really a general-purpose, player- or system-specific > config file? How does one find out what the available and valid > commands and settings are? I've never seen anything like a "console > commands" list for GPL, ala Quake or Unreal, for example.
I haven't seen such a list either, the little I do know, I've picked up here in r.a.s. over the past several months. Trips
Dave Ma 06 May 1999#465893
>Core.ini is located in the GPL dir, it has many uses, it IS NOT just for >Online play :) That's good to know, thanks. Unfortunately, I've kind of been away from r.a.s. for awhile, so haven't noticed any threads lately about what all the things are that you can do with core.ini, and I don't think there's much in Alison's GPL FAQ, from what I remember. Anyone have any pointers where any detailed info resides about core.ini? TIA ============================ Dave Mack (remove "nospamfor_" for correspondence)

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