We had a wonderful four player turn based single machine race running real
time yesterday, while we we watching the Imola race from the TV.
But the real race was 62 laps, and our race was 78. I know why. I had
installed Matti's Track Pack 98, and I had patched some values of the track
with some utility editor (Forgot the name of the editor, and can't find it
anymore in my disk). But I had not changed the numbers of laps in the races,
because I don't remember seeing any such possibility in the track data
editor I used. How I got so confused, I don't remember.
Anyway, today I could and I did change the numbers of laps for each of the
races (documented in Matti's Track Pack 98 help file) using GP2Edit, which
I have. (Strange enough, that it edits those, because it is the only _track_
data GP2Edit can edit.)
Now my problem is, that anytime I load my personal saved season, the numbers
of laps in the races change back to the old wrong values. If I start a new
race in the same session, the number of laps is wrong, the same that was in
the save. But if I quit GP2 and restart, the number of laps is right, then
there are the new values that I put there with GP2Edit.
So my question is: in which files is the number of laps saved?
Generally and more broadly, I would like to see a list of basic files, data
structures and a rough sketch of basic algorithms that a session of GP2 goes
through, to better understand various utilities, editors, patches, settings
and their relations.
In the end I must recommend everybody, that running a multiplayer race at
the same time it is on TV is major fun! If you have already been running
multiplayer races, I wonder if you have any suggestions on how to make it
even more fun? I have GP2Lap, which shows the situation of all players on
screen, and which is essential in a multiplayer race.
(See gp2.com for more info.)
--
Anssi Porttikivi
I dont know the full answer to your problem. But GP2 loads a lot from its
saved games includeing many of the settings that can be changed with gp2
edit. If you load an old game most things will be set to the way they were
when you saved. This of course causes trouble if youve changed lots.
-ilmore


































