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LOGITECH formula wheel : how many degrees from lock to lock ?

8 posts by 6 people · 05 May 1999 - 11 May 1999

Leon 05 May 1999#465548
Hi I am seriously considering getting a logitech wheel based on some of the good feedback here and from reviews I read. However no one mentions how much turn does it take from lock to lock. I want to know this because I gather this will indicate how much sensitive / minute / small movement the wheel will allow. -- regards =========================================== Singapore
keith 05 May 1999#465549
180 degrees. I like the wheel, but the pedals need more travel, especially the brake. Keith.
Brett Resch 05 May 1999#465550
Hi Leong, Another thing to consider here is that the Logitech Wingman "Profiler" software allows you to adjust, in software, the sensitivity of all of the axes (along with mapping buttons and axes). This is something that I have always felt was important, before it was common in most games (back in the DOS days of ***), but always had to compromise for. With the features of this software, it's imaginable that nearly anyone should be able to tailor the sensitivity of this controller to their own tastes -- the way it should be. This is also a per-game setting, so you can build a different profile for each game you run. Good Luck! Brett
Out of the box, they have a touch over 180 degrees of rotation. However, it's a breeze to modify them for more. The easiest way is to remove the wheel, take the base housing off, and modify the rectangular collar on the wheel shaft that contacts the two stops. You only need to bend the tabs down so that they miss the stops. This will give you about 270 degrees of rotation, limited by the spring's straight stems hitting the steerer. As long as you don't go nuts when hitting full-lock, this should work fine. I wanted a more foolproof solution, so I removed the two stops and put a new one right between where they had been, at 12o'clock. This also gives about 270 degrees, and has worked great for 6 months without a hitch. I find it really helps in GPL, as I like to run the steering slider within a millimeter or two of full-linear. You can get detailed instructions on the how-to at: http://nh.ultranet.com/%7Ealison/gpl/controls-readers.htm There you'll also find some other how-to info on mods and tips for making the wheel and pedals work better. Logitech's profiler software also gives you the option of individually setting sensitivity ( I think it affects linearity) and deadzone of wheel, brake, and throttle, and saving each setting in a configuration that's applied when you start a game from the profiler. I don't use the profiler myself, but if I were still using the stock pedals I probably would. A caution is that higher than medium senstivity settings on the wheel will not give you full access to all 270 degrees of rotation. If you do get a Logitech wheel, you definitely need to visit http://www.wingmanteam.com for the latest beta version 3.20 software. A final note: the above applies to the non-FF version, as that's what I have experience with, but I expect most of it will apply to the FF wheel as well. Steve B. Remove "edy" from address for email
Leon 07 May 1999#466037
Hi WOW Thanks for the feedback guys Looks like LOGITECH it is for me. Strangely enough, it is the ONLY USB wheel in the market !
Quoted text (18 lines)| On 5 May 99 12:06:08 GMT, "Leong" | | >Hi | > | >I am seriously considering getting a logitech wheel | >based on some of the good feedback here and from | >reviews I read. | > | >However no one mentions how much turn does it take | >from lock to lock. | >I want to know this because I gather this will indicate | >how much sensitive / minute / small movement the wheel | >will allow. | | Hi Leong, | | Another thing to consider here is that the Logitech
Wingman "Profiler" | software allows you to adjust, in software, the sensitivity of all of | the axes (along with mapping buttons and axes). | | This is something that I have always felt was important, before it was | common in most games (back in the DOS days of ***), but always had | to compromise for. | | With the features of this software, it's imaginable that nearly anyone | should be able to tailor the sensitivity of this controller to their | own tastes -- the way it should be. | | This is also a per-game setting, so you can build a different profile | for each game you run. | | Good Luck! | | Brett |
Greg Cisko 07 May 1999#466038
>There you'll also find some other how-to info on mods and tips for >making the wheel and pedals work better. Logitech's profiler software What other pedals are you using? And how are they connected? -- Header address intentionally scrambled to ward off the spamming hordes. cisko [AT] ix [DOT] netcom [DOT] com
On Fri, 7 May 1999 18:17:47 -0500, "Greg Cisko" >What other pedals are you using? And how are they connected? I'm using CH pedals, which work great. I had them before getting the Logitech wheel and much preferred them; thus the swap. You can read a how-to at: http://nh.ultranet.com/%7Ealison/gpl/controls-readers.htm My wheel is not FF, so that might be a bit different, but I think it would still be do-able. Cheers, Steve B. Remove "edy" from address for email
J 11 May 1999#466864
Not sure, but I expect problems with Auto-centering. Wheel moves from lock to lock automatically during startup. Jens >Out of the box, they have a touch over 180 degrees of rotation. >However, it's a breeze to modify them for more. The easiest way is to <snip>
Quoted text (7 lines)>A final note: the above applies to the non-FF version, as that's what >I have experience with, but I expect most of it will apply to the FF >wheel as well. >Steve B. >Remove "edy" from address for email
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